View Issue Details

IDProjectCategoryView StatusLast Update
0004988The Dark ModSoundpublic17.07.2022 12:42
ReporterJudith Assigned ToDragofer  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Platformx64OSWindowsOS Version7
Product VersionSVN 
Target VersionTDM 2.11Fixed in VersionTDM 2.11 
Summary0004988: "Hardwood" surface uses default stone sound set
DescriptionWhile checking different surftype15 surfaces I noticed that "hardwood" doesn't actually use wood sounds, but default Doom 3 stone sounds.
Steps To ReproduceUse surftype15
    description "hardwood"

in any of your materials, preferably a wooden floor, to check footstep sounds.
TagsNo tags attached.

Activities

Springheel

Springheel

09.02.2019 16:41

administrator   ~0011557

Last edited: 09.02.2019 16:42

I've never even heard of a "hardwood" surface. Is it used anywhere? How would it be different than regular "wood" surfaces?

VanishedOne

VanishedOne

09.02.2019 19:54

reporter   ~0011560

It seems to be used for arrow shafts to stop arrows sticking in other arrows.

http://bugs.thedarkmod.com/view.php?id=1421#c3251
http://bugs.thedarkmod.com/view.php?id=1422#c3252

(There was also an unrelated cosmetic proposal http://forums.thedarkmod.com/topic/6505-re-did-broadheadagain/page-2#entry128468 but I'm not aware of anything having come of it.)
Judith

Judith

10.02.2019 20:20

reporter   ~0011572

There's also "squeakboard" surface which doesn't allow arrow sticking, but it has proper sound set assigned.
Springheel

Springheel

10.02.2019 20:26

administrator   ~0011573

So if this is only ever used on arrows, and not meant to be used on regular materials, does it need an associated set of footstep sounds?
Judith

Judith

10.02.2019 20:30

reporter   ~0011574

If that's the case, the keyword used is rather confusing. There are things like hardwood floors after all.
Bikerdude

Bikerdude

26.12.2020 14:48

reporter   ~0013255

bump for 2.09
Dragofer

Dragofer

17.07.2022 12:42

developer   ~0015033

Rev 16555
Add footstep soundshaders for 'hardwood' materials (hard = arrows don't stick), copied from regular wood soundshaders.

Issue History

Date Modified Username Field Change
07.02.2019 11:50 Judith New Issue
09.02.2019 16:41 Springheel Note Added: 0011557
09.02.2019 16:42 Springheel Note Edited: 0011557
09.02.2019 16:42 Springheel Note Edited: 0011557
09.02.2019 19:54 VanishedOne Note Added: 0011560
10.02.2019 20:20 Judith Note Added: 0011572
10.02.2019 20:26 Springheel Note Added: 0011573
10.02.2019 20:30 Judith Note Added: 0011574
26.12.2020 14:48 Bikerdude Note Added: 0013255
17.07.2022 12:42 Dragofer Note Added: 0015033
17.07.2022 12:42 Dragofer Assigned To => Dragofer
17.07.2022 12:42 Dragofer Status new => resolved
17.07.2022 12:42 Dragofer Resolution open => fixed
17.07.2022 12:42 Dragofer Fixed in Version => TDM 2.11
17.07.2022 12:42 Dragofer Target Version => TDM 2.11