Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "11.574 -0.0414049 -13.0769" "editor_drLastCameraAngle" "-8.7 315.9 0" // primitive 0 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 1 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 1 0 0 -256 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 63 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 0 -1 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/skybox/skybox_afternoon_01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 1 0 -96 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 1 0 0 -256 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 -1 0 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/skybox/skybox_afternoon_01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 1 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 1 0 0 -288 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 63 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( -1 0 0 256 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/skybox/skybox_afternoon_01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 1 0 0 -256 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 63 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 0 1 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 1 0 0 -256 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 -1 0 -224 ) ( ( 0.03125 0 63 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( -1 0 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 1 0 192 ) ( ( 0.03125 0 63 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/skybox/skybox_afternoon_01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 1 0 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 0 -1 0 -192 ) ( ( 0.03125 0 63 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( -1 0 0 -96 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/grass/grass4" 0 0 0 ( 1 0 0 64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/nature/skybox/skybox_afternoon_01" 0 0 0 } } } // entity 1 { "classname" "atdm:seed_random_grass_dense" "name" "atdm_seed_random_grass_dense_1" "model" "atdm_seed_random_grass_dense_1" "origin" "96 -48 0" "density" "1.2" // primitive 0 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/sfx/seed" 0 0 0 ( 0 1 0 -80 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/sfx/seed" 0 0 0 ( 1 0 0 -96 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/sfx/seed" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/sfx/seed" 0 0 0 ( 0 -1 0 -80 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/sfx/seed" 0 0 0 ( -1 0 0 -96 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/darkmod/sfx/seed" 0 0 0 } } } // entity 2 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-32 -160 -64" "angle" "90.000000" } // entity 3 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "224 32 -32" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.4 0.4 0.4" }