TDM 2.07/64 #8079 (8079) win-x64 Apr 12 2019 18:21:45
3200 MHz AMD CPU with MMX & SSE & SSE2 & SSE3 & SSSE3 & SSE41 & AVX & AVX2 & FM
A3
Winsock Initialized
Found interface: {F4F316AC-17BC-4CD0-AC9E-9C1B09CEEC31} Realtek PCIe GBE Family
 Controller - 192.168.1.10/255.255.255.0
Found interface: {3111C535-F151-4299-917F-198AAFE7F563} VMware Virtual Ethernet
 Adapter for VMnet1 - 192.168.175.1/255.255.255.0
Found interface: {A8A2CE18-C4CF-4C69-B526-C0C5D07E732C} VMware Virtual Ethernet
 Adapter for VMnet8 - 192.168.240.1/255.255.255.0
Sys_InitNetworking: adding loopback interface
Found AMD CPU, features: MMX SSE SSE2 SSE3 SSSE3 SSE41 AVX AVX2 FMA3
tdm using MMX & SSE* & AVX & AVX2 & FMA3 for SIMD processing.
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------ Initializing File System ------
Current search path:
  C:\TheDarkMod\darkmod_temp/fms/sound_alert_trainer
  C:\TheDarkMod\darkmod_temp\fms\sound_alert_trainer\sound_alert_trainer.pk4 (1
3 files)
  C:\TheDarkMod\darkmod_temp/
  C:\TheDarkMod\darkmod_temp\tdm_textures_wood01.pk4 (376 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_window01.pk4 (389 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_stone_sculpted01.pk4 (463 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_stone_natural01.pk4 (130 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_stone_flat01.pk4 (295 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_stone_cobblestones01.pk4 (224 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_stone_brick01.pk4 (520 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_sfx01.pk4 (69 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_roof01.pk4 (72 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_plaster01.pk4 (142 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_paint_paper01.pk4 (63 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_other01.pk4 (127 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_nature01.pk4 (281 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_metal01.pk4 (496 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_glass01.pk4 (51 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_fabric01.pk4 (43 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_door01.pk4 (177 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_decals01.pk4 (461 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_carpet01.pk4 (92 files)
  C:\TheDarkMod\darkmod_temp\tdm_textures_base01.pk4 (395 files)
  C:\TheDarkMod\darkmod_temp\tdm_standalone.pk4 (4 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals_decls01.pk4 (28 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals07.pk4 (1111 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals06.pk4 (696 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals05.pk4 (128 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals04.pk4 (2870 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals03.pk4 (743 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals02.pk4 (1299 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_vocals01.pk4 (82 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_sfx02.pk4 (605 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_sfx01.pk4 (948 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_ambient_decls01.pk4 (8 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_ambient03.pk4 (24 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_ambient02.pk4 (163 files)
  C:\TheDarkMod\darkmod_temp\tdm_sound_ambient01.pk4 (220 files)
  C:\TheDarkMod\darkmod_temp\tdm_prefabs01.pk4 (960 files)
  C:\TheDarkMod\darkmod_temp\tdm_player01.pk4 (125 files)
  C:\TheDarkMod\darkmod_temp\tdm_models_decls01.pk4 (103 files)
  C:\TheDarkMod\darkmod_temp\tdm_models02.pk4 (2020 files)
  C:\TheDarkMod\darkmod_temp\tdm_models01.pk4 (3043 files)
  C:\TheDarkMod\darkmod_temp\tdm_gui_credits01.pk4 (49 files)
  C:\TheDarkMod\darkmod_temp\tdm_gui01.pk4 (715 files)
  C:\TheDarkMod\darkmod_temp\tdm_fonts01.pk4 (696 files)
  C:\TheDarkMod\darkmod_temp\tdm_env01.pk4 (152 files)
  C:\TheDarkMod\darkmod_temp\tdm_defs01.pk4 (179 files)
  C:\TheDarkMod\darkmod_temp\tdm_base01.pk4 (197 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_steambots01.pk4 (24 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_monsters_spiders01.pk4 (82 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_undead01.pk4 (50 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_townsfolk01.pk4 (95 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_pagans01.pk4 (10 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_nobles01.pk4 (48 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_mages01.pk4 (8 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_heads01.pk4 (100 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_guards01.pk4 (379 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_females01.pk4 (172 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_humanoid_builders01.pk4 (91 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_base01.pk4 (8 files)
  C:\TheDarkMod\darkmod_temp\tdm_ai_animals01.pk4 (82 files)
File System Initialized.
--------------------------------------
Couldn't open journal files
----- Initializing Decls -----
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0
01' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r
ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' pre
viously defined at skins/steam_engine_003.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' prev
iously defined at skins/steam_engine_003.skin:18
------------------------------
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1259 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
Couldn't exec editor.cfg - file does not exist.
execing default.cfg
execing Darkmod.cfg
Couldn't exec autoexec.cfg - file does not exist.
I18N: SetLanguage: 'english'.
I18N: Found no character remapping for english.
I18N: 1259 strings read from strings/english.lang
I18N: 'strings/fm/english.lang' not found.
----- Initializing OpenAL -----
Setup OpenAL device and context
OpenAL: found device 'OpenAL Soft on Динамики (2- Creative SB Audigy 4
(WDM))'
OpenAL: found device 'OpenAL Soft on SPDIF Out (2- Creative SB Audigy 4 (WDM))'

