Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "188.438 194.713 112.442" "editor_drLastCameraAngle" "-16.2 221.5 0" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -528 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 127.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -392 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -392 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 8 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 8 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 60.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 520 ) ( ( 0.03125 0 127.75 ) ( 0 0.03125 0.25 ) ) "textures/smf/portal_sky" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -400 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -392 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 8 ) ( ( 0.0078125 0 0.125 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 392 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 255.875 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -392 ) ( ( 0.0078125 0 0.125 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -400 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0.125 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 255.875 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 392 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -392 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -392 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 8 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 -8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -392 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 0 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -8 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -520 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -392 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 0 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -8 ) ( ( 0.0078125 0 255.9375 ) ( 0 0.0078125 239.0625 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { patchDef2 { "textures/darkmod/weather/snow_light" ( 3 3 0 0 0 ) ( ( ( 8.000000000000014 8 384 0 0 ) ( 8.000000000000014 200 384 0 -1.5 ) ( 8.000000000000014 392 384 0 -3 ) ) ( ( 200 8 384 1.5 0 ) ( 200 200 384 1.5 -1.5 ) ( 200 392 384 1.5 -3 ) ) ( ( 392 8 384 3 0 ) ( 392 200 384 3 -1.5 ) ( 392 392 384 3 -3 ) ) ) } } // primitive 7 { patchDef2 { "textures/darkmod/metal/flat/copper_old_oxidised" ( 3 3 0 0 0 ) ( ( ( 8 392 384.125 0 0 ) ( 8 200 384.125 0 -0.75 ) ( 8 7.999999999999996 384.125 0 -1.5 ) ) ( ( 199.9607849121094 392 384.125 0.7498468160629273 0 ) ( 199.9607849121094 200 384.125 0.7498468160629273 -0.75 ) ( 199.9607849121094 7.999999999999996 384.125 0.7498468160629273 -1.5 ) ) ( ( 391.9215698242188 392 384.125 1.499693632125855 0 ) ( 391.9215698242188 200 384.125 1.499693632125855 -0.75 ) ( 391.9215698242188 7.999999999999996 384.125 1.499693632125855 -1.5 ) ) ) } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90" "origin" "32 56 16" } // entity 2 { "classname" "light" "name" "ambient_world" "_color" "0.06 0.06 0.06" "light_center" "0 0 0" "light_radius" "864 809 776" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "200 216 264" "parallel" "0" "texture" "lights/ambientlightnfo" }