Index: game/Game_local.cpp
===================================================================
--- game/Game_local.cpp	(Revision 6944)
+++ game/Game_local.cpp	(Arbeitskopie)
@@ -521,9 +521,9 @@
 #endif
 
 	Printf( "--------- Initializing Game ----------\n" );
-	Printf( "%s %d.%02d, %s, code revision %d\n", 
+	Printf( "%s %d.%02d/%u, %s, code revision %d\n", 
 		GAME_VERSION, 
-		TDM_VERSION_MAJOR, TDM_VERSION_MINOR, 
+		TDM_VERSION_MAJOR, TDM_VERSION_MINOR, sizeof(void*) * 8, 
         BUILD_STRING,
 		RevisionTracker::Instance().GetHighestRevision() 
 	);
@@ -4596,7 +4596,7 @@
 	}
 	else if (cmd == "mainmenu_init")
 	{
-		gui->SetStateString("tdmversiontext", va("TDM %d.%02d", TDM_VERSION_MAJOR, TDM_VERSION_MINOR));
+		gui->SetStateString("tdmversiontext", va("TDM %d.%02d/%u", TDM_VERSION_MAJOR, TDM_VERSION_MINOR, sizeof(void*) * 8));
 		UpdateGUIScaling(gui);
 		gui->SetStateString( "tdm_lang", common->GetI18N()->GetCurrentLanguage().c_str() );
 		idStr gui_lang = "lang_"; gui_lang += common->GetI18N()->GetCurrentLanguage().c_str();
Index: framework/Common.cpp
===================================================================
--- framework/Common.cpp	(Revision 6944)
+++ framework/Common.cpp	(Arbeitskopie)
@@ -54,7 +54,7 @@
 	{
 		if (string[0] == 0x0)
 		{
-			sprintf( string, "%s #%d%s %s %s %s", ENGINE_VERSION, RevisionTracker::Instance().GetHighestRevision(), BUILD_DEBUG, BUILD_STRING, __DATE__, __TIME__ );
+			sprintf( string, "%s/%u #%d%s %s %s %s", ENGINE_VERSION, sizeof(void*) * 8, RevisionTracker::Instance().GetHighestRevision(), BUILD_DEBUG, BUILD_STRING, __DATE__, __TIME__ );
 		}
 
 		return string;
Index: framework/Console.cpp
===================================================================
--- framework/Console.cpp	(Revision 6944)
+++ framework/Console.cpp	(Arbeitskopie)
@@ -1118,7 +1118,7 @@
 	// draw the version number
 	renderSystem->SetColor( idStr::ColorForIndex( C_COLOR_CYAN ) );
 	{
-		const idStr version = va("%s #%d", ENGINE_VERSION, RevisionTracker::Instance().GetHighestRevision());
+		const idStr version = va("%s/%u #%d", ENGINE_VERSION, sizeof(void*) * 8, RevisionTracker::Instance().GetHighestRevision());
 		const int vlen = version.Length();
 
 		for ( x = 0; x < vlen; x++ ) {
Index: game/DarkModGlobals.cpp
===================================================================
--- game/DarkModGlobals.cpp	(Revision 6944)
+++ game/DarkModGlobals.cpp	(Arbeitskopie)
@@ -376,8 +376,8 @@
 
 	DM_LOG(LC_INIT, LT_INIT)LOGSTRING("DLL last cleaned and rebuilt on " __DATE__ " " __TIME__ "\r");
 
-	DM_LOG(LC_INIT, LT_INIT)LOGSTRING("%s %d.%02d, code revision %d\r", 
-		GAME_VERSION, TDM_VERSION_MAJOR, TDM_VERSION_MINOR, RevisionTracker::Instance().GetHighestRevision());
+	DM_LOG(LC_INIT, LT_INIT)LOGSTRING("%s %d.%02d/%u, code revision %d\r", 
+		GAME_VERSION, TDM_VERSION_MAJOR, TDM_VERSION_MINOR, sizeof(void*) * 8, RevisionTracker::Instance().GetHighestRevision());
 
 	CheckLogArray(iniFile, "LogBegin", LT_BEGIN);
 	CheckLogArray(iniFile, "LogEnd", LT_END);
