Version 2 // entity 0 { "classname" "worldspawn" "editor_drMapPos1" "622.965 891.597 194.506" "editor_drMapAngle1" "0 4.7 0" "editor_drMapPos2" "856 856 194.506" "editor_drMapAngle2" "0 -88.6028 0" "editor_drMapPos3" "832 264 194.506" "editor_drMapAngle3" "0 82.1467 0" "editor_drMapPos4" "462.987 512.708 197.518" "editor_drMapAngle4" "-2.8 151.047 0" "editor_drMapPos5" "395.633 301.73 201.855" "editor_drMapAngle5" "-2.6 187.447 0" "editor_drMapPos6" "406.528 296.563 56.6098" "editor_drMapAngle6" "-4 187.247 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" "editor_drLastCameraPos" "236.324 58.601 291.219" "editor_drLastCameraAngle" "-51 86.51 0" // primitive 0 { brushDef3 { ( 0 0 1 -136 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/wood/panels/panel_decayed" 0 0 0 ( 0 1 0 -384 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/wood/panels/panel_decayed" 0 0 0 ( 1 0 0 -384 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/wood/panels/panel_decayed" 0 0 0 ( 0 -1 0 128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/wood/panels/panel_decayed" 0 0 0 ( -1 0 0 128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/wood/panels/panel_decayed" 0 0 0 ( 0 0 -1 128 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/wood/panels/panel_decayed" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -392 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 -392 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 1 0 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( -1 0 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/dark_rough" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 1 0 -384 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 0 -1 0 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 0 -1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( -1 0 0 120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 ( 1 0 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_darksheen_smooth" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 1 0 -288 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 1 0 0 -544 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 0 -1 48 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( 0 -1 0 224 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 ( -1 0 0 480 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "_default" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "256 168 0" } // entity 2 { "classname" "atdm:ambient_world" "name" "ambient_world" "_color" "0.729 0.639 0.514" "light_center" "0 0 0" "light_radius" "3537 3968 3990" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "512 256 80" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 3 { "classname" "func_static" "name" "func_static_18" "model" "func_static_18" "origin" "161 259 33" // primitive 0 { brushDef3 { ( 0 0 1 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 55 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -73 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 15 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 39 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -17 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -57 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -41 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -1 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -17 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 15 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 -73 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } } // entity 4 { "classname" "func_static" "name" "func_static_19" "model" "func_static_19" "origin" "352 260 28" // primitive 0 { brushDef3 { ( 0 0 1 -20 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -12 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -4 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 4 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -40 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 12 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 40 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 20 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 1 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } } // entity 5 { "classname" "func_static" "name" "func_static_20" "model" "func_static_20" "origin" "160 244 28" // primitive 0 { brushDef3 { ( 0 0 1 -20 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0.4472136354339113 -0.8944272708678226 1.563625907863297e-05 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -12 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0.4472136354339113 -0.8944272708678226 1.563625907863297e-05 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -4 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0.4472136354339113 -0.8944272708678226 1.563625907863297e-05 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 4 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0.4472136354339113 -0.8944272708678226 1.563625907863297e-05 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 12 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -40 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0.4472136354339113 -0.8944272708678226 1.563625907863297e-05 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 20 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0.4472136354339113 -0.8944272708678226 1.563625907863297e-05 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 40 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0.4472136354339113 -0.8944272708678226 1.563625907863297e-05 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } } // entity 6 { "classname" "func_static" "name" "func_static_21" "model" "func_static_21" "origin" "160 260 28" // primitive 0 { brushDef3 { ( 0 1 0 -40 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -0.4472136354339113 0.8944272708678226 -7.15543380320166 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 1 0 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 -1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 0 1 -28 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 ( 0 -1 0 40 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/blocks_brown" 0 0 0 } } } // entity 7 { "classname" "func_static" "name" "func_static_1" "model" "func_static_1" "origin" "351 259 33" // primitive 0 { brushDef3 { ( 0 0 1 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 55 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -73 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 15 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 39 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -17 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -57 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -41 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -1 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 -9 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -17 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 15 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 7 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -25 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 1 0 -73 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 0 -1 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( 0 -1 0 23 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 ( -1 0 0 -33 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/panels/pine_generic_rough" 0 0 0 } } }