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IDProjectCategoryView StatusLast Update
0006177The Dark ModMappingpublic22.11.2022 20:58
ReporterBikerdude Assigned To 
PrioritynormalSeveritynormalReproducibilityalways
Status newResolutionopen 
PlatformPCOSWindowsOS Version10 (21H2)
Product VersionTDM 2.10 
Summary0006177: Weird map corruption: map splinter
DescriptionVia a process of elimination I narrowed down the location of the corruption in the map to -236 480 -118. But there is nothing at this origin, its free space. So it was suggested I log a tracker to see if someone could narrow down what the corruption is.

I created a test map of just the location with the issue and it was the trim supports that I had set as func_static. When I changed it back to worldspawn the issue goes away - er wtf..

Steps To ReproduceI have attached the test map and a screenshot of the func_static causing the weird corruption.
TagsNo tags attached.
Attached Files
image.png (342,515 bytes)
splinter_corruption.map (498,611 bytes)

Activities

Bikerdude

Bikerdude

22.11.2022 20:58

reporter   ~0015463

Screenshot of what the corruption looks like in-game.
Untitled.jpg (389,156 bytes)

Issue History

Date Modified Username Field Change
22.11.2022 19:28 Bikerdude New Issue
22.11.2022 19:28 Bikerdude File Added: image.png
22.11.2022 19:28 Bikerdude File Added: splinter_corruption.map
22.11.2022 20:50 Dragofer Description Updated
22.11.2022 20:50 Dragofer Steps to Reproduce Updated
22.11.2022 20:58 Bikerdude Note Added: 0015463
22.11.2022 20:58 Bikerdude File Added: Untitled.jpg