OpenAL: using 'OpenAL Soft'
OpenAL vendor: OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version: 1.1 ALSOFT 1.18.2
OpenAL: found EFX extension
OpenAL: found 256 hardware voices
----- Initializing OpenGL -----
Initializing OpenGL subsystem
...getting default gamma ramp: success
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (1440x900)
Initializing OpenGL driver
...getting DC: succeeded
...creating GL context: succeeded
...making context current: succeeded

------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
OpenGL vendor: NVIDIA Corporation
OpenGL renderer: GeForce GTX 1050 Ti/PCIe/SSE2
OpenGL version: 4.6.0 NVIDIA 418.91
v - using GL version 2.0 (core)
Checking portable OpenGL extensions...
Max texture coords: 8
Max texture units: 32
Max active textures: 192
v - using GL_EXT_texture_compression_s3tc (ext)
v - using GL_ARB_texture_compression_rgtc (core+ext)
v - using GL_EXT_texture_filter_anisotropic (ext)
    maxTextureAnisotropy: 16.000000
v - using GL_EXT_texture_lod_bias (ext)
v - using GL_EXT_stencil_wrap (ext)
v - using GL_ARB_map_buffer_range (core+ext)
v - using GL_ARB_vertex_program (ext)
v - using GL_ARB_fragment_program (ext)
v - using GL_EXT_depth_bounds_test (ext)
v - using GL_ARB_framebuffer_object (core+ext)
v - using GL_EXT_gpu_shader4 (ext)
v - using GL_ARB_geometry_shader4 (ext)
v - using GL_ARB_pixel_buffer_object (ext)
v - using GL_ARB_timer_query (core+ext)
v - using GL_KHR_debug (ext)
v - using GL_ARB_sync (core+ext)
GL fence sync available
Max geometry output vertices: 1024
Max geometry output components: 1024
Max vertex attribs: 16
Max env parameters: 256
----- R_ReloadARBPrograms -----
glprogs/test.vfp 8
glprogs/test.vfp 9
glprogs/interaction.vfp 1
glprogs/interaction.vfp 2
glprogs/bumpyEnvironment.vfp 5
glprogs/bumpyEnvironment.vfp 6
glprogs/ambientLight.vfp 10
glprogs/ambientLight.vfp 11
glprogs/shadow.vp 7
glprogs/environment.vfp 3
glprogs/environment.vfp 4
glprogs/test_direct.vfp 12
glprogs/test_direct.vfp 13
glprogs/interaction_direct.vfp 14
glprogs/interaction_direct.vfp 15
glprogs/soft_particle.vfp 16
glprogs/soft_particle.vfp 17
glprogs/cubic_light_point.vfp 18
glprogs/cubic_light_point.vfp 19
glprogs/cubic_light_proj.vfp 20
glprogs/cubic_light_proj.vfp 21
glprogs/test_cubic_light_point.vfp 22
glprogs/test_cubic_light_point.vfp 23
glprogs/test_cubic_light_proj.vfp 24
glprogs/test_cubic_light_proj.vfp 25
glprogs/ambient_cubic_light.vfp 26
glprogs/ambient_cubic_light.vfp 27
glprogs/cookMath_pass1.vfp 28
glprogs/cookMath_pass1.vfp 29
glprogs/cookMath_pass2.vfp 30
glprogs/cookMath_pass2.vfp 31
glprogs/brightPass_opt.vfp 32
glprogs/brightPass_opt.vfp 33
glprogs/blurx.vfp 34
glprogs/blurx.vfp 35
glprogs/blury.vfp 36
glprogs/blury.vfp 37
glprogs/finalScenePass_opt.vfp 38
glprogs/finalScenePass_opt.vfp 39
-------------------------------
---------- R_ReloadGLSLPrograms_f -----------
interaction VF
ambientInteraction VF
stencilShadow VF
oldStage VF
depthAlpha VF
fog VF
blend VF
cubeMap VF
interactionA VF
interactionN VF
shadowMapA VGF
shadowMapN VGF
---------------------------------
Font fonts/english/stone in size 12 not found, using size 24 instead.
--------- Initializing Game ----------
The Dark Mod 2.07/64, win-x64, code revision 8079
Build date: Apr 12 2019
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0
01' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r
ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1
Initializing event system
...842 event definitions
Initializing class hierarchy
...172 classes, 835264 bytes for event callbacks
Initializing scripts
Compiled '': 93.3 ms
---------- Compile stats ----------

