Version 2 // entity 0 { "classname" "worldspawn" // primitive 0 { brushDef3 { ( 0 0 1 -448 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( -1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 0 -1 384 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -384 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( -1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 -1 0 192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -384 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 1 0 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( -1 0 0 192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( -1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 0 1 0 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -384 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 -1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( -1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 1 0 192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -384 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( -1 0 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 ( 1 0 0 192 ) ( ( 0.015625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/stone/brick/even_greyish01_trim" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "0 -128 0" } // entity 2 { "classname" "light" "name" "light_1" "origin" "0 0 256" "light_center" "0 0 0" "light_radius" "320 320 320" } // entity 3 { "classname" "func_smoke" "name" "func_smoke_1" "origin" "-64 64 64" "smoke" "welli_torch_move_smoke.prt" } // entity 4 { "classname" "func_emitter" "name" "func_emitter_1" "origin" "64 64 64" "cycleTrigger" "0" "model" "welli_torch_move_smoke.prt" }