The Dark Mod Bugtracker - All Projects
Viewing Issues( 1 - 2466 )
  PID CategorySeverityStatusUpdated Summary
00053951  
[The Dark Mod]  Physics
feature
new
01/12/2022Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set
0006090114
[The Dark Mod]  Graphics
normal
feedback (stgatilov)
29/11/2022Restore ambientCubicMap
00052395  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
28/11/2022Reflection probes support in the engine
000607651
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
28/11/2022Optimize soft stencil shadows limit expensive sampling for near-penumbra regions
0006185 4
[DarkRadiant]  Renderer
normal
acknowledged
28/11/2022Models glitch out when filtering then showing them
0005843199
[The Dark Mod]  Coding
normal
confirmed (stgatilov)
27/11/2022Dmap computes wrong shadows on version 4 of NHAT
00052855  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
27/11/2022Remove old backend's depth/interaction/stencil stages
00059183  
[The Dark Mod]  Saving/Loading
crash
feedback (stgatilov)
27/11/2022Save game crash on Linux
00053144  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
27/11/2022While loading a game there are weird texts or graphics displayed in the first second
00061491  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
27/11/2022Quick loading graphics glitch
00058755  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
27/11/2022Render same frame in frontend and backend when SMP if off
00060883  
[The Dark Mod]  Coding
normal
new
27/11/2022Quickloading from bright area to dark area, the player is fully lit for a few frames
000599821
[The Dark Mod]  Coding
normal
new
27/11/2022Can we suppress Sys_QueEvent: Overflow console warnings ?
00055966  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
26/11/2022r_lockSurfaces broken
000567371
[The Dark Mod]  Coding
minor
resolved (cabalistic)
26/11/2022Crash with r_showViewEntities and LOD
00061841  
[The Dark Mod]  AI
minor
resolved (angua)
25/11/2022Ability to disable/ allow random headturning
000617551
[The Dark Mod]  Physics
minor
resolved (nbohr1more)
25/11/2022Models hidden at map start are nonsolid and can't be frobbed after show()
00058868  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
24/11/2022Add BVH-based optimization for whole-surface processing in renderer frontend
0006183   
[DarkRadiant]  GUI
trivial
acknowledged
24/11/2022Silence sound shader button
0006181   
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022Skin Editor: internal test skins are shown if Material Editor was open previously
0006180   
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022"Copy Resource Path" includes top level folders
0006179   
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022Skin Editor: preview doesn't show .md5meshes
0006176 1
[DarkRadiant]  GUI
normal
acknowledged
23/11/2022Skin Editor: models not centered well in preview
00061821  
[The Dark Mod]  AI
normal
resolved (angua)
23/11/2022Ability to disable / allow idle animations
000617713
[The Dark Mod]  Mapping
normal
new
22/11/2022Weird map corruption: map splinter
0006178   
[DarkRadiant]  General
normal
assigned (orbweaver)
22/11/2022Sporadic assertion failure on shutdown due to LocalBitmapArtProvider destruction
00061625  
[DarkRadiant]  GUI
normal
resolved (greebo)
22/11/2022Skin Editor
0006158 1
[DarkRadiant]  GUI
normal
resolved (greebo)
22/11/2022ModelDefs are now shown in T-pose
00041165  
[The Dark Mod]  SEED
normal
resolved (SteveL)
21/11/2022LOD objects blocking player after map start
0005502104
[DarkRadiant]  Renderer
normal
acknowledged
21/11/2022Surfaces render through other surfaces on AMD cards
00061741  
[DarkRadiant]  Saving and loading
minor
resolved (greebo)
21/11/2022Hitting escape while autosaving crashes to desktop
00061534  
[DarkRadiant]  General
normal
acknowledged
19/11/2022Feature Request: 'Add to Group' and/or 'Merge Groups' command
0005850133
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
19/11/2022Volumetric lights: render to texture then blur
00055759  
[The Dark Mod]  Sound
major
new
19/11/2022When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
000566617  
[The Dark Mod]  Sound System
normal
confirmed
19/11/2022Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS
0005835   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
19/11/2022Refactor: merge cubic and other lights
0006173 1
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/11/2022Def parsing problem in tdm_playertools_lockpicks.def
0006166   
[DarkRadiant]  GUI
normal
resolved (greebo)
18/11/2022DR hangs if selecting a lot of entities with entity list open
0006172   
[DarkRadiant]  GUI
normal
resolved (greebo)
18/11/2022Script Window usability improvements
0006171 1
[DarkRadiant]  GUI
normal
resolved (greebo)
18/11/2022Float Property Editor's entry box is sticking around after selecting a float key
000616911
[DarkRadiant]  Map Editing
normal
resolved (greebo)
17/11/2022Spline entities without model spawnarg are unselectable
000616343
[DarkRadiant]  GUI
normal
resolved (greebo)
17/11/2022Entity window resets interior sizing forcing resize each time it is opened
0006170   
[DarkRadiant]  GUI
feature
acknowledged
17/11/2022Feature: copy-paste spawnargs between multiple instances of DR
0006168   
[DarkRadiant]  GUI
normal
resolved (greebo)
17/11/2022Spline curves should not be created with a model spawnarg
0006167 1
[DarkRadiant]  GUI
normal
resolved (greebo)
17/11/2022Newly appended curve control vertices aren't shown at first
0006165   
[DarkRadiant]  GUI
crash
acknowledged
17/11/2022Crash/exit when launching some dialogs
00061641  
[The Dark Mod]  GUI
feature
assigned (stgatilov)
15/11/2022New features in GUI engine
0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
15/11/2022Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
15/11/2022Decal depth fighting (Inn Business: "rug in tavern is not smooth")
00054591  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
15/11/2022Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light
00056001  
[The Dark Mod]  Coding
crash
assigned (stgatilov)
15/11/2022Crashes due to cvarSystem not being threadsafe
0005190   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
15/11/2022Frontend optimizations due to connectedness of entities/surfaces
00060191619
[The Dark Mod]  Models
normal
feedback (Dragofer)
15/11/2022Auto-detecting asset bugs
00049751  
[The Dark Mod]  GUI
feature
new
15/11/2022Add proper scaling to the new inventory grid
0005906 1
[The Dark Mod]  Physics
normal
new
15/11/2022Dropping dead or KO'ed AI into water falls slowly
0005867   
[The Dark Mod]  Graphics
feature
new
15/11/2022Try to support interactions on projected decals
00059133  
[The Dark Mod]  Sound System
normal
resolved (nbohr1more)
15/11/2022Negative sound loss on location separator makes everybody alert
0005868   
[The Dark Mod]  Graphics
feature
new
15/11/2022Interactions rendering with polygonOffset
00042898  
[The Dark Mod]  AI
normal
feedback (Obsttorte)
15/11/2022Examine blackjacking rules
00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
15/11/2022Improve interaction culling: case when player-visible object is not visible from light
000577211
[The Dark Mod]  Script/Def
normal
confirmed
15/11/2022Ambient sound: volume does not change if sound is the same
0003135343
[The Dark Mod]  Coding
feature
new
15/11/2022Add per-pixel material definitions ("material maps")
000567032
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
15/11/2022Overbright pixels
0005915 1
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
15/11/2022Investigate storing uncompressed FMs in SVN
00047266  
[The Dark Mod]  Distribution
normal
assigned (nbohr1more)
15/11/2022Check I18N links on Mission web pages
00058282  
[The Dark Mod]  Graphics
minor
feedback (stgatilov)
15/11/2022Try to reduce duplication among shader code.
0005170252
[The Dark Mod]  Coding
minor
feedback (stgatilov)
15/11/2022Fix console warnings
000565631
[The Dark Mod]  Saving/Loading
normal
assigned (stgatilov)
15/11/2022Saves broken if "darkmod" occurs in path twice
00060161  
[The Dark Mod]  Script/Def
feature
feedback (Dragofer)
15/11/2022Camgoyle improvements
000293541
[The Dark Mod]  Physics
minor
assigned
15/11/2022Mines tossed onto a thin func_static can have a physics problem
00052841  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
15/11/2022Remove outdated rendering cvars
00051696  
[The Dark Mod]  Coding
minor
assigned (cabalistic)
15/11/2022Clean multithreading routines
000542713  
[The Dark Mod]  Graphics
normal
feedback (stgatilov)
13/11/2022Remove frob-highlight stages from materials
00058872  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
13/11/2022Raise trace model limits and optimize memory
0006161   
[DarkRadiant]  General
normal
resolved (greebo)
13/11/2022Light entities are zoomed out in preview window
000570011
[DarkRadiant]  GUI
normal
resolved (greebo)
13/11/2022Entity inspector spawnarg fields not always updated by UI windows such as Model Chooser
0006159   
[DarkRadiant]  Scripting
normal
resolved (greebo)
12/11/2022Add Radiant.findEntityByName script method
000614511
[DarkRadiant]  Map Editing
normal
resolved (greebo)
12/11/2022Selection Focus
0006157 1
[DarkRadiant]  GUI
normal
resolved (greebo)
11/11/2022Patch vertices are the wrong colour
000476422
[DarkRadiant]  GUI
feature
resolved (greebo)
11/11/2022Media Browser shows a thumbnail preview when selecting folders
00058272  
[DarkRadiant]  GUI
feature
assigned (orbweaver)
11/11/2022Better distinction between inherited and regular spawnargs
0006132111
[DarkRadiant]  GUI
normal
acknowledged
10/11/2022Deselecting layers: click area too small
00061483  
[DarkRadiant]  GUI
normal
new
10/11/2022Setting for far clip plane should affect all camera windows
00061553  
[DarkRadiant]  Design/Coding
normal
acknowledged
10/11/2022DR windows refusing to restore
0006156   
[DarkRadiant]  GUI
normal
resolved (greebo)
10/11/2022Conversation Editor: double-click opens selected conversation
000612793
[DarkRadiant]  GUI
normal
new
09/11/2022Pick Shader via MMB not working.
000615131
[DarkRadiant]  General
normal
resolved (greebo)
09/11/2022Shader Clipboard source gets cleared on 'copy shader' operation
000612692
[DarkRadiant]  General
normal
acknowledged
09/11/2022DR not remembering last exported/saved-to folder
0006154   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
06/11/2022Nodes of hidden layers are still visible after loading the map
000615211
[DarkRadiant]  General
normal
resolved (greebo)
06/11/2022Feature Request: Option to disable drag select in camera view
0006150   
[The Dark Mod]  Graphics
normal
new
04/11/2022On Launch, Distorted First Frame When AA
0006146   
[DarkRadiant]  GUI
normal
resolved (greebo)
01/11/2022Can't close properties window
00058892  
[The Dark Mod]  Graphics
feature
new
31/10/2022Finalize volumetric fog lights
0006147   
[DarkRadiant]  Renderer
normal
resolved (greebo)
31/10/2022Merge Action rendering is broken
000576654
[The Dark Mod]  Design/Coding
major
feedback (stgatilov)
30/10/2022Support overriding individual decls in FM
0006144   
[DarkRadiant]  GUI
normal
resolved (greebo)
30/10/2022After using ToggleMainControl_Camera, the center panel is grey after restart
0006143   
[DarkRadiant]  GUI
normal
resolved (greebo)
30/10/2022When using ToggleMainControl_Camera, arrow keys cannot be used to move the viewer
0006140   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/10/2022ESC key should clear the resource tree view filter text
0006128103
[DarkRadiant]  GUI
normal
resolved (greebo)
29/10/2022New layers function: popup getting in the way
0006142 1
[DarkRadiant]  GUI
feature
resolved (greebo)
29/10/2022Property Panel not remembering undocked/closed tabs
0006141 1
[DarkRadiant]  GUI
normal
resolved (greebo)
29/10/2022Texture Tool not updating during manipulation
0006009   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/10/2022Orthoview ignores filters for surfaces in models
0005281   
[DarkRadiant]  Saving and loading
feature
resolved (greebo)
29/10/2022Feature: remember layer visibilities
000601221
[DarkRadiant]  GUI
normal
resolved (greebo)
28/10/2022Model exporter: export origin choice should use a radio button
0006104   
[DarkRadiant]  Selection System
minor
resolved (greebo)
28/10/2022Blue dot when selecting one face removed
0006131   
[DarkRadiant]  GUI
normal
resolved (greebo)
26/10/2022More customisable window layouts
00059792  
[DarkRadiant]  GUI
feature
resolved (greebo)
26/10/2022Transformation dialog and Inspector windows should restore themselves after a restart
0006138   
[DarkRadiant]  General
normal
resolved (greebo)
26/10/2022Show/hide Light Volumes for combined entities inconsistent
0006136 1
[DarkRadiant]  GUI
normal
resolved (greebo)
26/10/2022Currently applied particleDef not selected in Particle Selector
0006139   
[DarkRadiant]  GUI
normal
resolved (greebo)
26/10/2022Update to wxWidgets 3.2.1
0004206141
[The Dark Mod]  Sound
normal
resolved (nbohr1more)
22/10/2022Wooden chests sound exactly like wooden doors
0006117   
[The Dark Mod]  GUI
normal
new
22/10/2022Notes/Message in upper-left corner fade in has wrong first frame
0006137   
[DarkRadiant]  GUI
normal
resolved (greebo)
21/10/2022Layer visibility checkbox not reacting to double-clicks
0006135   
[DarkRadiant]  Map Editing
feature
new
20/10/2022feature request: TAB cycles through items in a selected Group
00061093  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
18/10/2022X-ray glasses show stale first frame
00051893  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
17/10/2022noshadows mask spawnarg for shadows optimization
0006133 1
[The Dark Mod]  Textures
normal
new
16/10/2022textures/darkmod/window/diamond_pattern01_moonlit
000612231
[DarkRadiant]  GUI
minor
acknowledged
14/10/2022DR 'flashes' all white on opening of program
000612321
[DarkRadiant]  Renderer
normal
acknowledged
14/10/2022DR displaying some particles incorrectly:
0006130   
[DarkRadiant]  GUI
normal
resolved (greebo)
14/10/2022Cannot toggle visibility of layers
00061121  
[DarkRadiant]  GUI
trivial
resolved (orbweaver)
13/10/2022Clarify distinction between Shadow render mode and other render modes
0006129   
[DarkRadiant]  GUI
normal
resolved (greebo)
11/10/2022Drag-and-dropping layers is not working in Linux
0005751   
[DarkRadiant]  GUI
feature
acknowledged
11/10/2022Feature: reference table for assets
0006110 1
[DarkRadiant]  Map Editing
normal
resolved (greebo)
09/10/2022Readable Editor displays "shader not found" in view
000612523
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
08/10/2022chandelier_gas4 model skin missing the lit part main body of model
00054705  
[DarkRadiant]  Models
normal
acknowledged
08/10/2022Black cube appears in dmapped mission
00053522  
[DarkRadiant]  GUI
minor
acknowledged
08/10/2022Entities with invalid classname and no model have no visual representation
0006121 1
[DarkRadiant]  GUI
feature
acknowledged
08/10/2022Move Mouse Bindings and Keyboard Shortcuts to the preferences screen
0006124 1
[DarkRadiant]  GUI
minor
acknowledged
08/10/2022Use main window to calculate position and size of child windows
000612053
[DarkRadiant]  Map Editing
crash
resolved (greebo)
08/10/2022Undoing snap to grid with prefabs causes crash
00051582  
[The Dark Mod]  Sound System
feature
new
07/10/2022TDM dosent dynamically detect default sound device
00061189  
[DarkRadiant]  Saving and loading
feature
new
06/10/2022Rotation matrix floats to transform matrix radians (greater exports)
00050067  
[DarkRadiant]  GUI
normal
new
06/10/2022Presseing shift-LMB select - is selecting mutltiple back ground items
0006086 1
[The Dark Mod]  Models
normal
new
06/10/2022Broken normal: model/s need to be re-exported.
