Version 2 // entity 0 { "classname" "worldspawn" // brush 0 { brushDef3 { ( -0.502894 -0.864348 -0.000000 37.952751 ) ( ( 0.027011 0 0.596444 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.502894 0.864348 0.000000 -293.957001 ) ( ( -0.027011 0 -4.619659 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 1.000000 0.000000 0.000000 64.000000 ) ( ( 0.031250 0 0 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 -1.000000 -128.000000 ) ( ( 0 -0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 1.000000 -0.000000 ) ( ( 0 0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 } } // brush 1 { brushDef3 { ( 0.310217 -0.950666 0.000000 28.079651 ) ( ( 0.029708 0 -0.272212 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.808304 -0.588765 -0.000000 167.149353 ) ( ( -0.025259 0 3.075365 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.808304 0.588765 0.000000 -63.646484 ) ( ( -0.025259 0 1.171026 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.310217 0.950666 0.000000 -344.581299 ) ( ( -0.029708 0 3.340471 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 1.000000 0.000000 0.000000 -288.000000 ) ( ( 0.031250 0 0 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 -1.000000 -128.000000 ) ( ( 0 -0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 1.000000 -0.000000 ) ( ( 0 0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 } } // brush 2 { brushDef3 { ( 0.624695 -0.780869 0.000000 -121.034668 ) ( ( 0.024402 0 2.362805 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.218030 -0.975942 -0.000000 -287.352661 ) ( ( 0.030498 0 -1.957856 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.898567 -0.438835 -0.000000 -309.692322 ) ( ( -0.028080 0 -4.246997 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.898567 0.438835 0.000000 -169.265045 ) ( ( -0.028080 0 2.321234 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.218030 0.975942 0.000000 24.948822 ) ( ( -0.030498 0 0.169987 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.624695 0.780869 0.000000 128.843353 ) ( ( -0.024402 0 -2.515244 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 1.000000 0.000000 0.000000 64.000000 ) ( ( 0.031250 0 0 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 -1.000000 -128.000000 ) ( ( 0 -0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 1.000000 -0.000000 ) ( ( 0 0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 } } // brush 3 { brushDef3 { ( 0.766758 -0.641937 0.000000 -349.819824 ) ( ( 0.023961 0 -7.017568 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.170207 -0.985408 0.000000 -299.250610 ) ( ( 0.030794 0 1.591704 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.499980 -0.866037 -0.000000 -162.573883 ) ( ( 0.027064 0 -2.540116 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.940315 -0.340305 -0.000000 -0.617920 ) ( ( -0.029385 0 -0.006571 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.940315 0.340305 0.000000 108.279549 ) ( ( -0.029385 0 -1.151501 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( -0.499980 0.866037 0.000000 114.557938 ) ( ( -0.027064 0 1.789896 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.170207 0.985408 0.000000 16.080074 ) ( ( -0.030794 0 -0.085529 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.766758 0.641937 0.000000 -144.400085 ) ( ( 0.023961 0 2.896741 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 1.000000 0.000000 0.000000 -288.000000 ) ( ( 0.031250 0 0 ) ( 0 0.031250 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 -1.000000 -128.000000 ) ( ( 0 -0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 ( 0.000000 0.000000 1.000000 -0.000000 ) ( ( 0 0.031250 0 ) ( -0.031250 0 0 ) ) "textures/common/caulk" 0 0 0 } } }