| | 0005499 | 1 | |
| normal | | 22/01/2021 | Prefabs house cleaning |
| | 0005491 | 1 | |
| feature | | 22/01/2021 | Initial GUI improvements to game connection plugin |
| | 0005456 | | |
| normal | | 22/01/2021 | Imported prefabs should be created at cursor |
| | 0005482 | 5 | 1 |
| feature | | 22/01/2021 | List model definitions in Model Chooser |
| | 0005498 | 1 | |
| crash | | 22/01/2021 | Crash when selecting caulk in Texture Browser, saving, loading map |
| | 0005493 | | 3 |
| crash | | 22/01/2021 | TreeModel column accessed before initialization |
| | 0005455 | 2 | 2 |
| feature | | 21/01/2021 | Prefab Chooser preview: improvements to initial view |
| | 0005470 | 4 | |
| normal | new | 20/01/2021 | Black cube appears in dmapped mission |
| | 0005497 | 3 | |
| minor | new | 20/01/2021 | Explicitly set "rotate" and "translate" in entityDefs of special doors |
| | 0005427 | 2 | |
| normal | new | 19/01/2021 | Move Frob-Highlight to GLSL |
| | 0004487 | 1 | |
| normal | | 19/01/2021 | Plaster materials missing frob highlighting |
| | 0000362 | 3 | |
| minor | feedback | 19/01/2021 | Water does not slow down arrows |
| | 0005494 | 1 | 2 |
| normal | new | 19/01/2021 | g_stopTime causes portal_sky to turn black |
| | 0005496 | | |
| normal | | 19/01/2021 | Revise wiki article about TDM releases |
| | 0004350 | 5 | |
| feature | | 19/01/2021 | Simplify Release Mechanics |
| | 0005495 | | |
| normal | | 19/01/2021 | Terminate tdm_update support |
| | 0005250 | 11 | |
| major | | 19/01/2021 | New differential update and weekly builds |
| | 0005076 | 1 | |
| normal | | 19/01/2021 | Switch updater/packager Linux build from SCons to CMake. |
| | 0005490 | 11 | |
| crash | | 19/01/2021 | darkradiant 2.10.0 crashes in pybind / python scripting interface |
| | 0005492 | | |
| minor | new | 18/01/2021 | Cycle through pointfiles |
| | 0005124 | 6 | |
| normal | | 18/01/2021 | DR slow/laggy to move light sources around - on large maps |
| | 0005469 | 3 | |
| crash | | 17/01/2021 | Crash in master on startup |
| | 0005334 | 20 | 1 |
| minor | resolved | 17/01/2021 | White rectangle blinks when in-game text appears |
| | 0005472 | 2 | |
| normal | feedback | 16/01/2021 | Request to change grid from inches to centimeters (x2.54) |
| | 0005352 | 1 | |
| minor | new | 16/01/2021 | Entities with invalid classname and no model have no visual representation |
| | 0005475 | 3 | |
| normal | | 16/01/2021 | Missing textures don't appear in the media pane |
| | 0003250 | | |
| feature | | 16/01/2021 | Extend Search-Feature of browsers |
| | 0005186 | 9 | 2 |
| normal | | 16/01/2021 | Make prefabs with rotation hacks comply with new rules |
| | 0005127 | | 3 |
| normal | | 16/01/2021 | Managing favorite resources (entities, textures,...) |
| | 0004970 | 15 | |
| feature | | 15/01/2021 | Avoid problems with rotation-resized models |
| | 0005326 | 11 | 3 |
| major | feedback | 15/01/2021 | Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ? |
| | 0004789 | 3 | 1 |
| feature | | 15/01/2021 | Better searching - entity/textures/model/prefab/folder/inspector windows. |
| | 0005445 | | |
| feature | | 15/01/2021 | Filter search for asset browsers |
| | 0004825 | 11 | 1 |
| tweak | | 13/01/2021 | Investigate approach to avoid/reduce light toggling on surfaces |
| | 0004692 | 12 | 6 |
| normal | | 12/01/2021 | An openable version of display_case01.lwo |
| | 0005489 | 2 | |
| normal | | 12/01/2021 | Finish Rodin's Eve Statue |
| | 0005464 | 2 | |
| normal | new | 12/01/2021 | TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics |
| | 0004409 | 17 | |
| normal | | 12/01/2021 | Add an option to lift the 60 fps lock |
| | 0004493 | 35 | 5 |
| normal | | 12/01/2021 | Some physics events have changed in 2.05 due to faster fps |
| | 0005438 | 4 | 4 |
| normal | | 12/01/2021 | Editor (_ed) texture dosent reflect in-game texture. |
| | 0005319 | 4 | 1 |
| normal | new | 10/01/2021 | Trigger_multiple stops working if AI stops moving |
| | 0005460 | 41 | 4 |
| normal | confirmed | 10/01/2021 | Newly drawn brushes don't use height of previous selection with "Show Size Info" switched off |
| | 0005487 | 8 | |
| major | | 10/01/2021 | "image_preload 0" breaks rendering if SSAO or Bloom are enabled |
| | 0005404 | 1 | |
| normal | new | 09/01/2021 | Unreliable "item is in location" objective |
| | 0005479 | 4 | |
| feature | | 09/01/2021 | Auto-reload models, skins, materials, etc |
| | 0005293 | | |
| minor | new | 08/01/2021 | Mouse cursor is moved to the screen center when alt-tab switching (Linux) |
| | 0005488 | | |
| feature | | 08/01/2021 | dmap: faster optimize algorithm |
| | 0005486 | 4 | 1 |
| normal | | 08/01/2021 | dmap: close vertices due to numeric errors, and bloomed sparklies |
| | 0005476 | 6 | |
| minor | | 06/01/2021 | Bindless Textures causes freezes and stutter when changing Anisotropic Filtering in a loaded Mission |
| | 0005433 | 10 | 1 |
| normal | | 06/01/2021 | Random crash when dynamically loading textures |
| | 0005170 | 11 | |
| minor | | 06/01/2021 | Fix console warnings |
| | 0004957 | 11 | |
| feature | | 06/01/2021 | Snow and rain particles stopping on brushes |
| | 0005137 | 4 | |
| major | | 05/01/2021 | Dmap optimization breaks rain patches |
| | 0005471 | 2 | |
| crash | | 05/01/2021 | Collapsing a brush while undoing cannot be undone |
| | 0005480 | 3 | 2 |
| feature | acknowledged | 05/01/2021 | Feature: ability to import model geometry as brushwork |
| | 0005483 | 1 | 2 |
| feature | acknowledged | 05/01/2021 | Visual representation for .liquid models |
| | 0005388 | 5 | |
| minor | | 05/01/2021 | Skin Chooser starts with expanded All Skins root folder |
| | 0005485 | | |
| normal | | 05/01/2021 | mirrorRenderMap doesn't accept resolution parameters anymore |
| | 0005320 | 3 | |
| feature | | 05/01/2021 | When Always Run is enabled, the Creep modifier does nothing |
| | 0005484 | | |
| normal | | 04/01/2021 | Projected lights don't rotate around their origin anymore |
| | 0005477 | 3 | |
| normal | feedback | 04/01/2021 | Model Export: "Use Entity Origin as export Origin" doesn't work |
| | 0005332 | 3 | 1 |
| crash | | 04/01/2021 | Dice thrower model missing |
| | 0005474 | 2 | |
| major | | 04/01/2021 | Default scale & natural function producing stretched results |
| | 0005450 | 1 | |
| minor | | 04/01/2021 | Surface inspector "Natural" causes random stretch texture (2.10.0) |
| | 0004190 | 14 | 2 |
| normal | | 04/01/2021 | A patch to allow alt-tabbing under Linux |
| | 0005037 | 2 | 1 |
| crash | | 03/01/2021 | dmap crashes on specific map |
| | 0004233 | 1 | |
| crash | | 03/01/2021 | Crash during runAAS |
| | 0005212 | 4 | |
| crash | | 03/01/2021 | dmap: crash when merging leaf nodes in AAS |
| | 0005280 | 3 | |
| normal | | 02/01/2021 | r_useDebugGroups crashes with AMD cards |
| | 0004680 | 4 | |
| tweak | | 01/01/2021 | Falloff and projection textures replacement |
| | 0001731 | | |
| normal | new | 01/01/2021 | head_joint vs. head_jointname |
| | 0001073 | 4 | |
| normal | new | 01/01/2021 | Butcher Knife & Kitchen Knife Levitating |
| | 0005481 | 1 | |
| minor | | 01/01/2021 | Ornate chandeliers look too bright because of duplicate geometry |
| | 0005022 | 9 | |
| feature | | 31/12/2020 | Implement a forward+ render |
| | 0005468 | 1 | |
| minor | | 31/12/2020 | Debug rendering like s_drawSounds does not work under com_smp |
| | 0005478 | 2 | |
| feature | new | 31/12/2020 | Extend basic LOD system spawnargs to support other entities |
| | 0001663 | 3 | |
| normal | feedback | 31/12/2020 | Shop not cleared between map loads |
| | 0000540 | 5 | |
| minor | new | 31/12/2020 | Add entity scriptfunctions for getting/setting animation rates |
| | 0003913 | 2 | |
| normal | feedback | 30/12/2020 | SetRate frame command |
| | 0004866 | 1 | |
| normal | | 30/12/2020 | Make use of MultiDraw functions |
| | 0005238 | | |
| normal | | 30/12/2020 | Reduce CPU draw call overhead in the backend |
| | 0002266 | 10 | 1 |
| normal | new | 30/12/2020 | target_endlevel causes a TDM crash |
| | 0005239 | 4 | |
| normal | | 30/12/2020 | Reflection probes support in the engine |
| | 0003684 | 5 | |
| feature | new | 30/12/2020 | Investigate GPL Renderer Improvements |
| | 0005007 | | |
| normal | new | 30/12/2020 | Implement OpenGL Instancing |
| | 0005473 | | |
| text | new | 30/12/2020 | Defs contain wrong info about lockpicks, affecting DR help |
| | 0005075 | | |
| minor | | 30/12/2020 | Switch Linux build of TDM from SCons to CMake |
| | 0003125 | 4 | |
| normal | | 30/12/2020 | Revising Framework/FileSystem for clarity |
| | 0003267 | 1 | |
| normal | | 30/12/2020 | libjpg using incorrectly on linux/windows |
| | 0004826 | 2 | |
| minor | | 30/12/2020 | Remove ID hacks from third-party libraries: minizip and libjpeg |
| | 0004341 | 4 | |
| normal | | 30/12/2020 | Conversation sound will abort during a save |
| | 0002246 | 4 | |
| feature | acknowledged | 30/12/2020 | Continuing interrupted conversations |
| | 0003797 | 1 | |
| normal | new | 30/12/2020 | Knocking out sleeping AI with heavy objects |
| | 0005449 | 5 | |
| text | | 29/12/2020 | Remove obsolete "Ambient Method" stages form materials |
| | 0004687 | 15 | 1 |
| normal | | 29/12/2020 | Integrate Dragofer's assets into core mod |
| | 0005454 | 4 | 1 |
| minor | | 29/12/2020 | Script dialogs don't scale when window is resized |
| | 0004915 | 2 | |
| tweak | | 29/12/2020 | Create HD version of briefing_video |
| | 0005272 | 2 | |
| normal | | 28/12/2020 | Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08) |
| | 0005257 | 3 | |
| tweak | | 27/12/2020 | Tools glitch |
| | 0004408 | 30 | |
| normal | | 27/12/2020 | Find a way to run game tics on a background thread |
| | 0004615 | 39 | 3 |
| normal | | 27/12/2020 | Remote camera lost when saving\loading |
| | 0005462 | 5 | |
| normal | | 27/12/2020 | Creeps: sound loss when frobbing closed horizontal door from above |
| | 0005467 | | |
| feature | acknowledged | 27/12/2020 | Descriptions for prefabs without worldspawn |
| | 0001293 | 2 | |
| tweak | new | 26/12/2020 | Add a burnt top to torches |
| | 0005223 | 2 | 1 |
| normal | new | 26/12/2020 | 2.08 Bad internal format console error |
| | 0004991 | 3 | |
| normal | new | 26/12/2020 | Add material dependent climb_slide sounds |
| | 0004922 | 3 | |
| normal | new | 26/12/2020 | Rat squeak sounds are very distorted |
| | 0005458 | 3 | 1 |
| normal | new | 26/12/2020 | Triggered startconversation causes anim glitching |
| | 0004937 | 2 | |
| crash | new | 26/12/2020 | Arena: Crash on raiselava |
| | 0004631 | 2 | 1 |
| normal | new | 26/12/2020 | textures/darkmod/stone/brick/red_sloppymortar_local.tga does not tile properly |
| | 0004668 | 1 | |
| normal | new | 26/12/2020 | textures/darkmod/nature/dirt/dirt_packed_muddy_local.tga does not tile seamlessly |
| | 0003963 | 2 | |
| normal | new | 26/12/2020 | Make soft particles work with all particles not just entity-based particles. |
| | 0004248 | 1 | 1 |
| normal | new | 26/12/2020 | AI door blocking |
| | 0003008 | 2 | |
| feature | new | 26/12/2020 | Door suspicion pathnode |
| | 0003984 | 7 | |
| normal | new | 26/12/2020 | GPU vertex skinning |
| | 0003012 | 3 | |
| feature | new | 26/12/2020 | Make FM readmes, titles and "More Info" translateable |
| | 0004005 | 1 | |
| normal | new | 26/12/2020 | The updater sometimes finishes with the wrong % complete |
| | 0003545 | 13 | |
| normal | new | 26/12/2020 | Arrow treats sky like a hard surface |
| | 0005466 | | |
| minor | new | 26/12/2020 | Some undead post useless console warnings about joints at map start |
| | 0005184 | 15 | |
| normal | | 26/12/2020 | Issues with new manbeast/werebeast/zombie assets |
| | 0005183 | 2 | 1 |
| normal | new | 26/12/2020 | Fix atdm:electric_arc_long01 |
| | 0004352 | 6 | |
| normal | confirmed | 26/12/2020 | Add Vine Arrow Practice to the Training Mission |
| | 0002079 | 1 | |
| normal | new | 26/12/2020 | Player lantern to far from body, intersects world |
| | 0004748 | 2 | |
| normal | new | 26/12/2020 | Missing sound & alerted Ai. |
| | 0003565 | 2 | |
| feature | new | 26/12/2020 | Have scroll keys page through the Objectives |
| | 0005465 | 2 | |
| normal | confirmed | 26/12/2020 | Brushes with no visible surface towards orthoview "camera" are invisible in orthoview |
| | 0004988 | 6 | |
| normal | new | 26/12/2020 | "Hardwood" surface uses default stone sound set |
| | 0005003 | 2 | |
| crash | new | 26/12/2020 | TDM-update segfaults if DNS resolution fails |
| | 0005020 | 3 | |
| normal | new | 26/12/2020 | The Gatehouse mission lacks screenshots on the mission downloader |
| | 0005034 | 2 | |
| normal | new | 26/12/2020 | Missing assets for sparks.fx |
| | 0005036 | 2 | 1 |
| normal | new | 26/12/2020 | Skybox totally black in Tears of Saint.Lucia |
| | 0005218 | 1 | 1 |
| normal | new | 26/12/2020 | broken material def |
| | 0005444 | 1 | |
| normal | | 26/12/2020 | Brushes with no visible surface towards orthoview "camera" are unselectable in orthoview |
| | 0005000 | 2 | |
| normal | new | 26/12/2020 | Vine arrows will not attach to models/darkmod/architecture/modules/stone_industrial01/ext_stone03_wall01_grate_empty.lwo |
| | 0005182 | 1 | |
| normal | new | 26/12/2020 | Lanterns don't react to "extinguished" or "start_off" or "start_on" |
| | 0005328 | 1 | |
| normal | new | 26/12/2020 | Sack has black regions |
| | 0004939 | 4 | 2 |
| normal | new | 26/12/2020 | Wrong mirror reflection on model - bc_teatray |
| | 0004635 | 1 | 1 |
| normal | new | 26/12/2020 | New portalSky method is see-through like caulk skies... which isn't always desirable |
| | 0005341 | 4 | |
| normal | new | 26/12/2020 | Menu Music can't be switched off during a mission |
| | 0005435 | 1 | |
