Version 2 // entity 0 { "classname" "worldspawn" "difficulty" "1" "difficulty0Name" "Normal" "difficulty1Name" "Hard" "difficulty2Name" "Expert" "shop_skip" "1" "editor_drLastCameraPos" "1856.1 491.713 115.788" "editor_drLastCameraAngle" "11.1 2.40001 0" "editor_drMapPos1" "1738.55 1171.14 -520.531" "editor_drMapAngle1" "14.7001 87.8977 0" "editor_drMapPos2" "414.798 255.441 -264.933" "editor_drMapAngle2" "2.10002 84.5976 0" "editor_drMapPos3" "-749.97 -1606.21 -470.066" "editor_drMapAngle3" "-3.29998 6.59757 0" "editor_drMapPos4" "1014.05 -953.679 -556.857" "editor_drMapAngle4" "-10.2 355.498 0" "editor_drMapPos5" "987.599 3513.79 -319.877" "editor_drMapAngle5" "-61.1999 172.198 0" "editor_drMapPos6" "-1032.5 -2840 739.5" "editor_drMapAngle6" "-77.0999 175.798 0" "editor_drMapPos7" "952.822 285.005 1366.04" "editor_drMapAngle7" "-74.8 149.373 0" "editor_drMapPos8" "976 424 320" "editor_drMapAngle8" "-3 15.3467 0" "editor_drMapPos9" "409.146 547.464 392.83" "editor_drMapAngle9" "-16.8 284.947 0" // primitive 0 { brushDef3 { ( 0 0 1 -288 ) ( ( 0.015625 0 245 ) ( 0 0.015625 230.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -592 ) ( ( 0.015625 0 25.125 ) ( 0 0.015625 0.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -2056 ) ( ( 0.015625 0 245 ) ( 0 0.015625 0.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 272 ) ( ( 0.015625 0 230.875 ) ( 0 0.015625 0.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 1296 ) ( ( 0.015625 0 11.25 ) ( 0 0.015625 0.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 280 ) ( ( 0.001746927926965404 0.003493856305071569 3.971616872227229 ) ( -0.001746928152535784 0.0008734639634827024 2.651034132750698 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -280 ) ( ( 0.015625 0 245 ) ( 0 0.015625 225.75 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -592 ) ( ( 0.015625 0 30.25 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -2064 ) ( ( 0.015625 0 245 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 245 ) ( 0 0.015625 30.25 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 272 ) ( ( 0.015625 0 225.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 2056 ) ( ( 0.015625 0 11 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -80 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 63.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -20 ) ( ( 0.0625 0 0.8125 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -66 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -300 ) ( ( 0.0625 0 63.1875 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -62 ) ( ( 0.0625 0 61.84375 ) ( 0 0.0625 0.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 72 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 63.8125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 63.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -28 ) ( ( 0.0625 0 0.8125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -66 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 0.8125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -62 ) ( ( 0.0625 0 61.84375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 20 ) ( ( 0.0625 0 0.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 1 0 -20 ) ( ( 0.0625 0 0.8125 ) ( 0 0.0625 63.78125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -66 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 63.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -64 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 0.8125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -300 ) ( ( 0.0625 0 62.6875 ) ( 0 0.0625 63.78125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -62 ) ( ( 0.0625 0 61.84375 ) ( 0 0.0625 63.78125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 1 56 ) ( ( 0.0625 0 2.15625 ) ( 0 0.0625 0.1875 ) ) "textures/common/caulk" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0625 0 15.28125 ) ( 0 0.0625 63.375 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -66 ) ( ( 0.0625 0 15.28125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 15.28125 ) ( 0 0.0625 0.625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -308 ) ( ( 0.0625 0 63.375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -62 ) ( ( 0.0625 0 48.71875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 300 ) ( ( 0.0625 0 63.625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 6 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0625 0 2.75 ) ( 0 0.0625 63.875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -20 ) ( ( 0.0625 0 0.125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 2.75 ) ( 0 0.0625 0.125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -300 ) ( ( 0.0625 0 63.875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -70 ) ( ( 0.0625 0 61.25 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 62 ) ( ( 0.0625 0 2.75 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 7 { brushDef3 { ( 0 0 -1 -8 ) ( ( 0.0078125 0 250.5 ) ( 0 0.0078125 12.5625 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0 ( 0 -1 0 272 ) ( ( 0.0078125 0 243.4375 ) ( 0 0.0078125 127.9375 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0 ( 0 0 1 0 ) ( ( 0.0078125 0 250.5 ) ( 0 0.0078125 243.4375 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0 ( 1 0 0 -2056 ) ( ( 0.0078125 0 250.5 ) ( 0 0.0078125 127.9375 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0 ( 0 1 0 -592 ) ( ( 0.0078125 0 12.5625 ) ( 0 0.0078125 127.9375 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0 ( -1 0 0 1296 ) ( ( 0.0078125 0 5.5 ) ( 0 0.0078125 127.9375 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0 } } // primitive 8 { brushDef3 { ( 0 0 1 -280 ) ( ( 0.015625 0 244.875 ) ( 0 0.015625 230.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -600 ) ( ( 0.015625 0 25.