The Dark Mod Bugtracker - All Projects
Viewing Issues( 1 - 2371 )
  PID CategorySeverityStatusUpdated Summary
0005963   
[DarkRadiant]  Renderer
normal
assigned (greebo)
19/05/2022More Geometry Corruption in Camera View
00059601  
[DarkRadiant]  General
crash
resolved (greebo)
19/05/2022(3.0.0pre6) Crash in model viewer
000595912
[DarkRadiant]  Renderer
normal
resolved (greebo)
17/05/2022Geometry Corruption / weird diagonal lines messing up the view
000596231
[The Dark Mod]  Feature proposal
normal
new
16/05/2022Add "new toggle crouch"
00017462  
[The Dark Mod]  Physics
normal
confirmed
16/05/2022Climbing physics should use crouched player bounding box
00042472  
[The Dark Mod]  Animation
normal
confirmed
16/05/2022Using the crouch key when climbing a ladder or a pipe
00059611  
[The Dark Mod]  Coding
normal
new
16/05/2022Fix rope/ladder speed while crouched
000595562
[DarkRadiant]  Map Editing
normal
resolved (greebo)
07/05/2022Player start entity is invisible in 3.0.0pre5
00059561  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
07/05/2022Pointfiles no longer visible in 3.0.0pre5
0005953   
[DarkRadiant]  Renderer
normal
resolved (greebo)
07/05/2022Wireframe object drawing order is changing between sessions
0005958   
[DarkRadiant]  General
minor
acknowledged
07/05/2022(3.0.0pre5) Version Control feature ignores some folders
000583131
[DarkRadiant]  GUI
normal
new
07/05/2022Texture search dosent work
00057987  
[DarkRadiant]  GUI
normal
acknowledged
07/05/2022Texture rotation and fit on patches broken on 2.14
00050452  
[The Dark Mod]  Feature proposal
normal
new
06/05/2022Implement a "boids" system
0005957   
[The Dark Mod]  Coding
normal
new
04/05/2022"add_precompiled_header" wrongly used with multiple parameters at "CMakeLists.txt"
00059541  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
03/05/2022Optimize idClip: broad-phase collision detection
00051942  
[The Dark Mod]  GUI
normal
new
03/05/2022Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable
0005952   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
01/05/2022Extract interface from ObjectRenderer
0005951 1
[DarkRadiant]  Renderer
normal
resolved (greebo)
01/05/2022"Hide Deselected" is slowed when there's a lot of patches present in the scene
0005950   
[DarkRadiant]  Renderer
normal
resolved (greebo)
01/05/2022Visibility checks are slowing down front-end render pass
000594942
[DarkRadiant]  General
crash
resolved (greebo)
29/04/2022DR crash with combination of mouse buttons pressed
0005948   
[DarkRadiant]  Renderer
normal
resolved (greebo)
24/04/2022Manipulation Vertex Dots are hard to see
0005947   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
24/04/2022Git Sync Exception: too many redirects or authentication replays
00059072  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
24/04/2022Allow way to hide some entities in Create Entity list
0005946   
[DarkRadiant]  Renderer
normal
resolved (greebo)
24/04/2022Speaker radii should be transparent
0005945   
[DarkRadiant]  Renderer
normal
resolved (greebo)
24/04/2022Light diamonds should be transparent again
00055546  
[The Dark Mod]  Sound
normal
resolved (AluminumHaste)
23/04/2022Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward
0005937   
[DarkRadiant]  GUI
normal
resolved (greebo)
23/04/2022Sound radius spheres don't always update
0005943   
[DarkRadiant]  Renderer
normal
resolved (greebo)
23/04/2022Brush manipulation is laggy in huge maps
0005881171
[The Dark Mod]  Coding
minor
resolved (stgatilov)
22/04/2022Revise conan dependencies
00059442  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
21/04/2022Optimize LOD thinking
000594211
