Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "113.747 -72.3605 -29.3204" "editor_drLastCameraAngle" "-3.6 358.5 0" // primitive 0 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/green_planks" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.015625 0 127.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -256 ) ( ( 0.015625 0 127.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 127.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -128 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 -3 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -128 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -288 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 127.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/cobblestones/blocks_mixedsize02_multicolour_dirty" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -256 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -128 ) ( ( 0.015625 0 127.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 128 ) ( ( 0.0078125 0 3 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -128 ) ( ( 0.015625 0 127.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 127.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -256 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 7 { brushDef3 { ( 1 0 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 9 { brushDef3 { ( 1 0 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -16 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 -96 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 48 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 11 { brushDef3 { ( 1 0 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/editor/visportal" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( -1 0 0 64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 0 1 -16 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -96 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 ( 0 -1 0 48 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/nodraw" 0 0 0 } } // primitive 12 { brushDef3 { ( 1 0 0 -80 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 -16 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-48 0 -64" "angle" "90" } // entity 2 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "-16 48 -32" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.70 0.70 0.70" } // entity 3 { "classname" "info_locationseparator" "name" "info_locationseparator_1" "origin" "80 80 -32" } // entity 4 { "classname" "info_locationseparator" "name" "info_locationseparator_2" "origin" "80 -80 -32" } // entity 5 { "classname" "info_location" "name" "bright_ambient_light" "origin" "16 80 -32" } // entity 6 { "classname" "info_location" "name" "very_dim_ambient_light" "origin" "160 80 -32" "ambient_light" "0.001 0.001 0.001" } // entity 7 { "classname" "info_location" "name" "supposed_to_have_no_ambient_light" "origin" "160 -80 -32" "ambient_light" "0.0 0.0 0.0" } // entity 8 { "classname" "atdm:location_settings" "name" "atdm_location_settings_1" "origin" "-64 -64 -32" "ambient_light_dist_scale" "1.0" "ambient_light_dynamic_cap" "0.1 0.1 0.1" "ambient_light_falloff" "0" "s_shader" "silence" } // entity 9 { "classname" "text" "name" "text_1" "origin" "-112 0 -32" "text" "Global ambient: 0.70 0.70 0.70" "force" "1" "rotation" "-1 0 0 0 -1 0 0 0 1" } // entity 10 { "classname" "text" "name" "text_2" "force" "1" "origin" "240 -80 -32" "text" "Local ambient: 0.0 0.0 0.0" } // entity 11 { "classname" "text" "name" "text_3" "force" "1" "origin" "240 64 -32" "text" "Local ambient: 0.001 0.001 0.001" }