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.03125 0 18.75 ) ( 0 0.015625 237.0625 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0 ( 0 -1 0 592 ) ( ( 0.015625 0 230.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 1296 ) ( ( 0.015625 0 11 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -1336 ) ( ( 0.015625 0 11 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 9 { brushDef3 { ( 0 0 1 -32 ) ( ( 0.015625 0 123.25 ) ( 0 0.005434782608695513 247.2173913043481 ) ) "textures/darkmod/wood/panels/panel_decorative_frame_long" 0 0 0 ( 0 1 0 -368 ) ( ( 1.663922281450208e-019 0.03125 1 ) ( -0.005434782608695652 3.827021247335479e-018 247.2173913043478 ) ) "textures/darkmod/wood/panels/panel_decorative_frame_long" 0 0 0 ( 1 0 0 -1800 ) ( ( 0.015625 0 123.25 ) ( 0 0.03125 1 ) ) "textures/darkmod/wood/panels/panel_decorative_frame_long" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 123.25 ) ( 0 0.005434782608695657 9.782608695652183 ) ) "textures/darkmod/wood/panels/panel_decorative_frame_long" 0 0 0 ( 0 -1 0 304 ) ( ( 1.663922281450166e-019 0.03125 1 ) ( -0.005434782608695658 3.827021247335581e-018 9.782608695652185 ) ) "textures/darkmod/wood/panels/panel_decorative_frame_long" 0 0 0 ( -1 0 0 1616 ) ( ( 0.015625 0 5.75 ) ( 0 0.03125 1 ) ) "textures/darkmod/wood/panels/panel_decorative_frame_long" 0 0 0 } } // primitive 10 { brushDef3 { ( 0 0 1 -280 ) ( ( 0.015625 0 245.125 ) ( 0 0.015625 230.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -2056 ) ( ( 0.015625 0 245.125 ) ( 0 0.015625 255.5 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 264 ) ( ( 0.015625 0 230.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -272 ) ( ( 0.015625 0 25.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 1296 ) ( ( 0.015625 0 11 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 100 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "_default" 0 0 0 } } // primitive 11 { brushDef3 { ( 1 0 0 -2056 ) ( ( 0.015625 0 245.125 ) ( 0 0.015625 255.5 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 245.125 ) ( 0 0.015625 25.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 264 ) ( ( 0.015625 0 230.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -272 ) ( ( 0.015625 0 25.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 1 -100 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "_default" 0 0 0 ( -1 0 0 1556 ) ( ( 0.0625 0 0 ) ( 0 0.0625 63.75 ) ) "_default" 0 0 0 } } // primitive 12 { brushDef3 { ( 0 0 -1 0 ) ( ( 0.015625 0 245.125 ) ( 0 0.015625 25.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 264 ) ( ( 0.015625 0 230.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -272 ) ( ( 0.015625 0 25.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 1296 ) ( ( 0.015625 0 11 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 1 -100 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "_default" 0 0 0 ( 1 0 0 -1556 ) ( ( 0.0625 0 0 ) ( 0 0.0625 0 ) ) "_default" 0 0 0 } } // primitive 13 { brushDef3 { ( 0 0 1 -8 ) ( ( 0.015625 0 1.625 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 1 0 -384 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 1 0 0 -2056 ) ( ( 0.015625 0 1.625 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 1.625 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( 0 -1 0 272 ) ( ( 0.015625 0 0 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 ( -1 0 0 1920 ) ( ( 0.015625 0 254.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/natural/dark_dirty" 0 0 0 } } // primitive 14 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0625 0 2.75 ) ( 0 0.0625 55.375 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -20 ) ( ( 0.0625 0 8.625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 2.75 ) ( 0 0.0625 8.625 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -300 ) ( ( 0.0625 0 55.375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 66 ) ( ( 0.0625 0 61.25 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -74 ) ( ( 0.0625 0 2.75 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 15 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0625 0 7.65625 ) ( 0 0.0625 63.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 60 ) ( ( 0.0625 0 0.8125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -66 ) ( ( 0.0625 0 7.65625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 7.65625 ) ( 0 0.0625 0.8125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -62 ) ( ( 0.0625 0 56.34375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -68 ) ( ( 0.0625 0 0.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 16 { brushDef3 { ( 0 0 1 -72 ) ( ( 0.0625 0 10.15625 ) ( 0 0.0625 63.1875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 100 ) ( ( 0.0625 0 0.8125 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -66 ) ( ( 0.0625 0 10.15625 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -56 ) ( ( 0.0625 0 10.15625 ) ( 0 0.0625 0.8125 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -62 ) ( ( 0.0625 0 53.84375 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -108 ) ( ( 0.0625 0 0.1875 ) ( 0 0.0625 0.28125 ) ) "textures/common/caulk" 0 0 0 } } // primitive 17 { brushDef3 { ( 0 1 0 -784 ) ( ( 0.015625 0 6.625 ) ( 0 0.015625 255.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -544 ) ( ( 0.015625 0 232.375 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 472 ) ( ( 0.015625 0 240.625 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 536 ) ( ( 0.015625 0 228.3125 ) ( 0 0.015625 255 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.015625 0 230.6875 ) ( 0 0.015625 244.375 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 1 -104 ) ( ( 0.015625 0 230.6875 ) ( 0 0.015625 244.