Version 2 // entity 0 { "classname" "worldspawn" "editor_description" "Simple test map consisting of a large room with a player start and a blue room comprising the mapstartpack_complete prefab. The ambient world has been brightened to 0.1 0.1 0.1." // primitive 0 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.015625 0 -0.875 ) ( 0 0.015625 0.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -760 ) ( ( 0.015625 0 -0.75 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -400 ) ( ( 0.015625 0 -0.875 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -264 ) ( ( 0.015625 0 -0.25 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -624 ) ( ( 0.015625 0 -0.125 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 128 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.1250560283660889 ) ) "textures/common/caulk" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 1.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -792 ) ( ( 0.015625 0 -1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -400 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -1.75 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -624 ) ( ( 0.015625 0 3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 760 ) ( ( 0.007811999879777431 0 0.8749439716339111 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 1.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -760 ) ( ( 0.015625 0 -1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -432 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -1.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -264 ) ( ( 0.015625 0 1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 400 ) ( ( 0.007811999879777431 0 1.937376022338867 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -760 ) ( ( 0.015625 0 -1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -400 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -160 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -1.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -264 ) ( ( 0.015625 0 1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -624 ) ( ( 0.015625 0 3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 128 ) ( ( 0.007811999879777431 0 -1.937376022338867 ) ( 0 0.007811999879777431 0.8749439716339111 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 1.75 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -400 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -1.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -296 ) ( ( 0.015625 0 1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -624 ) ( ( 0.015625 0 3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 264 ) ( ( 0.007811999879777431 0 -0.8749439716339111 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 1.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -760 ) ( ( 0.015625 0 -1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.015625 0 -3.875 ) ( 0 0.015625 -1.75 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -264 ) ( ( 0.015625 0 1.75 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -656 ) ( ( 0.015625 0 3.875 ) ( 0 0.015625 -2 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 624 ) ( ( 0.007811999879777431 0 -1.937376022338867 ) ( 0 0.007811999879777431 -0.9999359846115112 ) ) "textures/darkmod/wood/boards/pier_platform" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 15.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 504 ) ( ( 0.0625 0 48.1875 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -824 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -792 ) ( ( 0.0625 0 15.8125 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 696 ) ( ( 0.0625 0 -32.90625 ) ( 0 0.0625 1.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 80 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 47.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 15.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 496 ) ( ( 0.0625 0 48.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -824 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 48.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 696 ) ( ( 0.0625 0 -32.90625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -504 ) ( ( 0.0625 0 16.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 504 ) ( ( 0.0625 0 48.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -824 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 48.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -792 ) ( ( 0.0625 0 15.3125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 696 ) ( ( 0.0625 0 -32.90625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 48 ) ( ( 0.0625 0 96.90625 ) ( 0 0.0625 16.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 46.03125 ) ( 0 0.0625 16 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -824 ) ( ( 0.0625 0 46.03125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 46.03125 ) ( 0 0.0625 48 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -800 ) ( ( 0.0625 0 16 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 696 ) ( ( 0.0625 0 17.96875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 792 ) ( ( 0.0625 0 47 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 97.5 ) ( 0 0.0625 16.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 504 ) ( ( 0.0625 0 47.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 97.5 ) ( 0 0.0625 47.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -792 ) ( ( 0.0625 0 16.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 688 ) ( ( 0.0625 0 -33.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -696 ) ( ( 0.0625 0 97.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 97.5 ) ( 0 0.0625 8 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 504 ) ( ( 0.0625 0 56 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0625 0 97.5 ) ( 0 0.0625 56 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -792 ) ( ( 0.0625 0 8 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 824 ) ( ( 0.0625 0 -33.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -832 ) ( ( 0.0625 0 97.5 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 0 ) ( ( 0.01562399975955486 0 -0.06236803531646729 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 32 ) ( ( 0.01562399975955486 0 -0.8748800158500671 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 108 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 -48 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -296 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 0 ) ( ( 0.01562399975955486 0 -0.06236803531646729 ) ( 0 0.01562399975955486 0.5625920295715332 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 32 ) ( ( 0.01562399975955486 0 -0.6250240206718445 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -240 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.1872959136962891 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 -48 ) ( ( 0.01562399975955486 0 -0.249727725982666 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -16 ) ( ( 0.01562399975955486 0 -0.9373760223388672 ) ( 0 0.01562399975955486 