log file 'qconsole.log' opened on Sun Jul 1 00:56:34 2018 execing autoexec.cfg I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1251 strings read from strings/english.lang I18N: 'strings/fm/english.lang' not found. ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'OpenAL Soft on Динамики (Realtek High Definition Audio)' OpenAL: found device 'OpenAL Soft on SPDIF Out (Creative SB Audigy 4 (WDM))' OpenAL: found device 'OpenAL Soft on Динамики (Creative SB Audigy 4 (WDM))' OpenAL: using 'OpenAL Soft' OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.18.2 OpenAL: found EFX extension OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Initializing OpenGL subsystem ...getting default gamma ramp: success ...registered window class ...registered fake window class ...initializing QGL ...calling LoadLibrary( 'opengl32' ): succeeded ...created window @ 3,22 (1616x939) Initializing OpenGL driver ...getting DC: succeeded ...PIXELFORMAT 12 selected ...creating GL context: succeeded ...making context current: succeeded ------- Input Initialization ------- Initializing DirectInput... mouse: DirectInput initialized. keyboard: DirectInput initialized. ------------------------------------ OpenGL vendor: NVIDIA Corporation OpenGL renderer: GeForce GTX 1050 Ti/PCIe/SSE2 OpenGL version: 4.6.0 NVIDIA 388.13 Checking portable OpenGL extensions... v - using GL_ARB_multitexture Max texture coords: 8 Max active textures: 192 v - using GL_ARB_texture_cube_map v - using GL_ARB_texture_non_power_of_two v - using GL_ARB_texture_compression v - using GL_EXT_texture_compression_s3tc v - using GL_ARB_texture_compression_rgtc v - using GL_EXT_texture_filter_anisotropic maxTextureAnisotropy: 16.000000 v - using GL_EXT_texture_lod_bias v - using GL_EXT_stencil_wrap v - using glStencilOpSeparate v - using GL_ARB_vertex_buffer_object v - using GL_ARB_map_buffer_range v - using GL_EXT_depth_bounds_test v - using GL_ARB_framebuffer_object v - using GL_ARB_pixel_buffer_object v - using GL_ARB_draw_buffers v - using GL_ARB_sync Max vertex attribs: 16 Max env parameters: 256 ----- R_ReloadARBPrograms ----- glprogs/test.vfp 8 glprogs/test.vfp 9 glprogs/interaction.vfp 1 glprogs/interaction.vfp 2 glprogs/bumpyEnvironment.vfp 5 glprogs/bumpyEnvironment.vfp 6 glprogs/ambientLight.vfp 10 glprogs/ambientLight.vfp 11 glprogs/shadow.vp 7 glprogs/environment.vfp 3 glprogs/environment.vfp 4 glprogs/test_direct.vfp 12 glprogs/test_direct.vfp 13 glprogs/interaction_direct.vfp 14 glprogs/interaction_direct.vfp 15 glprogs/soft_particle.vfp 16 glprogs/soft_particle.vfp 17 glprogs/cubic_light_point.vfp 18 glprogs/cubic_light_point.vfp 19 glprogs/cubic_light_proj.vfp 20 glprogs/cubic_light_proj.vfp 21 glprogs/test_cubic_light_point.vfp 22 glprogs/test_cubic_light_point.vfp 23 glprogs/test_cubic_light_proj.vfp 24 glprogs/test_cubic_light_proj.vfp 25 glprogs/ambient_cubic_light.vfp 26 glprogs/ambient_cubic_light.vfp 27 glprogs/cookMath_pass1.vfp 28 glprogs/cookMath_pass1.vfp 29 glprogs/cookMath_pass2.vfp 30 glprogs/cookMath_pass2.vfp 31 glprogs/brightPass_opt.vfp 32 glprogs/brightPass_opt.vfp 33 glprogs/blurx.vfp 34 glprogs/blurx.vfp 35 glprogs/blury.vfp 36 glprogs/blury.vfp 37 glprogs/finalScenePass_opt.vfp 38 glprogs/finalScenePass_opt.vfp 39 ------------------------------- ---------- R_ReloadGLSLPrograms_f ----------- interaction VF ambientInteraction VF stencilShadow VF shadowMap VGF oldStage VF depthAlpha VF fog VF blend VF cubeMap VF --------------------------------- Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.07/64, win-x64, code revision 7527 Build date: Jul 1 2018 WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_models_lights.mtr, line 6103: material 'red_lantern' previously defined at materials/map_specific.mtr:46 WARNING:file materials/tdm_models_misc.mtr, line 936: material 'dark_rough_ns' previously defined at materials/tdm_dragofer.mtr:1 WARNING:file materials/tdm_models_misc.mtr, line 985: material 'beam_rusty_victorian_ns' previously defined at materials/tdm_dragofer.mtr:57 WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1 Initializing event system ...835 event definitions Initializing class hierarchy ...170 classes, 821640 bytes for event callbacks Initializing scripts Compiled 'C:\TheDarkMod\darkmod_src\..