| normal | new | 26/12/2020 | Broken texture: textures/darkmod/decals/dirt/scorch_flatbottom |
| | 0005035 | 4 | |
| normal | new | 26/12/2020 | tea_tray_silver2.ase/bc_teatray issues |
| | 0005245 | 5 | 1 |
| normal | | 26/12/2020 | Broken prefab: chest_old_loot1 |
| | 0004206 | 9 | |
| normal | new | 26/12/2020 | Wooden chests sound exactly like wooden doors |
| | 0004287 | 8 | 1 |
| minor | | 26/12/2020 | metal_safe prefab has a broken door |
| | 0005463 | 1 | |
| normal | | 26/12/2020 | Delete .darkradiant files from prefabs folder |
| | 0005461 | | |
| normal | | 26/12/2020 | Sound and prefab choosers should start with folders expanded |
| | 0004337 | 1 | |
| normal | | 26/12/2020 | Locked door sounds are softer on a hatch in Betrayal |
| | 0003165 | 5 | |
| normal | | 26/12/2020 | Rightful Property Doors completely silent |
| | 0004707 | 8 | 7 |
| normal | | 26/12/2020 | Wrong reflection in mirror |
| | 0005327 | 3 | 1 |
| normal | | 26/12/2020 | Mirror render broken |
| | 0004946 | 5 | |
| normal | | 26/12/2020 | Candle Flame Particle Behind Wall Shows in a Mirror |
| | 0005406 | 8 | 2 |
| normal | | 26/12/2020 | Provide list of all named map entities when editing the "Name of single Entity" objective specifier |
| | 0004124 | 3 | |
| normal | acknowledged | 25/12/2020 | System auto-detection: for main menu config settings |
| | 0005459 | | |
| normal | new | 25/12/2020 | Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light |
| | 0004828 | 2 | |
| minor | | 25/12/2020 | Player voice is played when you restart St.Lucia mission |
| | 0004735 | | |
| normal | acknowledged | 25/12/2020 | Can't select one-sided models in certain 2D views |
| | 0005443 | | |
| normal | | 25/12/2020 | Size display of lights doesn't change when modifying "light_radius" |
| | 0005457 | | |
| trivial | | 25/12/2020 | Grid size not shown at startup |
| | 0005451 | 1 | |
| minor | | 25/12/2020 | Layer operations do not mark the map as unsaved |
| | 0004947 | 7 | |
| normal | resolved | 23/12/2020 | Add some form of impact sound to mantling |
| | 0005169 | 4 | |
| minor | | 23/12/2020 | Clean multithreading routines |
| | 0005172 | 2 | |
| minor | | 22/12/2020 | Improve interaction culling: case when player-visible object is not visible from light |
| | 0005364 | 4 | 1 |
| feature | | 22/12/2020 | Better visual representation of light entities in views |
| | 0005447 | 3 | 1 |
| major | resolved | 22/12/2020 | DR won't start after cmake migration: Cannot find the main module in any of the paths |
| | 0005452 | | |
| normal | | 21/12/2020 | Upgrade pybind11 dependencies |
| | 0005453 | | |
| minor | new | 20/12/2020 | Rethink how FM's should override cvars |
| | 0005448 | 3 | |
| block | | 20/12/2020 | Loading 16 bit PNG is crashing DarkRadiant, and greyscale PNGs are not loaded correctly |
| | 0005440 | | |
| normal | | 19/12/2020 | Overwriting protection of newer files: alert the player when the file has been modified on disk before saving |
| | 0004881 | 4 | |
| normal | assigned | 17/12/2020 | Apply EFX to location of player's ear, and not the player's origin |
| | 0005284 | 1 | |
| normal | | 17/12/2020 | Remove outdated rendering cvars |
| | 0005323 | 6 | |
| normal | | 17/12/2020 | Improve menu GUI and remove unexpected overrides of menu GUI files |
| | 0005252 | | |
| normal | | 17/12/2020 | Create official mirror for code repo on GitHub |
| | 0004660 | 33 | 7 |
| normal | | 17/12/2020 | Soft shadows: sometimes light leaks near edges (in complete darkness) |
| | 0004627 | 12 | |
| normal | feedback | 17/12/2020 | Sound volume option is not respected |
| | 0005291 | 1 | |
| normal | | 17/12/2020 | Gamma/brightness have no effect underwater |
| | 0004306 | 3 | |
| feature | feedback | 17/12/2020 | Semi-opaque water |
| | 0005282 | | |
| normal | | 17/12/2020 | Readables look stretched in widescreen modes |
| | 0004907 | 2 | |
| feature | confirmed | 17/12/2020 | Make OpenAL settings more configurable inside TDM |
| | 0004977 | 21 | 2 |
| normal | confirmed | 17/12/2020 | Player lantern should move with player while leaning |
| | 0004931 | 2 | |
| normal | confirmed | 17/12/2020 | Investigate frob highlight accuracy improvements |
| | 0004299 | 4 | |
| normal | confirmed | 17/12/2020 | Wench head flutters when using an elevator |
| | 0004955 | 8 | 1 |
| minor | confirmed | 17/12/2020 | Wrongly black interaction light on a crate |
| | 0005258 | 1 | |
| normal | assigned | 17/12/2020 | func_listener not working in a cinematic? |
| | 0002626 | | |
| feature | | 17/12/2020 | Add mouse-over help for menu entries |
| | 0005251 | 3 | |
| minor | resolved | 17/12/2020 | Visual glitch - scissors? |
| | 0004975 | 1 | |
| feature | | 17/12/2020 | Add proper scaling to the new inventory grid |
| | 0005049 | 2 | |
| normal | | 17/12/2020 | Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure |
| | 0004944 | 3 | |
| normal | | 17/12/2020 | Adjust names for launching mission |
| | 0004060 | 1 | |
| normal | new | 17/12/2020 | Examine mission names and how they're displayed on the GUIs |
| | 0004727 | 3 | 1 |
| normal | new | 17/12/2020 | Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off |
| | 0004478 | 7 | |
| normal | assigned | 17/12/2020 | Highlighted menu items are sometimes difficult to read |
| | 0004140 | 3 | |
| normal | new | 17/12/2020 | Ai head butting during combat |
| | 0005436 | 8 | 2 |
| feature | | 16/12/2020 | Feature request: User control of font size of "size" numbers on ortho screen |
| | 0003135 | 34 | 3 |
| feature | assigned | 15/12/2020 | Add per-pixel material definitions ("material maps") |
| | 0005316 | 3 | |
| feature | | 15/12/2020 | Hot reload feature |
| | 0004222 | 7 | |
| normal | assigned | 15/12/2020 | Might be a Mission Stats problem with registering alerts |
| | 0004982 | 3 | |
| normal | assigned | 15/12/2020 | KO'ed AI should drown faster |
| | 0004813 | 2 | |
| tweak | assigned | 15/12/2020 | Consider OpenGL "no-error context" option |
| | 0001728 | 2 | |
| normal | new | 15/12/2020 | Need an altered glass texture or decal for when glass has been moss-arrowed |
| | 0004623 | 3 | |
| tweak | new | 15/12/2020 | Tweak the "Click when ready" screen rendered views order |
| | 0004726 | 3 | |
| normal | new | 15/12/2020 | Check I18N links on Mission web pages |
| | 0005285 | 2 | |
| normal | confirmed | 14/12/2020 | Remove old backend's depth/interaction/stencil stages |
| | 0004501 | | |
| normal | | 14/12/2020 | Remove unused obsolete rendering paths |
| | 0005441 | 1 | |
| crash | | 14/12/2020 | r_useParallelAddModels crashes when the Lightgem is hidden via Gameplay Settings |
| | 0002642 | 12 | 2 |
| feature | | 14/12/2020 | Add multiple particles to func_emitter |
| | 0004289 | 2 | |
| normal | new | 14/12/2020 | Examine blackjacking rules |
| | 0004090 | 2 | |
| normal | | 14/12/2020 | Chain mail shadows |
| | 0002758 | 9 | |
| normal | assigned | 14/12/2020 | Arms detach from body on pause |
| | 0005442 | | |
| feature | | 13/12/2020 | Expose LayerManager interface to Python scripts |
| | 0005382 | | |
| feature | | 13/12/2020 | Merge patch connect patches |
| | 0005309 | 4 | |
| minor | | 13/12/2020 | Creating a model entity creates a "phantom light" near the world origin |
| | 0005425 | | |
| major | | 13/12/2020 | Automatic map saving can crash DarkRadiant |
| | 0005426 | 1 | |
| block | | 13/12/2020 | Can't build Radiant on current arch due to pybind breaking change |
| | 0005424 | | |
| normal | | 13/12/2020 | Up/down strafe movement not working in camera free look mode |
| | 0005108 | 2 | |
| feature | | 13/12/2020 | Allow DR to open .maps that are inside .pk4s |
| | 0005097 | 21 | 2 |
| normal | | 13/12/2020 | Layer toggle controls can get out of sync (showing wrong icons) |
| | 0005430 | 1 | 1 |
| normal | | 13/12/2020 | World geometry is blue and cannot be changed when no worldspawn entityDef is defined |
| | 0005429 | | |
| normal | | 13/12/2020 | EntityClassManager vs. VirtualFileSystem initialisation order might prevent .def file parsing |
| | 0005261 | 4 | |
| minor | new | 12/12/2020 | Extend localization system to understand string placeholders |
| | 0005437 | 4 | |
| feature | | 09/12/2020 | Particles: static collision with "linear" mapLayout |
| | 0005439 | | |
| normal | | 07/12/2020 | Alleviate entity limit |
| | 0005409 | 2 | |
| crash | | 06/12/2020 | Unbinding entity B in C->B->A bind hierarchy broken |
| | 0005307 | 7 | 1 |
| normal | acknowledged | 05/12/2020 | Accountant 1: machine arrows have black background |
| | 0005191 | 2 | |
| feature | | 05/12/2020 | Create x-ray material |
| | 0004364 | 13 | |
| normal | confirmed | 05/12/2020 | RGTC Normal Map compression |
| | 0004980 | 19 | |
| normal | | 05/12/2020 | Front-facing shadow face casts back-shadow when it should not |
| | 0004430 | 3 | |
| normal | | 05/12/2020 | Allow TDM to run on non-primary monitors |
| | 0004769 | 1 | |
| trivial | | 05/12/2020 | Remove DirectInput --- last dependency on Windows SDK |
| | 0004713 | | |
| minor | | 05/12/2020 | Starting new script thread with method is wrong |
| | 0004634 | 22 | 4 |
| minor | | 05/12/2020 | Inn Business: ambient light on a rug in tavern is not smooth |
| | 0005189 | | |
| normal | | 05/12/2020 | shadowworldonly light keyword for shadows optimization |
| | 0005190 | | |
| normal | | 05/12/2020 | Frontend optimizations due to connectedness of entities/surfaces |
| | 0004550 | 4 | |
| minor | | 05/12/2020 | Cleanup of SIMD code |
| | 0005286 | 2 | 1 |
| minor | | 05/12/2020 | Number of times seen: not increased when civilian detects player at close range |
| | 0005324 | | |
| minor | | 05/12/2020 | Refactor times and clocks |
| | 0004698 | 9 | |
| minor | | 05/12/2020 | Timescale command doesn't work with uncapped FPS / com_fixedTic 1 |
| | 0005314 | 2 | |
| normal | | 05/12/2020 | While loading a game there are weird texts or graphics displayed in the first second |
| | 0005241 | 5 | 2 |
| normal | | 04/12/2020 | Stencil shadows not compataible with see-through textures: |
| | 0003596 | 2 | |
| normal | | 03/12/2020 | Issues with key bindings |
| | 0005268 | 26 | 5 |
| major | | 03/12/2020 | AI in King of Diamonds gets stuck on a chair, mission fails |
| | 0002993 | 12 | |
| normal | | 03/12/2020 | Removing an inventory item can invalidate cursor, resulting in crash |
| | 0004004 | 2 | |
| normal | | 03/12/2020 | Covered models |
| | 0004523 | 39 | 2 |
| tweak | | 03/12/2020 | Romanian Translation fix slated for 2.06 |
| | 0004488 | 18 | 6 |
| normal | | 03/12/2020 | Image previews are sometimes black |
| | 0005216 | 9 | |
| normal | | 03/12/2020 | atdm:lamp_wall_gasflame03_lit - playing lit sound when extinguished/unlit |
| | 0005384 | 2 | 1 |
| normal | new | 02/12/2020 | Broken sound shader: water_medium_running |
| | 0005369 | 23 | 1 |
| normal | | 02/12/2020 | Scripting: how to save condump |
| | 0005349 | 4 | |
| tweak | | 01/12/2020 | Implement priorities and checksums for FM download mirrors. |
| | 0005138 | 3 | |
| normal | | 30/11/2020 | Refactor particle systems code |
| | 0005136 | 2 | |
| major | | 30/11/2020 | Wrong bounds of particle system |
| | 0005434 | 1 | |
| normal | new | 29/11/2020 | Crash when copying to clipboard: IA__gtk_check_menu_item_set_active / GTK_IS_CHECK_MENU_ITEM |
| | 0005431 | 4 | 2 |
| normal | confirmed | 27/11/2020 | Windows not properly repainted after resize |
| | 0000994 | 4 | |
| major | | 24/11/2020 | Show attached (light) entities |
| | 0004132 | 11 | 1 |
| normal | | 22/11/2020 | Weather particle distribution should be more random |
| | 0005428 | | |
| feature | new | 22/11/2020 | Add a different frob-highlight for loot objects to make them better distinguishable from junk |
| | 0003161 | 8 | |
| normal | | 22/11/2020 | Dousing a fireplace causes smoke to bounce |
| | 0005422 | | |
| major | | 20/11/2020 | DR freezes when saving from the "Exit DarkRadiant" dialogue |
| | 0005096 | 4 | 1 |
| normal | acknowledged | 20/11/2020 | Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot, |
| | 0005418 | 3 | |
| normal | new | 19/11/2020 | path_sleep ignores the "wait" and "wait_max" spawnargs, AI immediately stands up after laying down |
| | 0005107 | 7 | |
| normal | confirmed | 19/11/2020 | 'Change game/project' fails to save if a decent-sized .map was loaded |
| | 0005421 | 1 | |
| minor | | 19/11/2020 | Deleting multiple properties adds multiple events to undo queue |
| | 0005290 | | |
| minor | | 19/11/2020 | 'Delete property' is greyed out when multiple properties are selected |
| | 0005389 | 7 | 6 |
| normal | acknowledged | 18/11/2020 | AMD/Radeon - Orthoview issue with flush brush/patch faces. |
| | 0005420 | | |
| crash | | 18/11/2020 | Crash when "Load last map at startup" is activated |
| | 0005386 | 6 | |
| normal | acknowledged | 18/11/2020 | Orthoview in 2.9pre2 very laggy compared to 2.8 |
| | 0005116 | 7 | 5 |
| normal | | 18/11/2020 | Export patches: .ase has too many verts |
| | 0005372 | 2 | |
| normal | acknowledged | 18/11/2020 | Orthoview brushes sometimes display as black |
| | 0005115 | 4 | 2 |
| normal | | 18/11/2020 | Export patches: .lwo loses smooth shading |
| | 0005416 | 7 | 2 |
| normal | acknowledged | 17/11/2020 | Surface Inspector: Random offsets are sometimes assigned to faces when using Natural |
| | 0005125 | 6 | |
| normal | acknowledged | 17/11/2020 | Select Group Parts only selects members that are entity brushes/patches |
| | 0004863 | | |
| minor | acknowledged | 17/11/2020 | Selecting within groups. |
| | 0005415 | | |
| normal | acknowledged | 17/11/2020 | Clipper tool: Resulting faces have an unpredictable scale |
| | 0005403 | 6 | |
| normal | | 17/11/2020 | Select Group Parts does not work |
| | 0005411 | 6 | 1 |
