windowDef Desktop
{
    rect      0,0,640,480
    nocursor 1

	windowDef background_map
	{
		rect      64,48, 512, 384
		background "guis/assets/game_maps/map_of"
		visible 1
	}
	// Required include for inventory map
	#include "guis/readables/inventory_map.guicode"
}