Version 2 // entity 0 { "classname" "worldspawn" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" "editor_drLastCameraPos" "24.4087 -253.825 -930.245" "editor_drLastCameraAngle" "-19.5 208.5 0" // primitive 0 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -512 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 11 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 11 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 30 ) ( 0 0.015625 11 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 11 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 160 ) ( ( 0.0078125 0 248.25 ) ( 0 0.0078125 248 ) ) "textures/darkmod/nature/skybox/daysky" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 1 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -544 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 10.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1024 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 10.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 512 ) ( ( 0.0078125 0 -7.75 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/skybox/daysky" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -544 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 29.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 512 ) ( ( 0.0078125 0 0.25 ) ( 0 0.0078125 5.25 ) ) "textures/darkmod/nature/skybox/daysky" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -512 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 31.5 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 31.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1056 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 30 ) ( 0 0.015625 31.5 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.015625 0 0 ) ( 0 0.015625 31.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 1024 ) ( ( 0.00390625 0 0 ) ( 0 0.00390625 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 1 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -512 ) ( ( 0.015625 0 1 ) ( 0 0.015625 10.5 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1024 ) ( ( 0.015625 0 0.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -544 ) ( ( 0.015625 0 30 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -512 ) ( ( 0.015625 0 31.5 ) ( 0 0.015625 10.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 512 ) ( ( 0.0078125 0 8.25 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/skybox/daysky" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -160 ) ( ( 0.015625 0 0 ) ( 0 0.015625 1.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -512 ) ( ( 0.015625 0 31 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1024 ) ( ( 0.015625 0 0 ) ( 0 0.015625 31.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -512 ) ( ( 0.015625 0 30.5 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -544 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 512 ) ( ( 0.0078125 0 0.25 ) ( 0 0.0078125 5.25 ) ) "textures/darkmod/nature/skybox/daysky" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "-90" "origin" "-92 -340 -1024" } // entity 2 { "classname" "atdm:ambient_world" "name" "ambient_world" "_color" "0.0 0.0 0.0" "light_center" "0 0 0" "light_radius" "7560 6560 3440" "origin" "-116 492 -992" } // entity 3 { "classname" "atdm:playertools_lantern" "name" "atdm_playertools_lantern_1" "inv_map_start" "1" "origin" "-454.125 -23.125 -933" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "atdm:ai_noblewoman01" "name" "amelia_pavonine" "canGreet" "0" "def_head" "atdm:ai_head_female01_shaggy_noblewoman" "def_vocal_set" "atdm:ai_vocal_set_maiden_mage" "max_interleave_think_frames" "20" "origin" "-86.72 -371.78 -1023" "rank" "4" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" "shouldered_name" "Amelia Pavonine" "skin" "noblewoman/dark_violet" "team" "0" } // entity 5 { "classname" "atdm:playertools_spyglass" "name" "atdm_playertools_spyglass_1" "origin" "-456 -60 -992" "rotation" "1 0 0 0 1 0 0 0 1" "inv_map_start" "1" }