0.8749439716339111 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.53125 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -68 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 8.881784197001252e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 0 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 -1.110223024625157e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 -32 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -20 ) ( ( 0.0390625 0 1.110223024625157e-16 ) ( 0 0.0390625 -2.220446049250313e-16 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.53125 ) ( 0 0.0390625 0.84375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -64 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 56 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 -32 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -72 ) ( ( 0.0390625 0 -0.96875 ) ( 0 0.0390625 2.220446049250313e-16 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0.6875 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -124 ) ( ( 0.0390625 0 -4.440892098500626e-16 ) ( 0 0.0390625 6.661338147750939e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -88 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 104 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -120 ) ( ( 0.0390625 0 -1.77635683940025e-15 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 0.78125 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -64 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 72 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 48 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 0.875 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -68 ) ( ( 0.0390625 0 -0.03125 ) ( 0 0.0390625 8.881784197001252e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -124 ) ( ( 0.0390625 0 -8.881784197001252e-16 ) ( 0 0.0390625 8.881784197001252e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 0.96875 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 48 ) ( ( 0.0390625 0 -0.75 ) ( 0 0.0390625 1.332267629550188e-15 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 0 ) ( ( 0.0390625 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 4.551914400963142e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -188 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -144 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 4.440892098500626e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 48 ) ( ( 0.0390625 0 -4.440892098500626e-16 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 124 ) ( ( 0.0390625 0 -8.881784197001252e-16 ) ( 0 0.0390625 4.440892098500626e-16 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.5 ) ( 0 0.0390625 1.998401444325282e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -272 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -88 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 124 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 72 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 21 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 0.28125 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -240 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 224 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 88 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 22 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.34375 ) ( 0 0.0390625 0.15625 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -324 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -248 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 168 ) ( ( 0.0390625 0 -8.881784197001252e-16 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 228 ) ( ( 0.0390625 0 -1.77635683940025e-15 ) ( 0 0.0390625 8.881784197001252e-16 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 23 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -7.105427357601002e-15 ) ( 0 0.0390625 0.59375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -188 ) ( ( 0.0390625 0 -0.0625 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -228 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 3.552713678800501e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.9375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 168 ) ( ( 0.0390625 0 -0.9375 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 144 ) ( ( 0.0390625 0 0.15625 ) ( 0 0.0390625 3.552713678800501e-15 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 24 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.625 ) ( 0 0.0390625 0.84375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -288 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 1.77635683940025e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 240 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 176 ) ( ( 0.0390625 0 -0.375 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 25 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0.84375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -344 ) ( ( 0.0390625 0 -0.25 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -248 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 324 ) ( ( 0.0390625 0 -1.77635683940025e-15 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 16 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 26 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -1.4210854715202e-14 ) ( 0 0.0390625 0.625 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -288 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -176 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 272 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 72 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 27 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.59375 ) ( 0 0.0390625 0.375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -324 ) ( ( 0.0390625 0 -0.6875 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -36 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 1.332267629550188e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 160 ) ( ( 0.0390625 0 -0.46875 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 16 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 1.77635683940025e-15 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 28 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -176 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -16 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 160 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -64 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 29 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.59375 ) ( 0 0.0390625 0.25 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -220 ) ( ( 0.0390625 0 -0.5625 ) ( 0 0.0390625 1.77635683940025e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 64 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 8.881784197001252e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.4375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 160 ) ( ( 0.0390625 0 -0.59375 ) ( 0 0.0390625 1.332267629550188e-15 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -84 