TDM 2.07/64 #7911 (7911) linux-x86_64 Jan 13 2019 16:42:45 found interface lo - loopback found interface enp1s0 - 10.0.19.44/255.255.240.0 Found Generic CPU, features: MMX SSE SSE2 SSE3 tdm using MMX & SSE & SSE2 & SSE3 for SIMD processing. ------ Initializing File System ------ Current search path: /home/timo/darkmod_207/fms/training_mission /home/timo/darkmod_207/fms/training_mission/training_mission.pk4 (97 files) /home/timo/darkmod_207/ /home/timo/darkmod_207/tdm_textures_wood01.pk4 (376 files) /home/timo/darkmod_207/tdm_textures_window01.pk4 (389 files) /home/timo/darkmod_207/tdm_textures_stone_sculpted01.pk4 (463 files) /home/timo/darkmod_207/tdm_textures_stone_natural01.pk4 (130 files) /home/timo/darkmod_207/tdm_textures_stone_flat01.pk4 (295 files) /home/timo/darkmod_207/tdm_textures_stone_cobblestones01.pk4 (224 files) /home/timo/darkmod_207/tdm_textures_stone_brick01.pk4 (520 files) /home/timo/darkmod_207/tdm_textures_sfx01.pk4 (69 files) /home/timo/darkmod_207/tdm_textures_roof01.pk4 (72 files) /home/timo/darkmod_207/tdm_textures_plaster01.pk4 (142 files) /home/timo/darkmod_207/tdm_textures_paint_paper01.pk4 (63 files) /home/timo/darkmod_207/tdm_textures_other01.pk4 (127 files) /home/timo/darkmod_207/tdm_textures_nature01.pk4 (281 files) /home/timo/darkmod_207/tdm_textures_metal01.pk4 (496 files) /home/timo/darkmod_207/tdm_textures_glass01.pk4 (51 files) /home/timo/darkmod_207/tdm_textures_fabric01.pk4 (43 files) /home/timo/darkmod_207/tdm_textures_door01.pk4 (177 files) /home/timo/darkmod_207/tdm_textures_decals01.pk4 (461 files) /home/timo/darkmod_207/tdm_textures_carpet01.pk4 (92 files) /home/timo/darkmod_207/tdm_textures_base01.pk4 (395 files) /home/timo/darkmod_207/tdm_standalone.pk4 (4 files) /home/timo/darkmod_207/tdm_sound_vocals_decls01.pk4 (28 files) /home/timo/darkmod_207/tdm_sound_vocals07.pk4 (1111 files) /home/timo/darkmod_207/tdm_sound_vocals06.pk4 (696 files) /home/timo/darkmod_207/tdm_sound_vocals05.pk4 (128 files) /home/timo/darkmod_207/tdm_sound_vocals04.pk4 (2870 files) /home/timo/darkmod_207/tdm_sound_vocals03.pk4 (743 files) /home/timo/darkmod_207/tdm_sound_vocals02.pk4 (1299 files) /home/timo/darkmod_207/tdm_sound_vocals01.pk4 (82 files) /home/timo/darkmod_207/tdm_sound_sfx02.pk4 (605 files) /home/timo/darkmod_207/tdm_sound_sfx01.pk4 (948 files) /home/timo/darkmod_207/tdm_sound_ambient_decls01.pk4 (8 files) /home/timo/darkmod_207/tdm_sound_ambient03.pk4 (24 files) /home/timo/darkmod_207/tdm_sound_ambient02.pk4 (163 files) /home/timo/darkmod_207/tdm_sound_ambient01.pk4 (220 files) /home/timo/darkmod_207/tdm_prefabs01.pk4 (960 files) /home/timo/darkmod_207/tdm_player01.pk4 (125 files) /home/timo/darkmod_207/tdm_models_decls01.pk4 (103 files) /home/timo/darkmod_207/tdm_models02.pk4 (2020 files) /home/timo/darkmod_207/tdm_models01.pk4 (3043 files) /home/timo/darkmod_207/tdm_gui_credits01.pk4 (49 files) /home/timo/darkmod_207/tdm_gui01.pk4 (715 files) /home/timo/darkmod_207/tdm_fonts01.pk4 (696 files) /home/timo/darkmod_207/tdm_env01.pk4 (152 files) /home/timo/darkmod_207/tdm_defs01.pk4 (179 files) /home/timo/darkmod_207/tdm_base01.pk4 (197 files) /home/timo/darkmod_207/tdm_ai_steambots01.pk4 (24 files) /home/timo/darkmod_207/tdm_ai_monsters_spiders01.pk4 (82 files) /home/timo/darkmod_207/tdm_ai_humanoid_undead01.pk4 (50 files) /home/timo/darkmod_207/tdm_ai_humanoid_townsfolk01.pk4 (95 files) /home/timo/darkmod_207/tdm_ai_humanoid_pagans01.pk4 (10 files) /home/timo/darkmod_207/tdm_ai_humanoid_nobles01.pk4 (48 files) /home/timo/darkmod_207/tdm_ai_humanoid_mages01.pk4 (8 files) /home/timo/darkmod_207/tdm_ai_humanoid_heads01.pk4 (100 files) /home/timo/darkmod_207/tdm_ai_humanoid_guards01.pk4 (379 files) /home/timo/darkmod_207/tdm_ai_humanoid_females01.pk4 (172 files) /home/timo/darkmod_207/tdm_ai_humanoid_builders01.pk4 (91 files) /home/timo/darkmod_207/tdm_ai_base01.pk4 (8 files) /home/timo/darkmod_207/tdm_ai_animals01.pk4 (82 files) File System Initialized. -------------------------------------- Couldn't open journal files ----- Initializing Decls ----- WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0 01' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' pre viously defined at skins/steam_engine_003.skin:1 WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' prev iously defined at skins/steam_engine_003.skin:18 ------------------------------ /proc/cpuinfo CPU frequency: 1194.35 MHz I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1258 strings read from strings/english.lang I18N: 145 strings read from strings/fm/english.lang Couldn't exec editor.cfg - file does not exist. execing default.cfg execing Darkmod.cfg Couldn't exec autoexec.cfg - file does not exist. I18N: SetLanguage: 'english'. I18N: Found no character remapping for english. I18N: 1258 strings read from strings/english.lang I18N: 145 strings read from strings/fm/english.lang ----- Initializing OpenAL ----- Setup OpenAL device and context OpenAL: found device 'Eingebautes Tongerät Analog Stereo' OpenAL: using 'OpenAL Soft' OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.18.2 OpenAL: found EFX extension OpenAL: found 256 hardware voices ----- Initializing OpenGL ----- Setup X display connection dlopen(libGL.so.1) Initializing OpenGL display Using XFree86-VidModeExtension Version 2.2 Free86-VidModeExtension Activated at 1920x1080 Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display. GL_RENDERER: AMD CARRIZO (DRM 3.26.0, 4.18.0-13-generic, LLVM 7.0.0) GL_EXTENSIONS: GL_AMD_conservative_depth GL_AMD_draw_buffers_blend GL_AMD_perfo rmance_monitor GL_AMD_pinned_memory GL_AMD_seamless_cubemap_per_texture GL_AMD_ shader_stencil_export GL_AMD_shader_trinary_minmax GL_AMD_vertex_shader_layer G L_AMD_vertex_shader_viewport_index GL_ANGLE_texture_compression_dxt3 GL_ANGLE_t exture_compression_dxt5 GL_APPLE_packed_pixels GL_ARB_ES2_compatibility GL_ARB_ ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_bas e_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_sto rage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB _color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storag e GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_r ender_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image G L_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_ clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_draw_buffers GL_ARB _draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_AR B_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB _explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_la yer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_frag ment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_ framebuffer_sRGB GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_ gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_ve rtex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_q uery GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_a lignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect G L_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_q uery2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_ parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_program_inter face_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buf fer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_obje cts GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separat e_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_ballot GL_ARB_shader_bit_encoding GL_ARB_shader_clock GL_ARB_sha der_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shad er_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shader_vie