00060985  
[DarkRadiant]  Documentation
minor
resolved (orbweaver)
06/10/2022Include doc in building instructions
0006111   
[DarkRadiant]  GUI
crash
resolved (greebo)
06/10/2022Decal textures causes DR to crash - (textures/darkmod/decals/dirt/long_drip_pattern01)
0006114 1
[DarkRadiant]  GUI
normal
resolved (greebo)
06/10/2022Skin chooser inspected: tick box force closes window
00061191  
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
04/10/2022metal_irregularpanes_moonlit - typo in glow/lit stage
000552181
[DarkRadiant]  GUI
normal
resolved
03/10/2022Layers window: Show All button grayed out
000610722
[DarkRadiant]  GUI
normal
resolved (greebo)
03/10/2022Allow Layers to be arranged into a Tree
0006115 2
[DarkRadiant]  Map Editing
normal
resolved (greebo)
02/10/2022Selecting and deselecting a filtered child brush through layers leaves the brush selected
0006116   
[DarkRadiant]  GUI
normal
resolved (greebo)
02/10/2022Material editor re-sorts stages on pasting image map resulting in wrong material stages list and wrong selected stage
00060841  
[DarkRadiant]  Design/Coding
normal
confirmed
28/09/2022Improve feedback when calling console commands with mismatching arguments
0005389117
[DarkRadiant]  GUI
normal
acknowledged
27/09/2022AMD/Radeon - Orthoview issue with flush brush/patch faces.
00058022  
[DarkRadiant]  GUI
feature
new
27/09/2022Texture fitting on patches to work the same as it does on brushes.
0006108   
[DarkRadiant]  General
normal
resolved (greebo)
25/09/2022Crash on start if engine path is choosen (Doom 3)
0006106   
[DarkRadiant]  Renderer
normal
resolved (greebo)
23/09/2022Lighting Mode Renderer draws hidden lights
000609453
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
23/09/2022Loading map results in "Real Hard DarkRadiant Failure" exception
00061052  
[DarkRadiant]  General
normal
resolved (greebo)
23/09/2022Crash when trying to set default mouse or keyboard bindings
00060951  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
23/09/2022Remove menu options which are not applicable to current game
000553711
[DarkRadiant]  GUI
feature
resolved (greebo)
23/09/2022FX Chooser
0006103   
[The Dark Mod]  GUI
normal
new
21/09/2022WindowDef debug property "showcoords" half-broken
0006102   
[The Dark Mod]  Design/Coding
normal
assigned (taaaki)
21/09/2022MantisDB throws away bug new report again
00060853  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
18/09/2022FixGlobalTjunctions is very slow on large-scale map
000609911
[The Dark Mod]  Coding
normal
new
17/09/2022Entity bounds not conservative for animated models
000599044
[The Dark Mod]  Coding
minor
assigned (stgatilov)
17/09/2022Entity scissors sometimes loose
000548691
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/09/2022dmap: close vertices due to numeric errors, and bloomed sparklies
00060967  
[The Dark Mod]  Feature proposal
normal
assigned (Obsttorte)
15/09/2022Improve support for Custom HUD Inventory GUIs
0006093   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
11/09/2022Unit Tests intermittently get stuck on Github runner
0006097   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
11/09/2022xmlutil thread safety problems
00004102  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
07/09/2022Grey-out menu entries that are not applicable
0006092   
[DarkRadiant]  Design/Coding
feature
resolved (greebo)
07/09/2022FX Declaration Parsing Support
000608165
[DarkRadiant]  Renderer
normal
resolved (greebo)
04/09/2022Some materials aren't displayed correctly
000604121
[DarkRadiant]  Renderer
normal
resolved (greebo)
04/09/2022Renderer doesn't take "translucent" keyword into account
0006091   
[The Dark Mod]  AI
normal
assigned (Obsttorte)
04/09/2022Idle animations can cause ai to see the player behind him.
000573911
[DarkRadiant]  GUI
feature
resolved (greebo)
03/09/2022Feature: Show entityDefs related to selected models in Model Chooser
000608911
[The Dark Mod]  Textures
feature
resolved (nbohr1more)
02/09/2022New seethru grate textures based of existing core textures:
00038262  
[The Dark Mod]  Coding
tweak
new
31/08/2022shadows blink briefly when torch turns on
0006087   
[DarkRadiant]  Scripting
normal
confirmed
29/08/2022GlobalBrushCreator and GlobalPatchCreator Documentation is missing
000603921
[DarkRadiant]  Renderer
normal
resolved (greebo)
28/08/2022Material Editor: additional preview object in textures/glass/ materials
000608222
[DarkRadiant]  Renderer
normal
resolved (greebo)
28/08/2022Implement sorting of Interaction Stages
00060831  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
27/08/2022Find portal area by index
00060806  
[DarkRadiant]  General
crash
resolved (greebo)
26/08/2022Every attempt to load a texture will trigger a SIGSEGV signal caught: 11
0006075   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
26/08/2022Update to wxWidgets 3.2.0
000569311
[DarkRadiant]  GUI
normal
resolved (greebo)
25/08/2022Recognise type of "set x on y" spawnargs
00060792  
[DarkRadiant]  Scripting
normal
confirmed
23/08/2022Save Python scripts in .darkradiant file
0006078 1
[DarkRadiant]  GUI
normal
confirmed
22/08/2022Material Editor: preview object should match aspect of texture
000605322
[DarkRadiant]  GUI
normal
resolved (greebo)
21/08/2022Material Editor: blend add stages are rendered separately in preview in lighting mode
00060544  
[DarkRadiant]  GUI
normal
resolved (greebo)
21/08/2022Material Editor: image browser's "cancel" button rewrites the material source text
00060314  
[DarkRadiant]  GUI
normal
resolved (greebo)
21/08/2022Material Editor: allow to delete materials
000604831
[DarkRadiant]  GUI
normal
resolved (greebo)
21/08/2022Material Editor: allow to change preview background
00060632  
[DarkRadiant]  GUI
normal
resolved (greebo)
21/08/2022Sound Chooser doesn't preselect shader if it's at the top of a folder
000607421
[DarkRadiant]  GUI
normal
resolved (greebo)
21/08/2022Func_animates created via Create Model initially place the mesh at map origin
0006077   
[The Dark Mod]  Distribution
block
new
21/08/2022<BOOL> expression requires exactly one parameter
000566393
[DarkRadiant]  Map Editing
normal
resolved (greebo)
21/08/2022Welding 2 large patches together causes one to disappear
000553911
[DarkRadiant]  Models
feature
resolved (greebo)
21/08/2022OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file)
00028671  
[DarkRadiant]  General
feature
confirmed
21/08/2022"Search in files" functionality
0002350   
[DarkRadiant]  Renderer
normal
resolved (greebo)
21/08/2022BlendLight (shadow) textures don't show
0005997   
[DarkRadiant]  Models
normal
resolved (greebo)
19/08/2022'Export selected as Collision Model' doesn't auto-create path folder and throws error
000601311
[DarkRadiant]  GUI
normal
resolved (greebo)
19/08/2022Model exporter: manually enter export origin
0006014   
[DarkRadiant]  GUI
normal
resolved (greebo)
19/08/2022Model exporter: only 1 entity's model is reloaded
0006011   
[DarkRadiant]  GUI
normal
resolved (greebo)
19/08/2022Model exporter: "Use entity origin as export origin" still uses map origin
0006015   
[DarkRadiant]  GUI
normal
resolved (greebo)
19/08/2022Model exporter: rename "Center Objects around Origin"
0006065   
[DarkRadiant]  Renderer
normal
resolved (greebo)
19/08/2022DR doesn't consider wildcards in skins
00060641  
[DarkRadiant]  GUI
normal
resolved (greebo)
18/08/2022Skin Chooser doesn't preselect non-matching skins
0006062   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/08/2022Moving speakers deletes distance spawnargs if they're the same as in shader
000598821
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/08/2022Unable to select func_emitter with particle attached
000606611
[DarkRadiant]  GUI
feature
resolved (greebo)
18/08/2022Let Map Info show materials used by models
00054647  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
16/08/2022TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
0006000   
[DarkRadiant]  Renderer
normal
resolved (greebo)
15/08/2022Particle Editor Preview lacks vertex colours in lighting mode
0006061 1
[DarkRadiant]  GUI
normal
resolved (greebo)
15/08/2022Particle effects still visable when hidden via layers or filter
0005968 2
[DarkRadiant]  General
normal
resolved (greebo)
15/08/20223.0.0pre7: origin of player start entity misaligned
0006030   
[DarkRadiant]  GUI
normal
resolved (greebo)
15/08/2022Material Editor: does not save manual edits to source text
00055032  
[DarkRadiant]  Shader System
feature
resolved (greebo)
15/08/2022Reload Images
00058511  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
14/08/2022Stencil shadows with multisampling: don't blit whole framebuffer
0006071   
[DarkRadiant]  GUI
normal
resolved (greebo)
14/08/2022Material Editor: New Material is locked if the default unnamed name is already in use
0006073   
[DarkRadiant]  General
normal
resolved (greebo)
14/08/2022Renaming Declarations causes problems when saving it later
00060552  
[DarkRadiant]  GUI
normal
resolved (greebo)
14/08/2022Material Editor: should show .mtr the material is defined in
0006069   
[DarkRadiant]  GUI
normal
resolved (greebo)
14/08/2022Material Editor: after "Reload Images", image previews are only updated when selecting a different material
0006070   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
14/08/2022DeclarationManager needs to react to FM/Project setup changes
0006068   
[DarkRadiant]  General
normal
acknowledged
12/08/2022Support new decl precedence rules in TDM 2.11
000589291
[The Dark Mod]  Feature proposal
normal
assigned (nbohr1more)
09/08/2022Cant mantle while carring a body
0006067   
[The Dark Mod]  GUI
normal
new
08/08/2022Gamma Standard Picture not showing
0005453   
[The Dark Mod]  Design/Coding
minor
new
08/08/2022Rethink how FM's should override cvars
00047651  
[The Dark Mod]  Distribution
text
feedback
08/08/2022Team page on the website need updating
00059261  
[The Dark Mod]  Design/Coding
normal
resolved (nbohr1more)
08/08/2022tdm_player_thief.def needs to contain default pm_runmod value
00022974  
[The Dark Mod]  Graphics
normal
new
08/08/2022Sidedness of material sticks to skin
000480221
[The Dark Mod]  Textures
minor
assigned (nbohr1more)
08/08/2022Nodraw surfaces in models remain invisible when given a visible texture via skin.
