View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0003916 | DarkRadiant | GUI | public | 17.11.2014 03:59 | 07.07.2015 09:26 |
Reporter | greebo | Assigned To | greebo | ||
Priority | normal | Severity | normal | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Product Version | 2.0.1 | ||||
Target Version | 2.0.2 | Fixed in Version | 2.0.2 | ||
Summary | 0003916: Light Shader preview sometimes shows just a grey box | ||||
Description | There seems to be some matrix pollution going on in the small shader preview window in the LightInspector. Moving the XY view seems to affect the position of the texture preview. | ||||
Steps To Reproduce | Startup DR Don't move any views RMB > Create a Light Open Light Inspector, choose a texture (preview is displayed) Move an orthoview slightly in any direction Go to LightInspector and choose another texture (preview is off center) | ||||
Additional Information | http://forums.thedarkmod.com/topic/16687-darkradiant-201-bugs/page__view__findpost__p__358424 | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
17.11.2014 03:59 | greebo | New Issue | |
17.11.2014 03:59 | greebo | Description Updated | |
17.11.2014 03:59 | greebo | Additional Information Updated | |
17.11.2014 03:59 | greebo | Assigned To | => greebo |
17.11.2014 03:59 | greebo | Status | new => assigned |
17.11.2014 04:02 | greebo | Status | assigned => resolved |
17.11.2014 04:02 | greebo | Fixed in Version | => 2.0.2 |
17.11.2014 04:02 | greebo | Resolution | open => fixed |
07.07.2015 09:26 | greebo | Status | resolved => closed |