Version 2 // entity 0 { "classname" "worldspawn" "player_classname" "my_player_thief" // primitive 0 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -368 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -680 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -544 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -584 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -376 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -680 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -584 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 368 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -368 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -688 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -544 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 680 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -368 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -680 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -544 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -584 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 1 64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 -680 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -552 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -584 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 544 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 1 0 -368 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 0 -1 0 -544 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( -1 0 0 -592 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 ( 1 0 0 584 ) ( ( 0.001953125 0 0 ) ( 0 0.001953125 0 ) ) "textures/darkmod/wood/boards/dark_redwood" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "-90.000000" "origin" "216 -32 -64" } // entity 2 { "classname" "light" "name" "light_1" "light_center" "0 0 0" "light_radius" "320 320 320" "origin" "216 -464 48" } // entity 3 { "classname" "atdm:func_shooter" "name" "broadhead_shooter" "angle" "90.000000" "def_projectile" "atdm:projectile_broadhead" "origin" "216 -328 -16" "pitch" "0" "start_off" "0" }