000524452
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
08/08/2022Can't move in noclip with shouldered NPC's
000521831
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/08/2022broken material def
00060501  
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: suboptimal preview for cubeMap materials
0006060   
[The Dark Mod]  Models
normal
new
06/08/2022Lever entity in wall_lever01.pfb prefab has gigantic frob box
0006042 1
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: preview object doesn't have smooth shading
0006022   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
06/08/2022Refactor/Extend Favourite Management
0006043   
[DarkRadiant]  Renderer
normal
resolved (greebo)
06/08/2022Material Editor: preview doesn't take "scale" into account in Textured Mode
000567111
[The Dark Mod]  Models
normal
new
06/08/2022Model showing as unknown cube in DR
000538441
[The Dark Mod]  Sound
normal
new
06/08/2022Broken sound shader: water_medium_running
000524152
[The Dark Mod]  Coding
normal
confirmed (stgatilov)
06/08/2022Stencil shadows not compataible with see-through textures:
00058823  
[The Dark Mod]  GUI
normal
new
06/08/2022'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change
0005809   
[The Dark Mod]  Textures
normal
new
06/08/2022Scaling a textures via the material dosent work in DR or in-game
00057182  
[The Dark Mod]  Feature proposal
normal
new
06/08/2022Vertex blended model material unable to support two bumpmaps.
0006058 2
[The Dark Mod]  Textures
normal
new
06/08/2022textures/darkmod/window/metal_irregularpanes_moonlit - has incorrect blend add link and is too bright.
000578211
[The Dark Mod]  Models
normal
new
06/08/2022Floating decals on model - ext_timber01_window01.lwo
0006059   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: test frob highlight button not working
0006045   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: doesn't remember settings from previous session
0006046   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material editor: image thumbnails use "scale" keyword from previously selected material
0006057 1
[DarkRadiant]  GUI
trivial
resolved (greebo)
06/08/2022Light Texture Preview should display editor images if present
0006056   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: frob highlight stage not updated correctly when changing diffusemap
0006049   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: using Escape to close ignores unsaved changes
0006051   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/08/2022Material Editor: Global Settings should be preselected
00054043  
[The Dark Mod]  Objectives
normal
new
05/08/2022Unreliable "item is in location" objective
00060522  
[DarkRadiant]  GUI
normal
resolved (greebo)
05/08/2022Material Editor: some declaration text is lost while editing
00041095  
[The Dark Mod]  Coding
major
assigned (stgatilov)
05/08/2022Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated
00060384  
[DarkRadiant]  GUI
normal
acknowledged
05/08/2022Material Editor: changing the material will rewrite the declaration, dropping comments and custom whitespace
0006047   
[DarkRadiant]  GUI
normal
resolved (greebo)
05/08/2022Material Editor: clicking "cancel" when selecting a light classname clears the classname field
0006034   
[DarkRadiant]  GUI
normal
resolved (greebo)
05/08/2022Material Editor: new materials always sorted last
00060441  
[DarkRadiant]  GUI
normal
acknowledged
05/08/2022Material Editor: preview object only appears after selecting a different material
0006033   
[DarkRadiant]  GUI
normal
resolved (greebo)
05/08/2022Material Editor: filter for image browser
0006037   
[DarkRadiant]  GUI
normal
resolved (greebo)
05/08/2022Material Editor: can't unlock editing on materials in "Other Materials" folder
000584582
[The Dark Mod]  Coding
crash
resolved (Dragofer)
01/08/2022TDM crashes when restoring a save done soon after killing an elemental
000603221
[DarkRadiant]  GUI
normal
feedback
01/08/2022Material Editor: image browser's "cancel" button doesn't revert changes
0006029   
[DarkRadiant]  GUI
normal
resolved (greebo)
01/08/2022Material Editor: tries to save materials in DarkRadiant folder if no FM is installed
000604011
[DarkRadiant]  GUI
normal
resolved (greebo)
31/07/2022Material Editor: preview renders shadows for noshadows materials
0006036   
[DarkRadiant]  Models
normal
resolved (greebo)
31/07/2022Entities referring to modelDefs should use the "idle" pose where possible
000574353
[DarkRadiant]  GUI
feature
resolved (greebo)
31/07/2022Feature: "show definition" for more asset types
0006035 1
[DarkRadiant]  Map Editing
normal
resolved (greebo)
31/07/2022Models are reset to origin after reloadDecls
0005504   
[DarkRadiant]  Shader System
minor
resolved (greebo)
31/07/2022Reload Defs is not sufficient for reloading modelDefs
00058694  
[The Dark Mod]  GUI
normal
feedback (stgatilov)
30/07/2022Better diagnostic for syntax errors in GUI code
00060281  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/07/2022GUI: support expressions on right side of Set command
00058521  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
30/07/2022Refactor objectives GUI and fix checkboxes in restart GUI
0006021   
[DarkRadiant]  GUI
normal
resolved (greebo)
30/07/2022Add "Show Definition" to all ResourceTreeView instances
000588851
[The Dark Mod]  AI
normal
new
29/07/2022AI alerts not always reflected in stealth status
0006027   
[DarkRadiant]  Shader System
normal
resolved (greebo)
29/07/2022Move ShaderExpression tests to Unit Test module
0006023   
[DarkRadiant]  Scripting
normal
resolved (greebo)
28/07/2022Python Interface for IDeclarationManager
00060261  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
28/07/2022Wrong order of evaluation in expressions
00060251  
[The Dark Mod]  Models
normal
resolved (Dragofer)
28/07/2022cabinet_01_openable.pfb has a single large frob control
00003591  
[DarkRadiant]  Renderer
feature
confirmed
28/07/2022Adjustable display gamma
000528641
[The Dark Mod]  AI
minor
confirmed
27/07/2022Number of times seen: not increased when civilian detects player at close range
00028878  
[The Dark Mod]  GUI
normal
resolved (grayman)
27/07/2022Stealth Score Level-5 bust ("being seen") isn't countable for the stats GUI because of incrementing "cascade"
00058803  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
26/07/2022Shadow maps backend should use shadow surfaces
0005977   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
24/07/2022Improve Declaration Block Parsing
00059941  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
23/07/2022Female mage legs are missing a texture
00049102  
[DarkRadiant]  General
feature
resolved (greebo)
22/07/2022DR does not parse materials in def files
00060071  
[DarkRadiant]  Sound System
normal
resolved (greebo)
22/07/2022'Reload Sounds' doesn't load new FM sound shader definitions
00060021  
[DarkRadiant]  GUI
normal
resolved (greebo)
22/07/2022Remove comments about particle generator in .prt files
00060031  
[DarkRadiant]  GUI
normal
resolved (greebo)
22/07/2022"Reload Defs" doesn't remove entities that have been commented out
000583141
[DarkRadiant]  GUI
normal
resolved (greebo)
22/07/2022Texture search dosent work
000581131
[DarkRadiant]  Renderer
normal
resolved (greebo)
22/07/2022Texture dithering in Cameraview in 2.14
000543152
[DarkRadiant]  GUI
normal
resolved (greebo)
22/07/2022Windows not properly repainted after resize
0005528481
[The Dark Mod]  Coding
normal
resolved (Dragofer)
21/07/2022Improvements to security cameras
0006020   
[The Dark Mod]  Coding
normal
assigned (Dragofer)
21/07/2022Further improvements to security cameras
000509651
[DarkRadiant]  GUI
normal
acknowledged
18/07/2022Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot,
00057987  
[DarkRadiant]  GUI
normal
acknowledged
18/07/2022Texture rotation and fit on patches broken on 2.14
00042442  
[The Dark Mod]  Textures
normal
new
18/07/2022Add Bob's new textures
00057561  
[The Dark Mod]  Sound
normal
resolved (Dragofer)
17/07/2022Shader 'city_sounds_varied" includes sound file with bad path
00059992  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/07/2022Missing specularmap for rivet_strip01 materials
000585721
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/07/2022Updated window asset: round_spokes01
00048961  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/07/2022Misaligned textures applied to models by burning/burnt log skins
00051981  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/07/2022textures/sfx/bubbles material missing
00060181  
[The Dark Mod]  Models
normal
resolved (Dragofer)
17/07/2022Door on furnace prefab has wrong origin
000568943
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/07/2022Default grass particles ignore lighting and appear fully bright
00044272  
[The Dark Mod]  Script/Def
normal
resolved (Dragofer)
17/07/2022Script duplication causing initialisation failure on startup
00049887  
[The Dark Mod]  Sound
normal
resolved (Dragofer)
17/07/2022"Hardwood" surface uses default stone sound set
0004687211
[The Dark Mod]  Models
normal
resolved (Dragofer)
17/07/2022Integrate Dragofer's assets into core mod
00037712212
[The Dark Mod]  Models
normal
acknowledged
16/07/2022Models with corrupt or badly scaled textures - ongoing
00060041  
[The Dark Mod]  Coding
normal
resolved (Dragofer)
16/07/2022Fixed security cameras don't update colours upon alert change
00060101  
[The Dark Mod]  Models
normal
resolved (Dragofer)
16/07/2022some of the fence_spike_01_tall models are non-solid
00052172  
[The Dark Mod]  Map Editing
normal
resolved (Dragofer)
14/07/2022Model path to "nails" changed but skin def not updated
00059002  
[The Dark Mod]  Script/Def
normal
resolved (Dragofer)
14/07/2022Unlit skin for 6-candle chandelier incomplete
0006008   
[The Dark Mod]  Models
normal
new
13/07/2022Integrate Wellingtoncrab's custom assets into the core mod
0006006   
[The Dark Mod]  Mapping
minor
new
12/07/2022Training Mission: chest in "Keys and Lockpicks" is not linked to its lid
0004390101
[The Dark Mod]  Models
normal
resolved (Dragofer)
10/07/2022Models with surfaces using "Default' or nonexistent material
0005181   
[The Dark Mod]  Models
normal
new
10/07/2022Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase
00050131  
[The Dark Mod]  Models
normal
resolved (Dragofer)
10/07/2022Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken
00051202  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
10/07/2022Campaigns: make changes to 'Mission Complete' text and sound mission-specific
0005319131
[The Dark Mod]  Coding
normal
resolved (Obsttorte)
10/07/2022Trigger_multiple stops working if AI stops moving
000532313  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/07/2022Improve menu GUI and remove unexpected overrides of menu GUI files
0005050153
[The Dark Mod]  Script/Def
normal
new
10/07/2022Electric lights don't toggle hide/show of targeted entities
0006001   
[DarkRadiant]  GUI
normal
acknowledged
10/07/2022Zoom in Particle Editor/Chooser doesn't reset when switching between particles
00030221  
[The Dark Mod]  Design/Coding
feature
new
09/07/2022Windows (door type) need texture fade action when opening
00030141  
[The Dark Mod]  Feature proposal
feature
new
09/07/2022Feature: Slashable tapestries and other destructible objects
000569064
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
09/07/2022Assets with invalid data
00012933  
[The Dark Mod]  Models
tweak
resolved (Dragofer)
09/07/2022Add a burnt top to torches
00053172  
[The Dark Mod]  Mapping
feature
resolved
09/07/2022Feature: skins for brush & patch-based entities
00039871  
[The Dark Mod]  Def / Setup
minor
resolved (Dragofer)
09/07/2022atdm:nature_pine needs a LOD tweak
000556334
[The Dark Mod]  Textures
normal
resolved (Dragofer)
09/07/2022Unreferenced Assets
000517821
[The Dark Mod]  Textures
normal
resolved (Dragofer)
09/07/2022Unused decal texture files
00058772  
[The Dark Mod]  Script/Def
normal
resolved (Dragofer)
09/07/2022Typo in shouldered name of manbeasts
00059893  
[The Dark Mod]  Models
normal
resolved (Obsttorte)
09/07/2022kitchen_cupboard_openable.pfb broken
000479812
[The Dark Mod]  Textures
normal
resolved (Dragofer)
09/07/2022Red wallpaper: diffuse doesn't match normalmap
00054661  
[The Dark Mod]  Def / Setup
minor
resolved (Dragofer)
09/07/2022Some undead post useless console warnings about joints at map start
00050343  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
09/07/2022Missing assets for sparks.fx
000536352
[The Dark Mod]  Coding
normal
resolved (Dragofer)
09/07/2022Func_fractures have incorrect sounds after loading save game
00005409  
[The Dark Mod]  Coding
minor
resolved (Obsttorte)
09/07/2022Add entity scriptfunctions for getting/setting animation rates
00047483  
[The Dark Mod]  Sound
normal
resolved (Springheel)
09/07/2022Missing sound & alerted Ai.
