Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "-31.1677 88.1452 16.0742" "editor_drLastCameraAngle" "-28.2 303.9 0" // primitive 0 { brushDef3 { ( 0 0 1 -136 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 1 0 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/glass/dull_opaque01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 0 -1 128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.03125 0 63.75 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 1 0 -200 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 1 0 0 -128 ) ( ( 0.03125 0 63.75 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 63.75 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 -1 0 192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 63.75 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 1 0 0 -136 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.03125 0 63.75 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( -1 0 0 128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -192 ) ( ( 0.03125 0 0 ) ( 0 0.03125 63.75 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 1 0 0 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 63.75 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 63.75 ) ) "textures/glass/dull_opaque01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 63.75 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 0 1 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 1 0 0 -128 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 63.75 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 1 0 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0.25 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 1 0 -192 ) ( ( 0.03125 0 63.75 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 63.75 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.03125 0 0.25 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( -1 0 0 -72 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 ( 1 0 0 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/glass/dull_opaque01" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "0 -16 -64" "angle" "90" } // entity 2 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "32 64 32" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.333 0.333 0.333" "texture" "lights/ambientlightnfo" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" }