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 30 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -1.77635683940025e-15 ) ( 0 0.0390625 0.15625 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -184 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 120 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 -1.77635683940025e-15 ) ( 0 0.0390625 0.84375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 104 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 31 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 0.09375 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -240 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 64 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 220 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -240 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 32 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -184 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 136 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 168 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -184 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 33 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.4375 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -220 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 220 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 1.110223024625157e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 72 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -240 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 34 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.53125 ) ( 0 0.0390625 1.77635683940025e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -168 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 168 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 124 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 3.552713678800501e-15 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -184 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 35 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -88 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 172 ) ( ( 0.0390625 0 -1 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 72 ) ( ( 0.0390625 0 -1.15625 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -220 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 -1.77635683940025e-15 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 36 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -144 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 136 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 124 ) ( ( 0.0390625 0 -2.664535259100376e-15 ) ( 0 0.0390625 8.881784197001252e-16 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -168 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 37 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -72 ) ( ( 0.0390625 0 0.15625 ) ( 0 0.0390625 3.552713678800501e-15 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 172 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 -5.551115123125783e-17 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 12 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 7.993605777301127e-15 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 38 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -104 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 120 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 64 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -136 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 39 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -12 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 108 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.220446049250313e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 -0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.0390625 0 -1.15625 ) ( 0 0.0390625 8.881784197001252e-16 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0390625 0 -0.84375 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } // primitive 40 { brushDef3 { ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 8 ) ( ( 0.0390625 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 108 ) ( ( 0.0390625 0 5.551115123125783e-17 ) ( 0 0.0390625 -4.440892098500626e-16 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 -32 ) ( ( 0.0390625 0 -1.15625 ) ( 0 0.0390625 1 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/common/monster_clip" 0 0 0 } } } // entity 1 { "classname" "light" "name" "ambient_world" "_color" "0.1 0.1 0.1" "light_center" "0 0 0" "light_radius" "10280 10280 10280" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "796 -536 48" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 2 { "classname" "atdm:target_addobjectives" "name" "Objectives" "angle" "90.000000" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "720 -536 0" } // entity 3 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "705 -558.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "717 -558.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "727 -558.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "743 -558.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "815 -608.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 8 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "766.62 -609.25 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 9 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "755 -558.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "707 -608.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 11 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "nodrop" "1" "origin" "816 -536 32" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 12 { "classname" "atdm:shop" "name" "ShopItems" "angle" "90.000000" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "768 -536 0" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "0" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_20_0_qty" "0" "shopItem_20_1_qty" "0" "shopItem_20_2_qty" "0" "shopItem_20_item" "atdm:weapon_vinearrow" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "0" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "atdm:weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingitem_11_0_qty" "0" "startingitem_11_1_qty" "0" "startingitem_11_2_qty" "0" "startingitem_11_item" "atdm:playertools_compass" "startingitem_12_0_qty" "0" "startingitem_12_1_qty" "0" "startingitem_12_2_qty" "0" "startingitem_12_item" "atdm:playertools_lantern" "startingitem_13_0_qty" "0" "startingitem_13_1_qty" "0" "startingitem_13_2_qty" "0" "startingitem_13_item" "atdm:playertools_spyglass" "startingitem_15_0_qty" "0" "startingitem_15_1_qty" "0" "startingitem_15_2_qty" "0" "startingitem_15_item" "atdm:playertools_mine" "startingitem_16_0_qty" "0" "startingitem_16_1_qty" "0" "startingitem_16_2_qty" "0" "startingitem_16_item" "atdm:playertools_flashbomb" "startingitem_17_0_qty" "0" "startingitem_17_1_qty" "0" "startingitem_17_2_qty" "0" "startingitem_17_item" "atdm:playertools_holywater" "startingitem_18_0_qty