Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "0 0 0" "editor_drLastCameraAngle" "-6.9 7.2 0" // primitive 0 { brushDef3 { ( 0 0 1 -352 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 1 0 -256 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 1 0 0 -576 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 -1 0 -224 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( -1 0 0 -144 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.0625 22 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 0 -1 336 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -336 ) ( ( 0.0625 0 112 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 1 0 -272 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 1 0 0 -576 ) ( ( 0.0625 0 112 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.0625 0 112 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( -1 0 0 -144 ) ( ( 0.0625 0 17 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 -1 0 256 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -336 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 220 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 1 0 -256 ) ( ( 0.0625 0 37 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 1 0 0 -592 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 37 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 -1 0 -224 ) ( ( 0.0625 0 92 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( -1 0 0 576 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 1 0 -256 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 1 0 0 -576 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 0 -1 -112 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 -1 0 -224 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( -1 0 0 -144 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.0625 250 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 0 1 96 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -336 ) ( ( 0.0625 0 15 ) ( 0 0.001388888922519982 0.2000000029802322 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 1 0 0 -576 ) ( ( 0.0625 0 15 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.0625 0 15 ) ( 0 0.001388888922519982 0.800000011920929 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 -1 0 -240 ) ( ( 0.001388888922519982 0 0.2000000029802322 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( -1 0 0 -144 ) ( ( 0.0625 0 114 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 1 0 224 ) ( ( 0.001388888922519982 0 0.800000011920929 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -336 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 10 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 1 0 -256 ) ( ( 0.0625 0 119 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 0 -1 -96 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.0625 247 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 0 -1 0 -224 ) ( ( 0.0625 0 10 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( -1 0 0 -160 ) ( ( 0.002083333441987634 0 0.5333333611488342 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 ( 1 0 0 144 ) ( ( 0.002083333441987634 0 0.4666666686534882 ) ( 0 0.002314814832061529 0.7777777910232544 ) ) "textures/darkmod/plaster/framed_with_bricks01" 0 0 0 } } } // entity 1 { "classname" "func_static" "name" "func_static_1" "origin" "368 0 -95.8695" "rotation" "1 0 0 0 1 0 0 0 1" "model" "models/darkmod/misc/carriages/stagecoach.lwo" "sr_class_1" "R" "sr_type_1" "STIM_TRIGGER" "sr_state_1" "1" "sr_effect_1_1" "effect_remove" "sr_effect_1_1_arg1" "_SELF" "sr_class_2" "R" "sr_type_2" "STIM_FROB" "sr_state_2" "1" "sr_effect_2_1" "effect_remove" "sr_effect_2_1_arg1" "_SELF" "frobable" "1" } // entity 2 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "64 0 -96" "angle" "0.000000" } // entity 3 { "classname" "light" "name" "light_1" "origin" "176 176 -64" "light_center" "0 0 0" "light_radius" "480 544 320" "_color" "1.000 0.667 0.216" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 4 { "classname" "light" "name" "light_2" "origin" "480 -176 -64" "light_center" "0 0 0" "light_radius" "480 544 320" "_color" "1.000 0.667 0.216" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" }