View Issue Details

IDProjectCategoryView StatusLast Update
0000495DarkRadiantMap Editingpublic19.02.2008 13:10
ReporterSTiFU Assigned Togreebo  
PrioritynormalSeverityminorReproducibilityN/A
Status closedResolutionfixed 
Product Version0.9.4 
Target Version0.9.6Fixed in Version0.9.6 
Summary0000495: Using the Surfaceinspector on grouped brushes without having to select all faces manually
DescriptionIf you select multiple brushes you can use the Surfaceinspector, but if you group them to a func_group or func_static entity before, it doesn't work anymore. Neither do any of the other manual texturing tools.
TagsNo tags attached.

Activities

orbweaver

orbweaver

04.01.2008 17:21

developer   ~0000976

Just noticed this myself actually, the only way to edit the texture on a grouped child brush is to locate it in the Entity List.
STiFU

STiFU

05.01.2008 02:38

developer   ~0000981

Last edited: 05.01.2008 02:44

...or by hiting tab, to toggle through the childs. But my concern is that I want to be able to scale/move/rotate textures on a whole brushgroup. Whhile maping, I prefer to group brushes (of the same use) together and it's usefull to have direct access on their texture without having to edit every single brush manually.

This was done really nice in GTK Radiant 1.5 . If you shift+clicked a brush, you really just selected the brush, but if you hit cltr+alt+e afterwards, you had the whole func_group selected and could edit it in any way you wanted. Because of that, func_grouping was a powerfull process and frequently used. I'd seriously consider implementing this feature again. Enhances workflow a lot in my oppinion...

STiFU

STiFU

09.01.2008 15:45

developer   ~0000989

I just found that "Select children" makes the texturebrowser work again, but then the entity browser doesn't work properly anymore and "Expand Selection to whole Entities" doesn't fix it. I have opened a discussion in the forums about this general topic.
greebo

greebo

15.02.2008 13:14

administrator   ~0001051

Fixed in SVN.
STiFU

STiFU

19.02.2008 13:10

developer   ~0001067

Even applying a new texture on a brushgroup from within the surface inspector works like a charm (including preview). Good work!

Issue History

Date Modified Username Field Change
04.01.2008 02:00 STiFU New Issue
04.01.2008 10:07 greebo Status new => confirmed
04.01.2008 10:08 greebo Severity feature => minor
04.01.2008 17:21 orbweaver Note Added: 0000976
04.01.2008 17:24 orbweaver Target Version => 0.9.6
05.01.2008 02:38 STiFU Note Added: 0000981
05.01.2008 02:42 STiFU Note Edited: 0000981
05.01.2008 02:44 STiFU Note Edited: 0000981
09.01.2008 15:45 STiFU Note Added: 0000989
14.02.2008 15:26 greebo Status confirmed => assigned
14.02.2008 15:26 greebo Assigned To => greebo
15.02.2008 13:14 greebo Status assigned => resolved
15.02.2008 13:14 greebo Fixed in Version => 0.9.6
15.02.2008 13:14 greebo Resolution open => fixed
15.02.2008 13:14 greebo Note Added: 0001051
15.02.2008 13:15 greebo Projection none => minor fix
15.02.2008 13:15 greebo ETA none => < 1 day
15.02.2008 13:15 greebo Build => 3014
19.02.2008 13:10 STiFU Status resolved => closed
19.02.2008 13:10 STiFU Note Added: 0001067