Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "-92.9721 -70.6117 80.8977" "editor_drLastCameraAngle" "-14.1 30.6 0" // primitive 0 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 24 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 -160 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 -256 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 152 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -152 ) ( ( 0.01953125 0 15.84375 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 16 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 -160 ) ( ( 0.01953125 0 15.84375 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 15.84375 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 -256 ) ( ( 0.01953125 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -152 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 31.6875 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 24 ) ( ( 0.01953125 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 -168 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.01953125 0 15.84375 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 160 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 24 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 31.6875 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 -160 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 31.6875 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 31.6875 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 -256 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 31.6875 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 1 0 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -152 ) ( ( 0.01953125 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 -160 ) ( ( 0.01953125 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 -256 ) ( ( 0.01953125 0 15.84375 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 72 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -152 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 24 ) ( ( 0.01953125 0 15.84375 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 31.6875 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.01953125 0 0.15625 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 -264 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 256 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -152 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 24 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 160 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 96 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 -168 ) ( ( 0.01953125 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 127.6484375 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 24 ) ( ( 0.0390625 0 0.3515625 ) ( 0 0.0390625 124.25 ) ) "textures/common/nodraw" 0 0 0 ( 1 0 0 163 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 124.25 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.3515625 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.0390625 0 511.6484375 ) ( 0 0.0390625 124.25 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 -165 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 124.25 ) ) "textures/common/nodraw" 0 0 0 } } } // entity 1 { "classname" "atdm:ai_builder_guard" "name" "atdm_ai_builder_guard_1" "origin" "8 -48 0" "team" "0" } // entity 2 { "classname" "atdm:ai_builder_guard" "name" "atdm_ai_builder_guard_2" "origin" "128.039 -47.941 0" "rotation" "-1 0 0 0 -1 0 0 0 1" "team" "0" } // entity 3 { "classname" "atdm:door_96x48_2hinge" "name" "door_96x48x2hinge_1" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "-164 -24 0" "rotate" "0 90 0" "skin" "door_004" "used_by" "-" "rotation" "0 -1 0 1 0 0 0 0 1" "shouldbeclosed" "1" } // entity 4 { "classname" "atdm:handle_curved_rotate_double_right" "name" "doorhandle_96x48x2hinge_1" "bind" "door_96x48x2hinge_1" "origin" "-164 -68 50" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 5 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-214 -48 8" "angle" "-3.5083545633527932e-015" } // entity 6 { "classname" "light_torchflame" "name" "light_torchflame_1" "origin" "-216 -40 112" "light_center" "0 0 0" "light_radius" "290 290 290" } // entity 7 { "classname" "light_torchflame" "name" "light_torchflame_2" "origin" "-96 -40 120" "light_center" "0 0 0" "light_radius" "290 290 290" }