wport_layer_array GL_ARB_shading_language_100 GL_ARB_shading_language_420pack G L_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_stenci l_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_AR B_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_objec t_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_c ompression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_ texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB _texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_p ower_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture _rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzl e GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_tran sform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_o verflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_verte x_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_verte x_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_verte x_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev G L_ARB_viewport_array GL_ARB_window_pos GL_ATI_blend_equation_separate GL_ATI_dr aw_buffers GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI _texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_AT I_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_e quation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_su btract GL_EXT_compiled_vertex_array GL_EXT_copy_texture GL_EXT_depth_bounds_tes t GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_ fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebu ffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_memory_object GL_EXT_memory_object_fd GL_E XT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_pac ked_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_of fset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_fd GL_EXT_separate_specular_color GL_EXT_sha der_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texture GL_EXT_texture3D GL_EXT_texture_array GL_EXT_ texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compres sion_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_textur e_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_e nv_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture _lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rect angle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_expo nent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_tran sform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_multimode_dr aw_arrays GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_fu nc_separate GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_ debug GL_KHR_no_error GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL _KHR_texture_compression_astc_ldr GL_MESA_pack_invert GL_MESA_shader_integer_fu nctions GL_MESA_texture_signed_rgba GL_MESA_window_pos GL_NVX_gpu_memory_info G L_NV_blend_square GL_NV_conditional_render GL_NV_depth_clamp GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_packed_depth_stencil GL_NV_primitive_restart GL _NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_env_combine4 GL_NV_te xture_rectangle GL_NV_vdpau_interop GL_OES_EGL_image GL_OES_read_format GL_S3_s 3tc GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_c lamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays ------- Input Initialization ------- XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK XKB extension present on server ( 0x1:0x0 ) ------------------------------------ OpenGL vendor: X.Org OpenGL renderer: AMD CARRIZO (DRM 3.26.0, 4.18.0-13-generic, LLVM 7.0.0) OpenGL version: 4.4 (Compatibility Profile) Mesa 18.2.2 v - using GL version 2.0 (core) Checking portable OpenGL extensions... Max texture coords: 8 Max texture units: 32 Max active textures: 192 v - using GL_EXT_texture_compression_s3tc (ext) v - using