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/04/2022Missing brushes when opening alphalabs1 from vanilla Doom 3 PK4s
0005941   
[DarkRadiant]  Renderer
normal
resolved (greebo)
17/04/2022Selected Skin not showing in ModelSelector
00059352  
[DarkRadiant]  General
normal
resolved (orbweaver)
17/04/2022Reload Defs takes longer every time
0005939 1
[DarkRadiant]  GUI
normal
resolved (greebo)
17/04/2022"Texture tool" Free rotation not showing anymore (3.0.0)
000594011
[DarkRadiant]  Renderer
normal
resolved (greebo)
17/04/2022Light diamond frequently disappears on colour change until it's moved again
0005938   
[DarkRadiant]  Renderer
normal
resolved (greebo)
16/04/2022Additive blend stages over black diffusemap are z-fighting
000564831
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/04/2022AAS: expanding brush generated almost parallel faces
0005936 1
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/04/2022Ambient lights don't render properly in lighting preview mode
000593412
[DarkRadiant]  Renderer
normal
resolved (greebo)
09/04/2022Selection overlay is z-fighting on patches
0005932   
[DarkRadiant]  Renderer
normal
resolved (greebo)
08/04/2022ForceShadows materials are not casting shadows
0005933   
[DarkRadiant]  Renderer
normal
resolved (greebo)
08/04/2022Moving brushes doesn't update the scene in lit render mode
0005931 2
[DarkRadiant]  Map Editing
normal
resolved (greebo)
08/04/20223D view patch selection box not attached (3.0.0 pre1)
000582213  
[DarkRadiant]  GUI
normal
resolved (greebo)
04/04/2022Feature Request: Improve UI for worldspawn-to-entity conversion
00059101  
[DarkRadiant]  GUI
normal
resolved (greebo)
03/04/2022Entity Inspector: classname field should always be read-only, to force use of the "Choose entity class" button
00059051  
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
03/04/2022Feature Request: Safeguard against Loss of Layering
00057572  
[DarkRadiant]  GUI
feature
resolved (greebo)
03/04/2022Ability to center 3D camera on selected entity
0005929   
[DarkRadiant]  Map Editing
normal
acknowledged
03/04/2022Bring back the Cycle Cap Texture function
0005930   
[The Dark Mod]  Textures
normal
new
03/04/2022Fix The Graffiti Sign Materials
00057872  
[DarkRadiant]  GUI
feature
resolved (greebo)
03/04/2022Add "Create Particle" to right-click orthoview drop-down menu
0005761   
[DarkRadiant]  Map Editing
feature
resolved (greebo)
03/04/2022Cut functionality to complement copy and paste
0005925   
[DarkRadiant]  GUI
normal
resolved (greebo)
02/04/2022Objective GUI doesn't display properly in some places
000565412
[DarkRadiant]  GUI
normal
resolved (greebo)
02/04/2022The Item category of the Edit Objective window disappears after cycling through more than two components
00058711  
[DarkRadiant]  Selection System
normal
acknowledged
02/04/20224 minor problems manipulating an entity composed of primitives
0005893   
[DarkRadiant]  Renderer
normal
resolved (greebo)
02/04/2022Entity-to-light mapping structures for lighting mode rendering
0005920   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
01/04/2022Update solution and build dependencies to Visual Studio 2022
0005927   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
01/04/2022Save user settings by application version
000592841
[The Dark Mod]  Coding
normal
resolved (stgatilov)
27/03/2022Save game while bow is strung yields broken bow on fresh load
00058551  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
27/03/2022Cutscenes sound out of sync without uncapped FPS
00059191  
[DarkRadiant]  Saving and loading
crash
resolved (greebo)
27/03/2022Crash on loading certain maps
 00002191  
[DarkRadiant]  Renderer
minor
resolved (greebo)
27/03/2022Realtime shadow mode