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 18 { brushDef3 { ( 0 0 1 32 ) ( ( 0.0078125 0 250.5 ) ( 0 0.0078125 243.4375 ) ) "textures/darkmod/stone/brick/grainy_blocks01" 0 0 0 ( 0 1 0 -784 ) ( ( 0.015625 0 6.9375 ) ( 0 0.015625 255.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 472 ) ( ( 0.015625 0 240.375 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 432 ) ( ( 0.015625 0 228.3125 ) ( 0 0.015625 255 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 -40 ) ( ( 0.015625 0 230.6875 ) ( 0 0.015625 244.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -536 ) ( ( 0.015625 0 230.6875 ) ( 0 0.015625 244.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 19 { brushDef3 { ( 0 0 1 -112 ) ( ( 0.015625 0 232.34375 ) ( 0 0.015625 13.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -784 ) ( ( 0.015625 0 5.125 ) ( 0 0.015625 1.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 472 ) ( ( 0.015625 0 242.375 ) ( 0 0.015625 1.375 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 432 ) ( ( 0.015625 0 228.3125 ) ( 0 0.015625 1.25 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 104 ) ( ( 0.001746927926965404 0.003493856305071569 3.524403265178068 ) ( -0.001746928152535784 0.0008734639634827024 2.539230745424912 ) ) "textures/darkmod/plaster/plaster_01" 0 0 0 ( 1 0 0 -536 ) ( ( 0.015625 0 228.3125 ) ( 0 0.015625 1.25 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 20 { brushDef3 { ( 0 0 1 -280 ) ( ( 0.015625 0 244.875 ) ( 0 0.015625 230.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -600 ) ( ( 0.015625 0 25.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -2056 ) ( ( 0.015625 0 244.875 ) ( 0 0.015625 255.5 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 244.875 ) ( 0 0.015625 25.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 592 ) ( ( 0.015625 0 230.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 1336 ) ( ( 0.015625 0 11 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 21 { brushDef3 { ( 0 1 0 -784 ) ( ( 0.015625 0 4.875 ) ( 0 0.015625 255.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -432 ) ( ( 0.015625 0 232.375 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 472 ) ( ( 0.015625 0 242.375 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 424 ) ( ( 0.015625 0 228.3125 ) ( 0 0.015625 255 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.015625 0 230.6875 ) ( 0 0.015625 242.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 1 -104 ) ( ( 0.015625 0 230.6875 ) ( 0 0.015625 246.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 22 { brushDef3 { ( 0 0 1 -280 ) ( ( 0.015625 0 245 ) ( 0 0.015625 231.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 1 0 -592 ) ( ( 0.015625 0 24.125 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -1296 ) ( ( 0.015625 0 247.5 ) ( 0 0.015625 255.5 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 0 ) ( ( 0.015625 0 245 ) ( 0 0.015625 24.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 272 ) ( ( 0.015625 0 242.75 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 1288 ) ( ( 0.015625 0 10.875 ) ( 0 0.015625 0 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 23 { brushDef3 { ( 0 1 0 -792 ) ( ( 0.015625 0 6.125 ) ( 0 0.015625 255.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -536 ) ( ( 0.015625 0 232.25 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 784 ) ( ( 0.015625 0 242.25 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 432 ) ( ( 0.015625 0 233.1875 ) ( 0 0.015625 255 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.015625 0 230.5625 ) ( 0 0.015625 243.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 1 -104 ) ( ( 0.015625 0 230.5625 ) ( 0 0.015625 245.375 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 24 { brushDef3 { ( 0 1 0 -472 ) ( ( 0.015625 0 6.125 ) ( 0 0.015625 255.625 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 1 0 0 -536 ) ( ( 0.015625 0 237.25 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 464 ) ( ( 0.015625 0 242.25 ) ( 0 0.015625 255.125 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -1 0 0 432 ) ( ( 0.015625 0 228.1875 ) ( 0 0.015625 255 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 -1 -32 ) ( ( 0.015625 0 235.5625 ) ( 0 0.015625 243.875 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 0 1 -104 ) ( ( 0.015625 0 235.5625 ) ( 0 0.015625 245.375 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } } // entity 1 { "classname" "func_static" "name" "LeakTest" "Comment" "Use to test internal leaks. See wiki Visportals article" "model" "LeakTest" "origin" "-49 -84 -34" // primitive 0 { brushDef3 { ( 0 0 1 -8 ) ( ( 0.0625 0 63.8125 ) ( 0 0.0625 63.6875 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1 ) ( ( 0.0625 0 0.3125 ) ( 0 0.0625 61.0625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -1 ) ( ( 0.0625 0 63.8125 ) ( 0 0.0625 61.0625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -8 ) ( ( 0.0625 0 63.75 ) ( 0 0.0625 0.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1 ) ( ( 0.0625 0 63.6875 ) ( 0 0.0625 61.0625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1 ) ( ( 0.0625 0 0.25 ) ( 0 0.0625 61.0625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -1 ) ( ( 0.0625 0 0.1875 ) ( 0 0.0625 63.625 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -1 ) ( ( 0.0625 0 0.375 ) ( 0 0.0625 61.5625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -8 ) ( ( 0.0625 0 0.1875 ) ( 0 0.0625 61.5625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.0625 0 0.1875 ) ( 0 0.0625 0.375 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -1 ) ( ( 0.0625 0 63.625 ) ( 0 0.0625 61.5625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -8 ) ( ( 0.0625 0 63.8125 ) ( 0 0.0625 61.5625 ) ) "textures/common/caulk" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -1 ) ( ( 0.0625 0 