Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "-465.88 -128.052 466.139" "editor_drLastCameraAngle" "-5.7 85.2 0" // primitive 0 { brushDef3 { ( 0 0 1 -944 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -2144 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -2272 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -1424 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -2248 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 936 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -936 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -2152 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -2272 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -2248 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 2144 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -936 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -2144 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -2280 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -1424 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 2272 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -2144 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -2272 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -1424 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -2248 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -936 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -2272 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -1432 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -2248 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 1424 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -936 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -2144 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -1424 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -2256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 2248 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 1 0 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 -1 0 240 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( -1 0 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 -1 120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 1 0 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 -1 0 240 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 1 -120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( -1 0 0 -8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 -1 0 240 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( -1 0 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 1 0 0 8 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 1 56 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 -1 0 240 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( -1 0 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 1 -120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 1 0 0 120 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 } } // primitive 10 { patchDef2 { "textures/darkmod/glass/stained_glass_lion_2sided" ( 3 3 0 0 0 ) ( ( ( -120 248 -56 0 0 ) ( -120 248 32 -1.224646799147353e-16 -1 ) ( -120 248 120 -2.449293598294706e-16 -2 ) ) ( ( -64 248 -56 -0.5 6.123233995736766e-17 ) ( -64 248 32 -0.5000000000000002 -1 ) ( -64 248 120 -0.5000000000000002 -2 ) ) ( ( -8 248 -56 -1 1.224646799147353e-16 ) ( -8 248 32 -1 -0.9999999999999998 ) ( -8 248 120 -1 -2 ) ) ) } } // primitive 11 { brushDef3 { ( 0 0 1 -186 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 69.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 1728 ) ( ( 0.0625 0 122.1875 ) ( 0 0.0625 7.40625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2736 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 7.40625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -2048 ) ( ( 0.0625 0 69.8125 ) ( 0 0.0625 7.40625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2608 ) ( ( 0.0625 0 6.09375 ) ( 0 0.0625 7.40625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 178 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 57.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 -178 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 69.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 1720 ) ( ( 0.0625 0 122.1875 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2736 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 50 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 122.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2608 ) ( ( 0.0625 0 6.09375 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1728 ) ( ( 0.0625 0 6.8125 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 1 0 1728 ) ( ( 0.0625 0 122.1875 ) ( 0 0.0625 70.40625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2736 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 70.40625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 42 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 122.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -2048 ) ( ( 0.0625 0 69.3125 ) ( 0 0.0625 70.40625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2608 ) ( ( 0.0625 0 6.09375 ) ( 0 0.0625 70.40625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 -50 ) ( ( 0.0625 0 57.90625 ) ( 0 0.0625 6.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -178 ) ( ( 0.0625 0 7.03125 ) ( 0 0.0625 70 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2736 ) ( ( 0.0625 0 7.03125 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 50 ) ( ( 0.0625 0 7.03125 ) ( 0 0.0625 122 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -2056 ) ( ( 0.0625 0 70 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2608 ) ( ( 0.0625 0 56.96875 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 2048 ) ( ( 0.0625 0 57 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 -178 ) ( ( 0.0625 0 58.5 ) ( 0 0.0625 6.5 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 1728 ) ( ( 0.0625 0 121.5 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 50 ) ( ( 0.0625 0 58.5 ) ( 0 0.0625 121.5 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -2048 ) ( ( 0.0625 0 6.5 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2600 ) ( ( 0.0625 0 5.5 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2608 ) ( ( 0.0625 0 58.5 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 -178 ) ( ( 0.0625 0 58.5 ) ( 0 0.0625 62 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 1728 ) ( ( 0.0625 0 2 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 50 ) ( ( 0.0625 0 58.5 ) ( 0 0.0625 2 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -2048 ) ( ( 0.0625 0 62 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2736 ) ( ( 0.0625 0 5.5 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2744 ) ( ( 0.0625 0 58.5 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 0 1 -178 ) ( ( 0.0625 0 63.40625 ) ( 0 0.0625 69.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 1808 ) ( ( 0.0625 0 122.1875 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2736 ) ( ( 0.0625 0 63.40625 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 50 ) ( ( 0.0625 0 63.40625 ) ( 0 0.0625 122.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2608 ) ( ( 0.0625 0 0.59375 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1816 ) ( ( 0.0625 0 6.8125 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 -178 ) ( ( 0.0625 0 65.90625 ) ( 0 0.0625 69.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 1848 ) ( ( 0.0625 0 122.1875 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -2736 ) ( ( 0.0625 0 65.90625 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 50 ) ( ( 0.0625 0 65.90625 ) ( 0 0.0625 122.1875 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 2608 ) ( ( 0.0625 0 126.09375 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1856 ) ( ( 0.0625 0 6.8125 ) ( 0 0.0625 70.90625 ) ) "textures/common/caulk" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90" "origin" "-72 64 -64" } // entity 2 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2617 -1766.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 3 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2629 -1766.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2639 -1766.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2655 -1766.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 6 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2727 -1864.5 109.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 7 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2678.63 -1865.25 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2667 -1766.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 9 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2619 -1864.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 10 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2616 -1944 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 11 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2616 -1992 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 12 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2616 -2040 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 13 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2632 -1944 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 14 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2632 -1992 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2632 -2040 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2648 -1944 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2648 -1992 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2648 -2040 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2664 -1944 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2664 -2040 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2664 -1992 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2680 -1944 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2680 -1992 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2680 -2040 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2696 -1944 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2696 -1992 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2696 -2040 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2728 -1944 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2728 -1992 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2728 -2040 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2678.63 -1881.25 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 32 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2678.63 -1897.25 109.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 33 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2727 -1880.5 109.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 34 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2727 -1896.5 109.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 35 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2617 -1782.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 36 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "2617 -1798.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2629 -1782.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 38 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "2629 -1798.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2639 -1782.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "2639 -1798.5 158.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2619 -1880.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "2619 -1896.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2655 -1782.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "2655 -1798.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2667 -1782.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "2667 -1798.5 133.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2710 -1766 130" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2726 -1766 130" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2650 -1864 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2666 -1864 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2634 -1864 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2710 -1782 130" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "2710 -1798 130" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "2726 -1782 130" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "2726 -1798 130" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2634 -1880 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "2634 -1896 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 58 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2650 -1880 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 59 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "2650 -1896 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 60 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "2666 -1880 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 61 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "2666 -1896 130" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 62 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2712 -1943 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 63 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2712 -1991 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 64 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "2712 -2039 90" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 65 { "classname" "light" "name" "light_1" "origin" "-48 672 184" "light_center" "0 0 0" "light_radius" "3648 3000 1144" "_color" "0.220 0.220 0.220" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" "texture" "lights/ambientlightnfo" }