00018682  
[The Dark Mod]  Sound
normal
resolved (Springheel)
09/07/2022Soundprop sound needed for windows shattering
000589981
[The Dark Mod]  Sound
tweak
resolved (Obsttorte)
09/07/2022Sound bug leaning against rotated door
000599231
[The Dark Mod]  Coding
normal
resolved (stgatilov)
09/07/2022Experiment with game tics longer than 17 ms
00044741  
[The Dark Mod]  Textures
normal
resolved (Springheel)
09/07/2022Missing bump map for certain window textures
00050242  
[The Dark Mod]  Textures
normal
resolved (Springheel)
09/07/2022Missing dark_redwood materials
000599342
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
07/07/2022Remove console warnings from AIs at startup
00059074  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
05/07/2022Allow way to hide some entities in Create Entity list
00044913  
[The Dark Mod]  Feature proposal
normal
new
03/07/2022"Remove Mission" button in "New Missions" menu
000599613
[DarkRadiant]  Models
normal
confirmed
03/07/2022Skins defined on modelDefs are ignored
0005995 2
[DarkRadiant]  Models
normal
new
02/07/2022DR-exported models that are only partially solid
00030311  
[The Dark Mod]  Feature proposal
feature
assigned (demagogue)
02/07/2022Security Levels for Locations & AI (e.g., AI start friendly, but turn to enemy if see a crime in low sec area, etc)
 00050082  
[The Dark Mod]  Def / Setup
minor
new
02/07/2022"is_lantern" spawnarg breaks the "should_be_vert" spawnarg
000440917  
[The Dark Mod]  Coding
normal
resolved (duzenko)
02/07/2022Add an option to lift the 60 fps lock
00049249  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
02/07/2022Rope physics mad when FPS is low and uncapped
00034172  
[The Dark Mod]  Coding
minor
confirmed
02/07/2022Downloading Too Late says it failed, but it actually succeeded
00046042  
[The Dark Mod]  Def / Setup
normal
assigned (Springheel)
02/07/2022Paintings have inconsistent loot values
00023984  
[The Dark Mod]  Coding
feature
confirmed (Fidcal)
02/07/2022Add "foreach" to triggers to expand 'call' spawnarg.
000400210  
[The Dark Mod]  AI
normal
resolved (grayman)
02/07/2022Review Stealth Score Reporting
00042227  
[The Dark Mod]  Coding
normal
new
02/07/2022Might be a Mission Stats problem with registering alerts
0003213   
[The Dark Mod]  Coding
feature
new
02/07/2022triggers need "callobjectfunction"
00059141  
[The Dark Mod]  Sound
feature
new
02/07/2022Add subtitles to New Job
00051944  
[The Dark Mod]  GUI
normal
new
25/06/2022Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable
000597022
[The Dark Mod]  Textures
normal
resolved (Obsttorte)
25/06/2022scorch circle decal in fireplace prefab doesn't render
00050762  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
25/06/2022Switch updater/packager Linux build from SCons to CMake.
00059845  
[The Dark Mod]  Feature proposal
normal
resolved (Obsttorte)
25/06/2022Add the possibility to "multiloot".
00059875  
[The Dark Mod]  AI
normal
resolved (Obsttorte)
25/06/2022AIs always enter agitated searching after noticing missing items regardless of "absence_alert"
00058911  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
23/06/2022Remove excessive code for bindless texture support
00059732  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
21/06/2022Change crouch state on key down with crouch toggle
00029032  
[The Dark Mod]  AI
normal
resolved (grayman)
20/06/2022The distance check added for warnings in 1.07 leads to alerts being spread too wide
0005983 1
[DarkRadiant]  Map Editing
normal
acknowledged
18/06/2022Rotating brush / group / func_static at 90° result to invalid texture matrix
00059852  
[The Dark Mod]  Saving/Loading
crash
new
18/06/2022Running 'dmap' followed by 'reloadxdata' causes crash
0005982   
[DarkRadiant]  GUI
normal
resolved (greebo)
18/06/2022Modifier Hint Popup can crash when hitting Ctrl/Alt/Shift keys during shutdown
0005981 1
[DarkRadiant]  GUI
normal
resolved (greebo)
18/06/2022Insignificant digits displayed in Surface Inspector shift/scale/rotate values
00059802  
[DarkRadiant]  Map Editing
normal
acknowledged
18/06/2022Feature request: Global rotation value option
00059781  
[The Dark Mod]  Feature proposal
normal
resolved (Obsttorte)
17/06/2022AI should notice if func_fracture entities (e.g. breakable glass) got broken.
0005911   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
16/06/2022Unify Declaration Parsers
000572711
[DarkRadiant]  GUI
feature
resolved (greebo)
16/06/2022Skin Chooser: show in which .skin file the skin is defined
 00002191  
[DarkRadiant]  Renderer
minor
resolved (greebo)
16/06/2022Realtime shadow mode
0005972   
[DarkRadiant]  General
normal
resolved (greebo)
16/06/2022Feature request: leave player start entity selected after placement
000580511
[DarkRadiant]  GUI
feature
resolved (greebo)
16/06/2022Texture Tool free scale
00059761  
[The Dark Mod]  Script/Def
normal
resolved (Obsttorte)
15/06/2022Add script functions for adding/removing frob peers
0005975   
[The Dark Mod]  GUI
tweak
new
13/06/2022cvar given wrong intial value. Obsolete?
00017463  
[The Dark Mod]  Physics
normal
confirmed
12/06/2022Climbing physics should use crouched player bounding box
00059612  
[The Dark Mod]  Coding
normal
resolved
12/06/2022Fix rope/ladder speed while crouched
00059582  
[DarkRadiant]  General
minor
confirmed
12/06/2022(3.0.0pre5) Version Control feature ignores some folders
00058421  
[The Dark Mod]  Tweaking
tweak
resolved (Obsttorte)
12/06/2022Show asterisk or sharp at the beginning of mission name in in-game downloader.
00059674  
[The Dark Mod]  Objectives
feature
resolved (Obsttorte)
11/06/2022Allow to silenty change the state of an objective.
000567861
[The Dark Mod]  GUI
feature
resolved (Obsttorte)
11/06/2022Track pickpockets in mission statistics
00058193  
[The Dark Mod]  Feature proposal
normal
resolved (Obsttorte)
11/06/2022Feature request - add location to screenshot filename
00059303  
[The Dark Mod]  Textures
normal
resolved (Obsttorte)
11/06/2022Fix The Graffiti Sign Materials
00042473  
[The Dark Mod]  Animation
normal
confirmed
09/06/2022Using the crouch key when climbing a ladder or a pipe
00058784  
[DarkRadiant]  GUI
normal
resolved (greebo)
09/06/2022Free Rotation not working anymore, can only rotate along 3 axes
0005969 1
[DarkRadiant]  GUI
normal
resolved (greebo)
06/06/2022Cannot snap selected patch vertices to grid
00059601  
[DarkRadiant]  General
crash
resolved (greebo)
02/06/2022Crash in MD5 model viewer
0005966 1
[DarkRadiant]  GUI
normal
resolved (greebo)
02/06/2022Light entity radious colour changes as you pan the camera around.
0005964 1
[DarkRadiant]  GUI
normal
resolved (greebo)
02/06/2022Cannot manipulate func_emitter after creation
0005965 1
[DarkRadiant]  GUI
normal
resolved (greebo)
02/06/2022Resizing light entites via light_radius in property inspector broken
0005963   
[DarkRadiant]  Renderer
normal
resolved (greebo)
02/06/2022More Geometry Corruption in Camera View (Lighting Mode)
000595912
[DarkRadiant]  Renderer
normal
resolved (greebo)
17/05/2022Geometry Corruption / weird diagonal lines messing up the view
000595562
[DarkRadiant]  Map Editing
normal
resolved (greebo)
07/05/2022Player start entity is invisible in 3.0.0pre5
00059561  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
07/05/2022Pointfiles no longer visible in 3.0.0pre5
0005953   
[DarkRadiant]  Renderer
normal
resolved (greebo)
07/05/2022Wireframe object drawing order is changing between sessions
00050452  
[The Dark Mod]  Feature proposal
normal
new
06/05/2022Implement a "boids" system
0005957   
[The Dark Mod]  Coding
normal
new
04/05/2022"add_precompiled_header" wrongly used with multiple parameters at "CMakeLists.txt"
00059541  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
03/05/2022Optimize idClip: broad-phase collision detection
0005952   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
01/05/2022Extract interface from ObjectRenderer
0005951 1
[DarkRadiant]  Renderer
normal
resolved (greebo)
01/05/2022"Hide Deselected" is slowed when there's a lot of patches present in the scene
0005950   
[DarkRadiant]  Renderer
normal
resolved (greebo)
01/05/2022Visibility checks are slowing down front-end render pass
000594942
[DarkRadiant]  General
crash
resolved (greebo)
29/04/2022DR crash with combination of mouse buttons pressed
00055546  
[The Dark Mod]  Sound
normal
resolved (AluminumHaste)
23/04/2022Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward
0005881171
[The Dark Mod]  Coding
minor
resolved (stgatilov)
22/04/2022Revise conan dependencies
00059442  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
21/04/2022Optimize LOD thinking
000564831
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/04/2022AAS: expanding brush generated almost parallel faces
0005929   
[DarkRadiant]  Map Editing
normal
acknowledged
03/04/2022Bring back the Cycle Cap Texture function
00058711  
[DarkRadiant]  Selection System
normal
acknowledged
02/04/20224 minor problems manipulating an entity composed of primitives
000592841
[The Dark Mod]  Coding
normal
resolved (stgatilov)
27/03/2022Save game while bow is strung yields broken bow on fresh load
00059217  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/03/2022fails to compile: missing file: unzip.h
0005922 2
[DarkRadiant]  Map Editing
normal
acknowledged
18/03/2022Brushe issues when working on angles (it added + 0.0001 on brush coordinates )
00035712  
[DarkRadiant]  Map Editing
normal
feedback
18/03/2022Angled brushes can warp and resize on move
000583910  
[The Dark Mod]  Coding
major
resolved (stgatilov)
17/03/2022conanfile.py: no longer available: zlib/1.2.11
00031602  
[The Dark Mod]  GUI
normal
new
15/03/2022Find a way to designate "community favourite" maps
000555311
[The Dark Mod]  Graphics
normal
new
12/03/2022looking in keyhole crash
00058202  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
10/03/2022Migrate all VC projects to MSVC 2022
00054955  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
07/03/2022Terminate tdm_update support
00059041  
[DarkRadiant]  GUI
crash
acknowledged
01/03/2022Changing Blending Modes in Material Editor can crash Dark Radiant
000589511
[DarkRadiant]  GUI
normal
feedback
01/03/2022Editor tooltips not shown if multiple entities selected
00057442  
[The Dark Mod]  Models
normal
acknowledged
26/02/2022Desk3 cabinet doors can get player stuck
0005307184
[The Dark Mod]  Graphics
normal
acknowledged
18/02/2022Accountant 1: machine arrows have black background
00058943  
[The Dark Mod]  Coding
normal
resolved
17/02/2022Cubemap/Envshot dont line up with geometry
00052521  
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
16/02/2022Create official mirror for code repo on GitHub
0004214141
[The Dark Mod]  GUI
normal
resolved (SteveL)
16/02/2022Underwater GUI overlay drawn over lightgem
00059031  
[DarkRadiant]  Map Editing
normal
new
13/02/2022Feature Request: Prevent Stealth Retexturing
000553121
[The Dark Mod]  Coding
normal
resolved (Dragofer)
04/02/2022Compare security cameras between 2.09 and 2.10beta
00043526  
[The Dark Mod]  Feature proposal
normal
assigned (kingsal)
04/02/2022Add Vine Arrow Practice to the Training Mission
00048283  
[The Dark Mod]  Sound System
minor
resolved (Dragofer)
01/02/2022Player voice is played when you restart St.Lucia mission
0005898   
[The Dark Mod]  Mapping
minor
new
01/02/2022func_rotate quality loss on large surfaces
000586292
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
01/02/2022Backface lighting + bumpmapping broken
00055741  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
01/02/2022Debrief Video: Cuts to Menu Before Start
00049343  
[The Dark Mod]  Graphics
minor
feedback (nbohr1more)
01/02/2022Screenshot command works inproperly with larger resolutions
00055997  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
31/01/2022Improve grabber on lightweight objects
00055514  
[The Dark Mod]  Distribution
feature
resolved (stgatilov)
30/01/2022Rework FM database to use SVN as primary storage
00040903  
[The Dark Mod]  AI
normal
assigned (Springheel)
30/01/2022Chain mail shadows
000245413  
[The Dark Mod]  GUI
feature
resolved (duzenko)
30/01/2022Implement CC (closed captions, subtitles)
000581572
[The Dark Mod]  Coding
major
resolved (stgatilov)
30/01/2022Projected lights behavior has changed since 2.08
00048573  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Build Error due to reference to cpuid.h on PPC64
000436413  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/01/2022RGTC Normal Map compression
00057162  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Implement RGTC compressor
00055946  
[The Dark Mod]  Sound
normal
resolved (kingsal)
30/01/2022A New Job Reverb Polish
0005896   
[The Dark Mod]  Feature proposal
normal
new
29/01/2022Add screenshots to Tracy profiling
00055494  
[The Dark Mod]  Coding
feature
resolved (Dragofer)
25/01/2022Add Secrets System
0005890   
[The Dark Mod]  Coding
normal
new
24/01/2022Constant mouse cursor drift upwards in menu and game
00058163  
[The Dark Mod]  Graphics
feature
resolved (duzenko)
24/01/2022Volumetric lights (aka "god rays")
00000611  
[DarkRadiant]  Renderer
minor
confirmed (orbweaver)