0.3125 ) ( 0 0.0625 63.75 ) ) "textures/common/caulk" 0 0 0 ( 0 1 0 -8 ) ( ( 0.0625 0 0.3125 ) ( 0 0.0625 61.5625 ) ) "textures/common/caulk" 0 0 0 ( 1 0 0 -1 ) ( ( 0.0625 0 0.375 ) ( 0 0.0625 61.5625 ) ) "textures/common/caulk" 0 0 0 ( 0 0 -1 -1 ) ( ( 0.0625 0 0.3125 ) ( 0 0.0625 0.3125 ) ) "textures/common/caulk" 0 0 0 ( 0 -1 0 -8 ) ( ( 0.0625 0 63.6875 ) ( 0 0.0625 61.5625 ) ) "textures/common/caulk" 0 0 0 ( -1 0 0 -1 ) ( ( 0.0625 0 63.6875 ) ( 0 0.0625 61.625 ) ) "textures/common/caulk" 0 0 0 } } } // entity 2 { "classname" "info_player_start" "name" "Player" "COMMENT" "NAME MAY BE USED IN OBJECTIVES" "angle" "85.999984741210937" "origin" "1547 410.375 182" "originORG" "1547 410.375 198" } // entity 3 { "classname" "light" "name" "ambient_world" "_color" "0.06 0.06 0.06" "light_center" "0 0 0" "light_radius" "7777 7777 7777" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "35 1.5 37.5" "parallel" "0" "texture" "lights/ambientlightnfo" } // entity 4 { "classname" "light" "name" "light_2" "_color" "0.40 0.40 0.40" "light_center" "0 0 0" "light_radius" "389.5 173 335.5" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "1422.5 436 128.5" "parallel" "0" } // entity 5 { "classname" "atdm:target_addobjectives" "name" "Objectives" "obj1_1_args" "1" "obj1_1_irreversible" "0" "obj1_1_not" "0" "obj1_1_player_responsible" "0" "obj1_1_spec1" "name" "obj1_1_spec_val1" "ItemName" "obj1_1_state" "0" "obj1_1_type" "item" "obj1_desc" "Get or Steal a Special Object" "obj1_irreversible" "0" "obj1_mandatory" "1" "obj1_ongoing" "0" "obj1_state" "0" "obj1_visible" "1" "obj2_1_args" "1" "obj2_1_irreversible" "0" "obj2_1_not" "0" "obj2_1_player_responsible" "0" "obj2_1_spec1" "overall" "obj2_1_state" "0" "obj2_1_type" "item" "obj2_desc" "Get Loot (Easy)" "obj2_difficulty" "0" "obj2_irreversible" "0" "obj2_mandatory" "1" "obj2_ongoing" "0" "obj2_state" "0" "obj2_visible" "1" "obj3_1_args" "2" "obj3_1_irreversible" "0" "obj3_1_not" "0" "obj3_1_player_responsible" "0" "obj3_1_spec1" "overall" "obj3_1_state" "0" "obj3_1_type" "item" "obj3_desc" "Get Loot (Hard)" "obj3_difficulty" "1" "obj3_irreversible" "0" "obj3_mandatory" "1" "obj3_ongoing" "0" "obj3_state" "0" "obj3_visible" "1" "obj4_1_args" "3" "obj4_1_irreversible" "0" "obj4_1_not" "0" "obj4_1_player_responsible" "0" "obj4_1_spec1" "overall" "obj4_1_state" "0" "obj4_1_type" "item" "obj4_desc" "Get Loot (Expert)" "obj4_difficulty" "2" "obj4_irreversible" "0" "obj4_mandatory" "1" "obj4_ongoing" "0" "obj4_state" "0" "obj4_visible" "1" "obj5_1_args" "1" "obj5_1_irreversible" "1" "obj5_1_not" "1" "obj5_1_player_responsible" "1" "obj5_1_spec1" "overall" "obj5_1_state" "1" "obj5_1_type" "kill" "obj5_desc" "No killing (on Expert)" "obj5_difficulty" "2" "obj5_irreversible" "1" "obj5_mandatory" "1" "obj5_ongoing" "1" "obj5_state" "0" "obj5_visible" "1" "obj6_1_args" "0" "obj6_1_irreversible" "0" "obj6_1_not" "0" "obj6_1_player_responsible" "0" "obj6_1_spec1" "spawnclass" "obj6_1_spec2" "name" "obj6_1_spec_val1" "idPlayer" "obj6_1_spec_val2" "EscZone" "obj6_1_state" "0" "obj6_1_type" "location" "obj6_desc" "Go To Room X, eg, When all objectives done, return to start (modify Enabling Objectives if different)" "obj6_enabling_objs" "1 AND (2 OR 3 OR 4)" "obj6_irreversible" "0" "obj6_mandatory" "1" "obj6_ongoing" "0" "obj6_state" "0" "obj6_visible" "1" "origin" "-37 0.5 3.5" } // entity 6 { "classname" "light" "name" "light_10" "_color" "0.40 0.40 0.40" "light_center" "0 0 0" "light_radius" "389.5 173 335.5" "nodiffuse" "0" "noshadows" "0" "nospecular" "0" "origin" "1946.5 436 128.5" "parallel" "0" } // entity 7 { "classname" "atdm:moveable_loot_exotic_crown01" "name" "atdm_moveable_loot_exotic_crown01_1" "origin" "1634 358 34" } // entity 8 { "classname" "text" "name" "TextDisplay24" "angle" "90" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1636 350 48" "playerOriented" "0" "text" "DO OBJECTIVE" } // entity 9 { "classname" "text" "name" "TextDisplay25" "TEXT" "STEAL PROTOTYPE" "angle" "90" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1724 349 70" "playerOriented" "0" } // entity 10 { "classname" "atdm:static_custom_item" "name" "ItemName" "COMMENT" "MODIFY PROPERTIES AS REQUIRED" "inv_icon" "guis/assets/hud/inventory_icons/default" "inv_map_start" "0" "inv_name" "Enter a unique inventory name here(essential)" "model" "models/darkmod/mechanical/gauges/gauge_round.ase" "origin" "1724 362 32" "rotation" "-1 0 0 0 -1 0 0 0 1" "target" "Enter target from inventory here (optional)" } // entity 11 { "classname" "text" "name" "TextDisplay26" "TEXT" "(GET SPECIAL" "angle" "90" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1724 349 62" "playerOriented" "0" } // entity 12 { "classname" "text" "name" "TextDisplay27" "TEXT" "ITEM OBJECTIVE)" "angle" "90" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1724 350 54" "playerOriented" "0" } // entity 13 { "classname" "text" "name" "TextDisplay28" "angle" "90" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1636 350 56" "playerOriented" "0" "text" "STEAL LOOT TO" } // entity 14 { "classname" "text" "name" "TextDisplay29" "TEXT" "WHEN DONE," "angle" "45" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1996 326 102" "playerOriented" "0" } // entity 15 { "classname" "text" "name" "TextDisplay30" "TEXT" "ESCAPE HERE" "angle" "45" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1996 326 86" "playerOriented" "0" } // entity 16 { "classname" "text" "name" "TextDisplay31" "TEXT" "TO COMPLETE MISSION!" "angle" "45" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "force" "1" "origin" "1996 326 70" "playerOriented" "0" } // entity 17 { "classname" "atdm:playertools_compass" "name" "CompassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-53 -18.5 52.5" } // entity 18 { "classname" "atdm:playertools_lantern" "name" "LanternEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-41 -18.5 52.5" } // entity 19 { "classname" "atdm:playertools_spyglass" "name" "SpyglassEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-31 -18.5 52.5" } // entity 20 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-15 -18.5 27.5" } // entity 21 { "classname" "atdm:weapon_shortsword" "name" "SwordEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "57 -116.5 3.