GL_ARB_texture_compression_rgtc (core+ext) v - using GL_EXT_texture_filter_anisotropic (ext) maxTextureAnisotropy: 16.000000 v - using GL_EXT_texture_lod_bias (ext) v - using GL_EXT_stencil_wrap (ext) v - using GL_ARB_map_buffer_range (core+ext) v - using GL_ARB_vertex_program (ext) v - using GL_ARB_fragment_program (ext) v - using GL_EXT_depth_bounds_test (ext) v - using GL_ARB_framebuffer_object (core+ext) X - GL_ARB_geometry_shader4 not found v - using GL_ARB_pixel_buffer_object (ext) v - using GL_ARB_timer_query (core+ext) v - using GL_KHR_debug (ext) v - using GL_ARB_sync (core+ext) GL fence sync available Max geometry output vertices: 1024 Max geometry output components: 4095 Max vertex attribs: 16 Max env parameters: 256 ----- R_ReloadARBPrograms ----- glprogs/test.vfp 8 glprogs/test.vfp 9 glprogs/interaction.vfp 1 glprogs/interaction.vfp 2 glprogs/bumpyEnvironment.vfp 5 glprogs/bumpyEnvironment.vfp 6 glprogs/ambientLight.vfp 10 glprogs/ambientLight.vfp 11 glprogs/shadow.vp 7 glprogs/environment.vfp 3 glprogs/environment.vfp 4 glprogs/test_direct.vfp 12 glprogs/test_direct.vfp 13 glprogs/interaction_direct.vfp 14 glprogs/interaction_direct.vfp 15 glprogs/soft_particle.vfp 16 glprogs/soft_particle.vfp 17 glprogs/cubic_light_point.vfp 18 glprogs/cubic_light_point.vfp 19 glprogs/cubic_light_proj.vfp 20 glprogs/cubic_light_proj.vfp 21 glprogs/test_cubic_light_point.vfp 22 glprogs/test_cubic_light_point.vfp 23 glprogs/test_cubic_light_proj.vfp 24 glprogs/test_cubic_light_proj.vfp 25 glprogs/ambient_cubic_light.vfp 26 glprogs/ambient_cubic_light.vfp 27 glprogs/cookMath_pass1.vfp 28 glprogs/cookMath_pass1.vfp 29 glprogs/cookMath_pass2.vfp 30 glprogs/cookMath_pass2.vfp 31 glprogs/brightPass_opt.vfp 32 glprogs/brightPass_opt.vfp 33 glprogs/blurx.vfp 34 glprogs/blurx.vfp 35 glprogs/blury.vfp 36 glprogs/blury.vfp 37 glprogs/finalScenePass_opt.vfp 38 glprogs/finalScenePass_opt.vfp 39 ------------------------------- ---------- R_ReloadGLSLPrograms_f ----------- interaction VFWARNING:CompileShader(glprogs/interaction.fs): FAILED 0:2(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader 0:27(20): error: syntax error, unexpected NEW_IDENTIFIER, expecting '{' ambientInteraction VF stencilShadow VF oldStage VF depthAlpha VF fog VF blend VF cubeMap VF interactionA VF interactionN VF shadowMapA VGF shadowMapN VGF --------------------------------- Font fonts/english/stone in size 12 not found, using size 24 instead. --------- Initializing Game ---------- The Dark Mod 2.07/64, linux-x86_64, code revision 7911 Build date: Jan 13 2019 WARNING:file particles/tdm_cauldron_steam.prt, line 31: particle 'tdm_cauldron_ steam_small' previously defined at particles/tdm_bikerdude.prt:55 WARNING:file particles/tdm_cauldron_steam.prt, line 162: particle 'tdm_cauldron _steam' previously defined at particles/tdm_bikerdude.prt:84 WARNING:file particles/tdm_ceiling_dust_falling.prt, line 50: particle 'tdm_cei ling_dust' previously defined at particles/tdm_bikerdude.prt:212 WARNING:file particles/tdm_chimney_smoke.prt, line 30: particle 'tdm_chimney_sm oke' previously defined at particles/tdm_bikerdude.prt:259 WARNING:file particles/tdm_chimney_smoke.prt, line 60: particle 'tdm_chimney_sm oke_medium' previously defined at particles/tdm_bikerdude.prt:286 WARNING:file particles/tdm_chimney_smoke.prt, line 90: particle 'tdm_chimney_sm oke_small' previously defined at particles/tdm_bikerdude.prt:313 WARNING:file particles/tdm_chimney_smoke_medium.prt, line 30: particle 'tdm_chi mney_smoke_medium' previously defined at particles/tdm_bikerdude.prt:286 WARNING:file particles/tdm_chimney_smoke_small.prt, line 30: particle 'tdm_chim ney_smoke_small' previously defined at particles/tdm_bikerdude.prt:313 WARNING:file particles/tdm_cookingpot_steam.prt, line 31: particle 'tdm_cooking