| normal | acknowledged | 16/11/2020 | Surface Inspector: Can't set scale / offset / rotation for multiple surfaces simultaneously |
| | 0005414 | | |
| trivial | | 16/11/2020 | Remove "g_entityBindNew 0" old code |
| | 0005413 | | |
| normal | | 16/11/2020 | DarkRadiant doesn't compile against wxGTK 3.1.4 |
| | 0005410 | 1 | |
| minor | | 16/11/2020 | Filtered textures aren't edited when modifying textures on the whole brush, no obvious way to tell which textures are locked |
| | 0005412 | | |
| minor | | 16/11/2020 | Undo / redo system records cycling through textures (previewing) in the Surface Inspector shader browser |
| | 0005401 | 8 | |
| minor | | 15/11/2020 | DR not always remembering window size and position between sessions |
| | 0005351 | | |
| feature | confirmed | 15/11/2020 | Feature: select linked entities |
| | 0005371 | 1 | |
| minor | | 15/11/2020 | [Surface Inspector] Fit Texture does not work if either Horiz. or Vert. scale are set to 0 |
| | 0005100 | 1 | |
| minor | acknowledged | 15/11/2020 | Middle-mouse click on a texture on a patch/brush face to move texture inspector to said texture |
| | 0005405 | 9 | 4 |
| normal | | 15/11/2020 | Darkradiant occasionally freezes when browsing sounds |
| | 0005385 | 2 | 1 |
| normal | | 14/11/2020 | Phantom Model Left Over in Model Selector Window |
| | 0005402 | 3 | 2 |
| normal | | 14/11/2020 | Model browser renders 3D previews for past models, overlaps current selection |
| | 0004724 | 8 | |
| feature | | 14/11/2020 | Investigate "borderless windowed" screen mode |
| | 0005399 | 1 | 1 |
| normal | | 14/11/2020 | Conversation Editor won't add new actors, entity names are seen as null |
| | 0005408 | | |
| normal | confirmed | 14/11/2020 | All scene graphs connect to the same undo system, causing interference |
| | 0005407 | | |
| normal | | 14/11/2020 | Entity Inspector always shows "Primitve 0" for any selected worldspawn primitive |
| | 0005380 | | |
| normal | | 14/11/2020 | DR2.9 beta Select Group Parts not working |
| | 0005397 | 3 | |
| normal | | 14/11/2020 | DarkRadiant crashes when using Map - Find Brush |
| | 0005387 | 1 | |
| crash | | 14/11/2020 | segfault when applying a new material to a brush |
| | 0003419 | 1 | |
| minor | | 14/11/2020 | in-game downloader does not randomize the server URLs |
| | 0005393 | 8 | 1 |
| normal | | 13/11/2020 | DR 2.9pre2 wont load from recently opened maps list |
| | 0005391 | 3 | |
| normal | | 13/11/2020 | On/off Selection issue with layers window |
| | 0005395 | | |
| feature | new | 13/11/2020 | Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set |
| | 0005400 | 1 | |
| feature | | 13/11/2020 | Initial support for gamepad controls |
| | 0005292 | 2 | |
| normal | new | 11/11/2020 | Stuttering sound and performance loss when using OpenAL HRTF |
| | 0005392 | 2 | |
| normal | | 09/11/2020 | Lost some keyboard shortcuts - 2.9pre2 |
| | 0005373 | 2 | |
| crash | | 09/11/2020 | segfault when selecting a material in the media/textures list |
| | 0005383 | 1 | 1 |
| normal | | 08/11/2020 | Reported Polycount for LWO models is one too high |
| | 0005381 | | |
| normal | | 07/11/2020 | Linux: Can't copy / paste items, no clipboard module attached |
| | 0005366 | | |
| normal | | 07/11/2020 | Binaries are installed differently by Automake in openSUSE and requires lib->lib64 symlink |
| | 0005374 | 4 | |
| crash | | 07/11/2020 | Ctrl+C attempts to save the map, then crashes DarkRadiant |
| | 0005379 | | |
| normal | | 03/11/2020 | Log file not created in Windows |
| | 0005360 | 4 | 1 |
| normal | | 03/11/2020 | Error "Assertion pos != std::string::npos" when starting updater |
| | 0005378 | | |
| normal | new | 03/11/2020 | Broken Particle - pagan_orb_effect |
| | 0000067 | 6 | |
| feature | suspended | 03/11/2020 | Patch Splitting |
| | 0005376 | | |
| crash | new | 01/11/2020 | Quiet crash if a script has syntax problems |
| | 0005375 | 1 | |
| normal | | 01/11/2020 | Build failure in Mageia 8 |
| | 0005370 | | |
| normal | | 31/10/2020 | Cubic clip button doesn't toggle. |
| | 0005338 | | |
| normal | | 28/10/2020 | Split Camera code into model and UI |
| | 0005346 | 3 | |
| normal | | 27/10/2020 | TDM Game Connection Plugin |
| | 0003872 | 2 | |
| normal | assigned | 26/10/2020 | Unused "return_with_help*" barks |
| | 0004326 | 8 | 1 |
| normal | new | 26/10/2020 | Searching AI problem in Awaiting the Storm |
| | 0005361 | 1 | |
| normal | | 26/10/2020 | Unit testing infrastructure (Linux) |
| | 0005367 | | |
| normal | | 26/10/2020 | Need better Python detection in configure.ac |
| | 0005368 | | |
| normal | | 25/10/2020 | Console warning in Linux when loading libradiantcore.so: undefined symbol: RegisterModule |
| | 0004414 | 13 | |
| trivial | | 24/10/2020 | See if skybox can be rendered faster |
| | 0005363 | 1 | 2 |
| normal | new | 20/10/2020 | Func_fractures have incorrect sounds after loading save game |
| | 0005200 | 2 | |
| normal | | 18/10/2020 | Unit testing infrastructure |
| | 0005356 | | |
| normal | | 13/10/2020 | Moving a clipper point always sets position on one axis back to 0 |
| | 0005358 | 1 | |
| minor | | 13/10/2020 | Skin listing issues in Skin Chooser |
| | 0005357 | | |
| feature | | 12/10/2020 | Add search function in Skin Chooser |
| | 0005359 | | 2 |
| feature | new | 12/10/2020 | Feature: mirror the rotation & origin of non-bsp entities |
| | 0005263 | | |
| normal | | 11/10/2020 | "Model Scaler" doesn't handle model duplication correctly (or perhaps consistently) |
| | 0005350 | 2 | |
| normal | confirmed | 10/10/2020 | Pasting textures with Ctrl-MMB-dragging rapidly fills up undo queue |
| | 0005244 | | |
| normal | new | 09/10/2020 | Can't move in noclip whith shouldered AI |
| | 0005235 | 3 | 1 |
| feature | | 09/10/2020 | Highlight a model in orthoview and its selected in 'map info' inspector |
| | 0005355 | 4 | 5 |
| normal | acknowledged | 09/10/2020 | Very simple 4x4 floor, trying to export as .OBJ results in distorted UV |
| | 0005354 | | |
| normal | new | 04/10/2020 | Feature: Pointfiles for Debugging of Info_Location Overlaps |
| | 0005353 | | |
| normal | new | 04/10/2020 | Feature: Finer-grained DMap Warning for "dropped" visportals |
| | 0005345 | 1 | |
| minor | | 04/10/2020 | Feature: Display Estimated Duration of Sound Clip |
| | 0005306 | 1 | |
| normal | | 03/10/2020 | Add a 'Reload Sounds' options to the menu |
| | 0005310 | 4 | |
| feature | | 03/10/2020 | Add a way to teleport to coordinates (via Console Command or Python) |
| | 0005348 | | |
| trivial | | 02/10/2020 | Clipper cursor persists when switching out of clipper mode |
| | 0005342 | 2 | 2 |
| feature | | 02/10/2020 | Feature: display which file an entity or soundshader is defined in |
| | 0005347 | 1 | |
| crash | | 01/10/2020 | Crash if pressing backspace while drawing a brush |
| | 0005180 | | |
| tweak | | 29/09/2020 | Simplify Commands and Event registration |
| | 0005344 | 1 | |
| normal | | 27/09/2020 | Change CSG Merge such that only brushes sharing the same parent entity get merged |
| | 0005336 | 1 | |
| crash | | 27/09/2020 | Crash when using CSG Merge on brushes that are entities |
| | 0005343 | | |
| normal | | 27/09/2020 | Unit Test Infrastructure Phase 2 |
| | 0005340 | | |
| normal | new | 21/09/2020 | OSPathToRelativePath mystery warning |
| | 0005339 | | |
| normal | new | 21/09/2020 | OSPathToRelativePath warning about tdm_collision_metal |
| | 0005248 | 1 | |
| normal | | 20/09/2020 | Difficulty editor doesn't show classnames when typing instead of selecting them from the dropdown list |
| | 0005289 | 1 | |
| normal | | 20/09/2020 | Particle editor creates .prt files incorrectly |
| | 0005337 | | |
| crash | | 20/09/2020 | Crash in PrefabChooser dialog when using type-search while a prefab is loaded |
| | 0005288 | 2 | |
| feature | | 19/09/2020 | Exit search field in child window by pressing escape |
| | 0005234 | | 1 |
| normal | new | 19/09/2020 | compilation: scons configuration and documentation |
| | 0005269 | 1 | |
| trivial | | 18/09/2020 | Escaped EOLN in entity spawnarg is turned into real EOLN |
| | 0005335 | | |
| minor | new | 06/09/2020 | Missing "math.h" include in "tdm_update/ConsoleUpdater.cpp" |
| | 0005297 | 8 | |
| normal | suspended | 01/09/2020 | AF Editor: make spawned ragdolls frobable |
| | 0005333 | | |
| feature | | 01/09/2020 | Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection |
| | 0003793 | 5 | |
| normal | suspended | 01/09/2020 | Replace script interpreter with a JIT implementation |
| | 0004545 | 7 | |
| normal | | 01/09/2020 | Gamma and brightness controls have no effect on external monitor |
| | 0004532 | 7 | |
| normal | | 01/09/2020 | TDM crashes at startup if no sound device is available on Windows |
| | 0005053 | 5 | |
| minor | | 01/09/2020 | Lanternbot still has lit appearance after 'knockout' |
| | 0005301 | | |
| normal | new | 31/08/2020 | AF Editor Useability |
| | 0005141 | 3 | |
| minor | | 27/08/2020 | idImage::ActuallyLoadImage should always load CPU-side data |
| | 0005331 | 8 | |
| major | | 23/08/2020 | Doors get stuck sometimes: neither player nor AI can open them |
| | 0005231 | | |
| feature | | 22/08/2020 | Extract Radiant core such that it can be instantiated from outside the main executable |
| | 0005330 | | 1 |
| normal | new | 18/08/2020 | Inconsistent handling of ' character |
| | 0005329 | | 1 |
| normal | new | 18/08/2020 | Proximity-dependent glitch with particles and water in In The Black |
| | 0005325 | 7 | |
| normal | new | 18/08/2020 | New error reported about texture stain01b_s |
| | 0005044 | 5 | |
| normal | | 17/08/2020 | Adjusting specular RGB in material stages fails under enhanced interaction shader |
| | 0005275 | 3 | 1 |
| minor | | 16/08/2020 | DarkRadiant will not show DDS textures that are stored uncompressed (non-DXT) |
| | 0005050 | 11 | 3 |
| normal | new | 12/08/2020 | Electric lights don't toggle hide/show of targeted entities |
| | 0005317 | 1 | |
| feature | new | 11/08/2020 | Feature: skins for brush & patch-based entities |
| | 0005322 | 1 | |
| normal | | 04/08/2020 | Allow paths with hyphens in skins |
| | 0005321 | | |
| normal | new | 03/08/2020 | Leaning cannot be triggered if previous leaning animation did not end yet |
| | 0005318 | 1 | |
| crash | | 02/08/2020 | Crash when opening golden door in "Hidden Hands: The Lost Citadel" |
| | 0005024 | 1 | |
| normal | | 02/08/2020 | Missing dark_redwood materials |
| | 0005299 | 6 | |
| normal | new | 31/07/2020 | AF Editor: typing into fields doesn't update the ragdoll |
| | 0005256 | 1 | |
| major | new | 31/07/2020 | Lose ability to frob if trying to read a readable with invalid xdata |
| | 0005303 | 2 | |
| normal | new | 31/07/2020 | AF Editor: view settings aren't remembered |
| | 0005315 | | |
| normal | new | 31/07/2020 | AF Editor: duplicate body/constraint |
| | 0005313 | | |
| normal | new | 30/07/2020 | Wall or other background visible before mission start window appears |
| | 0005312 | | |
| normal | new | 30/07/2020 | While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick |
| | 0005311 | 5 | |
| minor | | 30/07/2020 | Positive feedback highlight on lockpicking sometimes looks wrong |
| | 0005278 | 2 | |
| minor | | 26/07/2020 | Config files should go under ".config" |
| | 0005287 | 1 | 1 |
| normal | | 23/07/2020 | Misspellings in the forum security questions. |
| | 0005308 | | 3 |
| normal | new | 21/07/2020 | DR Sorting issue with particles/ transparent textures and selection. |
| | 0004924 | 9 | |
| normal | | 21/07/2020 | Rope physics mad when FPS is low and uncapped |
| | 0005305 | | |
| normal | new | 20/07/2020 | AF Editor: shafts not shown for currently selected joint |
| | 0005302 | 2 | 1 |
| crash | | 18/07/2020 | House of Locked Secrets: crash because inventory cursor points to empty category |
| | 0005304 | | |
| normal | new | 18/07/2020 | AF Editor: remember which body & constraint was selected when switching between ragdolls |
| | 0005296 | 3 | |
| feature | | 17/07/2020 | Implement FP exceptions handling: crash on NaN |
| | 0005295 | | 1 |
| crash | new | 15/07/2020 | Func_Peek crash for 2.07 & 2.08 in 32-bit TDM |
| | 0005294 | 4 | 2 |
| normal | | 13/07/2020 | Some book fonts look wrong: thick & not antialiasing |
| | 0005283 | 1 | |
| normal | | 12/07/2020 | Update GLAD loader to GL 3.3 |
| | 0005266 | 1 | 1 |
| normal | new | 11/07/2020 | Twosided models can only be selected from one side |
| | 0004705 | 18 | |
| normal | | 11/07/2020 | Soft gamma |
| | 0005281 | | |
| feature | new | 10/07/2020 | Feature: remember layer visibilities |
| | 0005277 | 1 | |
| minor | | 09/07/2020 | Improve usability of class selection in Difficulty editor |
| | 0003063 | 2 | |
| major | | 06/07/2020 | Ai ramp up too quickly when player is seen |
| | 0005237 | | |
| normal | | 02/07/2020 | Improve FBO management |
| | 0005274 | 1 | |
| normal | | 28/06/2020 | Elementals sometimes make zombie sounds |
| | 0005273 | 1 | |
| feature | | 28/06/2020 | Blue flame elementals added |
| | 0004925 | 3 | |
| normal | | 28/06/2020 | Sounds not referenced in soundshaders |
| | 0003866 | 4 | |
| normal | | 28/06/2020 | Barks for getting help not used |
| | 0004905 | 14 | 2 |
| normal | | 28/06/2020 | Please add support for Ultrawide Resolutions |
| | 0005279 | | |
| normal | new | 24/06/2020 | Prefabs: potted_large01.pfb is identical to potted_lily1.pfb |
| | 0005276 | 1 | |
| tweak | | 23/06/2020 | Render mode icons are difficult to distinguish in certain environments |
| | 0005204 | 6 | |
| normal | | 21/06/2020 | 2.08 beta issues with new assets |
| | 0005270 | 3 | |
| normal | | 17/06/2020 | Better report on events overflow |
| | 0005271 | 3 | |