" "0" "startingitem_18_1_qty" "0" "startingitem_18_2_qty" "0" "startingitem_18_item" "atdm:playertools_health_potion" "startingitem_19_0_qty" "0" "startingitem_19_1_qty" "0" "startingitem_19_2_qty" "0" "startingitem_19_item" "atdm:playertools_breath_potion" "startingitem_1_0_qty" "0" "startingitem_1_1_qty" "0" "startingitem_1_2_qty" "0" "startingitem_1_item" "atdm:weapon_shortsword" "startingitem_20_0_qty" "0" "startingitem_20_1_qty" "0" "startingitem_20_2_qty" "0" "startingitem_20_item" "atdm:weapon_vinearrow" "startingitem_2_0_qty" "0" "startingitem_2_1_qty" "0" "startingitem_2_2_qty" "0" "startingitem_2_item" "atdm:weapon_blackjack" "startingitem_3_0_qty" "0" "startingitem_3_1_qty" "0" "startingitem_3_2_qty" "0" "startingitem_3_item" "atdm:weapon_waterarrow" "startingitem_4_0_qty" "0" "startingitem_4_1_qty" "0" "startingitem_4_2_qty" "0" "startingitem_4_item" "atdm:weapon_broadhead" "startingitem_5_0_qty" "0" "startingitem_5_1_qty" "0" "startingitem_5_2_qty" "0" "startingitem_5_item" "atdm:weapon_ropearrow" "startingitem_6_0_qty" "0" "startingitem_6_1_qty" "0" "startingitem_6_2_qty" "0" "startingitem_6_item" "atdm:weapon_mossarrow" "startingitem_7_0_qty" "0" "startingitem_7_1_qty" "0" "startingitem_7_2_qty" "0" "startingitem_7_item" "atdm:weapon_noisemaker" "startingitem_8_0_qty" "0" "startingitem_8_1_qty" "0" "startingitem_8_2_qty" "0" "startingitem_8_item" "atdm:weapon_firearrow" "startingitem_9_0_qty" "0" "startingitem_9_1_qty" "0" "startingitem_9_2_qty" "0" "startingitem_9_item" "atdm:weapon_gasarrow" } // entity 13 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "704 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 14 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "704 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "704 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "720 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "720 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "720 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "736 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "736 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "736 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "752 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "752 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "752 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "768 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "768 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "768 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "784 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "784 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "784 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "816 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "816 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "816 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "766.62 -625.25 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 35 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "766.62 -641.25 11.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "815 -624.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 37 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "815 -640.5 11.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 38 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "705 -574.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "705 -590.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "717 -574.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "717 -590.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "727 -574.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "727 -590.5 60.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "707 -624.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "707 -640.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "743 -574.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "743 -590.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "755 -574.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "755 -590.5 35.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "798 -558 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "814 -558 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "738 -608 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "754 -608 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "722 -608 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "798 -574 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "798 -590 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "nodrop" "1" "origin" "814 -574 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "nodrop" "1" "origin" "814 -590 32" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "722 -624 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "722 -640 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "738 -624 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "738 -640 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 63 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "754 -624 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 64 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "nodrop" "1" "origin" "754 -640 32" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 65 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "800 -688 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 66 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "800 -736 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 67 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "nodrop" "1" "origin" "800 -784 -8" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 68 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "angle" "90.000000" "origin" "744 -536 0" } // entity 69 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "-112 -200 -128" } // entity 70 { "classname" "atdm:ai_proguard" "name" "atdm_ai_proguard_1" "origin" "-43.6733 -95.8258 -127.939" "rotation" "0 1 0 -1 0 0 0 0 1" "target0" "path_corner_1" } // entity 71 { "classname" "path_corner" "name" "path_corner_1" "origin" "-40 80 -128" "target0" "path_corner_2" } // entity 72 { "classname" "path_corner" "name" "path_corner_2" "origin" "112 200 -128" "target0" "path_corner_3" } // entity 73 { "classname" "path_corner" "name" "path_corner_3" "origin" "216 312 -128" "target0" "path_corner_4" } // entity 74 { "classname" "path_corner" "name" "path_corner_4" "origin" "56 304 -128" "target0" "path_corner_5" } // entity 75 { "classname" "path_corner" "name" "path_corner_5" "origin" "-104 136 -128" "target0" "path_corner_6" } // entity 76 { "classname" "path_corner" "name" "path_corner_6" "origin" "-208 208 -128" "target0" "path_corner_7" } // entity 77 { "classname" "path_corner" "name" "path_corner_7" "origin" "-160 32 -128" "target0" "path_corner_8" } // entity 78 { "classname" "path_corner" "name" "path_corner_8" "origin" "-96 -96 -128" "target0" "path_corner_1" } // entity 79 { "classname" "light" "name" "light_1" "origin" "-64 132 -56" "light_center" "0 0 0" "light_radius" "340 320 116" }