Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "-136.083 -101.671 37.942" "editor_drLastCameraAngle" "-27.6 80.7 0" // primitive 0 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -72 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -136 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -200 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 104 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.015625 0 31.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -80 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -136 ) ( ( 0.015625 0 31.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 31.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -120 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -200 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 72 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -72 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -144 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 31.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -192 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 136 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -96 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -72 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -136 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 -72 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -200 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 1 64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -136 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -136 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -200 ) ( ( 0.015625 0 31.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 128 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -104 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 1 0 -72 ) ( ( 0.015625 0 31.875 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 -128 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.015625 0 0.125 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( -1 0 0 -208 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 ( 1 0 0 200 ) ( ( 0.015625 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/plaster/framed_01" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 3.578407287597656 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 -37.90744194335937 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/monster_clip" 0 0 0 ( 1 0 0 -127.6329016876221 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 0 -1 -63.94122248888016 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/monster_clip" 0 0 0 ( 0 -1 0 -71.64906135253906 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/monster_clip" 0 0 0 ( -1 0 0 95.66552593231201 ) ( ( 0.03125 0 0 ) ( 0 0.03125 0 ) ) "textures/common/monster_clip" 0 0 0 } } } // entity 1 { "classname" "light" "name" "light_1" "origin" "-48 -32 80" "light_center" "0 0 0" "light_radius" "320 320 320" } // entity 2 { "classname" "atdm:ai_citywatch" "name" "atdm_ai_citywatch_1" "origin" "24 -56 -64" "target" "path_walk" "team" "0" } // entity 3 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "-168 -40 -32" "angle" "90" } // entity 4 { "classname" "func_static" "name" "func_static_1" "origin" "104.52 -17.2218 -64" "model" "models/darkmod/furniture/seating/church_pew. lwo" "rotation" "0 -1 0 1 0 0 0 0 1" } // entity 5 { "classname" "path_corner" "name" "path_chair" "origin" "80 -48 -64" "target" "path_chair_turn" } // entity 6 { "classname" "path_corner" "name" "path_walk" "origin" "-96 -88 -64" "target" "path_chair" } // entity 7 { "classname" "path_turn" "name" "path_chair_turn" "origin" "80 -24 -24" "angle" "180" "target" "path_chair_sit" } // entity 8 { "classname" "path_sit" "name" "path_chair_sit" "origin" "80 0 -24" "angle" "180" "target" "path_walk" "wait" "30" "wait_max" "60" } // entity 9 { "classname" "atdm:weapon_shortsword" "name" "atdm_weapon_shortsword_1" "origin" "-72 0 -24" } // entity 10 { "classname" "atdm:ammo_noisemaker" "name" "atdm_ammo_noisemaker_1" "origin" "-96 32 -24" } // entity 11 { "classname" "atdm:moveable_holder_round_plus_candle" "name" "atdm_moveable_holder_round_plus_candle_1" "origin" "-112 8 -32" }