Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -640 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 1 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 1 0 0 -512 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( -1 0 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 0 -1 608 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/sfx/black_matt" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -608 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 1 0 -32 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 1 0 0 -512 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 0 -1 96 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( -1 0 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 -1 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -608 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 2.220446049250313e-15 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 1 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 1 0 0 -544 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 0 -1 96 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( -1 0 0 512 ) ( ( 0.006510416511446238 0 3.333333253860474 ) ( -8.673617379884035e-19 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 1 0 0 -512 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 0 -1 64 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( -1 0 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 0 1 -96 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/nature/grass/short_dry_grass" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -608 ) ( ( 0.006510416511446238 0 3.108624468950438e-15 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 1 0 0 -512 ) ( ( 0.006510416511446238 0 4.440892098500626e-16 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 0 -1 96 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 -1 0 -544 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( -1 0 0 0 ) ( ( 0.006510416511446238 0 -1.77635683940025e-15 ) ( 0 0.006510416511446238 -1.666666626930237 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 1 0 512 ) ( ( 0.006510416511446238 0 10 ) ( -8.673617379884035e-19 0.006510416511446238 -1.332267629550188e-15 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -608 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 1 0 0 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 0 -1 96 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( -1 0 0 -32 ) ( ( 0.006510416511446238 0 0 ) ( 0 0.006510416511446238 0 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 ( 1 0 0 0 ) ( ( 0.006510416511446238 0 13.33333301544189 ) ( -8.673617379884035e-19 0.006510416511446238 -2.220446049250313e-15 ) ) "textures/darkmod/stone/brick/blocks_tealblue_dark" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "160 -256 128" } // entity 2 { "classname" "atdm:mover_button" "name" "PUSHME" "model" "PUSHME" "origin" "272 -240 144" "target" "attach_light" "translate" "0 0.5 0" // primitive 0 { brushDef3 { ( 0 0 1 -16 ) ( ( 0.03125 0 8 ) ( 0 0.03125 248 ) ) "textures/darkmod/paint_paper/wallpaper_fleurdelis_orangered" 0 0 0 ( 0 1 0 -16 ) ( ( 0.03125 0 9 ) ( 0 0.03125 5 ) ) "textures/darkmod/paint_paper/wallpaper_fleurdelis_orangered" 0 0 0 ( 1 0 0 -16 ) ( ( 0.03125 0 8 ) ( 0 0.03125 5 ) ) "textures/darkmod/paint_paper/wallpaper_fleurdelis_orangered" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.03125 0 8 ) ( 0 0.03125 9 ) ) "textures/darkmod/paint_paper/wallpaper_fleurdelis_orangered" 0 0 0 ( 0 -1 0 -16 ) ( ( 0.03125 0 120 ) ( 0 0.03125 5 ) ) "textures/darkmod/paint_paper/wallpaper_fleurdelis_orangered" 0 0 0 ( -1 0 0 -16 ) ( ( 0.03125 0 121 ) ( 0 0.03125 5 ) ) "textures/darkmod/paint_paper/wallpaper_fleurdelis_orangered" 0 0 0 } } } // entity 3 { "classname" "atdm:ambient_world" "name" "ambient_world" "_color" "0.08 0.08 0.08" "light_center" "0 0 0" "light_radius" "576 576 576" "origin" "256 -256 384" } // entity 4 { "classname" "atdm:target_callscriptfunction" "name" "attach_light" "call" "update_darkvision" "foreach" "0" "origin" "256 -192 160" } // entity 5 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "32" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "1" "origin" "256 -448 576" "s_shader" "silence" } // entity 6 { "classname" "info_location" "name" "loc_testroom" "ambient_light_dynamic" "0.01 0.01 0.01" "origin" "256 -416 576" } // entity 7 { "classname" "light" "name" "nightvision" "_color" "0.04 0.04 0.04" "ai_see" "0" "light_center" "0 0 0" "light_radius" "80 80 80" "origin" "256 -480 576" }