18/01/2022Choice of model render modes
0005883   
[The Dark Mod]  Coding
normal
new
17/01/2022backport into stable: openal compiler fix
0005879   
[The Dark Mod]  Websites
normal
assigned (taaaki)
13/01/2022Discuss location to store community assets (which did not get into core)
000587653
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
13/01/2022Stripped bright line on the boundary of light volume
000586072
[The Dark Mod]  Textures
normal
resolved (stgatilov)
11/01/2022Texture broken by 2.10: lights/cloudscroll
0005796171
[The Dark Mod]  Design/Coding
feature
assigned (duzenko)
10/01/2022Envshot is broken again - 2.10 x64
000587031
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
07/01/2022Broken particle - simple fix
000532512  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
04/01/2022New error reported about texture stain01b_s
000552997
[The Dark Mod]  Textures
normal
resolved (duzenko)
04/01/2022Projected lights can't use appropriate falloff images
0005863   
[The Dark Mod]  Coding
normal
new
04/01/2022Game sometimes refuses to relinquish focus on alt+tab
0005865   
[The Dark Mod]  Graphics
normal
new
04/01/2022r_skipfoglights doesn't work correctly
0005866   
[DarkRadiant]  Renderer
feature
new
03/01/2022Feature: show _color of entities in camera viewport
0005856   
[The Dark Mod]  Sound System
feature
new
03/01/2022Looping multi-sound shaders only loop the first file in the list
0005861   
[The Dark Mod]  Graphics
normal
new
01/01/2022Alt+Enter breaks the graphics
00058591  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/12/2021Collision models for patch-only entities have not BSP optimization
000522371
[The Dark Mod]  Design/Coding
normal
assigned (nbohr1more)
28/12/20212.08 Bad internal format console error
00049153  
[The Dark Mod]  GUI
tweak
assigned (Goldwell)
28/12/2021Create HD version of briefing_video
0004514101
[The Dark Mod]  Tweaking
major
resolved (stgatilov)
27/12/2021Game runs sluggish randomly
0005598335
[The Dark Mod]  Coding
normal
resolved (cabalistic)
27/12/2021Performance regression on hedge01_square_long
00054852  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
19/12/2021mirrorRenderMap doesn't accept resolution parameters anymore
00051913  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
19/12/2021Create x-ray material
00057622  
[The Dark Mod]  Design/Coding
feature
assigned (stgatilov)
17/12/2021pk4dir support
0005676101
[The Dark Mod]  GUI
normal
resolved (duzenko)
16/12/2021Screens for security cameras won't work with textures/common/camera/camera# textures
00052821  
[The Dark Mod]  GUI
minor
assigned
12/12/2021Readables look stretched in widescreen modes
0005833   
[DarkRadiant]  GUI
feature
new
04/12/2021Feature: show lines between entities bound to each other
0005832   
[DarkRadiant]  GUI
feature
new
03/12/2021Feature: ability to undo "hide" and "unhide"
0005830   
[The Dark Mod]  Sound
minor
new
30/11/2021At least two female vocal sets contain male barks
000488854
[The Dark Mod]  Coding
normal
resolved (stgatilov)
28/11/2021Terrible precision in light frustums
0005823   
[The Dark Mod]  Feature proposal
normal
new
23/11/2021Feature request - auto-delete old compilation files upon DMAP
0003727   
[The Dark Mod]  Coding
normal
new
18/11/2021idLight::GetBounds() should handle projected lights correctly
00058122  
[DarkRadiant]  GUI
feature
acknowledged
15/11/2021Darkmod/Theme for DR
0005806 1
[DarkRadiant]  GUI
normal
acknowledged
12/11/2021DR 2.14pre1: normalised UV islands shouldn't overlap
0005804   
[DarkRadiant]  GUI
feature
acknowledged
12/11/2021Make Texture Tool light/dark mode auto-detection optional
000580342
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
08/11/2021Broken normal for "ornament_shield_white_eagleandpallets" material
00048683  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
03/11/2021Envshot is broken as of TDM 2.06
00052152  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
03/11/2021Envshot is still broken as of TDM 2.07 & 2.08
00057931  
[DarkRadiant]  Map Editing
normal
acknowledged
01/11/20213-way merge: automatically backup merge result
000577731
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021Missing normal image file for 'textures/darkmod/stone/cobblestones/flagstones_mossy_01'
000578423
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021textures missing local/incorrect local
000578622
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021BRoken normal
00057891  
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021rough_grey_blocks - missing material def
00056641  
[DarkRadiant]  Map Editing
block
feedback
23/10/2021X/Y texture rotation on patch issue
00057812  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/10/2021Image programs don't work with DDS source files.
000576054
[The Dark Mod]  Textures
feature
resolved
11/10/2021Missing normal map: textures/darkmod/stone/cobblestones/flagstones_gravel
000556210  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/10/2021dmap: various optimizations
000576451
[The Dark Mod]  Coding
crash
new
06/10/2021Random crashes when a lot of lights are present in complex scenes
00035162  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/10/2021AI can be blocked by simple movable
00055442  
[The Dark Mod]  Textures
normal
resolved (orbweaver)
05/10/2021DDS normalmap textures seem to be ignored
00052615  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
05/10/2021Extend localization system to understand string placeholders
00053241  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
05/10/2021Refactor times and clocks
000322110  
[The Dark Mod]  Sound
minor
confirmed
05/10/2021TDM only supports 2 or 5.1 channel audio
00040602  
[The Dark Mod]  GUI
normal
resolved
05/10/2021Examine mission names and how they're displayed on the GUIs
00013261  
[The Dark Mod]  Coding
normal
new
05/10/2021Bug With idEntity::GetTeamChildren
000462713  
[The Dark Mod]  Sound
normal
resolved (nbohr1more)
04/10/2021Sound volume option is not respected
00052581  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021func_listener not working in a cinematic?
00048814  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021Apply EFX to location of player's ear, and not the player's origin
00048364  
[The Dark Mod]  Coding
tweak
resolved (cabalistic)
03/10/2021Early texture loading
000576552
[The Dark Mod]  Coding
feature
new
29/09/2021Using visportals to remove inaccessible rooms from a light's perspective before preforming calculations
00023541  
[The Dark Mod]  Coding
feature
suspended
25/09/2021Add a way to control local ambient lights depending on nearby lights
00056692  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021MIssion intro not showing sometimes
00057631  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
25/09/2021Reproducible and deterministic gameplay
000469813  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021Timescale command doesn't work with uncapped FPS / com_fixedTic 1
00055952  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
24/09/2021Black screen temporarily shown while mission loading GUI is active
00051435  
[The Dark Mod]  Graphics
major
resolved (duzenko)
23/09/2021Allow to run TDM on GL3 core profile
00032062  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
11/09/2021Heat haze fights with glare particle
0005755   
[The Dark Mod]  Saving/Loading
normal
new
11/09/2021Calling script from console ruins saves/loads; says Can't load console
000514212
[The Dark Mod]  Script/Def
normal
new
11/09/2021Calling scripts via console breaks future saves
0005742   
[DarkRadiant]  Shader System
feature
acknowledged
10/09/2021Feature: extend asset deprecation to more asset types
00055913  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
29/08/2021Reduce map load time
000573022
[DarkRadiant]  Renderer
feature
acknowledged
28/08/2021Translucent triggers/visportal/nodraw materials
0005724 2
[DarkRadiant]  Models
normal
acknowledged
23/08/2021Export brushes as .lwo: too many verts
0005720   
[The Dark Mod]  GUI
normal
new
21/08/2021Left-side mouse not well supported
0005719 2
[The Dark Mod]  Physics
normal
new
21/08/2021weird behavior teleporting when climbing a rope
00057151  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
18/08/2021Lock picking stops working if interrupted
00044018  
[The Dark Mod]  Textures
tweak
resolved (duzenko)
18/08/2021Faster texture loading via native OpenGL Mipmap Generation
0005714   
[DarkRadiant]  General
feature
new
16/08/2021Improve selection projection: Allow "floor selection" to work in all axes, support camera projection if possible
00056838  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/08/2021Support more properties in hot-reload
00057032  
[The Dark Mod]  Coding
normal
new
10/08/2021Wayland compatible engine for Linux users
000570111
[The Dark Mod]  Coding
normal
new
09/08/2021Entities spawned by atdm:seed randomly appear in absurd locations
00056992  
[The Dark Mod]  Coding
normal
new
09/08/2021hide_distance not initialized for attached lights, ignores entities that were hidden or lights which are turned off
00053415  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
08/08/2021Menu Music can't be switched off during a mission
0005696   
[The Dark Mod]  Coding
normal
new
07/08/2021D-input gamepads aren't recognized, only X-input is functional
0005695   
[The Dark Mod]  Coding
feature
new
07/08/2021Force feedback support
000569142
[The Dark Mod]  Coding
normal
resolved (duzenko)
07/08/2021noshadows_lod_# won't work without hide_distance
000501217  
[The Dark Mod]  Coding
crash
resolved (cabalistic)
05/08/2021Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay)
00056681910
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/08/2021hide_distance won't work for lights
000568812
[The Dark Mod]  AI
major
new
30/07/2021Sitting AI gets stuck standing in table when alerted
0005685   
[DarkRadiant]  Scripting
feature
assigned (jonri)
28/07/2021Brush creation via script is incomplete
00054141  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
28/07/2021Remove "g_entityBindNew 0" old code
00055432  
[The Dark Mod]  Objectives
normal
resolved (Dragofer)
27/07/2021add getObjectiveVisible() scriptevent to the idPlayer spawnclass
00053163  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
27/07/2021Hot reload feature
00022464  
[The Dark Mod]  AI
feature
acknowledged
22/07/2021Continuing interrupted conversations
00054782  
[The Dark Mod]  Design/Coding
feature
new
19/07/2021Extend basic LOD system spawnargs to support other entities
0005674   
[DarkRadiant]  GUI
minor
new
18/07/2021Shift-Alt-LMB can't cycle beyond grouped primitives/entities
00055976  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
18/07/2021Generic map container
00054394  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/07/2021Alleviate entity limit
00045207  
[The Dark Mod]  Saving/Loading
minor
resolved (stgatilov)
17/07/2021Make savegames of x86 and x64 builds interchangeable
00056614  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/07/2021In-game downloader does not show updates of the currently installed mission
00056651  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
14/07/2021Remove DevIL library
00052422  
[The Dark Mod]  Feature proposal
tweak
assigned (stgatilov)
03/07/2021Online Mission Downloader should include "last updated" field not just "release date"
00050185  
[The Dark Mod]  Textures
normal
new
03/07/2021FM-overridden material definitions do not automatically load in-game
000398410  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
29/06/2021GPU vertex skinning
000565731
[DarkRadiant]  General
normal
acknowledged
29/06/2021DarkRadiant occasionally crashes when using undo
0005653   
[DarkRadiant]  General
normal
new
28/06/2021DarkRadiant becomes unresponsive when alt-tab switching to other applications
00056473  
[DarkRadiant]  Renderer
feature
acknowledged
24/06/2021Render faces with material-defined color
00056451  
[The Dark Mod]  Coding
major
new
18/06/2021The game doesn't close
00056182  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
12/06/2021Compiler versions are hard-coded
00056311  
[The Dark Mod]  Design/Coding
minor
new
12/06/2021Support for the apropos command in console
0005636   
[DarkRadiant]  Map Editing
tweak
acknowledged
03/06/2021Selection Sets (faces and vertices).
000563032
[The Dark Mod]  Models
normal
new
01/06/2021Missing assets in multiple maps
000004811  
[The Dark Mod]  Coding
major
new
01/06/2021Stim Response through walls
00056261  
[The Dark Mod]  Coding
major
resolved (stgatilov)
28/05/2021Fails to build: Missing flag: CMAKE_EXE_LINKER_FLAGS="-no-pie"
00056258  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/05/2021Fails to build on GCC10: libopenal has multiple definition of global variables
00056115  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
19/05/2021No category for tdm_installer
00054962  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
19/05/2021Revise wiki article about TDM releases
00033512  
[The Dark Mod]  Coding
crash
resolved (taaaki)
18/05/2021Game crashes on load if no FM in fms folder.