pot_steam' previously defined at particles/tdm_bikerdude.prt:340 WARNING:file particles/tdm_fireflames_small_nosmoke.prt, line 54: particle 'tdm _fire_flames_small_nosmoke' previously defined at particles/tdm_bikerdude.prt:3 68 WARNING:file particles/tdm_floating_dust.prt, line 30: particle 'tdm_floating_d ust' previously defined at particles/tdm_bikerdude.prt:419 WARNING:file particles/tdm_floating_moon_dust.prt, line 31: particle 'tdm_float ing_moon_dust' previously defined at particles/tdm_bikerdude.prt:444 WARNING:file particles/tdm_floating_moon_dust.prt, line 67: particle 'tdm_float ing_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:27 WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0 01' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1 Initializing event system ...842 event definitions Initializing class hierarchy ...171 classes, 1657056 bytes for event callbacks Initializing scripts Compiled 'tdm_ai_lanternbot::startAlarmWhistle': 379.8 ms ---------- Compile stats ---------- Memory usage: Strings: 44, 7352 bytes Statements: 20264, 810560 bytes Functions: 1267, 169756 bytes Variables: 91900 bytes Mem used: 1827840 bytes Static data: 4014424 bytes Allocated: 4862948 bytes Thread size: 7912 bytes Maximum object size: 884 Largest object type name: weapon_arrow ...6 aas types game initialized. -------------------------------------- Parsing material files Found 0 new mission packages. Found 3 mods in the FM folder. Parsed 3 mission declarations. No 'tdm_mapsequence.txt' file found for the current mod: training_mission -------- Initializing Session -------- Font fonts/english/mason_glow in size 12 not found, using size 48 instead. Font fonts/english/mason_glow in size 24 not found, using size 48 instead. Font fonts/english/mason in size 12 not found, using size 48 instead. Font fonts/english/mason in size 24 not found, using size 48 instead. WARNING:Couldn't load sound 'sound' using default session initialized -------------------------------------- --- Common Initialization Complete --- ------------- Warnings --------------- during The Dark Mod initialization... WARNING:CompileShader(glprogs/interaction.fs): FAILED 0:2(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader 0:27(20): error: syntax error, unexpected NEW_IDENTIFIER, expecting '{' WARNING:Couldn't load sound 'sound' using default WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0 01' previously defined at materials/tdm_epi_shader_2.mtr:366 WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1 WARNING:file particles/tdm_cauldron_steam.prt, line 162: particle 'tdm_cauldron _steam' previously defined at particles/tdm_bikerdude.prt:84 WARNING:file particles/tdm_cauldron_steam.prt, line 31: particle 'tdm_cauldron_ steam_small' previously defined at particles/tdm_bikerdude.prt:55 WARNING:file particles/tdm_ceiling_dust_falling.prt, line 50: particle 'tdm_cei ling_dust' previously defined at particles/tdm_bikerdude.prt:212 WARNING:file particles/tdm_chimney_smoke.prt, line 30: particle 'tdm_chimney_sm oke' previously defined at particles/tdm_bikerdude.prt:259 WARNING:file particles/tdm_chimney_smoke.prt, line 60: particle 'tdm_chimney_sm oke_medium' previously defined at particles/tdm_bikerdude.prt:286 WARNING:file particles/tdm_chimney_smoke.prt, line 90: particle 'tdm_chimney_sm oke_small' previously defined at particles/tdm_bikerdude.prt:313 WARNING:file particles/tdm_chimney_smoke_medium.prt, line 30: particle 'tdm_chi mney_smoke_medium' previously defined at particles/tdm_bikerdude.prt:286 WARNING:file particles/tdm_chimney_smoke_small.prt, line 30: particle 'tdm_chim ney_smoke_small' previously defined at particles/tdm_bikerdude.prt:313 WARNING:file particles/tdm_cookingpot_steam.prt, line 31: particle 'tdm_cooking pot_steam' previously defined