| normal | | 17/06/2020 | Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo |
| | 0003989 | 42 | 7 |
| normal | | 29/05/2020 | Examine returning to sitting position after interruption |
| | 0005265 | 4 | |
| normal | | 28/05/2020 | Problem with allowing sitting/sleeping when AI is far away. |
| | 0005267 | | 1 |
| normal | new | 28/05/2020 | Duplicating model and moving with Alt-arrow results in pivot on original model when trying to rotate afterwards |
| | 0005264 | 1 | |
| normal | | 26/05/2020 | Add `monster_player_clip_wood` to list of filtered clip textures |
| | 0005246 | | |
| normal | | 26/05/2020 | Texture Tool / UV Tool grid size |
| | 0004665 | 18 | |
| major | | 26/05/2020 | Mouse Sensitivity Tied to Framerate |
| | 0002509 | 3 | |
| normal | new | 26/05/2020 | blackjack idle |
| | 0003486 | 5 | |
| normal | | 25/05/2020 | Completed Werebeast needed |
| | 0005010 | | |
| normal | new | 25/05/2020 | Broken items noticed by e.g. animals |
| | 0005260 | 1 | |
| normal | new | 24/05/2020 | Stealth score: bodies found incorrect |
| | 0004361 | 2 | |
| feature | | 22/05/2020 | Create new light type "customLight" |
| | 0004288 | 5 | |
| normal | resolved | 21/05/2020 | Minimizing TDM |
| | 0005121 | 1 | |
| feature | | 20/05/2020 | Convenient parallel light for moon or sun |
| | 0005240 | 2 | |
| normal | | 20/05/2020 | Clothed zombie missing textures |
| | 0005236 | 10 | 5 |
| normal | | 15/05/2020 | In scripting, string variables are limited to 127 characters |
| | 0002454 | 1 | |
| feature | | 15/05/2020 | Implement CC (closed captions, subtitles) |
| | 0001084 | | |
| normal | new | 15/05/2020 | Grabber doesn't allow frobbing after held item is removed |
| | 0002935 | 4 | 1 |
| minor | | 15/05/2020 | Mines tossed onto a thin func_static can have a physics problem |
| | 0001640 | | |
| normal | | 14/05/2020 | Swimming should be slower when carrying junk objects |
| | 0005254 | | |
| major | | 14/05/2020 | Linux compilation guide on wiki is out of date |
| | 0005253 | | 1 |
| tweak | | 12/05/2020 | Bad model: ElevatorButtonPost2 |
| | 0004833 | 3 | |
| feature | | 11/05/2020 | zsync-like differential updates (unofficial prototype) |
| | 0005249 | | 2 |
| minor | new | 10/05/2020 | Some mission names are not displayed well in the Start mission screen |
| | 0005247 | | |
| normal | new | 10/05/2020 | 'Show/hide light volumes' shows a light volume in the model chooser. |
| | 0005243 | 8 | 3 |
| crash | | 09/05/2020 | DR lockup/freeze while cleaning up brushes using subtract/cutting tools. |
| | 0004917 | 4 | |
| normal | | 07/05/2020 | vid_restart causes buggy shadow map overlays when new shadow map feature is activated |
| | 0005063 | 4 | |
| normal | | 07/05/2020 | Soft shadows not always enabled |
| | 0004956 | 3 | |
| normal | | 07/05/2020 | Spectrum keyword on materials dysfunctional |
| | 0004109 | 2 | |
| major | acknowledged | 05/05/2020 | Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated |
| | 0005242 | 1 | |
| tweak | new | 05/05/2020 | Online Mission Downloader should include "last updated" field not just "release date" |
| | 0005042 | 7 | |
| major | | 04/05/2020 | Timestamps fiasco: Unix vs DOS, local vs UTC |
| | 0005208 | 2 | |
| normal | new | 03/05/2020 | Support for extra mouse buttons |
| | 0005002 | 2 | |
| normal | | 03/05/2020 | Updater: fix self-update on 64-bit Linux |
| | 0005213 | 2 | |
| minor | | 03/05/2020 | tdm_update: better handling of permission errors |
| | 0005232 | 2 | 1 |
| major | new | 30/04/2020 | scons configuration files are not compatible with python3 [patch included] |
| | 0005233 | 1 | |
| text | new | 30/04/2020 | COMPILING.txt is out of sync with the wiki and missing instructions for tdm_update |
| | 0005225 | 1 | |
| feature | acknowledged | 25/04/2020 | Preserve layers when importing a map |
| | 0005224 | 5 | 1 |
| normal | confirmed | 25/04/2020 | 'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape |
| | 0005217 | | |
| normal | new | 16/04/2020 | Model path to "nails" changed but skin def not updated |
| | 0005215 | 2 | |
| normal | | 14/04/2020 | Envshot is still broken as of TDM 2.07 & 2.08 |
| | 0004868 | 3 | |
| normal | | 13/04/2020 | Envshot is broken as of TDM 2.06 |
| | 0005040 | 4 | |
| minor | | 09/04/2020 | AVX implementation of DeriveTangents and NormalizeTangents |
| | 0005145 | 6 | 2 |
| normal | feedback | 08/04/2020 | DR and the engine behave differently when dealing with the angle spawnarg of a idDoor. |
| | 0005205 | 1 | |
| normal | | 04/04/2020 | Player is temporarily suspended mid-air when shouldering a body mid-air |
| | 0003607 | 5 | |
| normal | | 04/04/2020 | Add dip to shouldering bodies |
| | 0004964 | 22 | 1 |
| normal | | 04/04/2020 | Version check fails |
| | 0005206 | 1 | |
| tweak | | 03/04/2020 | Player view rotation should not be locked while shouldering animation is played out |
| | 0004992 | 3 | |
| normal | feedback | 01/04/2020 | Add swim burst sounds for various speeds and especially for underwater |
| | 0001932 | 4 | |
| normal | suspended | 30/03/2020 | Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll |
| | 0004731 | 18 | 3 |
| feature | | 29/03/2020 | Add Epifire's security camera model |
| | 0005201 | 1 | |
| major | | 28/03/2020 | 2.08 Ape beasts missing wearables. |
| | 0004674 | 4 | |
| normal | new | 27/03/2020 | Particles that look different or are invisible since 2.06 |
| | 0005198 | | |
| normal | new | 27/03/2020 | textures/sfx/bubbles material missing |
| | 0005197 | | |
| normal | new | 26/03/2020 | Problems with 'Error during initialization' messages about scripting bugs |
| | 0005195 | 1 | |
| normal | | 26/03/2020 | Missing painting_dead* material decls for dead* painting skins |
| | 0005171 | 3 | |
| minor | suspended | 26/03/2020 | Edit Filter bug - Index field problem |
| | 0005194 | | |
| normal | new | 26/03/2020 | Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable |
| | 0005192 | | |
| normal | confirmed | 23/03/2020 | Failure to apply material name through Surface Inspector's entry box |
| | 0005185 | 2 | |
| normal | | 18/03/2020 | The new cvar con_legacyFont should be archived and its default set to the D3 style. |
| | 0005013 | 1 | |
| normal | | 16/03/2020 | Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken |
| | 0005181 | | |
| normal | new | 16/03/2020 | Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase |
| | 0005179 | 1 | |
| feature | | 14/03/2020 | Add support for scripts in user addons |
| | 0005178 | | |
| normal | new | 13/03/2020 | Unused decal texture files |
| | 0000048 | 11 | |
| major | new | 13/03/2020 | Stim Response through walls |
| | 0005177 | 3 | |
| normal | new | 13/03/2020 | Upholstered furniture using wood surface types for cushioned surfaces |
| | 0004275 | 2 | |
| normal | | 13/03/2020 | Two window models with 'glass' panes using wood surface type |
| | 0000526 | 9 | |
| tweak | | 13/03/2020 | Some materials have incorrect surface types |
| | 0005167 | 1 | |
| normal | | 13/03/2020 | textures/darkmod/wood/boards/wood_brown_dull01_ns missing |
| | 0004118 | 1 | |
| normal | | 13/03/2020 | Add Arcturus' lion models |
| | 0004645 | 3 | |
| normal | | 13/03/2020 | Arcturus lion statues lack normal map |
| | 0005160 | 1 | |
| minor | | 13/03/2020 | Error in material definitions for signs: frob highlight shows Bear and Belcher sign |
| | 0004972 | | |
| feature | | 12/03/2020 | Screen-Space Ambient Occlusion |
| | 0004755 | 1 | |
| minor | | 09/03/2020 | Optimize EAS memory and time consumption. |
| | 0004899 | 6 | 1 |
| normal | | 09/03/2020 | Vine patches don't grow on LOD entity classes |
| | 0005005 | 4 | 1 |
| normal | | 09/03/2020 | Error loading SEED image maps with random selection |
| | 0005017 | 4 | |
| tweak | | 09/03/2020 | Mine explosions have a light, fire arrow explosions don't |
| | 0004965 | 4 | 1 |
| normal | | 09/03/2020 | Debug build fails to load Swing |
| | 0004968 | 1 | |
| normal | | 09/03/2020 | Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button |
| | 0005001 | 5 | |
| minor | | 09/03/2020 | Glitch with sword renders weapons unusable |
| | 0005106 | 6 | 3 |
| normal | | 09/03/2020 | dmap-optimized stencil shadows errors |
| | 0005130 | 1 | |
| normal | | 09/03/2020 | "deform particle" with "fadeIndex" broken |
| | 0004963 | 1 | |
| normal | | 09/03/2020 | Some keys cannot be assigned on Linux |
| | 0005014 | 12 | 4 |
| normal | | 09/03/2020 | Complex water brushes become defunct when adjacent to each other |
| | 0004865 | 11 | |
| minor | | 09/03/2020 | Improve the way how FPS cap works (uncapped FPS) |
| | 0005084 | 5 | |
| normal | | 09/03/2020 | Interaction culling and Shadowhide WIP performance |
| | 0004591 | 1 | |
| minor | | 09/03/2020 | Debug build crashes on exit |
| | 0004690 | 1 | |
| feature | | 09/03/2020 | Make a command to reload EFX file quickly |
| | 0005062 | 2 | |
| minor | | 09/03/2020 | Disable VCRedist installation step in updater |
| | 0005158 | | |
| feature | new | 08/03/2020 | TDM dosent dynamically detect default sound device |
| | 0004932 | 2 | |
| normal | | 28/02/2020 | Graphical Settings Menu Overhaul |
| | 0005164 | 4 | |
| normal | | 24/02/2020 | Reduce Instances of AI sitting/sleeping in strange places. |
| | 0004390 | 9 | 1 |
| normal | new | 23/02/2020 | Models with surfaces using "Default' or nonexistent material |
| | 0005019 | 7 | 3 |
| normal | | 23/02/2020 | Reaction time of AI too fast when spotting player in full light |
| | 0005161 | 1 | |
| normal | new | 23/02/2020 | Would like code support for a better destructable crate. |
| | 0004230 | 1 | 2 |
| normal | | 23/02/2020 | Flinders spawning with no velocity |
| | 0005139 | 1 | |
| normal | | 21/02/2020 | Renew particle declarations for rain |
| | 0005156 | 19 | |
| major | | 19/02/2020 | Physics failures: Huge translation |
| | 0005157 | 2 | 1 |
| normal | | 17/02/2020 | Random collisions force player to drop held item |
| | 0003516 | 1 | |
| normal | | 17/02/2020 | AI can be blocked by simple movable |
| | 0004940 | 7 | 3 |
| major | | 16/02/2020 | Various AI get dead/unconscious before you get to them |
| | 0005118 | | 1 |
| major | new | 14/02/2020 | No 'Press attack to start' if an error message stops map loading |
| | 0005152 | | |
| minor | acknowledged | 14/02/2020 | 'Select Group Parts' is disabled by going into Vertices mode |
| | 0005143 | 4 | |
| major | | 11/02/2020 | Allow to run TDM on GL3 core profile |
| | 0005146 | | |
| minor | new | 09/02/2020 | Can't double click to load savegames during a mission |
| | 0005144 | 1 | |
| normal | | 09/02/2020 | Fix render tools on GL Core profile |
| | 0005142 | 1 | 2 |
| normal | new | 09/02/2020 | Calling scripts via console breaks future saves |
| | 0005065 | 12 | 1 |
| crash | | 03/02/2020 | target_endlevel causes a crash |
| | 0004808 | 2 | 2 |
| trivial | | 01/02/2020 | Make SCons Python3 compatible (Patch included) |
| | 0003878 | 18 | 2 |
| normal | | 01/02/2020 | Soft particles |
| | 0003950 | 5 | |
| feature | | 01/02/2020 | Let particle effects use world axis instead of emitter axis |
| | 0005018 | 4 | |
| normal | new | 28/01/2020 | FM-overridden material definitions do not automatically load in-game |
| | 0005133 | 1 | |
| normal | acknowledged | 28/01/2020 | Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives |
| | 0005120 | 1 | |
| minor | new | 22/01/2020 | Campaigns: make changes to 'Mission Complete' text and sound mission-specific |
| | 0005129 | 4 | |
| feature | | 18/01/2020 | dmap: add diagnostics for visportal problems |
| | 0004981 | 2 | |
| minor | | 16/01/2020 | Urn in Chalice of Kings gets wrongly pruned |
| | 0005128 | 1 | 1 |
| normal | acknowledged | 14/01/2020 | Texture Tools: rotate function and selection improvements |
| | 0003818 | 11 | 4 |
| normal | | 11/01/2020 | Parallel lights glitch |
| | 0005119 | | |
| tweak | confirmed | 10/01/2020 | Feature: Factory Settings |
| | 0005109 | 2 | 2 |
| normal | | 07/01/2020 | Problems with double sliding doors. |
| | 0005068 | 12 | 4 |
| normal | | 07/01/2020 | View shrinks while underwater |
| | 0000435 | 2 | |
| major | confirmed | 04/01/2020 | Maps with custom scripts fail when loaded from savegame |
| | 0001438 | 1 | |
| normal | confirmed | 04/01/2020 | Grabber: Can manipulate at infinite distance if object is not stuck |
| | 0003643 | 2 | |
| normal | | 04/01/2020 | AI need to use switches to open and close doors |
| | 0003979 | 4 | |
| normal | feedback | 03/01/2020 | Archer needs better combat turn |
| | 0004647 | 2 | 1 |
| tweak | assigned | 03/01/2020 | St. Lucia --Ladder model has a gap between faces |
| | 0004852 | 2 | |
| normal | | 03/01/2020 | Player lantern pulses when Player is on a ladder |
| | 0001104 | 3 | |
| normal | | 03/01/2020 | Gas arrows leak through glass and doors |
| | 0005102 | 1 | |
| normal | new | 02/01/2020 | These script events don't seem to work |
| | 0005032 | 3 | 2 |
| normal | | 30/12/2019 | A case of bad particle clipping with FBO and soft particles |
| | 0005085 | 2 | 4 |
| minor | | 29/12/2019 | r_fboResolution greater than 1: skybox and flame |
| | 0005055 | 11 | 3 |
| normal | | 29/12/2019 | Incorrect shadow mapping when using Stencil shadows + Soft shadowing |
| | 0005066 | 1 | |
| normal | | 29/12/2019 | "r_usePersistentMapping 0" is broken |
| | 0005083 | 3 | |
| normal | | 29/12/2019 | Player-held weapons are no longer lit |
| | 0005080 | | |
| minor | new | 27/12/2019 | Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps |
| | 0005079 | 3 | |
| major | | 26/12/2019 | Thread-safety of idFileSystem and background image loading |
| | 0003567 | 1 | |
| crash | | 25/12/2019 | TDM incapable of being ran from a read-only directory as a normal user |
| | 0004913 | 8 | 2 |
| minor | | 25/12/2019 | Object proportions depend on aspect ratio |