0002962   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Move tdmlauncher functionality into the game engine
0002904   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Steam: FM does not stay installed and Saved games don't run
00040951  
[The Dark Mod]  Distribution
feature
resolved
18/05/2021Add freyk's graphical TDM installer
0005617 2
[DarkRadiant]  General
normal
acknowledged
18/05/2021"Open Map From Project" prevents pointfile from loading
0005616   
[The Dark Mod]  Models
normal
new
17/05/2021MerryChest prefabs are broken
000524551
[The Dark Mod]  Models
normal
resolved (Dragofer)
17/05/2021Broken prefab: chest_old_loot1
00047292  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
17/05/2021MerryChest2 fails to open
00047111  
[The Dark Mod]  GUI
normal
resolved (taaaki)
16/05/2021bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000
00056151  
[The Dark Mod]  Websites
minor
resolved (taaaki)
16/05/2021The TortoiseSVN link is broken
00056102  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
15/05/2021tdm_installer: fails to compile on Linux: linking fails for: libBLAKE2.a
00052912  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
15/05/2021Gamma/brightness have no effect underwater
0005614   
[The Dark Mod]  AI
normal
new
14/05/2021Misleading AI path node sit-location warning message
0005118101
[The Dark Mod]  Mapping
major
resolved (stgatilov)
13/05/2021No 'Press attack to start' anymore if error message stops first attempt to load map
00050392  
[DarkRadiant]  Renderer
feature
acknowledged
11/05/2021A way to highlight models with no material defined in DR render
0005538241
[The Dark Mod]  Objectives
crash
resolved (stgatilov)
11/05/2021Segmentation fault when receiving a new objective in mission "WS3: Cleighmoor"
0005601   
[The Dark Mod]  GUI
normal
resolved (cabalistic)
07/05/2021Add weapons to inventory grid
00038717  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
06/05/2021Number of ActivateContacs is hard-coded to 10
000554261
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/05/2021Crash in idEntity::Event_Frob when lockpick is selected
000560612
[The Dark Mod]  Graphics
crash
new
05/05/2021The default 64-bit texture color depth isn't compatible with all hardware
0001081   
[The Dark Mod]  Physics
major
assigned (Ishtvan)
01/05/2021Grabber: Repeated collision sounds when sliding
00035431  
[The Dark Mod]  Physics
normal
new
01/05/2021Bad physics for small moveables
000535417  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/04/2021Feature: Pointfiles for Debugging of Info_Location Overlaps
00055106  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
30/04/2021Avoid changing desktop resolution on Linux (as on Windows)
00048456  
[The Dark Mod]  Coding
major
resolved (stgatilov)
29/04/2021Restrict set of features in FFmpeg cinematics
00026261  
[The Dark Mod]  GUI
feature
resolved (Obsttorte)
28/04/2021Add mouse-over help for menu entries
00052931  
[The Dark Mod]  Coding
minor
resolved (cabalistic)
24/04/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
00052087  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
24/04/2021Support for extra mouse buttons
00050204  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021The Gatehouse mission lacks screenshots on the mission downloader
0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021Image previews are sometimes black
000559310  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
23/04/2021idList::Clear refactoring
00049078  
[The Dark Mod]  Sound System
feature
confirmed
21/04/2021Make OpenAL settings more configurable inside TDM
00055876  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
20/04/2021Add setting to control EFX Reverb Strength
00055921  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/04/2021dmap: shorter leak files
00053537  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
15/04/2021Feature: Finer-grained DMap Warning for "dropped" visportals
00051294  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
14/04/2021dmap: add diagnostics for visportal problems
00045509  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/04/2021Cleanup of SIMD code
00052804  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
10/04/2021r_useDebugGroups crashes with AMD cards
00055803  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021Dmap : better windings precision
0005569   
[DarkRadiant]  GUI
normal
confirmed (greebo)
09/04/2021Material Editor: ability to set the shader parms
0005579   
[The Dark Mod]  Sound
normal
new
06/04/2021"Mission Success" Audio Broken
0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
00019233  
[DarkRadiant]  Map Editing
feature
acknowledged (orbweaver)
20/03/2021Minimal support of def_attach-able relationships
00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
15/03/2021Loading bar progress should better represent actual progress
0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
15/03/2021Player lantern should move with player while leaning
00048132  
[The Dark Mod]  Graphics
tweak
new
15/03/2021Consider OpenGL "no-error context" option
00049823  
[The Dark Mod]  AI
normal
new
15/03/2021KO'ed AI should drown faster
000498019  
[The Dark Mod]  Graphics
normal
acknowledged (cabalistic)
15/03/2021Front-facing shadow face casts back-shadow when it should not
00055642  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/03/2021OpenAL: bsinc resampler buggy in 1.19.1
00054883  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/03/2021dmap: faster optimize algorithm
00052575  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
07/03/2021Tools glitch
0005560 1
[The Dark Mod]  Design/Coding
normal
new
05/03/2021Bus error crash when loading painter's wife (backtrace)
0005559   
[The Dark Mod]  Design/Coding
normal
new
04/03/2021Clipping into brush corners
0005295 1
[The Dark Mod]  Design/Coding
crash
new
28/02/2021Func_Peek crash for 2.07 & 2.08 in 32-bit TDM
00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
27/02/2021Implement a forward+ render
00049444  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
27/02/2021Adjust names for launching mission
0005550 1
[The Dark Mod]  GUI
normal
new
26/02/2021Message GUIs become black after loading a save
0005548   
[DarkRadiant]  GUI
feature
acknowledged
26/02/2021GUI Chooser
00050493  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
26/02/2021Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure
00049787  
[The Dark Mod]  GUI
normal
acknowledged
26/02/2021Review Mission Details for already downloaded missions
00037734  
[The Dark Mod]  Feature proposal
feature
acknowledged
26/02/2021Add Player Ability to Push AI
00043353  
[The Dark Mod]  Feature proposal
normal
acknowledged
26/02/2021Spawn arrow results independent of projected arrows
0005545   
[The Dark Mod]  Models
normal
assigned (kingsal)
24/02/2021Replace female_head03 texture
00014382  
[The Dark Mod]  Physics
normal
confirmed
22/02/2021Grabber: Can manipulate at infinite distance if object is not stuck
000552241
[DarkRadiant]  Models
minor
acknowledged
21/02/2021DR .ase importer should remove vertex doubles, .lwo importer should not
0004615403
[The Dark Mod]  Saving/Loading
normal
resolved (duzenko)
21/02/2021Remote camera lost when saving\loading
0004731343
[The Dark Mod]  Models
feature
resolved (Dragofer)
21/02/2021Add Epifire's security camera model
0004939122
[The Dark Mod]  Graphics
normal
confirmed (duzenko)
15/02/2021Wrong mirror reflection on model - bc_teatray
0005186102
[The Dark Mod]  Mapping
normal
resolved (stgatilov)
15/02/2021Make prefabs with rotation hacks comply with new rules
0005536 3
[DarkRadiant]  GUI
feature
acknowledged
14/02/2021FX Editor
00055351  
[The Dark Mod]  AI
major
new
12/02/2021It should be easier to clear rats stuck in doors
00054001  
[The Dark Mod]  Feature proposal
feature
resolved (cabalistic)
07/02/2021Initial support for gamepad controls
00055261  
[DarkRadiant]  GUI
minor
acknowledged
05/02/2021Visportals filter should only hide visportal brushes
00050354  
[The Dark Mod]  Models
normal
new
05/02/2021tea_tray_silver2.ase/bc_teatray issues
00054943611
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
05/02/2021g_stopTime causes portal_sky to turn black
0005525   
[DarkRadiant]  GUI
minor
new
05/02/2021Toggle multiple filters at once
00055232  
[DarkRadiant]  GUI
tweak
acknowledged
05/02/2021Keying through Light Inspector textures adds many events to undo queue
000551631
[DarkRadiant]  Models
feature
acknowledged
03/02/2021Model exporter: option to remove doubled vertices
00053123  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
03/02/2021While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick
000551421
[The Dark Mod]  Graphics
feature
new
02/02/2021Feature: implement an AA solution that works with specular aliasing
00051384  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
01/02/2021Refactor particle systems code
000108414  
[The Dark Mod]  Coding
normal
resolved (tels)
01/02/2021Grabber doesn't allow frobbing after held item is removed
00030415  
[The Dark Mod]  Feature proposal
feature
resolved (AluminumHaste)
30/01/2021We need Restart Mission option...
00031391  
[The Dark Mod]  GUI
normal
resolved (grayman)
30/01/2021Restart Map button only works once
000497961
[The Dark Mod]  Graphics
major
resolved (duzenko)
30/01/2021Stencil shadow bug on guards
00029151  
[DarkRadiant]  Models
minor
confirmed
30/01/2021Flickering of MD5 models inside the 3d camera view and ortho viewports
0005359 2
[DarkRadiant]  Map Editing
feature
new
30/01/2021Feature: mirror the rotation & origin of non-bsp entities
00049681  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2021Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button
000551521
[The Dark Mod]  Coding
crash
resolved (stgatilov)
30/01/2021Crash when CBloodMarker::spilledBy points to removed AI
00030751  
[The Dark Mod]  AI
normal
resolved (grayman)
29/01/2021AI can enter combat while still kneeling
000530221
[The Dark Mod]  Coding
crash
resolved (stgatilov)
29/01/2021House of Locked Secrets: crash because inventory cursor points to empty category
00048434  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
29/01/2021Game isn't frozen during screenshot command with jitter
0005065121
[The Dark Mod]  Coding
crash
resolved (cabalistic)
29/01/2021target_endlevel causes a crash
0005513   
[DarkRadiant]  GUI
normal
confirmed
29/01/2021Change wxDataViewItem ID from TreeModel::Node* to something safer
00049842  
[The Dark Mod]  GUI
normal
new
28/01/2021Missions selected for download are still visible in download window after they have been downloaded
00054997  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
25/01/2021Prefabs house cleaning
0005033   
[DarkRadiant]  GUI
feature
acknowledged
23/01/2021Feature: consistent Esc & Enter keys functionality across all openable windows in DR
00054973  
[The Dark Mod]  Def / Setup
minor
new
20/01/2021Explicitly set "rotate" and "translate" in entityDefs of special doors
00044871  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
19/01/2021Plaster materials missing frob highlighting
00003623  
[The Dark Mod]  Physics
minor
feedback
19/01/2021Water does not slow down arrows
00043505  
[The Dark Mod]  Distribution
feature
resolved (taaaki)
19/01/2021Simplify Release Mechanics
000525011  
[The Dark Mod]  Distribution
major
resolved (stgatilov)
19/01/2021New differential update and weekly builds
0005334201
[The Dark Mod]  Graphics
minor
resolved
17/01/2021White rectangle blinks when in-game text appears
000497015  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
15/01/2021Avoid problems with rotation-resized models
0005326113
[DarkRadiant]  Models
major
feedback
15/01/2021Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ?
0004825111
[The Dark Mod]  Graphics
tweak
resolved (stgatilov)
13/01/2021Investigate approach to avoid/reduce light toggling on surfaces
0004692126
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021An openable version of display_case01.lwo
00054892  
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021Finish Rodin's Eve Statue
0004493355
[The Dark Mod]  Physics
normal
resolved (duzenko)
12/01/2021Some physics events have changed in 2.05 due to faster fps
000543844
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
12/01/2021Editor (_ed) texture dosent reflect in-game texture.
