DarkRadiant: lighting_mode2 b4e641e2

Author Committer Branch Timestamp Parent
greebo greebo lighting_mode2 25.02.2022 10:29 lighting_mode2 24410858
Affected Issues  0005893: Entity-to-light mapping structures for lighting mode rendering
Changeset 0005893: Move all renderer algorithm from OpenGLRenderSystem to separate SceneRenderer implementations, one for Lighting Mode, one for FullBright Mode.
mod - include/irender.h Diff File
add - libs/render/NopRenderView.h Diff File
mod - libs/wxutil/preview/RenderPreview.cpp Diff File
mod - libs/wxutil/preview/RenderPreview.h Diff File
mod - radiant/camera/CamWnd.cpp Diff File
mod - radiant/xyview/XYRenderer.h Diff File
mod - radiantcore/CMakeLists.txt Diff File
mod - radiantcore/rendersystem/OpenGLRenderSystem.cpp Diff File
mod - radiantcore/rendersystem/OpenGLRenderSystem.h Diff File
add - radiantcore/rendersystem/backend/FullBrightRenderer.cpp Diff File
add - radiantcore/rendersystem/backend/FullBrightRenderer.h Diff File
add - radiantcore/rendersystem/backend/LightingModeRenderer.cpp Diff File
add - radiantcore/rendersystem/backend/LightingModeRenderer.h Diff File
add - radiantcore/rendersystem/backend/SceneRenderer.cpp Diff File
add - radiantcore/rendersystem/backend/SceneRenderer.h Diff File
mod - tools/msvc/DarkRadiantCore.vcxproj Diff File
mod - tools/msvc/DarkRadiantCore.vcxproj.filters Diff File
mod - tools/msvc/libs.vcxproj Diff File
mod - tools/msvc/libs.vcxproj.filters Diff File