DarkRadiant: lighting_mode2 c437301d

Author Committer Branch Timestamp Parent
greebo greebo lighting_mode2 18.02.2022 13:12 lighting_mode2 62585222
Affected Issues  0005893: Entity-to-light mapping structures for lighting mode rendering
Changeset 0005893: Start setting up the shader program rendering cameraCubeMap stages.
Use an enum to acquire a built-in GLSL program.
add - install/gl/cubemap_fp.glsl Diff File
add - install/gl/cubemap_vp.glsl Diff File
mod - radiantcore/CMakeLists.txt Diff File
mod - radiantcore/rendersystem/backend/DepthFillPass.cpp Diff File
mod - radiantcore/rendersystem/backend/GLProgramFactory.cpp Diff File
mod - radiantcore/rendersystem/backend/GLProgramFactory.h Diff File
mod - radiantcore/rendersystem/backend/OpenGLShader.cpp Diff File
add - radiantcore/rendersystem/backend/glprogram/GLSLCubeMapProgram.cpp Diff File
add - radiantcore/rendersystem/backend/glprogram/GLSLCubeMapProgram.h Diff File
mod - tools/msvc/DarkRadiantCore.vcxproj Diff File
mod - tools/msvc/DarkRadiantCore.vcxproj.filters Diff File