Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "226.6 -298.28 105.138" "editor_drLastCameraAngle" "-7.5 82.2 0" "editor_drMapPos1" "622.965 891.597 194.506" "editor_drMapAngle1" "0 4.7 0" "editor_drMapPos2" "856 856 194.506" "editor_drMapAngle2" "0 -88.6028 0" "editor_drMapPos3" "832 264 194.506" "editor_drMapAngle3" "0 82.1467 0" "editor_drMapPos4" "462.987 512.708 197.518" "editor_drMapAngle4" "-2.8 151.047 0" "editor_drMapPos5" "395.633 301.73 201.855" "editor_drMapAngle5" "-2.6 187.447 0" "editor_drMapPos6" "406.528 296.563 56.6098" "editor_drMapAngle6" "-4 187.247 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -208 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -816 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -576 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -64 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -832 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -576 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 816 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -816 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -576 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -64 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 0 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -816 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -592 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -64 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 576 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -576 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -80 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 64 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -208 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -64 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 192 ) ( ( 0.01302083302289248 0 0 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -816 ) ( ( 0.01302083302289248 0 -3.541666507720947 ) ( 0 0.01302083302289248 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 0 ) ( ( 0.01302083302289248 0 -3.541666507720947 ) ( 0 0.01302083302289248 0.5208333134651184 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 -1 144 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 -1 0 64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 1 0 0 -544 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 0 1 -160 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 1 0 -144 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( -1 0 0 448 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 } } } // entity 1 { "classname" "atdm:ambient_world" "name" "ambient_world" "_color" "0.22 0.22 0.22" "light_center" "0 0 0" "light_radius" "832 944 320" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "-32 0 160" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 2 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90" "origin" "117 -162 0" } // entity 3 { "classname" "light" "name" "light_1" "_color" "0.21 0.17 0.04" "light_center" "0 0 0" "light_radius" "960 848 320" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "0 32 160" "parallel" "0" "texture" "lights/biground1" } // entity 4 { "classname" "atdm:ai_builder_guard" "name" "model_BBB_default" "origin" "-1.21166 126.789 0.0218201" "rotation" "0 -1 0 1 0 0 0 0 1" "team" "0" } // entity 5 { "classname" "atdm:ai_builder_guard" "name" "model_CBB_0_only" "model" "tdm_ai_citywatch" "origin" "94.788 126.789 0.0218201" "rotation" "0 -1 0 1 0 0 0 0 1" "team" "0" } // entity 6 { "classname" "atdm:ai_builder_guard" "name" "model_CBC_02" "model" "tdm_ai_citywatch" "model_lod_2" "tdm_ai_citywatch" "origin" "190.788 126.789 0.0218201" "rotation" "0 -1 0 1 0 0 0 0 1" "team" "0" } // entity 7 { "classname" "atdm:ai_builder_guard" "name" "model_CBBC_4thAdded" "model" "tdm_ai_citywatch" "model_lod_4" "tdm_ai_citywatch" "origin" "286.788 126.789 0.0218201" "rotation" "0 -1 0 1 0 0 0 0 1" "team" "0" } // entity 8 { "classname" "func_static" "name" "func_static_1" "model" "func_static_1" "origin" "704 136 32" "hide_distance" "100" // primitive 0 { brushDef3 { ( 0 0 1 -16 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 1 0 -8 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 1 0 0 -32 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 0 -1 -16 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( -1 0 0 -32 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 } } } // entity 9 { "classname" "func_static" "name" "func_static_2" "model" "func_static_2" "origin" "496 104 136" "hide_distance" "100" // primitive 0 { brushDef3 { ( 0 0 -1 -8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/weather/rain_heavy" 0 0 0 ( 0 -1 0 -40 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 1 0 0 -48 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 0 1 -8 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( 0 1 0 -40 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 ( -1 0 0 -48 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/carpet/rugs/ornate_red_tan02" 0 0 0 } } }