Version 2 // entity 0 { "classname" "worldspawn" "editor_description" "Simple test map consisting of a large room with a player start and a blue room comprising the mapstartpack_complete prefab. The ambient world has been brightened to 0.1 0.1 0.1." // primitive 0 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 -2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -802 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 770 ) ( ( 0.007811999879777431 0 2.124863967299461 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -272 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 240 ) ( ( 0.007811999879777431 0 2.015495968982577 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -286 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 254 ) ( ( 0.007811999879777431 0 -2.124863967299461 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -816 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 784 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 25.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 494 ) ( ( 0.0625 0 38.1875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -664 ) ( ( 0.0625 0 96.28125000000006 ) ( 0 0.0625 1.281249999999993 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -782 ) ( ( 0.0625 0 25.8125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 536 ) ( ( 0.0625 0 -32.28125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 80 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 37.18750000000001 ) ) "textures/common/caulk" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 25.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 486 ) ( ( 0.0625 0 38.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -664 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 38.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 536 ) ( ( 0.0625 0 -32.28125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -494 ) ( ( 0.0625 0 26.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 1 0 494 ) ( ( 0.0625 0 38.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -664 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 96.28125 ) ( 0 0.0625 38.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -782 ) ( ( 0.0625 0 25.3125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 536 ) ( ( 0.0625 0 -32.28124999999997 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 48 ) ( ( 0.0625 0 96.28124999999997 ) ( 0 0.0625 26.81249999999997 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 45.40625 ) ( 0 0.0625 26 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -664 ) ( ( 0.0625 0 45.40625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 45.40625 ) ( 0 0.0625 38 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -790 ) ( ( 0.0625 0 26 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 536 ) ( ( 0.0625 0 18.59375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 782 ) ( ( 0.0625 0 37 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 96.87499999999937 ) ( 0 0.0625 26.49999999999949 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 494 ) ( ( 0.0625 0 37.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 96.87500000000028 ) ( 0 0.0625 37.50000000000003 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -782 ) ( ( 0.0625 0 26.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 528 ) ( ( 0.0625 0 -32.875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -536 ) ( ( 0.0625 0 96.87499999999999 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 96.87499999999937 ) ( 0 0.0625 17.99999999999949 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 494 ) ( ( 0.0625 0 46 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 96.87500000000028 ) ( 0 0.0625 46.00000000000003 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -782 ) ( ( 0.0625 0 18 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 664 ) ( ( 0.0625 0 -32.875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -672 ) ( ( 0.0625 0 96.87499999999999 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 1 0 -348 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 1 0 0 220 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 0 -1 -140 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( -1 0 0 -324 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 1 0 -770 ) ( ( 0.015625 0 -4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 -1 0 348 ) ( ( 1.734723475976804e-18 -0.03124999999999994 5 ) ( 0.0009765625 0 0.765625 ) ) "sofa1" 0 0 0 } } // primitive 13 { brushDef3 { ( 1 0 0 -240 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( -1 0 0 -220 ) ( ( 2.16840434497101e-18 -0.03124999999999997 5 ) ( 0.001661129568106312 0 0.5780730843544006 ) ) "sofa1" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 1 0 0 220 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 1 0 80 ) ( ( 9.251858538542883e-18 -0.08333333333333254 11.66666698455811 ) ( 0.00177304964539007 0 255.6099290847778 ) ) "sofa1" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 124 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 1 0 -352 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 1 0 0 396 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( -1 0 0 -500 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 -1 0 348 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 124 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 0 1 0 -348 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 1 0 0 392 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 0 0 -1 -160 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( -1 0 0 -396 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 1 0 -348 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 1 0 0 396 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( -1 0 0 -500 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 0 1 124 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 124 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 1 0 0 396 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 -1 0 -84 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( -1 0 0 -500 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 ( 0 1 0 80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/cushion" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 0 1 124 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 0 1 0 -348 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 0 0 -1 -160 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( -1 0 0 -504 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 1 0 0 500 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -254 ) ( ( 0.015625 0 4.25 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 220 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0 ( 0 1 0 80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 21 { brushDef3 { ( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 1 0 0 504 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 22 { brushDef3 { ( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 1 0 0 220 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( -1 0 0 -392 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 23 { brushDef3 { ( 0 0 -1 -160 ) ( ( 0.015625 0 -4.03125 ) ( 0 0.015625 -4.25 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 1 140 ) ( ( 2.51599115997103e-18 -0.00886524822695035 510.0496454238892 ) ( 0.00830564784053156 1.09727886618528e-19 2.109634637832642 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( -1 0 0 -500 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 1 0 0 396 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 24 { brushDef3 { ( -1 0 0 -784 ) ( ( 0.015625 0 4.03125 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 1 0 0 504 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 25 { brushDef3 { ( 0 0 1 128 ) ( ( 0.007811999879777431 0 -2.015495968982577 ) ( 0 0.007811999879777431 2.124863967299461 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 ( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 1 0 0 324 ) ( ( 0 -0.08333333333333344 11.66666698455811 ) ( 0.002336448598130841 0 0.1869158893823624 ) ) "sofa1" 0 0 0 ( -1 0 0 -392 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } // primitive 26 { brushDef3 { ( 0 0 1 128 ) ( ( 2.728882719660896e-18 -0.009615384615384645 508.1923077106476 ) ( 0.01168224299065421 1.543368872531632e-19 0.9345794320106506 ) ) "textures/darkmod/fabric/cushion_red01" 0 0 0 ( 0 1 0 -348 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 0 -1 -140 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "_default" 0 0 0 ( -1 0 0 -500 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 ( 1 0 0 396 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/metal/flat/brush_steel_scratched01" 0 0 0 } } } // entity 1 { "classname" "light" "name" "ambient_world" "_color" "0.1 0.1 0.1" "light_center" "0 0 0" "light_radius" "10280 10280 10280" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "636 -526 48" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 2 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "560 -526 0" } // entity 3 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "545 -548.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "557 -548.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "567 -548.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "583 -548.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "655 -598.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "606.62 -599.25 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 9 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "595 -548.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "547 -598.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "656 -526 32" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 12 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "608 -526 0" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 13 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "544 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "544 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "544 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "560 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "560 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "560 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "576 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "576 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "576 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "592 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "592 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "592 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "608 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "608 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "608 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "624 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "624 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "624 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "656 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "656 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "656 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "606.62 -615.25 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "606.62 -631.25 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "655 -614.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "655 -630.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "545 -564.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "545 -580.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "557 -564.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "557 -580.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "567 -564.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "567 -580.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "547 -614.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "547 -630.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "583 -564.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "583 -580.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "595 -564.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "595 -580.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "638 -548 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "654 -548 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "578 -598 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "594 -598 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "562 -598 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "638 -564 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "638 -580 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "654 -564 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "654 -580 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "562 -614 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "562 -630 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "578 -614 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "578 -630 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "594 -614 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "594 -630 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "640 -678 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "640 -726 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "640 -774 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "584 -526 0" } // entity 69 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "-272 -190 -128" } // entity 70 { "classname" "atdm:streetlamp_round_rusty_lit" "name" "atdm_streetlamp_round_rusty_lit_1" "origin" "-168 204 -64" "light_center" "0 0 75" "light_radius" "260 260 260" "model" "models/darkmod/lights/non-extinguishable/streetlamps/roundstreetlamp.lwo" }