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 22 { "classname" "info_tdm_objective_location" "name" "EscZone" "COMMENT" "NAME IS USED IN OBJECTIVES" "model" "EscZone" "origin" "1988 328 96" // primitive 0 { brushDef3 { ( 0 0 1 -88 ) ( ( 0.008928571428571428 0 29.57142857142857 ) ( 0 0.007352941176470588 17.88235294117647 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 -56 ) ( ( 0.007352941176470588 0 15.11764705882353 ) ( 0 0.005681818181818181 1.045454545454545 ) ) "textures/common/clip" 0 0 0 ( 1 0 0 -68 ) ( ( 0.00892857142857143 0 29.57142857142857 ) ( 0 0.005681818181818182 1.045454545454545 ) ) "textures/common/clip" 0 0 0 ( 0 0 -1 -88 ) ( ( 0.008928571428571428 0 29.57142857142857 ) ( 0 0.007352941176470588 15.11764705882353 ) ) "textures/common/clip" 0 0 0 ( 0 -1 0 -56 ) ( ( 0.007352941176470588 0 17.88235294117647 ) ( 0 0.005681818181818181 1.045454545454545 ) ) "textures/common/clip" 0 0 0 ( -1 0 0 -68 ) ( ( 0.00892857142857143 0 3.428571428571429 ) ( 0 0.005681818181818182 1.045454545454545 ) ) "textures/common/clip" 0 0 0 } } } // entity 23 { "classname" "atdm:weapon_blackjack" "name" "BlackjackEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "8.625 -117.25 3.5" } // entity 24 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-3 -18.5 27.5" } // entity 25 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-51 -116.5 27.5" } // entity 26 { "classname" "atdm:key_fancy02" "name" "key_master" "inv_icon" "guis/assets/hud/inventory_icons/key_good_red" "inv_map_start" "1" "inv_name" "MASTER KEY" "inv_stackable" "0" "origin" "57 3.5 27.5" "rotation" "0 -1 0 1 0 0 0 0 1" "skin" "bc_key02red" } // entity 27 { "classname" "func_static" "name" "func_static_3" "model" "func_static_3" "origin" "518 652 12" // primitive 0 { brushDef3 { ( 0.7071067811865476 0 0.7071067811865476 -22.10050451573471 ) ( ( 0.125 0 4.5 ) ( 0 0.125 2.291260736238833 ) ) "textures/common/clip" 0 0 0 ( 0 1 0 64 ) ( ( 0.015625 0 242.28125 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0.7071067811865476 0 -0.7071067811865476 8.183766697499436 ) ( ( 0.015625 0 252.5625 ) ( 0 0.015625 244.8851652832239 ) ) "textures/darkmod/plaster/stucco_01" 0 0 0 ( -0.7071067811865476 0 -0.7071067811865476 -41.89949438895283 ) ( ( 0.015625 0 3.4375 ) ( 0 0.015625 8.286407592029853 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 -118 ) ( ( 0.015625 0 13.71875 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -0.7071067811865476 0 0.7071067811865476 -72.18376560218724 ) ( ( 0.015625 0 3.4375 ) ( 0 0.015625 244.8851652832239 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 1 { brushDef3 { ( 0.7071067811865476 0 0.7071067811865476 -22.10050451573471 ) ( ( 0.0625 0 50.25 ) ( 0 0.0625 33.14563036811941 ) ) "textures/common/monster_clip" 0 0 0 ( 0 1 0 0 ) ( ( 0.015625 0 242.28125 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0.7071067811865476 0 -0.7071067811865476 8.183766697499436 ) ( ( 0.015625 0 252.5625 ) ( 0 0.015625 244.8851652832239 ) ) "textures/darkmod/nature/skybox/skybox_darkland_NE" 0 0 0 ( -0.7071067811865476 0 -0.7071067811865476 -41.89949438895283 ) ( ( 0.015625 0 3.4375 ) ( 0 0.015625 8.286407592029853 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 -64 ) ( ( 0.015625 0 13.71875 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -0.7071067811865476 0 0.7071067811865476 -72.18376560218724 ) ( ( 0.03125 0 57.25 ) ( 0 0.03125 105.7703305664479 ) ) "textures/editor/visportal" 0 0 0 } } // primitive 2 { brushDef3 { ( 0.7071067811865476 0 0.7071067811865476 -22.10050451573471 ) ( ( 0.0625 0 50.25 ) ( 0 0.0625 33.14563036811941 ) ) "textures/common/player_clip" 0 0 0 ( 0 1 0 -64 ) ( ( 0.015625 0 242.28125 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0.7071067811865476 0 -0.7071067811865476 8.183766697499436 ) ( ( 0.015625 0 60.5625 ) ( 0 0.015625 52.8851652832239 ) ) "textures/darkmod/gleeful/daysky" 0 0 0 ( -0.7071067811865476 0 -0.7071067811865476 -41.89949438895283 ) ( ( 0.015625 0 3.4375 ) ( 0 0.015625 8.286407592029853 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 0 ) ( ( 0.015625 0 13.71875 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -0.7071067811865476 0 0.7071067811865476 -72.18376560218724 ) ( ( 0.015625 0 3.4375 ) ( 0 0.015625 244.8851652832239 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 } } // primitive 3 { brushDef3 { ( 0.7071067811865476 0 0.7071067811865476 -22.10050451573471 ) ( ( 0.125 0 4.5 ) ( 0 0.125 2.291260736238833 ) ) "textures/common/nodraw" 0 0 0 ( 0 1 0 -116 ) ( ( 0.015625 0 242.28125 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0.7071067811865476 0 -0.7071067811865476 8.183766697499436 ) ( ( 0.0625 0 50.25 ) ( 0 0.0625 19.54066113289582 ) ) "textures/common/ladder" 0 0 0 ( -0.7071067811865476 0 -0.7071067811865476 -41.89949438895283 ) ( ( 0.015625 0 3.4375 ) ( 0 0.015625 8.286407592029853 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( 0 -1 0 64 ) ( ( 0.015625 0 13.71875 ) ( 0 0.015625 254 ) ) "textures/darkmod/stone/brick/even_greyish01" 0 0 0 ( -0.7071067811865476 0 0.7071067811865476 -72.18376560218724 ) ( ( 0.015625 0 3.4375 ) ( 0 0.015625 244.8851652832239 ) ) "textures/darkmod/wood/boards/rough_wood_brown_dull" 0 0 0 } } } // entity 28 