\darkmod\script\tdm_ai_base.script': 90.5 ms ---------- Compile stats ---------- Memory usage: Strings: 46, 6088 bytes Statements: 20283, 811320 bytes Functions: 1261, 169116 bytes Variables: 92252 bytes Mem used: 1821040 bytes Static data: 4014424 bytes Allocated: 4855420 bytes Thread size: 7912 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 34 mods in the FM folder. Parsed 39 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: closemouthed_shadows -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. WARNING:Couldn't load sound 'sound' using default session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:Couldn't load sound 'sound' using default WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_001' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_models_lights.mtr, line 6103: material 'red_lantern' previously defined at materials/map_specific.mtr:46 WARNING:file materials/tdm_models_misc.mtr, line 936: material 'dark_rough_ns' previously defined at materials/tdm_dragofer.mtr:1 WARNING:file materials/tdm_models_misc.mtr, line 985: material 'beam_rusty_victorian_ns' previously defined at materials/tdm_dragofer.mtr:57 WARNING:file materials/tdm_water.mtr, line 1208: material 'textures/particles/ripple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' previously defined at skins/steam_engine_003.skin:1 WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' previously defined at skins/steam_engine_003.skin:18 WARNING:file skins/test_darkradiant.skin, line 19: Expecting '{' but found '(' WARNING:file skins/test_darkradiant.skin, line 19: Expecting '{' but found 'models/darkmod/misc/sagging_rope_long01.lwo' WARNING:file skins/test_darkradiant.skin, line 21: Expecting '{' but found 'textures/common/monsterclip' WARNING:file skins/test_darkradiant.skin, line 23: Type without definition at end of file 12 warnings Couldn't exec autocommands.cfg - file does not exist. Widescreenmode was set to: 14 (1600x900) Found 0 new mission packages. Found 34 mods in the FM folder. DisplayBriefingPage: briefingData is maps/closemouthed_shadows/mission_briefing DisplayBriefingPage: xdata found. DisplayBriefingPage: numPages is 2 DisplayBriefingPage: current page is 1 Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Applied 0 objective conditions. reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. Widescreenmode was set to: 14 (1600x900) --------- Map Initialization --------- Map: closemouthed_shadows glprogs/ambientEnvironment.vfp 79 glprogs/ambientEnvironment.vfp 80 ----------- Game Map Init ------------ collision data: 16 models 3006 vertices (70 KB) 5215 edges (183 KB) 2089 polygons (152 KB) 466 brushes (65 KB) 854 nodes (40 KB) 3437 polygon refs (53 KB) 1181 brush refs (18 KB) 2760 internal edges 5 sharp edges 0 contained polygons removed 0 polygons merged 584 KB total memory used 9 msec to load collision data. map bounds are (963.0, 1282.5, 888.0) max clip sector is (60.2, 80.2, 55.5) 80 bytes passage memory used to build PVS 0 msec to calculate PVS 15 areas 24 portals 4 areas visible on average 60 bytes PVS data [Load AAS] loading maps/closemouthed_shadows.aas48 [Load AAS] loading maps/closemouthed_shadows.aas96 [Load AAS] loading maps/closemouthed_shadows.aas32 done. [Load AAS] loading maps/closemouthed_shadows.aas100 [Load AAS] loading maps/closemouthed_shadows.aas_rat [Load AAS] loading maps/closemouthed_shadows.aas_elemental ConversationManager: Found 0 valid conversations. Entering tdm_main() Exiting tdm_main() Spawning entities glprogs/heatHazeWithMaskAndDepth.vfp 81 glprogs/heatHazeWithMaskAndDepth.vfp 82 ... 