| | 0005067 | 4 | |
| minor | | 16/12/2019 | Postprocessing doesn't work in core profile (RB_DrawFullScreenQuad) |
| | 0004232 | 13 | 2 |
| normal | | 14/12/2019 | skins do not change collision data |
| | 0005072 | 1 | |
| normal | | 14/12/2019 | Lightning broken: baseLightProject invert failed |
| | 0004779 | 1 | |
| normal | | 08/12/2019 | Resized models have overblown specular in GLSL enhanced ambient |
| | 0005038 | 3 | |
| normal | | 07/12/2019 | 'M' key (cycle maps) not behaving |
| | 0005069 | 1 | |
| tweak | | 05/12/2019 | Improve rope swinging |
| | 0004839 | 8 | |
| normal | | 05/12/2019 | Sword animation can get stuck on screen. |
| | 0005060 | 2 | 4 |
| major | | 30/11/2019 | GL_FloatColor broken: test/glass look has changed |
| | 0005039 | 1 | |
| feature | feedback | 26/11/2019 | A way to highlight models with no material defined in DR render |
| | 0005064 | | |
| trivial | new | 24/11/2019 | turning off windows with DR still open crashes the editor |
| | 0004763 | 2 | |
| normal | | 22/11/2019 | Tracker/wiki still have modetwo.net links |
| | 0004864 | 1 | |
| tweak | | 22/11/2019 | Remove pk4 timestamps fixes from updater |
| | 0004595 | 15 | |
| normal | | 16/11/2019 | Install VC++ redistributable in tdm_update |
| | 0004875 | 3 | |
| minor | | 16/11/2019 | Update and Improve VCRedist installation |
| | 0005061 | 2 | 2 |
| major | | 15/11/2019 | r_useDrawMulti broken |
| | 0005056 | 2 | |
| feature | | 15/11/2019 | Can't stop an AI during patrol |
| | 0005059 | | 2 |
| feature | new | 13/11/2019 | Stereoscopy support |
| | 0005058 | | |
| minor | new | 13/11/2019 | TDM doesn't automatically suspend desktop compositing in KDE |
| | 0005043 | 9 | |
| normal | new | 14/09/2019 | RGBA keywords have no effect in cubemap stages if material has light interaction |
| | 0005046 | 6 | |
| feature | new | 14/09/2019 | Controllable gloss for specular maps |
| | 0003944 | 4 | |
| normal | | 14/09/2019 | Fix most water shaders so they don't distort foreground objects |
| | 0004798 | | 2 |
| normal | new | 13/09/2019 | Red wallpaper: diffuse doesn't match normalmap |
| | 0005052 | | 1 |
| normal | new | 10/09/2019 | Spade models have a gap when viewed from behind |
| | 0003771 | 21 | 12 |
| normal | acknowledged | 10/09/2019 | Models with corrupt or badly scaled textures - ongoing |
| | 0002564 | | |
| feature | new | 08/09/2019 | add "toggleTargets" to tdm_light_holder script object |
| | 0002247 | 30 | 1 |
| normal | new | 01/09/2019 | Facial Animations |
| | 0005045 | 1 | |
| normal | new | 31/08/2019 | Implement a "boids" system |
| | 0004897 | 2 | |
| feature | new | 30/08/2019 | Vines don't grow on trees (or wooden surfaces generally, however rough) |
| | 0005048 | | |
| normal | new | 30/08/2019 | Horses may still glide when rotating |
| | 0002374 | 6 | |
| normal | confirmed | 25/08/2019 | Horse - player can walk through the dead horse |
| | 0004996 | | |
| normal | new | 25/08/2019 | Hands remaining animated when an AI has become a ragdoll |
| | 0002373 | 1 | |
| normal | new | 25/08/2019 | Horse - frobbing dead horse runs idle animations on ears |
| | 0002365 | 9 | |
| major | | 25/08/2019 | Horse - rotating in alert mode |
| | 0005047 | 1 | 1 |
| normal | new | 25/08/2019 | Drunk women spawn in T-pose and don't idle properly |
| | 0004648 | 2 | 2 |
| normal | new | 21/08/2019 | Particle 'orbit' and 'drip' paths are supported internally, but have loading bugs |
| | 0003224 | 18 | |
| crash | | 13/08/2019 | TheDarkMod.exe crashes after updating a 1.07 installation to 1.08 |
| | 0005041 | 2 | |
| feature | | 12/08/2019 | Resurrect projectile shooting "spread" |
| | 0004953 | 6 | 1 |
| feature | | 16/05/2019 | Better GPU detection for Laptops |
| | 0004820 | 4 | 1 |
| tweak | | 16/05/2019 | Remove M4 from Linux build | GL linking system |
| | 0004986 | 24 | 7 |
| normal | | 12/05/2019 | Compass turns white when using stencil shadows |
| | 0004961 | 15 | 1 |
| crash | | 12/05/2019 | Tdm v2.07 crashes as soon as you enter the game if "Maps" was chosen as shadow implementation. |
| | 0005033 | | |
| feature | new | 08/05/2019 | Feature: consistent Esc & Enter keys functionality across all openable windows in DR |
| | 0005031 | 1 | |
| major | | 06/05/2019 | Lighting is wrong on recent AMD drivers (normal map ignored) |
| | 0004993 | 10 | 2 |
| normal | | 06/05/2019 | r_showportals 1 doesn't do its job correctly |
| | 0004962 | 19 | 4 |
| normal | | 06/05/2019 | Lightning stops working in TDM v2.07 |
| | 0005030 | 4 | 2 |
| crash | | 05/05/2019 | TDM sometimes crashes after finishing mission v2 |
| | 0004822 | 7 | |
| minor | | 02/05/2019 | Restructure third-party libraries in code SVN |
| | 0005015 | | 1 |
| normal | | 23/04/2019 | Gap in pillar model |
| | 0004686 | 3 | |
| normal | | 20/04/2019 | Interaction table |
| | 0005027 | 4 | |
| tweak | | 15/04/2019 | Fine-tune "Debug with Inlines" configuration for development |
| | 0005026 | 3 | |
| normal | | 13/04/2019 | Move to non-XP VC toolset |
| | 0005006 | 6 | |
| normal | new | 12/04/2019 | Presseing shift-LMB select - is selecting mutltiple back ground items |
| | 0005016 | 2 | |
| normal | new | 12/04/2019 | RMB clicks randomly but reproducably not recognised in DR |
| | 0004810 | 4 | |
| normal | | 10/04/2019 | Stop shipping/using outdated bundles of dependencies |
| | 0003022 | 1 | |
| feature | new | 01/04/2019 | Windows (door type) need texture fade action when opening |
| | 0005023 | 1 | 1 |
| normal | new | 31/03/2019 | Certain surfaces overbright in fog |
| | 0004347 | 2 | |
| normal | | 30/03/2019 | Severe FPS drop near start of Penny Dreadful 3 |
| | 0004569 | 3 | |
| trivial | | 23/03/2019 | GUI renderDef Lights do not work |
| | 0005011 | 2 | |
| normal | | 14/03/2019 | atdm:prop_winebottle is too heavy |
| | 0005008 | 1 | |
| minor | new | 13/03/2019 | "is_lantern" spawning breaks "should_be_vert" spawnarg |
| | 0004744 | | 1 |
| normal | acknowledged | 11/03/2019 | Layers retain tickbox, but arent shown as indicated buy the lack of blue background colour on the button. |
| | 0004174 | 3 | |
| normal | acknowledged | 11/03/2019 | Getting double click when de-selecting a layer |
| | 0003704 | 18 | 1 |
| major | | 10/03/2019 | Can pickpocket something when near origin, regardless of where the something is in the map |
| | 0004514 | 9 | 1 |
| major | | 08/03/2019 | Game runs sluggish randomly |
| | 0004886 | 1 | 1 |
| normal | new | 04/03/2019 | Armed skeleton animates incorrectly when starting sitting |
| | 0004696 | 26 | 1 |
| major | | 04/03/2019 | At high FPS player footsteps don't always play |
| | 0004817 | 6 | |
| tweak | | 04/03/2019 | Remove boost (and libsvn) from tdm_update |
| | 0002316 | 2 | |
| tweak | acknowledged | 04/03/2019 | tdm_door_control - WIP |
| | 0004818 | 2 | |
| tweak | | 03/03/2019 | Update and refactor scons script for building tdm_update |
| | 0004807 | 1 | |
| normal | | 03/03/2019 | tdm_update is still 32-bit only on Linux |
| | 0004971 | 2 | |
| normal | | 25/02/2019 | ARB to GLSL shader converter |
| | 0004969 | 7 | 1 |
| normal | | 25/02/2019 | models/darkmod/lights/extinguishable/cagelamp_hanging.lwo casts shadow in Shadow Map mode |
| | 0004994 | 8 | |
| minor | confirmed | 23/02/2019 | Mantling sometimes allows to clip through solid objects |
| | 0004987 | 3 | 1 |
| normal | feedback | 23/02/2019 | Loot icon and item icons overlapping |
| | 0004995 | | |
| normal | new | 22/02/2019 | Mission size unit is missing for missions smaller than 1 MB |
| | 0004509 | 6 | |
| minor | | 21/02/2019 | Mantling a moving entity may make the player clip into world geometry when the mantle animation is finished |
| | 0004064 | 6 | |
| normal | new | 19/02/2019 | Checklist of minor anim issues for 2.04 |
| | 0000628 | 2 | 1 |
| tweak | confirmed | 18/02/2019 | When swimming, the player can swim too high up on top of (out of) the water |
| | 0004989 | 4 | |
| normal | new | 18/02/2019 | Player can use repeated jumping to climb up ladders faster |
| | 0001746 | 2 | |
| normal | confirmed | 18/02/2019 | Climbing physics should use crouched player bounding box |
| | 0003295 | | |
| normal | new | 18/02/2019 | Make new damage def for drowning AI |
| | 0003376 | 12 | 1 |
| minor | new | 18/02/2019 | Player lantern goes out when crouched under a low ceiling |
| | 0003550 | 8 | |
| normal | | 18/02/2019 | Add uneven speed to swimming |
| | 0004022 | 21 | |
| feature | | 16/02/2019 | Change default screen resolution? |
| | 0002273 | 4 | 1 |
| tweak | | 14/02/2019 | Need to increase speed of player while running (Update: or decrease crouched running speed) with shouldered body |
| | 0004107 | 4 | |
| normal | | 14/02/2019 | Need too much room to drop rag dolls |
| | 0004235 | 2 | |
| minor | suspended | 14/02/2019 | shouldered_icon spawnarg is unused |
| | 0004948 | 2 | |
| normal | | 13/02/2019 | Improve ladder/rope slide (no fall-damage + sound) |
| | 0004796 | 7 | 1 |
| trivial | suspended | 13/02/2019 | Looking Glass zoom problem |
| | 0004990 | 1 | |
| normal | | 12/02/2019 | Add a FrobHelper toggle |
| | 0004984 | | |
| normal | new | 04/02/2019 | Missions selected for download are still visible in download window after they have been downloaded |
| | 0004804 | 4 | |
| major | | 03/02/2019 | tdm_update does not start on Windows XP |
| | 0004952 | 16 | |
| crash | | 02/02/2019 | Training mission - Melee - Crash during retry |
| | 0002845 | | |
| feature | acknowledged | 01/02/2019 | Support #str_XXXXX templates |
| | 0004900 | | |
| normal | acknowledged | 01/02/2019 | material and soundshader parsing problems |
| | 0004741 | 5 | 1 |
| normal | | 01/02/2019 | Possible stutter in player movement |
| | 0004697 | 7 | |
| major | | 01/02/2019 | Some console commands don't work with GLSL 1 and useFBO 0/1 |
| | 0004405 | 3 | |
| tweak | | 01/02/2019 | com_speed discrepancy |
| | 0004426 | 5 | |
| normal | | 01/02/2019 | Grabber items vibrating |
| | 0004791 | 1 | |
| feature | acknowledged | 31/01/2019 | Copy model/entity/prefab paths to clipboard |
| | 0004910 | 1 | |
| feature | confirmed | 31/01/2019 | DR does not parse materials in def files |
| | 0003588 | 2 | |
| normal | | 27/01/2019 | Player can jump with body after loading game |
| | 0004978 | 6 | |
| normal | | 26/01/2019 | Review Mission Details for already downloaded missions |
| | 0004958 | 5 | |
| major | | 26/01/2019 | Broken smoothing on models |
| | 0004979 | 6 | 1 |
| major | | 26/01/2019 | Stencil shadow bug on guards |
| | 0004912 | 13 | 2 |
| major | | 24/01/2019 | AI ignoring 40 degree slope limit. Walking up walls and getting stuck. |
| | 0004938 | 22 | 6 |
| normal | | 22/01/2019 | Shadow maps: some lights are still not soft |
| | 0001116 | | |
| feature | | 22/01/2019 | Need Sound for Failed Item Drop |
| | 0004973 | 2 | 2 |
| normal | | 22/01/2019 | Add an alternative inventory grid gui that is more in accordance with existing guis |
| | 0004228 | | |
| normal | | 21/01/2019 | No pickpocket reaction for Builder set? |
| | 0004245 | | |
| normal | | 21/01/2019 | Update Prefabs |
| | 0004871 | 1 | |
| text | | 18/01/2019 | Update EFX wiki page: version 2 |
| | 0004531 | 12 | 1 |
| minor | | 17/01/2019 | Warn player in GUI about loading incompatible savegame |
| | 0004949 | 4 | |
| normal | | 17/01/2019 | Briefing Sound Looped / Out of Sync |
| | 0004540 | 4 | |
| minor | | 17/01/2019 | Sound stops playing in cinematics because of breakpoints |
| | 0003724 | 1 | |
| normal | new | 17/01/2019 | Keymap |
| | 0004797 | 5 | |
| normal | | 17/01/2019 | Put keybinds into it's own cfg file. |
| | 0004960 | | |
| minor | new | 16/01/2019 | Going back from objectives screen in "Crucible of Omens" leads to a blank paper |
| | 0003463 | 38 | 1 |
| normal | suspended | 15/01/2019 | Mission preview screenshots disappearing |
| | 0004943 | 2 | |
| normal | | 15/01/2019 | Mission Downloader menu--screenshots fading away immediately |
| | 0004951 | 13 | 1 |
| normal | | 14/01/2019 | Z-fighting with shadow textures when foglight present |
| | 0004775 | 6 | |
| normal | | 13/01/2019 | Bouncing water arrow causes beep |
| | 0004883 | 2 | |
| normal | | 10/01/2019 | Move script into New Job FM folder |
| | 0004954 | 5 | |
| normal | | 10/01/2019 | Mantling through a window in one motion gets you stuck |
| | 0003662 | 5 | 1 |
| normal | | 10/01/2019 | NoFog material keyword not working |
| | 0004802 | 2 | 1 |
| minor | | 09/01/2019 | Nodraw surfaces in models remain invisible when given a visible texture via skin. |
| | 0004263 | 4 | |
| feature | | 09/01/2019 | Feature request: Add console command to give the player all the loot |
| | 0004942 | 2 | 2 |
| minor | | 09/01/2019 | White sparklies on the corners of objects |
| | 0004492 | 1 | |
| normal | | 08/01/2019 | "Select all to download" button in "Mission Archive" window |
| | 0001037 | 4 | |
| normal | | 08/01/2019 | Player Mantles Underwater |
| | 0004950 | 3 | |
| normal | | 08/01/2019 | All scores set to Zero when 100% loot is collected in some missions |
| | 0004945 | 1 | |
| normal | | 06/01/2019 | The very slow pull-push mantle feels unsuitable for mantling medium sized objects |
| | 0004877 | 14 | 4 |
| normal | | 06/01/2019 | 2.06 dmapping removing triangles? |
| | 0004930 | | |
| feature | | 06/01/2019 | Change viewport animation for mantling low obstacles |
| | 0004247 | 2 | |
| normal | confirmed | 05/01/2019 | Using the crouch key when climbing a ladder or a pipe |
| | 0003707 | 4 | |
| normal | new | 05/01/2019 | Moving while crouched does not affect lightgem |
| | 0000678 | 2 | |
| normal | new | 05/01/2019 | Need more cvars for controlling head bob settings |
| | 0004936 | 17 | |
| normal | | 03/01/2019 | Sykes not sitting properly when using 2.07 |