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-54 -196 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 29 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-54 -244 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 30 { "classname" "atdm:ammo_broadhead" "name" "BroadheadsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-54 -292 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 31 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-38 -196 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 32 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-38 -244 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 33 { "classname" "atdm:ammo_firearrow" "name" "FireArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-38 -292 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 34 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-22 -196 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 35 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-22 -244 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 36 { "classname" "atdm:ammo_gasarrow" "name" "GasArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-22 -292 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 37 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-6 -196 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 38 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-6 -292 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 39 { "classname" "atdm:ammo_mossarrow" "name" "MossArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "-6 -244 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 40 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "10 -196 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 41 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "10 -244 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 42 { "classname" "atdm:ammo_noisemaker" "name" "NoiseArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "10 -292 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 43 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "26 -196 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 44 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "26 -244 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 45 { "classname" "atdm:ammo_ropearrow" "name" "RopeArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "26 -292 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 46 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "58 -196 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 47 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "58 -244 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 48 { "classname" "atdm:ammo_waterarrow" "name" "WaterArrowsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_ammo_amount" "30" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "58 -292 -16" "rotation" "1 0 0 0 0 1 0 -1 0" } // entity 49 { "classname" "atdm:weapon_blackjack" "name" "BlackjackHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "8.625 -133.25 3.5" } // entity 50 { "classname" "atdm:weapon_blackjack" "name" "BlackjackExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "8.625 -149.25 3.5" } // entity 51 { "classname" "atdm:weapon_shortsword" "name" "SwordHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "57 -132.5 3.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 52 { "classname" "atdm:weapon_shortsword" "name" "SwordExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "inv_no_pickup_message" "1" "origin" "57 -148.5 3.5" "rotation" "0 1 0 -1 0 0 0 0 1" } // entity 53 { "classname" "atdm:playertools_compass" "name" "CompassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-53 -34.5 52.5" } // entity 54 { "classname" "atdm:playertools_compass" "name" "CompassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-53 -50.5 52.5" } // entity 55 { "classname" "atdm:playertools_lantern" "name" "LanternHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-41 -34.5 52.5" } // entity 56 { "classname" "atdm:playertools_lantern" "name" "LanternExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-41 -50.5 52.5" } // entity 57 { "classname" "atdm:playertools_spyglass" "name" "SpyglassHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "-31 -34.5 52.5" } // entity 58 { "classname" "atdm:playertools_spyglass" "name" "SpyglassExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "-31 -50.5 52.5" } // entity 59 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-51 -132.5 27.5" } // entity 60 { "classname" "atdm:playertools_flashbomb" "name" "FlashbombsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-51 -148.5 27.5" } // entity 61 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsHard" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-15 -34.5 27.5" } // entity 62 { "classname" "atdm:playertools_health_potion" "name" "HealthPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-15 -50.5 27.5" } // entity 63 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-3 -34.5 27.5" } // entity 64 { "classname" "atdm:playertools_breath_potion" "name" "BreathPotionsExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-3 -50.5 27.5" } // entity 65 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "40 -18 24" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 66 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "56 -18 24" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 67 { "classname" "atdm:playertools_mine" "name" "MinesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-20 -116 24" } // entity 68 { "classname" "atdm:playertools_holywater" "name" "HolyWatersEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-4 -116 24" } // entity 69 { "classname" "atdm:playertools_flashmine" "name" "FlashminesEasy" "diff_0_nospawn" "0" "diff_1_nospawn" "1" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-36 -116 24" } // entity 70 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "40 -34 24" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 71 { "classname" "atdm:playertools_lockpick_snake" "name" "LockpickSnakeExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "40 -50 24" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 72 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_map_start" "1" "origin" "56 -34 24" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 73 { "classname" "atdm:playertools_lockpick_triangle" "name" "LockpickTriangleExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_map_start" "1" "origin" "56 -50 24" "rotation" "0.707107 0.707107 0 -0.707107 0.707107 0 0 0 1" } // entity 74 { "classname" "atdm:playertools_flashmine" "name" "FlashminesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-36 -132 24" } // entity 75 { "classname" "atdm:playertools_flashmine" "name" "FlashminesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-36 -148 24" } // entity 76 { "classname" "atdm:playertools_mine" "name" "MinesHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-20 -132 24" } // entity 77 { "classname" "atdm:playertools_mine" "name" "MinesExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-20 -148 24" } // entity 78 { "classname" "atdm:playertools_holywater" "name" "HolyWatersHard" "diff_0_nospawn" "1" "diff_1_nospawn" "0" "diff_2_nospawn" "1" "inv_count" "10" "inv_map_start" "1" "origin" "-4 -132 24" } // entity 79 { "classname" "atdm:playertools_holywater" "name" "HolyWatersExpert" "diff_0_nospawn" "1" "diff_1_nospawn" "1" "diff_2_nospawn" "0" "inv_count" "10" "inv_map_start" "1" "origin" "-4 -148 24" } // entity 80 { "classname" "func_static" "name" "StartStep" "model" "StartStep" "origin" "1548.5 414.5 172.5" // primitive 0 { brushDef3 { ( 0 0 1 -3.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.02083333333333333 0.2500000000000036 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 1 0 -21.5 ) ( ( 0.02083333333333333 0 0.75 ) ( 0 0.25 12 ) ) "textures/common/nodrawsolid" 0 0 0 ( 1 0 0 -23.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.25 12 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 0 -1 -0.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.02083333333333333 0.75 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 -1 0 -26.5 ) ( ( 0.02083333333333333 0 0.2500000000000036 ) ( 0 0.25 12 ) ) "textures/common/nodrawsolid" 0 0 0 ( -1 0 0 -24.5 ) ( ( 0.02083333333333333 0 9.083333333333332 ) ( 0 0.25 12 ) ) "textures/common/nodrawsolid" 0 0 0 } } // primitive 1 { brushDef3 { ( 0 0 1 -83.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.25 24 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 1 0 -21.5 ) ( ( 0.25 0 9 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 1 0 0 -23.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 0 -1 3.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.25 9 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 -1 0 -26.5 ) ( ( 0.25 0 24 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( -1 0 0 19.5 ) ( ( 0.02083333333333333 0 9.083333333333332 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 } } // primitive 2 { brushDef3 { ( 0 0 1 -83.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.25 3 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 1 0 -21.5 ) ( ( 0.25 0 30 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 1 0 0 20.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 0 -1 3.5 ) ( ( 0.02083333333333333 0 23.91666666666667 ) ( 0 0.25 30 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 -1 0 -26.5 ) ( ( 0.25 0 3 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( -1 0 0 -24.5 ) ( ( 0.02083333333333333 0 9.083333333333332 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 } } // primitive 3 { brushDef3 { ( 0 0 1 -83.5 ) ( ( 0.25 0 31 ) ( 0 0.025 25.8 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 1 0 22.5 ) ( ( 0.025 0 7.200000000000003 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 1 0 0 -19.5 ) ( ( 0.25 0 31 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 0 -1 3.5 ) ( ( 0.25 0 31 ) ( 0 0.025 7.200000000000003 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 -1 0 -26.5 ) ( ( 0.025 0 25.8 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( -1 0 0 -20.5 ) ( ( 0.25 0 2 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 } } // primitive 4 { brushDef3 { ( 0 0 1 -83.5 ) ( ( 0.25 0 20 ) ( 0 0.025 25.8 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 1 0 -21.5 ) ( ( 0.025 0 7.200000000000003 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 1 0 0 -19.5 ) ( ( 0.25 0 20 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 0 -1 3.5 ) ( ( 0.25 0 20 ) ( 0 0.025 7.200000000000003 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 -1 0 17.5 ) ( ( 0.025 0 25.8 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 ( -1 0 0 -20.5 ) ( ( 0.25 0 13 ) ( 0 0.0125 3.199999999999997 ) ) "textures/common/nodrawsolid" 0 0 0 } } // primitive 5 { brushDef3 { ( 0 0 1 -83.5 ) ( ( 0.025 0 22.2 ) ( 0 0.025 25.8 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 1 0 -17.5 ) ( ( 0.025 0 7.200000000000003 ) ( 0 0.25 0 ) ) "textures/common/nodrawsolid" 0 0 0 ( 1 0 0 -19.5 ) ( ( 0.025 0 22.2 ) ( 0 0.25 0 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 0 -1 79.5 ) ( ( 0.025 0 22.2 ) ( 0 0.025 7.200000000000003 ) ) "textures/common/nodrawsolid" 0 0 0 ( 0 -1 0 -22.5 ) ( ( 0.025 0 25.8 ) ( 0 0.25 0 ) ) "textures/common/nodrawsolid" 0 0 0 ( -1 0 0 -20.5 ) ( ( 0.025 0 10.8 ) ( 0 0.25 0 ) ) "textures/common/nodrawsolid" 0 0 0 } } } // entity 81 { "classname" "trigger_once" "name" "StartDropTriggerDelay" "delay" "0.25" "model" "StartDropTriggerDelay" "origin" "1545 410.5 211" "target" "StartStepRemover" // primitive 0 { brushDef3 { ( 0 0 1 -38 ) ( ( 0.02439024390243903 0 22.48780487804878 ) ( 0 0.025 25.825 ) ) "textures/common/trigonce" 0 0 0 ( 0 1 0 -20.5 ) ( ( 0.025 0 7.174999999999997 ) ( 0 0.01470588235294118 3.661764705882354 ) ) "textures/common/trigonce" 0 0 0 ( 1 0 0 -22 ) ( ( 0.02439024390243903 0 22.48780487804878 ) ( 0 0.01470588235294118 3.661764705882354 ) ) "textures/common/trigonce" 0 0 0 ( 0 0 -1 -30 ) ( ( 0.02439024390243903 0 22.48780487804878 ) ( 0 0.025 7.174999999999997 ) ) "textures/common/trigonce" 0 0 0 ( 0 -1 0 -20.5 ) ( ( 0.025 0 25.825 ) ( 0 0.01470588235294118 3.661764705882354 ) ) "textures/common/trigonce" 0 0 0 ( -1 0 0 -18 ) ( ( 0.02439024390243903 0 10.51219512195122 ) ( 0 0.01470588235294118 3.661764705882354 ) ) "textures/common/trigonce" 0 0 0 } } } // entity 82 { "classname" "func_remove" "name" "StartStepRemover" "Target" "StartStep" "origin" "1548 410 219" } // entity 83 { "classname" "atdm:map_of" "name" "MapOfTerritory" "inv_map_start" "1" "inv_name" "Map of Whatever" "origin" "-24 -84 -32" } // entity 84 { "classname" "atdm:shop" "name" "ShopItems2" "diff_0_shop_gold_start" "800" "diff_1_shop_gold_start" "600" "diff_2_shop_gold_start" "400" "origin" "0 0 0" "shopItem_11_0_qty" "0" "shopItem_11_1_qty" "0" "shopItem_11_2_qty" "0" "shopItem_11_item" "atdm:playertools_compass" "shopItem_12_0_qty" "0" "shopItem_12_1_qty" "0" "shopItem_12_2_qty" "0" "shopItem_12_item" "atdm:playertools_lantern" "shopItem_13_0_qty" "0" "shopItem_13_1_qty" "0" "shopItem_13_2_qty" "0" "shopItem_13_item" "atdm:playertools_spyglass" "shopItem_15_0_qty" "0" "shopItem_15_1_qty" "0" "shopItem_15_2_qty" "0" "shopItem_15_item" "atdm:playertools_mine" "shopItem_16_0_qty" "0" "shopItem_16_1_qty" "0" "shopItem_16_2_qty" "0" "shopItem_16_item" "atdm:playertools_flashbomb" "shopItem_17_0_qty" "0" "shopItem_17_1_qty" "0" "shopItem_17_2_qty" "0" "shopItem_17_item" "atdm:playertools_holywater" "shopItem_18_0_qty" "0" "shopItem_18_1_qty" "0" "shopItem_18_2_qty" "0" "shopItem_18_item" "atdm:playertools_health_potion" "shopItem_19_0_qty" "0" "shopItem_19_1_qty" "0" "shopItem_19_2_qty" "0" "shopItem_19_item" "atdm:playertools_breath_potion" "shopItem_1_0_qty" "0" "shopItem_1_1_qty" "1" "shopItem_1_2_qty" "0" "shopItem_1_item" "atdm:weapon_shortsword" "shopItem_21_0_qty" "0" "shopItem_21_1_qty" "0" "shopItem_21_2_qty" "0" "shopItem_21_item" "atdm:map_of" "shopItem_2_0_qty" "0" "shopItem_2_1_qty" "0" "shopItem_2_2_qty" "0" "shopItem_2_item" "atdm:weapon_blackjack" "shopItem_3_0_qty" "0" "shopItem_3_1_qty" "0" "shopItem_3_2_qty" "0" "shopItem_3_item" "atdm:weapon_waterarrow" "shopItem_4_0_qty" "0" "shopItem_4_1_qty" "4" "shopItem_4_2_qty" "0" "shopItem_4_item" "atdm:weapon_broadhead" "shopItem_5_0_qty" "0" "shopItem_5_1_qty" "0" "shopItem_5_2_qty" "0" "shopItem_5_item" "atdm:weapon_ropearrow" "shopItem_6_0_qty" "0" "shopItem_6_1_qty" "0" "shopItem_6_2_qty" "0" "shopItem_6_item" "atdm:weapon_mossarrow" "shopItem_7_0_qty" "0" "shopItem_7_1_qty" "0" "shopItem_7_2_qty" "0" "shopItem_7_item" "weapon_noisemaker" "shopItem_8_0_qty" "0" "shopItem_8_1_qty" "0" "shopItem_8_2_qty" "0" "shopItem_8_item" "atdm:weapon_firearrow" "shopItem_9_0_qty" "0" "shopItem_9_1_qty" "0" "shopItem_9_2_qty" "0" "shopItem_9_item" "atdm:weapon_gasarrow" "startingItem_11_0_qty" "0" "startingItem_11_1_qty" "0" "startingItem_11_2_qty" "0" "startingItem_11_item" "atdm:playertools_compass" "startingItem_12_0_qty" "0" "startingItem_12_1_qty" "0" "startingItem_12_2_qty" "0" "startingItem_12_item" "atdm:playertools_lantern" "startingItem_13_0_qty" "0" "startingItem_13_1_qty" "0" "startingItem_13_2_qty" "0" "startingItem_13_item" "atdm:playertools_spyglass" "startingItem_15_0_qty" "0" "startingItem_15_1_qty" "0" "startingItem_15_2_qty" "0" "startingItem_15_item" "atdm:playertools_mine" "startingItem_16_0_qty" "0" "startingItem_16_1_qty" "0" "startingItem_16_2_qty" "0" "startingItem_16_item" "atdm:playertools_flashbomb" "startingItem_17_0_qty" "0" "startingItem_17_1_qty" "0" "startingItem_17_2_qty" "0" "startingItem_17_item" "atdm:playertools_holywater" "startingItem_18_0_qty" "0" "startingItem_18_1_qty" "0" "startingItem_18_2_qty" "0" "startingItem_18_item" "atdm:playertools_health_potion" "startingItem_19_0_qty" "0" "startingItem_19_1_qty" "0" "startingItem_19_2_qty" "0" "startingItem_19_item" "atdm:playertools_breath_potion" "startingItem_1_0_qty" "0" "startingItem_1_1_qty" "0" "startingItem_1_2_qty" "0" "startingItem_1_item" "atdm:weapon_shortsword" "startingItem_21_0_qty" "0" "startingItem_21_1_qty" "0" "startingItem_21_2_qty" "0" "startingItem_21_item" "atdm:map_of" "startingItem_2_0_qty" "0" "startingItem_2_1_qty" "0" "startingItem_2_2_qty" "0" "startingItem_2_item" "atdm:weapon_blackjack" "startingItem_3_0_qty" "0" "startingItem_3_1_qty" "0" "startingItem_3_2_qty" "0" "startingItem_3_item" "atdm:weapon_waterarrow" "startingItem_4_0_qty" "0" "startingItem_4_1_qty" "11" "startingItem_4_2_qty" "0" "startingItem_4_item" "atdm:weapon_broadhead" "startingItem_5_0_qty" "0" "startingItem_5_1_qty" "0" "startingItem_5_2_qty" "0" "startingItem_5_item" "atdm:weapon_ropearrow" "startingItem_6_0_qty" "0" "startingItem_6_1_qty" "0" "startingItem_6_2_qty" "0" "startingItem_6_item" "atdm:weapon_mossarrow" "startingItem_7_0_qty" "0" "startingItem_7_1_qty" "0" "startingItem_7_2_qty" "0" "startingItem_7_item" "weapon_noisemaker" "startingItem_8_0_qty" "0" "startingItem_8_1_qty" "0" "startingItem_8_2_qty" "0" "startingItem_8_item" "atdm:weapon_firearrow" "startingItem_9_0_qty" "0" "startingItem_9_1_qty" "0" "startingItem_9_2_qty" "0" "startingItem_9_item" "atdm:weapon_gasarrow" }