Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "317.26 121.418 212.152" "editor_drLastCameraAngle" "15.3 161.5 0" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -528 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 127.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -392 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -392 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 8 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 8 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 520 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 0.25 ) ) "textures/smf/portal_sky" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -400 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -392 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 8 ) ( ( 0.0078125 0 0.125 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 392 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 255.875 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -392 ) ( ( 0.0078125 0 0.125 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -400 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0.125 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 392 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -392 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -392 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 8 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 -8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -392 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 0 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -8 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -392 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 0 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { patchDef2 { "textures/darkmod/weather/snow_light" ( 3 3 0 0 0 ) ( ( ( 8 208 264 0 0 ) ( 8 300 264 0 -0.75 ) ( 8 392 264 0 -1.5 ) ) ( ( 108 208 264 0.78125 0 ) ( 108 300 264 0.78125 -0.75 ) ( 108 392 264 0.78125 -1.5 ) ) ( ( 208 208 264 1.5625 0 ) ( 208 300 264 1.5625 -0.75 ) ( 208 392 264 1.5625 -1.5 ) ) ) } } // primitive 7 { patchDef2 { "textures/darkmod/metal/flat/copper_old_oxidised" ( 3 3 0 0 0 ) ( ( ( 8.000000000000005 192 264.125 0 0 ) ( 8.000000000000005 100 264.125 0 -0.359375 ) ( 8.000000000000005 8.000000000000011 264.125 0 -0.71875 ) ) ( ( 107.9607849121094 192 264.125 0.3904718160629273 0 ) ( 107.9607849121094 100 264.125 0.3904718160629273 -0.359375 ) ( 107.9607849121094 8.000000000000011 264.125 0.3904718160629273 -0.71875 ) ) ( ( 207.9215698242188 192 264.125 0.7809436321258545 0 ) ( 207.9215698242188 100 264.125 0.7809436321258545 -0.359375 ) ( 207.9215698242188 8.000000000000011 264.125 0.7809436321258545 -0.71875 ) ) ) } } // primitive 8 { patchDef2 { "textures/darkmod/weather/snow_light" ( 3 3 0 0 0 ) ( ( ( 8 8 264 0 0 ) ( 8 100 264 0 -0.75 ) ( 8 192 264 0 -1.5 ) ) ( ( 108 8 264 0.78125 0 ) ( 108 100 264 0.78125 -0.75 ) ( 108 192 264 0.78125 -1.5 ) ) ( ( 208 8 264 1.5625 0 ) ( 208 100 264 1.5625 -0.75 ) ( 208 192 264 1.5625 -1.5 ) ) ) } } // primitive 9 { patchDef2 { "textures/darkmod/metal/flat/copper_old_oxidised" ( 3 3 0 0 0 ) ( ( ( 8.000000000000007 392 264.125 0 0 ) ( 8.000000000000007 300 264.125 0 -0.359375 ) ( 8.000000000000007 208 264.125 0 -0.71875 ) ) ( ( 107.9607849121094 392 264.125 0.3904718160629273 0 ) ( 107.9607849121094 300 264.125 0.3904718160629273 -0.359375 ) ( 107.9607849121094 208 264.125 0.3904718160629273 -0.71875 ) ) ( ( 207.9215698242188 392 264.125 0.7809436321258545 0 ) ( 207.9215698242188 300 264.125 0.7809436321258545 -0.359375 ) ( 207.9215698242188 208 264.125 0.7809436321258545 -0.71875 ) ) ) } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90" "origin" "32 56 16" } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.06 0.06 0.06" "light_center" "0 0 0" "light_radius" "864 809 776" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "200 216 256" "parallel" "0" "texture" "lights/ambientlightnfo" }