Memory usage:
     Strings: 44, 5816 bytes
  Statements: 20264, 810560 bytes
   Functions: 1267, 169756 bytes
   Variables: 91900 bytes
    Mem used: 1826304 bytes
 Static data: 4014424 bytes
   Allocated: 4861412 bytes
 Thread size: 7912 bytes

Maximum object size: 884
Largest object type name: weapon_arrow
...6 aas types
game initialized.
--------------------------------------
Parsing material files
Found 0 new mission packages.
Found 5 mods in the FM folder.
Parsed 5 mission declarations.
No 'tdm_mapsequence.txt' file found for the current mod: sound_alert_trainer
-------- Initializing Session --------
Font fonts/english/mason_glow in size 12 not found, using size 48 instead.
Font fonts/english/mason_glow in size 24 not found, using size 48 instead.
Font fonts/english/mason in size 12 not found, using size 48 instead.
Font fonts/english/mason in size 24 not found, using size 48 instead.
WARNING:Couldn't load sound 'sound' using default
session initialized
--------------------------------------
--- Common Initialization Complete ---
------------- Warnings ---------------
during The Dark Mod initialization...
WARNING:Couldn't load sound 'sound' using default
WARNING:file materials/tdm_epi_shader_2.mtr, line 462: material 'wizard_cloth_0
01' previously defined at materials/tdm_epi_shader_2.mtr:366
WARNING:file materials/tdm_water.mtr, line 1189: material 'textures/particles/r
ipple_1' previously defined at materials/tdm_particles_ripple.mtr:1
WARNING:file skins/tdm_epi_skins.skin, line 86: skin 'steam_engine_003_off' pre
viously defined at skins/steam_engine_003.skin:1
WARNING:file skins/tdm_epi_skins.skin, line 97: skin 'steam_engine_003_on' prev
iously defined at skins/steam_engine_003.skin:18
5 warnings
Couldn't exec autocommands.cfg - file does not exist.
r_customWidth|Height = 1440x900 => widescreenmode = 2, r_aspectRatio = 2
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/msg.gui.
r_customWidth|Height = 1440x900 => widescreenmode = 2, r_aspectRatio = 2
--------- Map Initialization ---------
Map: sound_alert_trainer
glprogs/HeatHazeWithMaskAndDepth.vfp 79
glprogs/HeatHazeWithMaskAndDepth.vfp 80
glprogs/ambientEnvironment.vfp 81
glprogs/ambientEnvironment.vfp 82
------- Game Map Init SaveGame -------
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
WARNING:Door  is not within a valid AAS area
----------- Game Map Init ------------
collision data:
     4 models
   870 vertices (20 KB)
  1370 edges (48 KB)
   426 polygons (31 KB)
   199 brushes (27 KB)
   806 nodes (37 KB)
  1019 polygon refs (15 KB)
   764 brush refs (11 KB)
   747 internal edges
    72 sharp edges
     0 contained polygons removed
     0 polygons merged
   193 KB total memory used
2 msec to load collision data.
map bounds are (3705.0, 3256.0, 1096.0)
max clip sector is (115.8, 203.5, 137.0)
  768 bytes passage memory used to build PVS
    0 msec to calculate PVS
   28 areas
   48 portals
    7 areas visible on average
  112 bytes PVS data
[Load AAS]
loading maps/sound_alert_trainer.aas48
[Load AAS]
loading maps/sound_alert_trainer.aas96
[Load AAS]
loading maps/sound_alert_trainer.aas32
done.
[Load AAS]
loading maps/sound_alert_trainer.aas100
[Load AAS]
loading maps/sound_alert_trainer.aas_rat
[Load AAS]
loading maps/sound_alert_trainer.aas_elemental
ConversationManager: Found 0 valid conversations.
Entering tdm_main()
Exiting tdm_main()
Spawning entities
glprogs/heatHazeWithDepth.vfp 83
glprogs/heatHazeWithDepth.vfp 84
WARNING:Unknown classname 'atdm:playertools_lockpick_bent' on 'LockpickBentEasy
2'.

