Author |
Committer |
Branch |
Timestamp |
Parent |
greebo |
greebo |
master |
13.03.2022 13:48 |
master 9a07cf21 |
Affected Issues |
0005909: Revisit Interaction Shader to get closer to the TDM looks |
Changeset |
0005909: Streamline the depth fill state changes. Since every depth fill pass has the same set of required flags, we might as well do it before iterating over all the renderable objects. Use the same GLSL program instance throughout the whole pass, just set the moving parts like texture, transform and alpha test. |
mod - radiantcore/rendersystem/OpenGLRenderSystem.cpp |
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mod - radiantcore/rendersystem/backend/DepthFillPass.cpp |
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mod - radiantcore/rendersystem/backend/DepthFillPass.h |
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mod - radiantcore/rendersystem/backend/LightInteractions.cpp |
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mod - radiantcore/rendersystem/backend/LightInteractions.h |
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File |
mod - radiantcore/rendersystem/backend/LightingModeRenderer.cpp |
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mod - radiantcore/rendersystem/backend/LightingModeRenderer.h |
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