00054878  
[The Dark Mod]  Graphics
major
resolved (cabalistic)
10/01/2021"image_preload 0" breaks rendering if SSAO or Bloom are enabled
00054794  
[DarkRadiant]  Design/Coding
feature
assigned (jonri)
09/01/2021Auto-reload models, skins, materials, etc
0005433101
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/2021Random crash when dynamically loading textures
000495711  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
06/01/2021Snow and rain particles stopping on brushes
00051374  
[The Dark Mod]  Coding
major
resolved (stgatilov)
05/01/2021Dmap optimization breaks rain patches
000548032
[DarkRadiant]  Models
feature
acknowledged
05/01/2021Feature: ability to import model geometry as brushwork
000548312
[DarkRadiant]  GUI
feature
acknowledged
05/01/2021Visual representation for .liquid models
00053203  
[The Dark Mod]  Design/Coding
feature
resolved (AluminumHaste)
05/01/2021When Always Run is enabled, the Creep modifier does nothing
000533231
[The Dark Mod]  Def / Setup
crash
resolved (Dragofer)
04/01/2021Dice thrower model missing
0004190142
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
04/01/2021A patch to allow alt-tabbing under Linux
000503721
[The Dark Mod]  Mapping
crash
resolved (stgatilov)
03/01/2021dmap crashes on specific map
00042331  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021Crash during runAAS
00052124  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021dmap: crash when merging leaf nodes in AAS
00046804  
[The Dark Mod]  Graphics
tweak
assigned (cabalistic)
01/01/2021Falloff and projection textures replacement
0001731   
[The Dark Mod]  Coding
normal
new
01/01/2021head_joint vs. head_jointname
00010734  
[The Dark Mod]  Physics
normal
new
01/01/2021Butcher Knife & Kitchen Knife Levitating
00054811  
[The Dark Mod]  Models
minor
resolved (Dragofer)
01/01/2021Ornate chandeliers look too bright because of duplicate geometry
00016633  
[The Dark Mod]  GUI
normal
feedback
31/12/2020Shop not cleared between map loads
00039132  
[The Dark Mod]  Animation
normal
feedback
30/12/2020SetRate frame command
00048661  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Make use of MultiDraw functions
0005238   
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Reduce CPU draw call overhead in the backend
00036845  
[The Dark Mod]  Graphics
feature
new
30/12/2020Investigate GPL Renderer Improvements
0005007   
[The Dark Mod]  Feature proposal
normal
new
30/12/2020Implement OpenGL Instancing
0005473   
[The Dark Mod]  Distribution
text
new
30/12/2020Defs contain wrong info about lockpicks, affecting DR help
0005075   
[The Dark Mod]  Design/Coding
minor
resolved (cabalistic)
30/12/2020Switch Linux build of TDM from SCons to CMake
00031254  
[The Dark Mod]  Coding
normal
resolved (taaaki)
30/12/2020Revising Framework/FileSystem for clarity
00032671  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/12/2020libjpg using incorrectly on linux/windows
00048262  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
30/12/2020Remove ID hacks from third-party libraries: minizip and libjpeg
00043414  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
30/12/2020Conversation sound will abort during a save
00037971  
[The Dark Mod]  AI
normal
new
30/12/2020Knocking out sleeping AI with heavy objects
00054495  
[The Dark Mod]  Textures
text
resolved (stgatilov)
29/12/2020Remove obsolete "Ambient Method" stages form materials
00052722  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/12/2020Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08)
000440830  
[The Dark Mod]  Coding
normal
resolved (duzenko)
27/12/2020Find a way to run game tics on a background thread
00054625  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
27/12/2020Creeps: sound loss when frobbing closed horizontal door from above
0005467   
[DarkRadiant]  Map Editing
feature
acknowledged
27/12/2020Descriptions for prefabs without worldspawn
00049913  
[The Dark Mod]  Sound
normal
new
26/12/2020Add material dependent climb_slide sounds
00049223  
[The Dark Mod]  Sound
normal
new
26/12/2020Rat squeak sounds are very distorted
000545831
[The Dark Mod]  Animation
normal
new
26/12/2020Triggered startconversation causes anim glitching
00049372  
[The Dark Mod]  Coding
crash
new
26/12/2020Arena: Crash on raiselava
000463121
[The Dark Mod]  Textures
normal
new
26/12/2020textures/darkmod/stone/brick/red_sloppymortar_local.tga does not tile properly
00046681  
[The Dark Mod]  Textures
normal
new
26/12/2020textures/darkmod/nature/dirt/dirt_packed_muddy_local.tga does not tile seamlessly
00039632  
[The Dark Mod]  Graphics
normal
new
26/12/2020Make soft particles work with all particles not just entity-based particles.
000424811
[The Dark Mod]  AI
normal
new
26/12/2020AI door blocking
00030082  
[The Dark Mod]  AI
feature
new
26/12/2020Door suspicion pathnode
00030123  
[The Dark Mod]  Coding
feature
new
26/12/2020Make FM readmes, titles and "More Info" translateable
000354513  
[The Dark Mod]  Physics
normal
new
26/12/2020Arrow treats sky like a hard surface
000518415  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/12/2020Issues with new manbeast/werebeast/zombie assets
000518321
[The Dark Mod]  Models
normal
new
26/12/2020Fix atdm:electric_arc_long01
00020791  
[The Dark Mod]  Tweaking
normal
new
26/12/2020Player lantern to far from body, intersects world
00035652  
[The Dark Mod]  Feature proposal
feature
new
26/12/2020Have scroll keys page through the Objectives
00050002  
[The Dark Mod]  Models
normal
new
26/12/2020Vine arrows will not attach to models/darkmod/architecture/modules/stone_industrial01/ext_stone03_wall01_grate_empty.lwo
00051821  
[The Dark Mod]  Script/Def
normal
new
26/12/2020Lanterns don't react to "extinguished" or "start_off" or "start_on"
000463511
[The Dark Mod]  Design/Coding
normal
new
26/12/2020New portalSky method is see-through like caulk skies... which isn't always desirable
000428781
[The Dark Mod]  Mapping
minor
resolved (Dragofer)
26/12/2020metal_safe prefab has a broken door
00054631  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
26/12/2020Delete .darkradiant files from prefabs folder
00043371  
[The Dark Mod]  Sound
normal
resolved (grayman)
26/12/2020Locked door sounds are softer on a hatch in Betrayal
00031655  
[The Dark Mod]  Coding
normal
resolved (angua)
26/12/2020Rightful Property Doors completely silent
000470787
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
26/12/2020Wrong reflection in mirror
000532731
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
26/12/2020Mirror render broken
00049465  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
26/12/2020Candle Flame Particle Behind Wall Shows in a Mirror
00041243  
[The Dark Mod]  Coding
normal
acknowledged
25/12/2020System auto-detection: for main menu config settings
00049477  
[The Dark Mod]  Sound System
normal
resolved
23/12/2020Add some form of impact sound to mantling
0004660337
[The Dark Mod]  Graphics
normal
suspended (stgatilov)
17/12/2020Soft shadows: sometimes light leaks near edges (in complete darkness)
00043063  
[The Dark Mod]  Graphics
feature
feedback
17/12/2020Semi-opaque water
00049312  
[The Dark Mod]  Design/Coding
normal
confirmed
17/12/2020Investigate frob highlight accuracy improvements
00042994  
[The Dark Mod]  AI
normal
confirmed
17/12/2020Wench head flutters when using an elevator
000495581
[The Dark Mod]  Mapping
minor
confirmed
17/12/2020Wrongly black interaction light on a crate
00052513  
[The Dark Mod]  Graphics
minor
resolved
17/12/2020Visual glitch - scissors?
000472731
[The Dark Mod]  Physics
normal
new
17/12/2020Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
00044787  
[The Dark Mod]  GUI
normal
assigned
17/12/2020Highlighted menu items are sometimes difficult to read
00041403  
[The Dark Mod]  Animation
normal
new
17/12/2020Ai head butting during combat
00017282  
[The Dark Mod]  Textures
normal
new
15/12/2020Need an altered glass texture or decal for when glass has been moss-arrowed
00046233  
[The Dark Mod]  Design/Coding
tweak
new
15/12/2020Tweak the "Click when ready" screen rendered views order
0004501   
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/12/2020Remove unused obsolete rendering paths
00054411  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
14/12/2020r_useParallelAddModels crashes when the Lightgem is hidden via Gameplay Settings
0002642122
[The Dark Mod]  Coding
feature
assigned (stgatilov)
14/12/2020Add multiple particles to func_emitter
00027589  
[The Dark Mod]  GUI
normal
assigned
14/12/2020Arms detach from body on pause
00054374  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
09/12/2020Particles: static collision with "linear" mapLayout
00054092  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/12/2020Unbinding entity B in C->B->A bind hierarchy broken
00044303  
[The Dark Mod]  Coding
normal
assigned (duzenko)
05/12/2020Allow TDM to run on non-primary monitors
00035962  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
03/12/2020Issues with key bindings
0005268265
[The Dark Mod]  AI
major
resolved (grayman)
03/12/2020AI in King of Diamonds gets stuck on a chair, mission fails
000299312  
[The Dark Mod]  Design/Coding
normal
resolved (STiFU)
03/12/2020Removing an inventory item can invalidate cursor, resulting in crash
00040042  
[The Dark Mod]  Models
normal
resolved (Dragofer)
03/12/2020Covered models
0004523392
[The Dark Mod]  Tweaking
tweak
resolved (nbohr1more)
03/12/2020Romanian Translation fix slated for 2.06
00052169  
[The Dark Mod]  Script/Def
normal
resolved (nbohr1more)
03/12/2020atdm:lamp_wall_gasflame03_lit - playing lit sound when extinguished/unlit
0005369231
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
02/12/2020Scripting: how to save condump
00053494  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
01/12/2020Implement priorities and checksums for FM download mirrors.
00051362  
[The Dark Mod]  Graphics
major
resolved (stgatilov)
30/11/2020Wrong bounds of particle system
00054341  
[The Dark Mod]  Design/Coding
normal
new
29/11/2020Crash when copying to clipboard: IA__gtk_check_menu_item_set_active / GTK_IS_CHECK_MENU_ITEM
0004132111
[The Dark Mod]  Design/Coding
normal
resolved (SteveL)
22/11/2020Weather particle distribution should be more random
0005428   
[The Dark Mod]  Graphics
feature
new
22/11/2020Add a different frob-highlight for loot objects to make them better distinguishable from junk
00031618  
[The Dark Mod]  Coding
normal
resolved (SteveL)
22/11/2020Dousing a fireplace causes smoke to bounce
 00054183  
[The Dark Mod]  AI
normal
new
19/11/2020path_sleep ignores the "wait" and "wait_max" spawnargs, AI immediately stands up after laying down
00053722  
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020Orthoview brushes sometimes display as black
000541672
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Surface Inspector: Random offsets are sometimes assigned to faces when using Natural
00051256  
[DarkRadiant]  Selection System
normal
acknowledged
17/11/2020Select Group Parts only selects members that are entity brushes/patches
0004863   
[DarkRadiant]  Map Editing
minor
acknowledged
17/11/2020Selecting within groups.
0005415   
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Clipper tool: Resulting faces have an unpredictable scale
000541161
[DarkRadiant]  GUI
normal
acknowledged
16/11/2020Surface Inspector: Can't set scale / offset / rotation for multiple surfaces simultaneously
0005351   
[DarkRadiant]  Selection System
feature
confirmed
15/11/2020Feature: select linked entities
00047248  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
14/11/2020Investigate "borderless windowed" screen mode
00034191  
[The Dark Mod]  Coding
minor
resolved (tels)
14/11/2020in-game downloader does not randomize the server URLs
00052922  
[The Dark Mod]  Sound System
normal
new
11/11/2020Stuttering sound and performance loss when using OpenAL HRTF
000536041
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/11/2020Error "Assertion pos != std::string::npos" when starting updater
0005376   
[The Dark Mod]  Coding
crash
new
01/11/2020Quiet crash if a script has syntax problems
00038722  
[The Dark Mod]  AI
normal
assigned
26/10/2020Unused "return_with_help*" barks
000432681
[The Dark Mod]  AI
normal
new
26/10/2020Searching AI problem in Awaiting the Storm
000441413  
[The Dark Mod]  Tweaking
trivial
resolved (duzenko)
24/10/2020See if skybox can be rendered faster
00053502  
[DarkRadiant]  Map Editing
normal
confirmed
10/10/2020Pasting textures with Ctrl-MMB-dragging rapidly fills up undo queue
000535545
[DarkRadiant]  Saving and loading
normal
acknowledged
09/10/2020Very simple 4x4 floor, trying to export as .OBJ results in distorted UV
0005340   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath mystery warning
0005339   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath warning about tdm_collision_metal
0005234 1
[The Dark Mod]  Coding
normal
new
19/09/2020compilation: scons configuration and documentation
0005335   
[The Dark Mod]  Coding
minor
new
06/09/2020Missing "math.h" include in "tdm_update/ConsoleUpdater.cpp"
00052978  
[The Dark Mod]  GUI
normal
suspended
01/09/2020AF Editor: make spawned ragdolls frobable
00037935  
[The Dark Mod]  Feature proposal
normal
suspended
01/09/2020Replace script interpreter with a JIT implementation
00045457  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
01/09/2020Gamma and brightness controls have no effect on external monitor
00045327  
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
01/09/2020TDM crashes at startup if no sound device is available on Windows
00050535  
[The Dark Mod]  AI
minor
resolved (stgatilov)
01/09/2020Lanternbot still has lit appearance after 'knockout'
0005301   
[The Dark Mod]  GUI
normal
new
31/08/2020AF Editor Useability
00051413  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
27/08/2020idImage::ActuallyLoadImage should always load CPU-side data
00053318  
[The Dark Mod]  Physics
major
resolved (stgatilov)
23/08/2020Doors get stuck sometimes: neither player nor AI can open them
0005330 1
[The Dark Mod]  GUI
normal
new
18/08/2020Inconsistent handling of ' character
0005329 1
[The Dark Mod]  Graphics
normal
new
18/08/2020Proximity-dependent glitch with particles and water in In The Black
00050445  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
17/08/2020Adjusting specular RGB in material stages fails under enhanced interaction shader
00053221  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/08/2020Allow paths with hyphens in skins
0005321   
[The Dark Mod]  Coding
normal
new
03/08/2020Leaning cannot be triggered if previous leaning animation did not end yet
00053181  
[The Dark Mod]  AI
crash
resolved (stgatilov)
02/08/2020Crash when opening golden door in "Hidden Hands: The Lost Citadel"
00052996  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: typing into fields doesn't update the ragdoll
00052561  
[The Dark Mod]  Script/Def
major
new
31/07/2020Lose ability to frob if trying to read a readable with invalid xdata
00053032  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: view settings aren't remembered
0005315   
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: duplicate body/constraint
0005313   
[The Dark Mod]  Graphics
normal
new
30/07/2020Wall or other background visible before mission start window appears
00053115  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
30/07/2020Positive feedback highlight on lockpicking sometimes looks wrong
000528711
[The Dark Mod]  General
normal
resolved (taaaki)
23/07/2020Misspellings in the forum security questions.