WARNING:Unknown classname 'atdm:playertools_lockpick_circle' on 'LockpickCircle
Easy2'.

... 146 entities spawned, 45 inhibited

==== Processing events ====
Objective 1: Parsing success and failure logic
Applied 0 objective conditions.
[aas32]: Assigned 0 multistatemover positions to AAS areas and ignored 0.
--------------------------------------
SpawnPlayer: 0
WARNING:Couldn't load sound 'player_sounds_doublevision' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default
WARNING:Couldn't load sound 'player_sounds_guienter' using default
WARNING:Couldn't load sound 'player_sounds_guiexit' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart' using default
----- idRenderModelManagerLocal::EndLevelLoad -----
    0 models purged from previous level,   127 models kept.
---------------------------------------------------
----- idImageManager::EndLevelLoad -----
    0 purged from previous
  194 kept from previous
  332 new loaded
all images loaded in   4.6 seconds
----------------------------------------
----------------------------------------
----- idSoundCache::EndLevelLoad -----
49794k referenced
 3657k purged
----------------------------------------
sound: missing efxs/sound_alert_trainer.efx
-----------------------------------
  6728 msec to load sound_alert_trainer
interactionTable generated of size: 4 entries
------------- Warnings ---------------
during sound_alert_trainer...
WARNING:Couldn't load sound 'player_sounds_doublevision' using default
WARNING:Couldn't load sound 'player_sounds_guienter' using default
WARNING:Couldn't load sound 'player_sounds_guiexit' using default
WARNING:Couldn't load sound 'player_sounds_hitarmor' using default
WARNING:Couldn't load sound 'player_sounds_hitflesh' using default
WARNING:Couldn't load sound 'player_sounds_skipcinematic' using default
WARNING:Couldn't load sound 'player_sounds_teleportexit' using default
WARNING:Couldn't load sound 'player_sounds_teleportstart' using default
WARNING:Door  is not within a valid AAS area
WARNING:Unknown classname 'atdm:playertools_lockpick_bent' on 'LockpickBentEasy
2'.

WARNING:Unknown classname 'atdm:playertools_lockpick_circle' on 'LockpickCircle
Easy2'.

11 warnings
Ambient light 'ambient_world' not found, attempting to create a new one.
Found light 'light_1' and it's now set as the main ambient light.
VertexCache static vertex buffer uploaded, memory used: 1650 kb
VertexCache static index buffer uploaded, memory used: 274 kb
Generated framebuffer DEPTH_STENCIL attachment: 1440x900
]condump qq
Dumped console text to qq.txt.
Trying to load image models/darkmod/props/textures/compass/compass from fronten
d, deferring...
Trying to load image models/darkmod/props/textures/compass/compass from fronten
d, deferring...
Generated framebuffer DEPTH attachment: 6144x6144
]condump qq
Dumped console text to qq.txt.

