Version 2 // entity 0 { "classname" "worldspawn" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" "editor_drMapPos10" "3134.38 -1495.39 -94.4922" "editor_drMapAngle10" "-9.3 278.7 0" "editor_drLastCameraPos" "207.655 83.2405 127.204" "editor_drLastCameraAngle" "-25.2 158.4 0" // primitive 0 { brushDef3 { ( 0 0 1 -217 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 209 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/adobe_rough" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -209 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -272 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 256 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -209 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -336 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 320 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 1 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/stone/brick/grainy_large_blocks01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -209 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -320 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -16 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/caulk" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -209 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/shadowcaulk" 0 0 0 ( 0 1 0 -256 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/shadowcaulk" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/shadowcaulk" 0 0 0 ( 0 -1 0 0 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/shadowcaulk" 0 0 0 ( -1 0 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/shadowcaulk" 0 0 0 ( 1 0 0 64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/common/shadowcaulk" 0 0 0 } } } // entity 1 { "classname" "info_player_start" "name" "info_player_start_1" "angle" "90.000000" "origin" "128 128 0" } // entity 2 { "classname" "atdm:ambient_world" "name" "ambient_world" "_color" "0.08 0.08 0.08" "light_center" "0 0 0" "light_radius" "320 320 320" "origin" "128 96 64" } // entity 3 { "classname" "atdm:torch_gothic_wall" "name" "atdm_torch_gothic_wall_1" "origin" "128 252 66" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "func_static" "name" "func_static_2830" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "0 56 170" "rotation" "1 0 0 0 -1 0 0 0 -1" "skin" "mansion01_white" } // entity 5 { "classname" "func_static" "name" "func_static_2" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "128 56 170" "rotation" "1 0 0 0 -1 0 0 0 -1" "skin" "mansion01_white" } // entity 6 { "classname" "func_static" "name" "func_static_3" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "256 56 170" "rotation" "1 0 0 0 -1 0 0 0 -1" "skin" "mansion01_white" } // entity 7 { "classname" "func_static" "name" "func_static_88" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "0 -12 179" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "mansion01_white" } // entity 8 { "classname" "func_static" "name" "func_static_1" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "128 -12 179" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "mansion01_white" } // entity 9 { "classname" "func_static" "name" "func_static_4" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "256 -12 179" "rotation" "-1 0 0 0 -1 0 0 0 1" "skin" "mansion01_white" } // entity 10 { "classname" "func_static" "name" "func_static_5" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "-64 64 179" "rotation" "0 1 0 -1 0 0 0 0 1" "skin" "mansion01_white" } // entity 11 { "classname" "func_static" "name" "func_static_6" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "-64 192 179" "rotation" "0 1 0 -1 0 0 0 0 1" "skin" "mansion01_white" } // entity 12 { "classname" "func_static" "name" "func_static_8" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "4 64 170" "rotation" "0 -1 0 -1 0 0 0 0 -1" "skin" "mansion01_white" } // entity 13 { "classname" "func_static" "name" "func_static_9" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "4 192 170" "rotation" "0 -1 0 -1 0 0 0 0 -1" "skin" "mansion01_white" } // entity 14 { "classname" "func_static" "name" "func_static_7" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "0 268 179" "rotation" "1 0 0 0 1 0 0 0 1" "skin" "mansion01_white" } // entity 15 { "classname" "func_static" "name" "func_static_11" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "128 268 179" "rotation" "1 0 0 0 1 0 0 0 1" "skin" "mansion01_white" } // entity 16 { "classname" "func_static" "name" "func_static_12" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "256 268 179" "rotation" "1 0 0 0 1 0 0 0 1" "skin" "mansion01_white" } // entity 17 { "classname" "func_static" "name" "func_static_13" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "0 200 170" "rotation" "-1 0 0 0 1 0 0 0 -1" "skin" "mansion01_white" } // entity 18 { "classname" "func_static" "name" "func_static_14" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "128 200 170" "rotation" "-1 0 0 0 1 0 0 0 -1" "skin" "mansion01_white" } // entity 19 { "classname" "func_static" "name" "func_static_15" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "256 200 170" "rotation" "-1 0 0 0 1 0 0 0 -1" "skin" "mansion01_white" } // entity 20 { "classname" "func_static" "name" "func_static_16" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "264 64 170" "rotation" "0 1 0 1 0 0 0 0 -1" "skin" "mansion01_white" } // entity 21 { "classname" "func_static" "name" "func_static_17" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_wall02.lwo" "origin" "264 192 170" "rotation" "0 1 0 1 0 0 0 0 -1" "skin" "mansion01_white" } // entity 22 { "classname" "func_static" "name" "func_static_18" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "332 64 179" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "mansion01_white" } // entity 23 { "classname" "func_static" "name" "func_static_19" "model" "models/darkmod/architecture/modules/interior_mansion01/mansion01_horiz_spacer02.lwo" "origin" "332 192 179" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "mansion01_white" }