Version 2 // entity 0 { "classname" "worldspawn" "editor_drLastCameraPos" "29.6269 -63.401 3.19816" "editor_drLastCameraAngle" "0.9 345.9 0" // primitive 0 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -40 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 -104 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -176 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -120 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -184 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -152 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 1 48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 -88 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -176 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -136 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 128 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 -96 ) ( ( 0.0078125 0 15.9375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -168 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15.9375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -128 ) ( ( 0.0078125 0 0.0625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -168 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 8 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0.0625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -160 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 14.5625 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 8 ) ( ( 0.0078125 0 1.4375 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -176 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 -48 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1.4375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.0078125 0 14.5625 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -64 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 15 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 1 0 8 ) ( ( 0.0078125 0 1 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 1 0 0 -24 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 255.9375 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 0 -1 56 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 1 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( 0 -1 0 -24 ) ( ( 0.0078125 0 15 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 ( -1 0 0 -32 ) ( ( 0.0078125 0 0 ) ( 0 0.0078125 0 ) ) "textures/darkmod/nature/dirt/dry_earth_muddy" 0 0 0 } } } // entity 1 { "classname" "atdm:door_104x56_2hinge" "name" "door_104x56x2hinge_1" "lock_picktype" "-" "lock_pins" "0" "locked" "0" "origin" "-32 -16 -48" "rotate" "0 90 0" "skin" "door_004" "used_by" "-" } // entity 2 { "classname" "atdm:handle_curved_rotate_double_right" "name" "doorhandle_104x56x3hinge_2" "bind" "door_104x56x2hinge_1" "origin" "20 -16 4" } // entity 3 { "classname" "atdm:ai_undead_zombie" "name" "atdm_ai_undead_zombie_1" "origin" "112 -72 -48" "team" "0" "target" "path2" "canOperateDoors" "1" } // entity 4 { "classname" "path_corner" "name" "path2" "origin" "-120 40 -40" "target" "path1" } // entity 5 { "classname" "path_corner" "name" "path1" "origin" "-120 -88 -48" "target" "path2" } // entity 6 { "classname" "info_player_start" "name" "info_player_start_1" "origin" "104 48 -48" "angle" "180" } // entity 7 { "classname" "light" "name" "light_1" "origin" "32 -80 0" "light_center" "0 0 0" "light_radius" "240 104 320" } // entity 8 { "classname" "light" "name" "light_3" "origin" "-8 48 0" "light_center" "0 0 0" "light_radius" "240 104 320" }