| | 0003378 | 10 | |
| normal | confirmed | 03/01/2019 | Demo playback not working |
| | 0004935 | 2 | 1 |
| text | resolved | 30/12/2018 | Fixes for Romanian translation |
| | 0004816 | 1 | |
| normal | | 30/12/2018 | Revise stock sound shaders and set no_efx where appropriate |
| | 0004684 | 14 | 1 |
| normal | | 30/12/2018 | Graphical Artifacts in Warp Materials |
| | 0004734 | 7 | |
| feature | | 30/12/2018 | Frame limiter option for TDM |
| | 0004934 | | |
| minor | new | 29/12/2018 | Screenshot command works inproperly with larger resolutions |
| | 0000658 | 1 | |
| normal | | 28/12/2018 | Highlight sharing with binders? |
| | 0004908 | 2 | |
| normal | new | 28/12/2018 | Readables using xdata have no visible GUI surface when non-frobable |
| | 0003020 | 5 | 1 |
| normal | | 28/12/2018 | sitting AI not getting up after script call |
| | 0004927 | 4 | |
| normal | | 28/12/2018 | Chair casts no shadow |
| | 0004870 | 3 | |
| normal | feedback | 27/12/2018 | Fleeing AI can't open locked door |
| | 0004923 | 6 | 2 |
| major | | 26/12/2018 | Lighting issue with 2.07 beta. |
| | 0004919 | 29 | 5 |
| crash | | 26/12/2018 | TDM sometimes crashes after finishing mission |
| | 0004916 | 7 | 1 |
| normal | | 26/12/2018 | Sometimes, the breath bar disappears after loading/reloading |
| | 0004929 | | |
| trivial | | 26/12/2018 | Regaining air after diving takes too long |
| | 0004921 | | 1 |
| normal | | 26/12/2018 | Many sounds are stereo that should actually be mono |
| | 0003212 | 4 | 1 |
| normal | feedback | 23/12/2018 | Hinge doesn't appear in game |
| | 0004157 | | |
| normal | feedback | 22/12/2018 | Missing rough_boards_scratched files |
| | 0003241 | 1 | |
| normal | feedback | 22/12/2018 | Ragdoll spider doesn't appear in game |
| | 0003630 | 3 | |
| normal | feedback | 22/12/2018 | AI might become chatterboxes after exiting dormancy |
| | 0002058 | 4 | |
| minor | feedback | 22/12/2018 | Sleeping zombies immune to damage |
| | 0003671 | 13 | |
| feature | feedback | 22/12/2018 | Absence noticeability improper when bound. |
| | 0003673 | 5 | |
| minor | feedback | 22/12/2018 | Falling water from a water arrow should wake a sleeping AI |
| | 0003600 | 10 | |
| normal | feedback | 22/12/2018 | Revenants being killed by swords too easily |
| | 0003772 | 5 | |
| normal | suspended | 22/12/2018 | Buoyancy Problems |
| | 0003789 | 4 | |
| feature | suspended | 22/12/2018 | Feature request: Player ability to impersonate others |
| | 0003859 | 4 | 4 |
| normal | suspended | 22/12/2018 | Location settings script object always manipulates the ambient light |
| | 0002073 | 4 | |
| normal | suspended | 22/12/2018 | Rats do not avoid fire or other strong light sources |
| | 0003053 | 4 | |
| normal | feedback | 22/12/2018 | AI should be able to alert sleeping AIs |
| | 0003691 | 2 | |
| minor | | 22/12/2018 | CVAR persistence issue |
| | 0003154 | 1 | |
| normal | | 21/12/2018 | AI sitting/sleeping at map start can't receive a target in idle mode |
| | 0002841 | 2 | |
| normal | | 21/12/2018 | AI have problems with double doors marked "shouldBeClosed" |
| | 0003745 | 1 | |
| normal | | 21/12/2018 | AI gets confused when a double door's movement is interrupted |
| | 0004077 | 1 | |
| normal | | 21/12/2018 | Two AI in St. Lucia hung up using adjacent doors |
| | 0002959 | 2 | |
| normal | | 21/12/2018 | Let AI investigate a low-lighting shouldBeClosed door if they handle it |
| | 0003431 | 2 | |
| normal | | 21/12/2018 | AI think they see you when coming out of blind state. |
| | 0003158 | 1 | |
| normal | | 21/12/2018 | AI alerted by movable objects they set in motion |
| | 0004249 | 1 | |
| normal | | 21/12/2018 | Request for AI Spawnarg to turn off Stealth Score counting Plot Enforced Busts |
| | 0004203 | | |
| minor | new | 21/12/2018 | Look into player::Torso_RaiseWeapon |
| | 0004223 | 2 | |
| normal | | 21/12/2018 | Sitting AI play standing blinded animation |
| | 0004270 | 7 | 1 |
| normal | | 21/12/2018 | AI playing cards react badly to a flashbomb |
| | 0004242 | | |
| normal | | 21/12/2018 | Ragdoll can block doorways |
| | 0004830 | 2 | |
| normal | | 21/12/2018 | AI refuses to leave a door he can't close because a corpse is in the way |
| | 0004867 | 2 | |
| minor | | 21/12/2018 | New briefing videos do not automatically move to objective screen when done. |
| | 0004676 | 3 | |
| normal | | 21/12/2018 | Save Game screenshots are distorted |
| | 0004827 | 14 | 4 |
| normal | | 21/12/2018 | Savegame image incorrect |
| | 0004693 | 9 | 6 |
| minor | | 21/12/2018 | Soft shadows: some squares of shadow flicker randomly |
| | 0004894 | 2 | |
| normal | acknowledged | 20/12/2018 | Investigate the Rightful Property wall insignia |
| | 0004896 | | |
| normal | new | 20/12/2018 | Misaligned textures applied to models by burning/burnt log skins |
| | 0004800 | 4 | |
| normal | | 20/12/2018 | Prefabs missing models |
| | 0004829 | 4 | |
| normal | resolved | 20/12/2018 | Frobbing a just-closed door just after closing causes a problem |
| | 0004516 | 4 | 2 |
| normal | | 20/12/2018 | Unstable visportals clipping |
| | 0004920 | 3 | |
| normal | | 19/12/2018 | FrobHelper does not show for pick-pocket items |
| | 0004127 | 3 | |
| minor | | 19/12/2018 | DrawSurf scissor rect invalid |
| | 0004641 | 14 | |
| normal | | 19/12/2018 | Shadow maps |
| | 0004906 | 4 | |
| normal | | 19/12/2018 | Add frob assistance for cluttered objects inside containers |
| | 0004918 | 1 | |
| trivial | | 19/12/2018 | Clicking "back" in the hud opacity adjustment menu takes you to the main menu instead of to the advanced video options |
| | 0004812 | 3 | 1 |
| tweak | | 16/12/2018 | Missing Look Up and Look Down key definition |
| | 0004356 | 1 | |
| normal | | 16/12/2018 | NPCs standing up repeat the animation when punching them |
| | 0004256 | 1 | |
| normal | new | 16/12/2018 | Sitting AI use standing talk animations during conversations. |
| | 0003754 | 4 | |
| normal | resolved | 16/12/2018 | AI seeing directly behind them |
| | 0004823 | 3 | 1 |
| normal | | 15/12/2018 | AI treadmills against open door in St. Lucia |
| | 0003090 | 2 | |
| normal | new | 15/12/2018 | AI get stuck in corners when blocked by moveables |
| | 0001956 | 2 | |
| normal | | 15/12/2018 | With EAX enabled, sounds from manipulating some chests occurs in only left or right channel. |
| | 0001872 | 2 | |
| normal | new | 15/12/2018 | In-game sounds continue into "death" and "mission complete" videos |
| | 0003472 | 76 | |
| normal | | 15/12/2018 | AI playing wrong rampdown bark |
| | 0002769 | 2 | |
| normal | new | 15/12/2018 | Spider on a lift has a problem with a goal to walk to |
| | 0002212 | 2 | |
| normal | resolved (user81) | 15/12/2018 | Footfall sound effects aren't affected by EAX settings |
| | 0002686 | 2 | |
| normal | | 13/12/2018 | Card players don't always drop cards when gassed |
| | 0004777 | 2 | |
| normal | | 13/12/2018 | Problem counting health potions in the training mission |
| | 0004778 | 3 | |
| normal | | 12/12/2018 | Missing moor helmet |
| | 0004343 | 14 | 1 |
| normal | | 11/12/2018 | AI instantly lose track of the player on dark ledges |
| | 0004911 | | |
| normal | new | 09/12/2018 | Rightclicking in a view is problematic |
| | 0004513 | 2 | |
| trivial | new | 09/12/2018 | Opening the Surface Inspector with a hotkey increases the window's height a little bit |
| | 0004898 | 5 | |
| normal | | 09/12/2018 | Problem with "opposite ear" volume |
| | 0004672 | 10 | 2 |
| minor | | 08/12/2018 | Main menu GUI mission select bug. Mission names cut off |
| | 0004902 | 6 | 2 |
| normal | | 07/12/2018 | Cubic lights create a banding effect on some surfaces |
| | 0004888 | 3 | 4 |
| normal | | 07/12/2018 | Teriible precision in light frustums |
| | 0004412 | 9 | |
| feature | | 06/12/2018 | WIP Fire Elemental |
| | 0004691 | 3 | |
| normal | | 03/12/2018 | AI sometimes try to relight a doused overhead light when it's too far off the floor. |
| | 0004891 | 5 | |
| normal | | 30/11/2018 | Weird compass problem |
| | 0004903 | 1 | 1 |
| normal | new | 30/11/2018 | Bad selfshadowing on models/darkmod/architecture/modules/exteriors/ext_timber01/ext_timber01_roof256lwo.lwo |
| | 0004901 | 4 | 3 |
| normal | | 27/11/2018 | Betrayal: sky shows random images |
| | 0004882 | 2 | |
| feature | | 20/10/2018 | When a remote listener is active, allow the player to still hear the sounds around him |
| | 0004893 | 4 | |
| crash | new | 19/10/2018 | Internal errors cause the engine to freeze on Linux |
| | 0004892 | 1 | 2 |
| major | | 04/10/2018 | St.Lucia: weird light cropped by some scissor |
| | 0004887 | | |
| normal | new | 26/09/2018 | Skeletal undead breathe when sleeping while sitting |
| | 0003820 | 5 | |
| normal | | 26/09/2018 | New code to recognize Ai falling asleep & waking up in/from sitting position. |
| | 0004884 | 1 | |
| normal | new | 19/09/2018 | Street light model path has changed. |
| | 0004620 | 1 | |
| feature | | 07/09/2018 | Set player ear location |
| | 0004878 | 4 | |
| normal | | 03/09/2018 | Problem with efx file syntax |
| | 0004879 | 2 | |
| major | | 02/09/2018 | TDM binary crashes during startup on old Linux |
| | 0004851 | 3 | 2 |
| normal | | 01/09/2018 | Soft shadows with multisampling produces sparklies near wall edges |
| | 0004872 | 1 | |
| normal | new | 07/08/2018 | Fix Moveable Water Physics |
| | 0002778 | 11 | 3 |
| normal | confirmed | 04/08/2018 | Add support for Umlauts like 'Ä' in the fonts |
| | 0004845 | 5 | |
| major | | 30/07/2018 | Restrict set of features in FFmpeg cinematics |
| | 0004848 | 36 | 1 |
| crash | | 30/07/2018 | Crashes when quick loading | Lightgem as Subview |
| | 0004749 | 1 | |
| normal | | 25/07/2018 | Reloading textures makes the soft shadows disappear |
| | 0003576 | 3 | |
| feature | | 25/07/2018 | Player needs a type spawnarg |
| | 0002491 | 4 | |
| normal | acknowledged | 25/07/2018 | Consider method for mappers to change entity properties in-game |
| | 0004849 | 2 | |
| normal | | 21/07/2018 | Replace VBO implementation with the one similar to D3BFG |
| | 0004869 | 4 | 2 |
| minor | | 21/07/2018 | Somewhere Above the City: some objects are sometimes perfectly white |
| | 0004815 | 1 | |
| feature | | 20/07/2018 | Implement Version 2 of EFX with OpenAL parameters |
| | 0004085 | 4 | |
| normal | | 20/07/2018 | Figure out a way to make envshot capture the skybox |
| | 0004725 | 7 | 1 |
| normal | | 18/07/2018 | When clicking EAX on/off there's 2 mouse cursors on screen |
| | 0003368 | 4 | |
| major | | 17/07/2018 | Envshot is broken in TheDarkMod.exe |
| | 0004860 | 3 | 2 |
| normal | | 14/07/2018 | Soft particles not visible with AA on |
| | 0004819 | 4 | |
| minor | | 14/07/2018 | Fix warnings about uninitialized members in debug build |
| | 0004335 | 3 | |
| normal | | 11/07/2018 | Spawn arrow results independent of projected arrows |
| | 0003555 | 5 | |
| crash | | 11/07/2018 | TDM crashes if one FM contains a darkmod.txt file with invalid order. |
| | 0004850 | 1 | |
| major | | 10/07/2018 | Implement antialiasing compatible with FBO |
| | 0004425 | 44 | |
| normal | | 10/07/2018 | Framebuffer objects for color, depth, stencil |
| | 0004834 | 8 | |
| normal | | 10/07/2018 | Dynamic Internal Images do not scale to match r_fboResolution Results in HOM artifact |
| | 0004843 | 4 | |
| normal | | 10/07/2018 | Game isn't frozen during screenshot command with jitter |
| | 0004858 | | |
| normal | acknowledged | 08/07/2018 | Orthographic windows still in focus after opening popup window via right-click |
| | 0004855 | 2 | 3 |
| normal | | 07/07/2018 | Screen render duplicated in left-bottom quarter (start screen) |
| | 0004768 | 8 | |
| feature | | 05/07/2018 | Support high-DPI mouse |
| | 0004857 | 2 | |
| normal | new | 05/07/2018 | Build Error due to reference to cpuid.h on PPC64 |
| | 0003395 | 6 | |
| normal | | 04/07/2018 | Create/re-enable voice volume slider in main menu |
| | 0004856 | 1 | 1 |
| normal | | 01/07/2018 | Bad homegrown offsetof macro implementation may trigger undefined behaviour , break compilation |
| | 0004854 | 1 | |
| minor | new | 30/06/2018 | dmap: player can go through brush sides (large coordinates) |
| | 0004853 | 6 | |
| major | | 30/06/2018 | Player gets stuck on edge between two slanted polygons (Volta2) |
| | 0004170 | 4 | |
| normal | resolved | 28/06/2018 | LOD still changes noshadows settings when not wanted |
| | 0004612 | 4 | |
| normal | | 28/06/2018 | Attempt to save game -> crash |
| | 0004754 | 32 | 5 |
| crash | | 28/06/2018 | Minimizing Windows TDM: causes a crash |
| | 0004846 | 3 | |
| normal | acknowledged | 27/06/2018 | Rotation widget does not re-center on selected object |
| | 0004625 | 6 | |
| normal | | 27/06/2018 | Hooded lantern twitches, as well as player model in mirrors. |
| | 0004847 | 3 | |
| minor | | 26/06/2018 | Support FFmpeg videos in testVideo command |
| | 0003605 | 9 | |
| normal | new | 26/06/2018 | Eyelid bones jitter when AI are talking |
| | 0004806 | 1 | |
| minor | | 25/06/2018 | Mark thedarkmod.x64 as executable on Linux |
| | 0003234 | 10 | |
| feature | | 25/06/2018 | Merge Mh's Optimized VBO Code |
| | 0004519 | 6 | |
| feature | | 23/06/2018 | Investigate using videos of common formats (avi, mp4) |
| | 0004844 | | |
| normal | new | 22/06/2018 | Pauldron moves oddly during combat turn |
| | 0004761 | 2 | |
| normal | | 22/06/2018 | Models with broken Skins |
| | 0004842 | 2 | |
| minor | | 22/06/2018 | Make editor tools runnable in 64-bit |
| | 0004681 | 2 | |
| normal | | 21/06/2018 | Front renderer optimization |
| | 0004837 | 4 | |
| normal | | 16/06/2018 | Fog lights started flickering in Inn Business somewhere between 7406 and 7442 |
| | 0004836 | 2 | |
