Version 2 // entity 0 { "classname" "worldspawn" "editor_description" "This is a full set of player equipment, to allow for easy map testing." // primitive 0 { brushDef3 { ( 0 0 1 -97 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -122 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 405 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -198 ) ( ( 0.0625 0 28.625 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -533 ) ( ( 0.0625 0 68.21875 ) ( 0 0.0625 1.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 89 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 34.375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -89 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -130 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 405 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -39 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -533 ) ( ( 0.0625 0 68.21875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 122 ) ( ( 0.0625 0 29.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 1 0 -122 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 405 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -47 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -198 ) ( ( 0.0625 0 28.125 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -533 ) ( ( 0.0625 0 68.21875 ) ( 0 0.0625 0.84375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 39 ) ( ( 0.0625 0 123.78125 ) ( 0 0.0625 29.625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -89 ) ( ( 0.0625 0 8.90625 ) ( 0 0.0625 28.8125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 405 ) ( ( 0.0625 0 8.90625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -39 ) ( ( 0.0625 0 8.90625 ) ( 0 0.0625 35.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -206 ) ( ( 0.0625 0 28.8125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -533 ) ( ( 0.0625 0 55.09375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 198 ) ( ( 0.0625 0 34.1875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -89 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 29.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -122 ) ( ( 0.0625 0 34.6875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -39 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 34.6875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -198 ) ( ( 0.0625 0 29.3125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -541 ) ( ( 0.0625 0 67.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 533 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -89 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 20.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -122 ) ( ( 0.0625 0 43.1875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -39 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 43.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -198 ) ( ( 0.0625 0 20.8125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -405 ) ( ( 0.0625 0 67.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 397 ) ( ( 0.0625 0 124.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -89 ) ( ( 0.0625 0 1.28125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -42 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 405 ) ( ( 0.0625 0 1.28125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -39 ) ( ( 0.0625 0 1.28125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -533 ) ( ( 0.0625 0 62.71875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 34 ) ( ( 0.0625 0 29.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -89 ) ( ( 0.0625 0 3.78125 ) ( 0 0.0625 28.625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -2 ) ( ( 0.0625 0 35.375 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 405 ) ( ( 0.0625 0 3.78125 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -39 ) ( ( 0.0625 0 3.78125 ) ( 0 0.0625 35.375 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -533 ) ( ( 0.0625 0 60.21875 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -6 ) ( ( 0.0625 0 29.625 ) ( 0 0.0625 1.34375 ) ) "textures/common/caulk" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -200 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 -1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 0 -1 192 ) ( ( 0.005208333488553762 0 -0.2857142686843872 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.125 0 240 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 1 0 -136 ) ( ( 0.002604166744276881 0 0.5 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 1 0 0 -192 ) ( ( 0.125 0 240 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 0 -1 0 ) ( ( 0.125 0 240 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( -1 0 0 -192 ) ( ( 0.125 0 17 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 -1 0 128 ) ( ( 0.005208333488553762 0 -0.5 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 232 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 1 0 -128 ) ( ( 0.125 0 25 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 1 0 0 -200 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 0 -1 0 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 25 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 -1 0 -320 ) ( ( 0.125 0 232 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( -1 0 0 192 ) ( ( 0.005208333488553762 0 -3.166666746139526 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 } } // primitive 11 { brushDef3 { ( 0 1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 -1 0 -320 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( -1 0 0 -192 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 0 1 0 ) ( ( 0.005208333488553762 0 -0.2857142686843872 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.125 0 41 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 1 0 0 -192 ) ( ( 0.125 0 41 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 0 -1 0 ) ( ( 0.125 0 41 ) ( 0 0.002604166744276881 0.5 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 -1 0 -328 ) ( ( 0.002604166744276881 0 0.5 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( -1 0 0 -192 ) ( ( 0.125 0 216 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 1 0 320 ) ( ( 0.005208333488553762 0 -0.5 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -192 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 25 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 1 0 -128 ) ( ( 0.125 0 232 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 0 -1 0 ) ( ( 0.002232142956927419 0 0.7142857313156128 ) ( 0 0.125 232 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 0 -1 0 -320 ) ( ( 0.125 0 25 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( -1 0 0 -200 ) ( ( 0.002232142956927419 0 0.2857142984867096 ) ( 0 0.005208333488553762 1 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 ( 1 0 0 192 ) ( ( 0.005208333488553762 0 2.166666746139526 ) ( 0 0.005208333488553762 0 ) ) "textures/darkmod/wood/boards/old_worn_moldy_with_nails" 0 0 0 } } } // entity 1 { "classname" "atdm:playertools_compass" "name" "CompassEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-524 83.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 2 { "classname" "atdm:playertools_lantern" "name" "LanternEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-512 83.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 3 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-502 83.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 4 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-486 83.5 44.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 5 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-414 -14.5 20.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 6 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-462.38 -15.25 20.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 7 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "30" "inv_map_start" "1" "origin" "-522 -14.5 44.