138 entities spawned, 0 inhibited ==== Processing events ==== Objective 1: Parsing success and failure logic Objective 2: Parsing success and failure logic Objective 3: Parsing success and failure logic Objective 4: Parsing success and failure logic Objective 5: Parsing success and failure logic Applied 0 objective conditions. [aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 2. -------------------------------------- SpawnPlayer: 0 WARNING:Couldn't load sound 'player_sounds_doublevision' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default WARNING:Couldn't load sound 'player_sounds_guienter' using default WARNING:Couldn't load sound 'player_sounds_guiexit' using default WARNING:Couldn't load sound 'player_sounds_hitarmor' using default WARNING:Couldn't load sound 'player_sounds_hitflesh' using default WARNING:Couldn't load sound 'player_sounds_teleportexit' using default WARNING:Couldn't load sound 'player_sounds_teleportstart' using default ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 146 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d WARNING:Couldn't load image: thunderlightsky1 WARNING:Couldn't load image: thunderlightsky2 0 purged from previous 194 kept from previous 444 new loaded all images loaded in 5.4 seconds ---------------------------------------- ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 66695k referenced 6328k purged ---------------------------------------- sound: missing efxs/closemouthed_shadows.efx ----------------------------------- 7867 msec to load closemouthed_shadows interactionTable generated of size: 4 entries ------------- Warnings --------------- during closemouthed_shadows... WARNING:Couldn't load image: textures/darkmod/metal/flat/gen_smooth_iron01_s_tiling_1d WARNING:Couldn't load image: thunderlightsky1 WARNING:Couldn't load image: thunderlightsky2 WARNING:Couldn't load sound 'player_sounds_doublevision' using default WARNING:Couldn't load sound 'player_sounds_guienter' using default WARNING:Couldn't load sound 'player_sounds_guiexit' using default WARNING:Couldn't load sound 'player_sounds_hitarmor' using default WARNING:Couldn't load sound 'player_sounds_hitflesh' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default WARNING:Couldn't load sound 'player_sounds_teleportexit' using default WARNING:Couldn't load sound 'player_sounds_teleportstart' using default 11 warnings VertexCache static vertex buffer uploaded, memory used: 2315 kb VertexCache static index buffer uploaded, memory used: 407 kb Generated framebuffer DEPTH_STENCIL attachment: 1600x900 Generated framebuffer DEPTH_STENCIL attachment: 1600x900 Wrote screenshots/closemouthed_shadows_2018-07-01_00.57.03.jpg --------- Game Map Shutdown ---------- WARNING:Door func_static_36 is not within a valid AAS area WARNING:Door chest_lid2 is not within a valid AAS area WARNING:Door hamill_front_door2 is not within a valid AAS area WARNING:Door atdm_mover_door_1 is not within a valid AAS area ModelGenerator memory: 2 LOD entries with 0 users using 32 bytes. --------- Game Map Shutdown done ----- Shutting down sound hardware idRenderSystem::Shutdown() Shutting down OpenGL subsystem ...wglMakeCurrent( NULL, NULL ): success ...deleting GL context: success ...releasing DC: failed ...restoring hardware gamma: success ...shutting down QGL ...unloading OpenGL DLL I18NLocal: Shutdown. ------------ Game Shutdown ----------- ModelGenerator memory: No LOD entries. Shutdown event system --------------------------------------