| tweak | new | 16/06/2018 | Early texture loading |
| | 0004838 | | |
| normal | | 16/06/2018 | MSVC: check if we can enable /permissive- switch |
| | 0004507 | 7 | 1 |
| major | | 14/06/2018 | Horrible performance of playing ROQ video from pk4 |
| | 0004801 | | |
| normal | confirmed | 11/06/2018 | Model Scaler Axis Constraint Inconsistent With Orthoview When Model Has Been Rotated |
| | 0004756 | | |
| minor | | 11/06/2018 | Optimize memory handling in LWO loading |
| | 0004177 | 2 | |
| normal | new | 09/06/2018 | Func_fractures overhaul |
| | 0004824 | 1 | |
| minor | | 08/06/2018 | Make pk4 repacking more resistant to antiviruses |
| | 0004504 | 6 | |
| normal | | 05/06/2018 | Performance of reading OGG from PK4 |
| | 0004666 | | |
| normal | | 05/06/2018 | Average Jack skin missing teeth? |
| | 0002447 | 1 | |
| normal | | 05/06/2018 | Use beggar as base to create clothed zombie |
| | 0004688 | 7 | |
| normal | | 04/06/2018 | EAX affect on atdm:voice |
| | 0004814 | 1 | |
| crash | | 03/06/2018 | Missions do not start with "s_force22kHz 1" |
| | 0004809 | 3 | |
| normal | | 01/06/2018 | Unknown value "HUGE" in tools/compilers/roqvq/codec.cpp |
| | 0004803 | 4 | |
| minor | | 29/05/2018 | TDM crashes if looping sound plays for 6+ hours |
| | 0004805 | 2 | |
| major | | 29/05/2018 | GLSL compile errors in interaction.fs |
| | 0004083 | 7 | |
| normal | resolved (user81) | 29/05/2018 | A Night to Remember broken |
| | 0002297 | 4 | |
| normal | new | 27/05/2018 | Sidedness of material sticks to skin |
| | 0004712 | 9 | 6 |
| normal | | 25/05/2018 | Mission finished markers missing in mission list |
| | 0004781 | 7 | 1 |
| normal | | 21/05/2018 | Weird shimmering effect on seawater textures - |
| | 0004659 | 14 | 1 |
| normal | | 21/05/2018 | r_showportals does not appear to be working |
| | 0004721 | 5 | |
| normal | | 21/05/2018 | Revise Build instructions for 2.06 |
| | 0004795 | | |
| normal | new | 13/05/2018 | Material error - shingles_clay_blocky |
| | 0004794 | | |
| normal | acknowledged | 13/05/2018 | Flickering in bottom bar when mouse is moved |
| | 0003657 | 1 | |
| normal | confirmed | 11/05/2018 | Converting worldspawn to func_static prevents 'Invert Selection' from working properly with layers |
| | 0004663 | 29 | |
| normal | | 06/05/2018 | Mouse Sensitivity Inconsistencies Between 2.05 and 2.06 |
| | 0003879 | 4 | |
| normal | | 29/04/2018 | Warping post processes (water and glass) distort foreground objects |
| | 0004714 | 3 | |
| normal | | 29/04/2018 | Water surfaces broken in Volta2 |
| | 0004673 | 8 | 2 |
| normal | | 29/04/2018 | Cubemap stages in materials are broken. |
| | 0004760 | 1 | |
| normal | | 29/04/2018 | Fog is thinner in 2.06 - fogs/pitfog_to_black |
| | 0004780 | 2 | |
| normal | | 29/04/2018 | tdm_sound_sfx02.pk4 gets resized when TDM is run causing updater to redownload the file every time |
| | 0003750 | 1 | |
| normal | | 25/04/2018 | Fix alarm sound volume for 2.02 |
| | 0000538 | 3 | |
| feature | suspended | 25/04/2018 | Display warnings when certain crucial cvars are at non-recommended values |
| | 0003861 | 11 | 1 |
| minor | | 25/04/2018 | default config has commands that are not understood |
| | 0001923 | 3 | |
| normal | new | 23/04/2018 | Minimal support of def_attach-able relationships |
| | 0004764 | 1 | 1 |
| feature | acknowledged | 18/04/2018 | Material browser suggestion - thumbnails |
| | 0004771 | 1 | |
| normal | | 14/04/2018 | Material errors |
| | 0004757 | 4 | 1 |
| minor | | 13/04/2018 | r_showLightCount broken |
| | 0004770 | | 2 |
| normal | acknowledged | 04/04/2018 | Mouse cursor changes from arrow to cross-hair. |
| | 0002821 | 2 | |
| normal | acknowledged | 02/04/2018 | Copy & paste from brush 2 patch: borked! |
| | 0004765 | | |
| text | | 31/03/2018 | Team page on the website need updating |
| | 0004604 | 1 | |
| normal | | 30/03/2018 | Clean up loot paintings |
| | 0001433 | 4 | |
| feature | acknowledged | 28/03/2018 | AI should take cover from guessed attack position even if they can't see player |
| | 0002989 | 4 | |
| feature | new | 28/03/2018 | Add UnregisterFont() |
| | 0003656 | 3 | |
| normal | new | 28/03/2018 | Civilian AI should return with guards after spotting player |
| | 0003216 | 4 | |
| crash | | 28/03/2018 | Enabling EAX on very large maps caused BSOD |
| | 0004762 | 2 | |
| normal | | 28/03/2018 | Bikerdude missing from Authors list |
| | 0003623 | 1 | |
| feature | new | 28/03/2018 | Add or enhance AI Teams with commonly scripted behaviors. |
| | 0003667 | 1 | 1 |
| normal | | 28/03/2018 | Incorrect Russian font "ellianerelle" |
| | 0002960 | 3 | 1 |
| minor | | 28/03/2018 | Add Mason font and translate the huge GUI headlines |
| | 0003284 | 3 | |
| normal | new | 28/03/2018 | Shadows on light source carrying AI |
| | 0003014 | 1 | |
| feature | new | 28/03/2018 | Feature: Slashable tapestries and other destructible objects |
| | 0002926 | 1 | |
| normal | | 28/03/2018 | Changed l10n files need a new PK4 download |
| | 0002784 | 1 | |
| normal | new | 28/03/2018 | Moss patches need work |
| | 0003826 | 2 | |
| tweak | new | 28/03/2018 | shadows blink briefly when torch turns on |
| | 0003987 | | |
| minor | new | 28/03/2018 | atdm:nature_pine needs a LOD tweak |
| | 0003996 | 1 | |
| normal | new | 28/03/2018 | Moss blobs get kicked about |
| | 0004302 | | |
| trivial | new | 28/03/2018 | Some doors show wrong texturing on surfaces only visible when open |
| | 0004131 | 1 | 1 |
| normal | acknowledged | 28/03/2018 | Off grid after repeated rotation or flipping |
| | 0004636 | 1 | 1 |
| normal | new | 28/03/2018 | models/darkmod/misc/lod/mechanical/boiler02_med.lwo has missing surface |
| | 0004646 | 1 | 1 |
| normal | new | 28/03/2018 | galleon.lwo has a mangled staircase |
| | 0004711 | | |
| normal | | 28/03/2018 | bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000 |
| | 0004678 | 1 | |
| normal | acknowledged | 28/03/2018 | Objects not rotating on/around their origin |
| | 0004753 | 40 | 3 |
| crash | | 27/03/2018 | High RAM useage over time: TDM is crashing to desktop |
| | 0004758 | 1 | |
| minor | | 25/03/2018 | r_showSilhouette broken |
| | 0004759 | 1 | |
| minor | | 25/03/2018 | r_showShadowCount broken |
| | 0004730 | 3 | |
| normal | new | 20/03/2018 | Problem with unfrobable key in Heart of Lone Salvation |
| | 0004737 | 2 | |
| normal | | 23/01/2018 | Problem with quicksave/load when using Russian |
| | 0004736 | 3 | |
| normal | | 23/01/2018 | New options in the Advanced Video section need to be added to all.lang file |
| | 0004728 | 3 | |
| normal | | 22/01/2018 | Moving over moss is awkward |
| | 0004729 | 2 | |
| normal | | 14/01/2018 | MerryChest2 fails to open |
| | 0004611 | 5 | |
| normal | resolved | 12/01/2018 | Test flashbombs |
| | 0004357 | 2 | |
| normal | new | 06/01/2018 | Allow AI to pick up dropped lantern using Kneeling animation |
| | 0003307 | 3 | |
| trivial | | 04/01/2018 | The "finished mission" mark is missing on line 10 |
| | 0004716 | 11 | |
| normal | | 04/01/2018 | "sound" keyword in materials is out of sync |
| | 0004402 | 7 | |
| trivial | | 03/01/2018 | Dpi Awareness |
| | 0003568 | 5 | |
| feature | | 03/01/2018 | fullscreen windowed option |
| | 0004708 | 8 | 4 |
| normal | | 31/12/2017 | Water: big square blocks on screen when FBO is on |
| | 0004079 | 11 | |
| normal | | 31/12/2017 | Decals drawing over stuff in front |
| | 0004706 | 1 | 1 |
| normal | confirmed | 28/12/2017 | Fog lights corrupt renderer lighting preview |
| | 0004667 | 10 | 2 |
| normal | resolved | 26/12/2017 | Mirrors are too bright |
| | 0004699 | 20 | 5 |
| normal | | 26/12/2017 | Mirror textures broken |
| | 0004669 | 4 | |
| normal | | 26/12/2017 | Bloom \ Post-Process does not render unless you toggle r_useFBO |
| | 0004670 | 7 | |
| normal | | 20/12/2017 | Crash when dmap/testmapping while in-game. |
| | 0004496 | 3 | |
| feature | suspended | 17/12/2017 | Option to mouse rotate by a set amount |
| | 0004529 | 8 | |
| normal | | 15/12/2017 | Check how compression removal works in tdm_update |
| | 0004536 | 6 | |
| normal | | 14/12/2017 | Stereo Zoned Ambients Need a Stereo silence.ogg Leadin Sound |
| | 0004616 | 3 | |
| normal | | 12/12/2017 | With fully uncapped physics, Beleaguered Fence crashes at mission start |
| | 0004609 | 25 | 2 |
| normal | | 11/12/2017 | Beleaguered Fence AI alerted again at map start |
| | 0004685 | 10 | 3 |
| normal | | 09/12/2017 | Foglights, Particles and portal_sky |
| | 0004363 | 4 | |
| normal | | 08/12/2017 | Format change needed on Mission Stats page |
| | 0004682 | 6 | 1 |
| normal | | 03/12/2017 | Painting skins broken in 2.06 |
| | 0004683 | 5 | 1 |
| normal | | 02/12/2017 | ambientCubicLights have no falloff |
| | 0004654 | | |
| normal | | 25/11/2017 | interior version of the mansion01_window04.lwo model |
| | 0003589 | 1 | |
| normal | new | 24/11/2017 | Seated spinning should be sped up |
| | 0004244 | | |
| normal | new | 24/11/2017 | Add Bob's new textures |
| | 0002124 | | |
| normal | new | 24/11/2017 | Arrows bouncing off AI armor bypass no_alerts spawnarg |
| | 0003564 | 4 | |
| normal | new | 24/11/2017 | Brief moment of clarity while sinking into murky swimmable water |
| | 0004038 | | |
| normal | new | 24/11/2017 | Is there a problem with MoveToPosition()? |
| | 0004033 | 1 | |
| normal | new | 24/11/2017 | Drop doused torch when coming down from combat state |
| | 0004070 | 1 | |
| normal | new | 24/11/2017 | Beef up the rules for coordinated searching |
| | 0002645 | 1 | |
| normal | new | 24/11/2017 | Gas arrows can, in rare cases, impart an impulse to an AI that throws it a good distance. |
| | 0002671 | | |
| feature | new | 24/11/2017 | Need new door-closing spawnargs for AI and doors. |
| | 0002401 | | |
| minor | new | 24/11/2017 | Multiple shops aren't processed correctly |
| | 0002296 | 3 | 1 |
| normal | new | 24/11/2017 | Zombies close doors and have no opening animation |
| | 0002885 | 6 | |
| normal | new | 24/11/2017 | Fire arrows continue to send visual stims to AI after impact |
| | 0002979 | | |
| feature | new | 24/11/2017 | Allow AI to remove a moveable obstacle in their path |
| | 0003362 | | |
| normal | new | 24/11/2017 | AI react too slowly when entering combat |
| | 0003546 | | |
| normal | new | 24/11/2017 | AI can have a problem with large doors |
| | 0003700 | 2 | |
| normal | new | 24/11/2017 | Player and AI affect dangling rope differently |
| | 0003886 | | |
| normal | new | 24/11/2017 | Examine barking, clearing of comm system, and potential bark interruptions |
| | 0003922 | | |
| normal | new | 24/11/2017 | AI should react to getting hit by a thrown mine |
| | 0003981 | | |
| feature | new | 24/11/2017 | Examine turning |
| | 0004042 | | |
| normal | new | 24/11/2017 | Examine effect of long runs on AI chasing an enemy |
| | 0004043 | | |
| normal | new | 24/11/2017 | Examine buildup of Suspicious Events |
| | 0002688 | 3 | |
| normal | acknowledged | 24/11/2017 | AI walk in a circle |
| | 0004434 | 2 | |
| normal | suspended | 24/11/2017 | Problem with 2 AI on narrow elevator |
| | 0002245 | 6 | 1 |
| normal | acknowledged | 24/11/2017 | AI striking player transfers pain to player's teammate |
| | 0004679 | 20 | |
| normal | | 22/11/2017 | Highest revision number is no longer available |
| | 0004677 | | |
| normal | new | 18/11/2017 | You can select two options at once but only one changes when a key press is entered |
| | 0004671 | 2 | 1 |
| normal | | 18/11/2017 | HeatHaze behaving wrongly |
| | 0004484 | 6 | 2 |
| normal | | 17/11/2017 | Lightgem is visible in mirrors and some subviews |
| | 0004675 | | 1 |
| normal | new | 16/11/2017 | Player viewmodel has stigmata |
| | 0004389 | 2 | 1 |
| normal | new | 16/11/2017 | Textures glitching on some surfaces aligned with light centre |
| | 0004655 | 3 | |
| normal | | 14/11/2017 | Default Briefing GUI Doesn't Have Scroll Arrows |
| | 0004499 | 1 | |
| normal | | 13/11/2017 | Remove changing mission names containing "A" and "The" |
| | 0003110 | 1 | |
| crash | | 13/11/2017 | TDM crashes before painting the main menu if "A Night to Remember" is in darkmod/fms |
| | 0004403 | 1 | |
| tweak | | 12/11/2017 | Mouse input tweak |
| | 0004657 | 5 | |
| normal | | 12/11/2017 | Turning on soft shadows turns out all lights on some systems |
| | 0004653 | | 1 |
| normal | new | 07/11/2017 | in FX, trackorigin doesn't work without fadeIn or fadeOut |
| | 0004644 | 10 | 1 |
| normal | confirmed | 06/11/2017 | Use of BITMAP field in ASE differs from TDM |
| | 0004650 | 2 | 1 |
| normal | | 05/11/2017 | industrial_sink.lwo has missing tris in underside |
| | 0004651 | 6 | 1 |
| major | | 05/11/2017 | Mantling does not trigger (in New Job) |
| | 0004622 | | 2 |
| normal | new | 05/11/2017 | Scenery showing through AI model |
| | 0004642 | 1 | |
| normal | | 04/11/2017 | textures/darkmod/sliptip/stone/sculpted/arch01 def broken |
| | 0004633 | 2 | |
| normal | | 24/10/2017 | Lightgem changing based on view angle |
| | 0000322 | 5 | |
| feature | new | 23/10/2017 | Loading zones |
| | 0004524 | 8 | |
| normal | acknowledged | 23/10/2017 | DarkRadiant doesn't sense keyboard inputs |
| | 0000558 | 3 | |
| feature | | 18/10/2017 | Add ability to toggle creeping |
| | 0004205 | | |
| feature | new | 17/10/2017 | Use and Frob keys to close map view |
| | 0004133 | | |
| normal | | 17/10/2017 | Tree issues |
| | 0003372 | 3 | |
| normal | | 16/10/2017 | AI not playing pain animation |
| | 0003817 | 16 | |
| normal | | 16/10/2017 | Make decals persist through LOD switches, hiding, shouldering, save/loading |
| | 0004148 | 2 | |
| major | | 16/10/2017 | Sounds popping in big maps |
| | 0004286 | 5 | |
| feature | | 16/10/2017 | Merge Durandall's new inventory GUI |