0005308 3
[DarkRadiant]  Map Editing
normal
new
21/07/2020DR Sorting issue with particles/ transparent textures and selection.
0005305   
[The Dark Mod]  GUI
normal
new
20/07/2020AF Editor: shafts not shown for currently selected joint
0005304   
[The Dark Mod]  GUI
normal
new
18/07/2020AF Editor: remember which body & constraint was selected when switching between ragdolls
00052963  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
17/07/2020Implement FP exceptions handling: crash on NaN
000529442
[The Dark Mod]  GUI
normal
resolved (stgatilov)
13/07/2020Some book fonts look wrong: thick & not antialiasing
00052831  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
12/07/2020Update GLAD loader to GL 3.3
000470518  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
11/07/2020Soft gamma
00030632  
[The Dark Mod]  AI
major
resolved (grayman)
06/07/2020Ai ramp up too quickly when player is seen
0005237   
[The Dark Mod]  Coding
normal
resolved (cabalistic)
02/07/2020Improve FBO management
00052741  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Elementals sometimes make zombie sounds
00052731  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
28/06/2020Blue flame elementals added
00049253  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/06/2020Sounds not referenced in soundshaders
00038664  
[The Dark Mod]  Sound
normal
resolved (Springheel)
28/06/2020Barks for getting help not used
0004905142
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
28/06/2020Please add support for Ultrawide Resolutions
0005279   
[The Dark Mod]  Models
normal
new
24/06/2020Prefabs: potted_large01.pfb is identical to potted_lily1.pfb
00052046  
[The Dark Mod]  Models
normal
resolved (Dragofer)
21/06/20202.08 beta issues with new assets
00052703  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/06/2020Better report on events overflow
00052713  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/06/2020Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo
0003989427
[The Dark Mod]  AI
normal
resolved (grayman)
29/05/2020Examine returning to sitting position after interruption
00052654  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2020Problem with allowing sitting/sleeping when AI is far away.
000466518  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/05/2020Mouse Sensitivity Tied to Framerate
00025093  
[The Dark Mod]  Animation
normal
new
26/05/2020blackjack idle
00034865  
[The Dark Mod]  AI
normal
resolved (Springheel)
25/05/2020Completed Werebeast needed
0005010   
[The Dark Mod]  Def / Setup
normal
new
25/05/2020Broken items noticed by e.g. animals
00052601  
[The Dark Mod]  Tweaking
normal
new
24/05/2020Stealth score: bodies found incorrect
00043612  
[The Dark Mod]  Graphics
feature
assigned (nbohr1more)
22/05/2020Create new light type "customLight"
00042885  
[The Dark Mod]  GUI
normal
resolved
21/05/2020Minimizing TDM
00051211  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
20/05/2020Convenient parallel light for moon or sun
00052402  
[The Dark Mod]  Textures
normal
resolved (Springheel)
20/05/2020Clothed zombie missing textures
0005236105
[The Dark Mod]  Script/Def
normal
resolved (duzenko)
15/05/2020In scripting, string variables are limited to 127 characters
0001640   
[The Dark Mod]  Coding
normal
assigned (STiFU)
14/05/2020Swimming should be slower when carrying junk objects
0005254   
[The Dark Mod]  Websites
major
assigned (taaaki)
14/05/2020Linux compilation guide on wiki is out of date
0005253 1
[The Dark Mod]  Models
tweak
assigned (Springheel)
12/05/2020Bad model: ElevatorButtonPost2
00048333  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
11/05/2020zsync-like differential updates (unofficial prototype)
0005249 2
[The Dark Mod]  GUI
minor
new
10/05/2020Some mission names are not displayed well in the Start mission screen
0005247   
[DarkRadiant]  GUI
normal
new
10/05/2020'Show/hide light volumes' shows a light volume in the model chooser.
00049174  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020vid_restart causes buggy shadow map overlays when new shadow map feature is activated
00050634  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020Soft shadows not always enabled
00049563  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/05/2020Spectrum keyword on materials dysfunctional
00050427  
[The Dark Mod]  Coding
major
resolved (stgatilov)
04/05/2020Timestamps fiasco: Unix vs DOS, local vs UTC
00050022  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/05/2020Updater: fix self-update on 64-bit Linux
00052132  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
03/05/2020tdm_update: better handling of permission errors
000523221
[The Dark Mod]  General
major
new
30/04/2020scons configuration files are not compatible with python3 [patch included]
00052331  
[The Dark Mod]  General
text
new
30/04/2020COMPILING.txt is out of sync with the wiki and missing instructions for tdm_update
00052251  
[DarkRadiant]  Map Editing
feature
acknowledged
25/04/2020Preserve layers when importing a map
000522451
[DarkRadiant]  Map Editing
normal
confirmed
25/04/2020'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape
00050404  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/04/2020AVX implementation of DeriveTangents and NormalizeTangents
000514562
[DarkRadiant]  Models
normal
feedback
08/04/2020DR and the engine behave differently when dealing with the angle spawnarg of a idDoor.
00052051  
[The Dark Mod]  Animation
normal
resolved (STiFU)
04/04/2020Player is temporarily suspended mid-air when shouldering a body mid-air
00036075  
[The Dark Mod]  Def / Setup
normal
resolved (STiFU)
04/04/2020Add dip to shouldering bodies
0004964221
[The Dark Mod]  Saving/Loading
normal
resolved (STiFU)
04/04/2020Version check fails
00052061  
[The Dark Mod]  Animation
tweak
resolved (STiFU)
03/04/2020Player view rotation should not be locked while shouldering animation is played out
00049923  
[The Dark Mod]  Sound
normal
feedback
01/04/2020Add swim burst sounds for various speeds and especially for underwater
00019324  
[The Dark Mod]  Tweaking
normal
suspended
30/03/2020Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll
00052011  
[The Dark Mod]  AI
major
resolved (Springheel)
28/03/20202.08 Ape beasts missing wearables.
00046744  
[The Dark Mod]  Coding
normal
new
27/03/2020Particles that look different or are invisible since 2.06
0005197   
[The Dark Mod]  Coding
normal
new
26/03/2020Problems with 'Error during initialization' messages about scripting bugs
00051951  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/03/2020Missing painting_dead* material decls for dead* painting skins
00051713  
[DarkRadiant]  GUI
minor
suspended
26/03/2020Edit Filter bug - Index field problem
0005192   
[DarkRadiant]  Shader System
normal
confirmed
23/03/2020Failure to apply material name through Surface Inspector's entry box
00051852  
[The Dark Mod]  Graphics
normal
resolved (grayman)
18/03/2020The new cvar con_legacyFont should be archived and its default set to the D3 style.
00051791  
[The Dark Mod]  Script/Def
feature
resolved (Dragofer)
14/03/2020Add support for scripts in user addons
00051773  
[The Dark Mod]  Models
normal
new
13/03/2020Upholstered furniture using wood surface types for cushioned surfaces
00042752  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020Two window models with 'glass' panes using wood surface type
00005269  
[The Dark Mod]  Models
tweak
acknowledged (Serpentine)
13/03/2020Some materials have incorrect surface types
00051671  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020textures/darkmod/wood/boards/wood_brown_dull01_ns missing
00041181  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Add Arcturus' lion models
00046453  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Arcturus lion statues lack normal map
00051601  
[The Dark Mod]  Def / Setup
minor
resolved (Dragofer)
13/03/2020Error in material definitions for signs: frob highlight shows Bear and Belcher sign
0004972   
[The Dark Mod]  Graphics
feature
resolved (cabalistic)
12/03/2020Screen-Space Ambient Occlusion
00047551  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Optimize EAS memory and time consumption.
000489961
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
09/03/2020Vine patches don't grow on LOD entity classes
000500541
[The Dark Mod]  SEED
normal
resolved (stgatilov)
09/03/2020Error loading SEED image maps with random selection
00050174  
[The Dark Mod]  Def / Setup
tweak
resolved (stgatilov)
09/03/2020Mine explosions have a light, fire arrow explosions don't
000496541
[The Dark Mod]  Coding
normal
resolved (stgatilov)
09/03/2020Debug build fails to load Swing
00050015  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
09/03/2020Glitch with sword renders weapons unusable
000510663
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020dmap-optimized stencil shadows errors
00051301  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020"deform particle" with "fadeIndex" broken
00049631  
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
09/03/2020Some keys cannot be assigned on Linux
0005014124
[The Dark Mod]  Physics
normal
resolved (stgatilov)
09/03/2020Complex water brushes become defunct when adjacent to each other
000486511  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
09/03/2020Improve the way how FPS cap works (uncapped FPS)
00050845  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020Interaction culling and Shadowhide WIP performance
00045911  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Debug build crashes on exit
00046901  
[The Dark Mod]  Sound System
feature
resolved (stgatilov)
09/03/2020Make a command to reload EFX file quickly
00050622  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
09/03/2020Disable VCRedist installation step in updater
00049322  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
28/02/2020Graphical Settings Menu Overhaul
00051644  
[The Dark Mod]  AI
normal
resolved (grayman)
24/02/2020Reduce Instances of AI sitting/sleeping in strange places.
000501973
[The Dark Mod]  AI
normal
resolved (grayman)
23/02/2020Reaction time of AI too fast when spotting player in full light
00051611  
[The Dark Mod]  General
normal
new
23/02/2020Would like code support for a better destructable crate.
000423012
[The Dark Mod]  Physics
normal
resolved (grayman)
23/02/2020Flinders spawning with no velocity
00051391  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
21/02/2020Renew particle declarations for rain
000515619  
[The Dark Mod]  AI
major
resolved (grayman)
19/02/2020Physics failures: Huge translation
000515721
[The Dark Mod]  Physics
normal
resolved (stgatilov)
17/02/2020Random collisions force player to drop held item
000494073
[The Dark Mod]  AI
major
resolved (grayman)
16/02/2020Various AI get dead/unconscious before you get to them
0005152   
[DarkRadiant]  Map Editing
minor
acknowledged
14/02/2020'Select Group Parts' is disabled by going into Vertices mode
0005146   
[The Dark Mod]  GUI
minor
new
09/02/2020Can't double click to load savegames during a mission
00051441  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/02/2020Fix render tools on GL Core profile
000480822
[The Dark Mod]  Design/Coding
trivial
resolved (stgatilov)
01/02/2020Make SCons Python3 compatible (Patch included)
0003878182
[The Dark Mod]  Feature proposal
normal
resolved (SteveL)
01/02/2020Soft particles
00039505  
[The Dark Mod]  Graphics
feature
resolved (SteveL)
01/02/2020Let particle effects use world axis instead of emitter axis
00051331  
[DarkRadiant]  Map Editing
normal
acknowledged
28/01/2020Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives
00049812  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
16/01/2020Urn in Chalice of Kings gets wrongly pruned
0003818114
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/01/2020Parallel lights glitch
0005119   
[DarkRadiant]  General
tweak
confirmed
10/01/2020Feature: Factory Settings
000510922
[The Dark Mod]  Coding
normal
resolved (grayman)
07/01/2020Problems with double sliding doors.
0005068124
[The Dark Mod]  Graphics
normal
resolved (duzenko)
07/01/2020View shrinks while underwater
00004352  
[The Dark Mod]  Script/Def
major
confirmed
04/01/2020Maps with custom scripts fail when loaded from savegame
00036432  
[The Dark Mod]  AI
normal
resolved (grayman)
04/01/2020AI need to use switches to open and close doors
00039794  
[The Dark Mod]  Animation
normal
feedback
03/01/2020Archer needs better combat turn
000464721
[The Dark Mod]  Mapping
tweak
assigned
03/01/2020St. Lucia --Ladder model has a gap between faces
00048522  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
03/01/2020Player lantern pulses when Player is on a ladder
00011043  
[The Dark Mod]  AI
normal
resolved (grayman)
03/01/2020Gas arrows leak through glass and doors
00051021  
[The Dark Mod]  Script/Def
normal
new
02/01/2020These script events don't seem to work
000503232
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/12/2019A case of bad particle clipping with FBO and soft particles
000508524
[The Dark Mod]  Graphics
minor
resolved (duzenko)
29/12/2019r_fboResolution greater than 1: skybox and flame
0005055113
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Incorrect shadow mapping when using Stencil shadows + Soft shadowing
00050661  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019"r_usePersistentMapping 0" is broken
00050833  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Player-held weapons are no longer lit
0005080   
[The Dark Mod]  Map Editing
minor
new
27/12/2019Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps
00050793  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/12/2019Thread-safety of idFileSystem and background image loading
00035671  
[The Dark Mod]  Design/Coding