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 8 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-525 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 9 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-525 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 10 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-525 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 11 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-509 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 12 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-509 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 13 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-509 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 14 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-493 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 15 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-493 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 16 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-493 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 17 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-477 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 18 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-477 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 19 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-477 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 20 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-461 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 21 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-461 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 22 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-461 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 23 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-445 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 24 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-445 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 25 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-445 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 26 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-429 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 27 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-429 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 28 { "classname" "atdm:ammo_vinearrow" "name" "VineArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-429 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-413 -94 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-413 -142 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-413 -190 1" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-462.38 -31.25 20.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 33 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-462.38 -47.25 20.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 34 { "classname" "atdm:weapon_shortsword" "name" "SwordHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-414 -30.5 20.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 35 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-414 -46.5 20.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 36 { "classname" "atdm:playertools_compass" "name" "CompassHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-524 67.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 37 { "classname" "atdm:playertools_compass" "name" "CompassExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-524 51.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 38 { "classname" "atdm:playertools_lantern" "name" "LanternHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-512 67.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 39 { "classname" "atdm:playertools_lantern" "name" "LanternExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-512 51.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 40 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-502 67.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 41 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-502 51.5 69.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 42 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "30" "inv_map_start" "1" "origin" "-522 -30.5 44.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 43 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "30" "inv_map_start" "1" "origin" "-522 -46.5 44.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 44 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-486 67.5 44.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 45 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-486 51.5 44.5" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 46 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-431 84 41" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 47 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-415 84 41" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 48 { "classname" "atdm:playertools_mine" "name" "MinesEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "30" "inv_map_start" "1" "origin" "-491 -14 41" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 49 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy2" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "30" "inv_map_start" "1" "origin" "-507 -14 41" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 50 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-431 68 41" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 51 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-431 52 41" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 52 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-415 68 41" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-415 52 41" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 54 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "30" "inv_map_start" "1" "origin" "-507 -30 41" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 55 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "30" "inv_map_start" "1" "origin" "-507 -46 41" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 56 { "classname" "atdm:playertools_mine" "name" "MinesHard2" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "30" "inv_map_start" "1" "origin" "-491 -30 41" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 57 { "classname" "atdm:playertools_mine" "name" "MinesExpert2" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "30" "inv_map_start" "1" "origin" "-491 -46 41" "rotation" "1 0 0 0 1 0 0 0 1" } // entity 58 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "16 -256 0" "angle" "90.000000" } // entity 59 { "classname" "func_static" "name" "func_static_1" "model" "func_static_1" "origin" "0 -92 1" // primitive 0 { brushDef3 { ( 0 0 1 -1 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0 ( 0 1 0 -220 ) ( ( 0.03125 0 2 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0 ( 1 0 0 -64 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 0.5 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0 ( 0 -1 0 -220 ) ( ( 0.03125 0 2 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.00909090880304575 0 1.163636326789856 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_green_black01" 0 0 0 } } } // entity 60 { "classname" "func_static" "name" "func_static_2" "model" "func_static_2" "origin" "-128 -92 0" // primitive 0 { brushDef3 { ( 0 0 1 -0.5 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 1.5 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 1 0 -220 ) ( ( 0.03125 0 254 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 1 0 0 -64 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.00909090880304575 0 2.836363554000854 ) ( 0 0.0078125 127.5 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( 0 -1 0 -220 ) ( ( 0.03125 0 6 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 ( -1 0 0 -64 ) ( ( 0.00909090880304575 0 1.163636326789856 ) ( 0 2 1 ) ) "textures/darkmod/carpet/rugs/ornate_black_gold01" 0 0 0 } } } // entity 61 { "classname" "light" "name" "light_1" "origin" "0 -96 128" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.416 0.416 0.416" "parallel" "0" "nospecular" "0" "nodiffuse" "0" "noshadows" "0" } // entity 62 { "classname" "atdm:ambient_world" "name" "ambient_world" "origin" "0 -64 96" "light_center" "0 0 0" "light_radius" "320 320 320" "_color" "0.08 0.08 0.08" }