| | 0001868 | 1 | |
| normal | feedback | 16/10/2017 | Soundprop sound needed for windows shattering |
| | 0004149 | 3 | |
| feature | | 16/10/2017 | Picking up stuff without clunking |
| | 0002400 | 2 | 1 |
| normal | feedback | 16/10/2017 | Multiple-AI animations and barks can become synchronized |
| | 0003857 | 1 | |
| feature | | 15/10/2017 | Is better AI search cooperation possible? |
| | 0003377 | 2 | |
| normal | | 15/10/2017 | "Can't Drop Body" sound is wrong |
| | 0003363 | | |
| normal | | 15/10/2017 | Drop body sound using blackjack sheath? |
| | 0002559 | 1 | 1 |
| feature | new | 14/10/2017 | Add an explodable mushroom |
| | 0002445 | 7 | |
| minor | | 14/10/2017 | Load Screen options need rearranging |
| | 0002703 | 4 | |
| feature | | 12/10/2017 | Need a way to scale the GUI |
| | 0004393 | 4 | |
| feature | | 12/10/2017 | Add the possibility to change the size of the gui elements via a slider in the menu. |
| | 0003195 | 1 | |
| minor | | 12/10/2017 | Prevent TDM from running as root |
| | 0001689 | | |
| normal | new | 12/10/2017 | Weapon attachment parsing should only happen when weapon is drawn |
| | 0003331 | 2 | |
| normal | | 10/10/2017 | AI have several problems when entering Combat |
| | 0002925 | 1 | |
| normal | | 10/10/2017 | AI should look at target when warning |
| | 0004212 | 1 | |
| minor | new | 10/10/2017 | Glass cracks don't show up in player lantern |
| | 0001430 | | |
| normal | new | 10/10/2017 | AI having trouble finding player by sound? |
| | 0002843 | 1 | |
| major | feedback | 10/10/2017 | Support for language-dependend image or sound assets |
| | 0002456 | 6 | |
| feature | | 10/10/2017 | Make TDM friendly with ATI Catalyst AI |
| | 0004262 | 2 | |
| normal | | 10/10/2017 | Locked doors with button controllers can be opened by illegal keys |
| | 0004296 | | 3 |
| normal | new | 09/10/2017 | Glitch with remote render |
| | 0003543 | 1 | |
| normal | new | 09/10/2017 | Bad physics for small moveables |
| | 0002615 | 4 | |
| normal | new | 09/10/2017 | Need script even providing a relative rotation |
| | 0002354 | 1 | |
| feature | suspended | 09/10/2017 | Add a way to control local ambient lights depending on nearby lights |
| | 0002835 | 2 | |
| normal | new | 09/10/2017 | Need angles/offsets per attachment joint |
| | 0003222 | 2 | |
| normal | resolved | 09/10/2017 | OpenAL not supported on Linux |
| | 0003955 | 1 | |
| normal | | 09/10/2017 | Port EAX code to use openAL/EFX based on dhewm3 |
| | 0000665 | 1 | |
| normal | new | 09/10/2017 | Moveables stacked on top of eachother begin to levitate up |
| | 0000625 | 3 | |
| minor | | 09/10/2017 | Under water, ladders "suck you in" to them from too far away |
| | 0002787 | 2 | |
| normal | | 08/10/2017 | Complete Vine Arrow |
| | 0000800 | 1 | |
| normal | new | 08/10/2017 | Player reflection should be disabled when in water |
| | 0001672 | 1 | |
| normal | new | 07/10/2017 | Show multiple documentation entries as a list per entity |
| | 0004438 | 8 | 1 |
| normal | | 07/10/2017 | Bad lighting with victorian wallpaper |
| | 0002427 | 6 | |
| normal | | 06/10/2017 | Broken SIMD Support on Linux |
| | 0003954 | | |
| normal | | 06/10/2017 | Port relevant changes from dhewm3 to darkmod_src |
| | 0003953 | | |
| normal | | 06/10/2017 | Enable compilation on x64 platforms. |
| | 0002416 | 6 | |
| major | | 06/10/2017 | Sleeping AI can fall through the ground when they wake up |
| | 0003661 | 1 | |
| minor | resolved | 05/10/2017 | Report highest Engine + DLL code revision number |
| | 0004537 | 1 | 1 |
| normal | | 05/10/2017 | Single executable |
| | 0003492 | 86 | 2 |
| normal | | 05/10/2017 | AI vision tests |
| | 0003572 | 8 | |
| normal | | 05/10/2017 | Speed up AI door handling when running |
| | 0004166 | 8 | 1 |
| normal | | 05/10/2017 | Food does not give health |
| | 0003160 | | |
| normal | new | 05/10/2017 | Find a way to designate "community favourite" maps |
| | 0001311 | | |
| normal | new | 05/10/2017 | Need scrollbars for mission description text |
| | 0001201 | 16 | |
| normal | | 05/10/2017 | readables world gui text invisible in fast ambient light |
| | 0003221 | 10 | |
| minor | confirmed | 05/10/2017 | TDM only supports 2 or 5.1 channel audio |
| | 0000833 | | |
| feature | confirmed | 04/10/2017 | Add mapvars options for extra variations |
| | 0003113 | 2 | |
| feature | | 04/10/2017 | Add a simple way for single entities to be hidden depending on "Object Details" |
| | 0003670 | 12 | |
| normal | | 04/10/2017 | "Trigger" spawnarg on path nodes improper |
| | 0000252 | 1 | |
| feature | confirmed | 04/10/2017 | trigger_effect entity to trigger response effects. |
| | 0004424 | 4 | |
| normal | | 04/10/2017 | Assess the anonreclaimer's patch |
| | 0003706 | 6 | |
| normal | | 04/10/2017 | Vine arrow bounces around |
| | 0003424 | 3 | |
| normal | | 04/10/2017 | A group of guards can search for too long |
| | 0003992 | 4 | |
| normal | | 04/10/2017 | Dropped weapons should not be ignored by AI |
| | 0003602 | 1 | |
| normal | | 04/10/2017 | AI continue searching after killing an enemy |
| | 0004538 | 10 | |
| normal | | 30/09/2017 | Move the ffmpeg code out of the main exe |
| | 0003727 | | |
| normal | new | 28/09/2017 | idLight::GetBounds() should handle projected lights correctly |
| | 0004059 | | |
| normal | new | 28/09/2017 | Investigate idAASLocal::WalkPathToGoal() |
| | 0004159 | 13 | 1 |
| normal | | 27/09/2017 | Shadows cast by lantern start jumping when the player enters water |
| | 0003127 | 4 | |
| normal | new | 24/09/2017 | Find out why DDS loading skips light textures for modern machines |
| | 0004621 | 11 | |
| major | | 20/09/2017 | Lightgem does not initialize when installing a new mission or via vid_restart. |
| | 0004382 | 2 | |
| normal | | 20/09/2017 | Missing/renamed glass materials in 2.04? |
| | 0004512 | 4 | |
| normal | | 19/09/2017 | Vegetation LOD needs testing |
| | 0004395 | 4 | 1 |
| normal | | 18/09/2017 | Lightgem Pixel Pack Buffer Optimization |
| | 0003254 | 5 | |
| minor | | 17/09/2017 | We don't have an "Invalid" icon. |
| | 0004619 | | |
| feature | new | 17/09/2017 | Add Tool Tips to "Press Attack to Start" screen? |
| | 0004338 | 1 | |
| normal | | 16/09/2017 | fms/missions.tdminfo gets borked |
| | 0004340 | 1 | |
| trivial | | 16/09/2017 | Unnecessary WARNING when saving a game |
| | 0004476 | 2 | |
| normal | | 16/09/2017 | Omni voiceovers heard at start of Mission 2: St. Lucia |
| | 0001495 | 3 | |
| normal | resolved | 15/09/2017 | Splash is too bright (white) |
| | 0004573 | 7 | |
| normal | | 15/09/2017 | Can't frob purse in The Creeps |
| | 0004515 | 4 | |
| normal | | 15/09/2017 | Game save does not work for a newly downloaded mission (Debugger) |
| | 0004431 | 14 | |
| normal | | 15/09/2017 | Get rid of deprecated OpenGL functions |
| | 0004599 | 5 | 1 |
| major | | 15/09/2017 | Flashing of odd dark shapes while testing an animation in SVN |
| | 0004103 | 2 | |
| crash | feedback | 14/09/2017 | crash when select sound 7.1 in audio parameters menu |
| | 0003177 | 2 | |
| crash | | 14/09/2017 | Illegal instruction caused by SSE2 used on non-SSE CPU |
| | 0004220 | 3 | |
| normal | | 14/09/2017 | More active AI searches |
| | 0001423 | 5 | |
| major | | 14/09/2017 | Silent rapid travel by bunny hopping exploit |
| | 0003716 | 28 | |
| normal | | 14/09/2017 | Bunny Hop Exploit |
| | 0003660 | 9 | |
| normal | | 14/09/2017 | AI "yells" not propogating properly? |
| | 0004061 | 2 | 1 |
| crash | | 14/09/2017 | Crash when reloading or shutting map down while glass is falling. |
| | 0003871 | 6 | |
| normal | | 14/09/2017 | Number of ActivateContacs is hard-coded to 10 |
| | 0002597 | | |
| feature | new | 09/09/2017 | Modelgenerator needs ability to add one model to another one |
| | 0002608 | 1 | |
| feature | new | 09/09/2017 | SEED: Random rotation and image maps |
| | 0002617 | | |
| feature | new | 09/09/2017 | SEED: allow rotating the 2D plane where entities are spawned |
| | 0002618 | | |
| feature | new | 09/09/2017 | SEED: Implement sphere, circle or box distributions |
| | 0002622 | | |
| feature | new | 09/09/2017 | SEED: add seed_combine_distance |
| | 0003969 | 11 | 2 |
| normal | | 09/09/2017 | Using "machine_hum04_loop" as a sound shader on a light causes crash to desktop |
| | 0004614 | 13 | 4 |
| major | | 08/09/2017 | Audio Loss in No Honor Among Thieves |
| | 0004553 | 2 | |
| minor | | 08/09/2017 | Some gameplay sounds stop playing after noclipping |
| | 0004594 | 20 | |
| feature | | 07/09/2017 | Use different splash images depending on resolution aspect ratio |
| | 0004603 | 2 | |
| normal | | 06/09/2017 | If the player is pushing against something that's removed from the game, the game crashes |
| | 0004613 | 14 | 1 |
| normal | | 04/09/2017 | Unexpected supernatural event in "The Golden Skull" |
| | 0004610 | 9 | 3 |
| major | | 04/09/2017 | Severe slowdown and "No valid points found" spam from the hiding spot code (extremely intermittent) |
| | 0004521 | 7 | 2 |
| tweak | | 30/08/2017 | Make idClip::Translation faster |
| | 0003768 | 4 | |
| minor | | 19/08/2017 | 2.02 sound difficulty breaks few maps at start player drop |
| | 0004473 | 1 | |
| normal | | 19/08/2017 | Wrong use of "tdm_ai_wench_greet_whore_to_male" |
| | 0004155 | 22 | 4 |
| normal | | 17/08/2017 | Wish List for Architectural Modules |
| | 0004394 | 3 | |
| normal | | 16/08/2017 | snd_combat_ranged* not being played |
| | 0004579 | 1 | 1 |
| normal | | 16/08/2017 | Guards produce beep when they hit the Ground after KO (Penny Dreadful 2: All the way Up) |
| | 0004555 | 2 | |
| normal | | 11/08/2017 | textures/darkmod/stone/sculpted/ornament_relief_mold_eaglelshield bad UV |
| | 0003447 | | |
| normal | assigned | 11/08/2017 | Try a death animation for the head |
| | 0002699 | 2 | |
| normal | assigned | 11/08/2017 | Make proper eating/drinking animations |
| | 0003342 | 2 | |
| normal | suspended | 11/08/2017 | Make thrown rocks bounce |
| | 0003603 | | |
| normal | assigned | 11/08/2017 | Prop models need textures |
| | 0002484 | 2 | |
| normal | assigned | 11/08/2017 | Spider ragdoll still floating |
| | 0003759 | 1 | |
| normal | assigned | 11/08/2017 | Noisycricket's animations |
| | 0004226 | | |
| normal | assigned | 11/08/2017 | Leaf footstep sound |
| | 0004099 | 2 | |
| normal | assigned | 11/08/2017 | Try out the .obj exporter for DR |
| | 0004597 | | |
| trivial | | 11/08/2017 | Wrong Bumpmap File Name |
| | 0004560 | 10 | 2 |
| normal | | 10/08/2017 | Chair doesn't cast a shadow |
| | 0004539 | 6 | 1 |
| feature | | 08/08/2017 | Identify 32-bit and 64-bit versions of TDM |
| | 0004585 | 1 | 1 |
| normal | | 06/08/2017 | [Linux] Compilation Error due to case sensitivity |
| | 0004598 | 2 | |
| major | | 06/08/2017 | Initializations like "float var = vec_x;" no longer compile |
| | 0004520 | 7 | |
| minor | | 06/08/2017 | Make savegames of x86 and x64 builds interchangeable |
| | 0004587 | | |
| normal | new | 23/07/2017 | Droppable shop items |
| | 0004530 | | |
| normal | | 23/07/2017 | Fixes to existing modules |
| | 0004584 | 1 | |
| normal | confirmed | 22/07/2017 | Drag-select while in texture tool window gets stuck. |
| | 0004150 | 3 | |
| minor | | 21/07/2017 | Add a frob box for purses, and regularise key frob distance |
| | 0004494 | 2 | |
| normal | | 21/07/2017 | 2.05 prevents frobbing of spilled purse in Accountant 2 |
| | 0004577 | | |
| major | acknowledged | 18/07/2017 | Selected models and entities are invisible in the 2D grid. |
| | 0004574 | 1 | |
| crash | confirmed | 16/07/2017 | Crash in ~CamWnd during shutdown in macOS |
| | 0003959 | 11 | |
| normal | | 16/07/2017 | Try to reduce boost dependencies by using standard C++11 features |
| | 0004556 | 2 | 2 |
| major | | 11/07/2017 | Weapon icon not rendered + lightgem color does not change |
| | 0004544 | 2 | |
| normal | | 11/07/2017 | Exclude the (multiplayer) network code for now. |
| | 0004557 | 1 | |
| crash | | 08/07/2017 | Crash after killing or knocking out someone |
| | 0000594 | 3 | 1 |
| major | acknowledged | 08/07/2017 | Destruction of brush data for unknown classname? |
| | 0004554 | 1 | |
| normal | | 06/07/2017 | Drunk unalerted AI sometimes does not see player |
| | 0004549 | 1 | |
| normal | | 05/07/2017 | Savegames are incompatible between Windows and Linux builds |
| | 0004528 | 1 | |
| major | acknowledged | 03/07/2017 | DarkRadiant crashes KWin when desktop compositing is enabled (KDE) |
| | 0004552 | 4 | 2 |
| normal | | 03/07/2017 | Slide when coming to a stop |
| | 0004547 | 1 | |
| minor | | 02/07/2017 | Credits GUI: video sequences start looping |
| | 0004535 | 3 | |
| normal | | 02/07/2017 | Showing video for its full duration |
| | 0004541 | 2 | |
| minor | new | 18/06/2017 | Glimpse of old frames when cinematic is restarted |
| | 0004542 | 2 | 1 |
| feature | | 13/06/2017 | Support playing stereo sound in cinematics |
| | 0004534 | 2 | |
| normal | | 12/06/2017 | Playing sound stream from video file |
| | 0004518 | 7 | |
| normal | | 12/06/2017 | Briefing video starts decoding in background |
| | 0004522 | 1 | |
| minor | | 07/05/2017 | Write savegame preview images as in JPG format |
| | 0004508 | 1 | |
| minor | | 07/05/2017 | Crash during engine reload after new mission was downloaded |
| | 0002805 | 2 | |
| feature | | 06/05/2017 | Screenshot image format |
| | 0004517 | | |
| major | new | 01/05/2017 | Event overflow when power generator is broken |
| | 0004277 | | |
| normal | | 23/04/2017 | Missing material "models/darkmod/wood/boards/wood_brown_walnut_ns" |
| | 0004510 | | |
| normal | | 23/04/2017 | LOD error |
| | 0004418 | 12 | |
| tweak | | 17/04/2017 | Save performance-affecting cvars |
| |