Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "61.2462 39.9297 115.126" "editor_drLastCameraAngle" "15.9 15.9 0" // primitive 0 { brushDef3 { ( 0 0 1 -264 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 1 0 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.8125 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 1 0 0 -320 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.8125 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 -1 0 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.8125 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( -1 0 0 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.8125 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 -1 256 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 1 0 -136 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 1 0 0 -320 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( -1 0 0 0 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 255.6875 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 1 0 -128 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 1 0 0 -328 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 -1 0 0 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( -1 0 0 320 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.1875 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 1 0 0 -320 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.1875 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 -1 0 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.1875 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( -1 0 0 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.1875 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 1 0 0 -320 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( -1 0 0 0 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 1 0 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -256 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0.3125 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 1 0 -128 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 255.6875 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 -1 0 0 ) ( ( 0.0390625 0 0.3125 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 1 0 0 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 2.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 7.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 1 0 0 -320 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 7.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 -1 128 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 -1 0 0 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 7.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( -1 0 0 192 ) ( ( 0.0390625 0 255.6875 ) ( 0 0.0390625 7.5 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 ( 0 0 1 -136 ) ( ( 0.0390625 0 0 ) ( 0 0.0390625 0 ) ) "textures/darkmod/fabric/cloth_coarse_cream_dirty" 0 0 0 } } } // entity 1 { "classname" "atdm:lamp_oil_standing_copper_lit" "name" "atdm_lamp_oil_standing_copper_lit_1" "origin" "232 64 136" } // entity 2 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "168 64 136" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.08 0.08 0.08" } // entity 3 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "64 64 0" "angle" "1" }