at particles/tdm_bikerdude.prt:340 WARNING:file particles/tdm_fireflames_small_nosmoke.prt, line 54: particle 'tdm _fire_flames_small_nosmoke' previously defined at particles/tdm_bikerdude.prt:3 68 WARNING:file particles/tdm_floating_dust.prt, line 30: particle 'tdm_floating_d ust' previously defined at particles/tdm_bikerdude.prt:419 WARNING:file particles/tdm_floating_moon_dust.prt, line 31: particle 'tdm_float ing_moon_dust' previously defined at particles/tdm_bikerdude.prt:444 WARNING:file particles/tdm_floating_moon_dust.prt, line 67: particle 'tdm_float ing_mood_dust_small' previously defined at particles/tdm_bikerdude.prt:27 WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' pre viously defined at skins/steam_engine_003.skin:1 WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' prev iously defined at skins/steam_engine_003.skin:18 19 warnings pid: 7990 Async thread started Couldn't exec autocommands.cfg - file does not exist. r_customWidth|Height = 1920x1080 => widescreenmode = 7, r_aspectRatio = 1 reloading guis/mainmenu.gui. reloading guis/restart.gui. reloading guis/msg.gui. r_customWidth|Height = 1920x1080 => widescreenmode = 7, r_aspectRatio = 1 --------- Map Initialization --------- Map: training_mission glprogs/ambientEnvironment.vfp 79 glprogs/ambientEnvironment.vfp 80 glprogs/heatHazeWithMaskAndBlur.vfp 81 glprogs/heatHazeWithMaskAndBlur.vfp 82 glprogs/HeatHazeWithMaskAndDepth.vfp 83 glprogs/HeatHazeWithMaskAndDepth.vfp 84 ------- Game Map Init SaveGame ------- Compiled '/home/timo/darkmod_207/maps/training_mission.script': 32.0 ms ---------- Compile stats ---------- Memory usage: Strings: 45, 7456 bytes Statements: 21206, 848240 bytes Functions: 1316, 175604 bytes Variables: 95652 bytes Mem used: 1893568 bytes Static data: 4014424 bytes Allocated: 4891356 bytes Thread size: 7912 bytes collision data: 637 models 67370 vertices (1578 KB) 112391 edges (3951 KB) 45783 polygons (3380 KB) 6022 brushes (849 KB) 23595 nodes (1106 KB) 68211 polygon refs (1065 KB) 20190 brush refs (315 KB) 35872 internal edges 1148 sharp edges 0 contained polygons removed 0 polygons merged 12247 KB total memory used 595 msec to load collision data. map bounds are (5688.0, 4448.0, 2816.0) max clip sector is (177.8, 278.0, 352.0) 6 KB passage memory used to build PVS 4 msec to calculate PVS 76 areas 182 portals 9 areas visible on average 912 bytes PVS data [Load AAS] loading maps/training_mission.aas48 [Load AAS] loading maps/training_mission.aas96 [Load AAS] loading maps/training_mission.aas32 done. [Load AAS] loading maps/training_mission.aas100 [Load AAS] loading maps/training_mission.aas_rat done. [Load AAS] loading maps/training_mission.aas_elemental WARNING:Couldn't load sound 'player_sounds_doublevision' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default WARNING:Couldn't load sound 'player_sounds_guienter' using default WARNING:Couldn't load sound 'player_sounds_guiexit' using default WARNING:Couldn't load sound 'player_sounds_hitarmor' using default WARNING:Couldn't load sound 'player_sounds_hitflesh' using default WARNING:Couldn't load sound 'player_sounds_teleportexit' using default WARNING:Couldn't load sound 'player_sounds_teleportstart' using default WARNING:file def/tdm_prop_items.def, line 507: 'replace_anim_idle_sit_tap01' al ready defined WARNING:Image name "-" is too short glprogs/heatHazeWithDepth.vfp 85 glprogs/heatHazeWithDepth.vfp 86 WARNING:idFileSystem::OSPathToRelativePath failed on WARNING:unknown model type '_prelight_light_187.2' No running thread for RestoreScriptObject(), creating new one. -------------------------------------- ----- idRenderModelManagerLocal::EndLevelLoad ----- 0 models purged from previous level, 1188 models kept. --------------------------------------------------- ----- idImageManager::EndLevelLoad ----- WARNING:Couldn't load image: textures/darkmod/nature/straw/straw02_loose_patch WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armour _poor_ed WARNING:Couldn't load image: layer3s WARNING:Couldn't load image: tdm_tongue WARNING:Couldn't load image: arms_legs WARNING:Couldn't load image: rope_belt WARNING:Couldn't load image: belt WARNING:Couldn't load image: sleeve_frill WARNING:Couldn't load image: sleeve WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/wench_hands WARNING:Couldn't load image: - WARNING:Couldn't load image: extinguishable/buoy_light01 WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01 WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01_andbas e 0 purged from previous 205 kept from previous 1276 new loaded all images loaded in 47.4 seconds ---------------------------------------- ---------------------------------------- ----- idSoundCache::EndLevelLoad ----- 268013k referenced 3657k purged ---------------------------------------- sound: missing efxs/training_mission.efx ----------------------------------- 60530 msec to load training_mission interactionTable generated of size: 131072 entries ------------- Warnings --------------- during training_mission... WARNING:Couldn't load image: - WARNING:Couldn't load image: arms_legs WARNING:Couldn't load image: belt WARNING:Couldn't load image: extinguishable/buoy_light01 WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01 WARNING:Couldn't load image: extinguishable/streetlamp/tall_streetlamp01_andbas e WARNING:Couldn't load image: layer3s WARNING:Couldn't load image: models/md5/chars/guards/citywatch/citywatch_armour _poor_ed WARNING:Couldn't load image: models/md5/chars/nobles/noblewoman/wench_hands WARNING:Couldn't load image: rope_belt WARNING:Couldn't load image: sleeve WARNING:Couldn't load image: sleeve_frill WARNING:Couldn't load image: tdm_tongue WARNING:Couldn't load image: textures/darkmod/nature/straw/straw02_loose_patch WARNING:Couldn't load sound 'player_sounds_doublevision' using default WARNING:Couldn't load sound 'player_sounds_guienter' using default WARNING:Couldn't load sound 'player_sounds_guiexit' using default WARNING:Couldn't load sound 'player_sounds_hitarmor' using default WARNING:Couldn't load sound 'player_sounds_hitflesh' using default WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default WARNING:Couldn't load sound 'player_sounds_teleportexit' using default WARNING:Couldn't load sound 'player_sounds_teleportstart' using default WARNING:file def/tdm_prop_items.def, line 507: 'replace_anim_idle_sit_tap01' al ready defined WARNING:idFileSystem::OSPathToRelativePath failed on WARNING:Image name "-" is too short WARNING:unknown model type '_prelight_light_187.2' 26 warnings VertexCache static vertex buffer uploaded, memory used: 18260 kb VertexCache static index buffer uploaded, memory used: 3250 kb Generated framebuffer DEPTH_STENCIL attachment: 1920x1080 Generated framebuffer COLOR attachment: 1920x1080 Generated render buffers for COLOR & DEPTH/STENCIL: 1920x1080x0 Restarting ambient sound snd_archery'(mansion_outside) with volume -10 Changed location from 'snd_archery' to 'snd_hub'. The ambient 'snd_hub' (city_silentnight) for location 'snd_hub' is now playing. ]reloadGLSLprograms ---------- R_ReloadGLSLPrograms_f ----------- interaction VFWARNING:CompileShader(glprogs/interaction.fs): FAILED 0:2(12): warning: extension `GL_EXT_gpu_shader4' unsupported in fragment shader 0:27(20): error: syntax error, unexpected NEW_IDENTIFIER, expecting '{' ambientInteraction VF stencilShadow VF oldStage VF depthAlpha VF fog VF blend VF cubeMap VF interactionA VF interactionN VF shadowMapA VGF shadowMapN VGF --------------------------------- ]conDump graphicsIssue.txt Dumped console text to graphicsIssue.txt.