00059217  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/03/2022fails to compile: missing file: unzip.h
0005926   
[The Dark Mod]  Design/Coding
normal
assigned (kingsal)
21/03/2022tdm_player_thief.def needs to contain default pm_runmod value
0005924   
[DarkRadiant]  Renderer
normal
resolved (greebo)
20/03/2022Renderer to operate on single-precision floats
0005923   
[DarkRadiant]  Renderer
normal
resolved (greebo)
19/03/2022TargetLineNodes are updating their geometry every frame
000590912
[DarkRadiant]  Renderer
normal
resolved (greebo)
18/03/2022Revisit Interaction Shader to get closer to the TDM looks
0005922 2
[DarkRadiant]  Map Editing
normal
acknowledged
18/03/2022Brushe issues when working on angles (it added + 0.0001 on brush coordinates )
00035712  
[DarkRadiant]  Map Editing
normal
feedback
18/03/2022Angled brushes can warp and resize on move
000583910  
[The Dark Mod]  Coding
major
resolved (stgatilov)
17/03/2022conanfile.py: no longer available: zlib/1.2.11
00031602  
[The Dark Mod]  GUI
normal
new
15/03/2022Find a way to designate "community favourite" maps
000542710  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
13/03/2022Remove frob-highlight stages from materials
00059121  
[DarkRadiant]  Renderer
normal
resolved (greebo)
12/03/2022Move GL draw calls to central location
0005916 2
[DarkRadiant]  Renderer
normal
resolved (greebo)
12/03/2022Vertex colours do not show on models in lighting mode
000555311
[The Dark Mod]  Graphics
normal
new
12/03/2022looking in keyhole crash
00058202  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
10/03/2022Migrate all VC projects to MSVC 2022
0005918   
[The Dark Mod]  Saving/Loading
normal
new
09/03/2022Save game crash on Linux
00058291  
[DarkRadiant]  GUI
major
resolved (greebo)
08/03/2022Entity inspector shows inherited spawnargs of previous selection
00059131  
[The Dark Mod]  Sound System
normal
new
08/03/2022Negative sound loss on location separator makes everybody alert
0005915 1
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
07/03/2022Investigate storing uncompressed FMs in SVN
00054955  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
07/03/2022Terminate tdm_update support
0005914   
[The Dark Mod]  Sound
feature
new
07/03/2022Add subtitles to New Job
0005911   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
03/03/2022Unify Declaration Parsers
000585332
[DarkRadiant]  Shader System
normal
resolved (greebo)
02/03/2022DR overwrite order for defs is different from TDM's
00058383  
[DarkRadiant]  Map Editing
normal
resolved (greebo)
02/03/2022Rotating a brush results in erratic movement
0005897   
[DarkRadiant]  GUI
normal
resolved (greebo)
01/03/2022[Mouse Bindings] X/Y and Camera View bindings don't save properly
00059041  
[DarkRadiant]  GUI
crash
acknowledged
01/03/2022Changing Blending Modes in Material Editor can crash Dark Radiant
0005908   
[DarkRadiant]  Renderer
normal
resolved (greebo)
01/03/2022Fix Material Preview rendering
000589511
[DarkRadiant]  GUI
normal
feedback
01/03/2022Editor tooltips not shown if multiple entities selected
0005858   
[DarkRadiant]  Map Editing
minor
resolved (greebo)
01/03/2022"Replace Selection with exported Model" sets classname to "func_static".
0005882   
[The Dark Mod]  GUI
normal
new
01/03/2022'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change
0005873   
[DarkRadiant]  GUI
normal
resolved (greebo)
01/03/2022Entity inspector should recognise spawnargs beginning with "sprS_" as def spawnargs
0005864   
[DarkRadiant]  GUI
crash
resolved (greebo)
01/03/2022Map -> Edit Package Info (darkmod.txt)... crashes DarkRadiant
000585432
[DarkRadiant]  Map Editing
normal
resolved (greebo)
01/03/2022Rotating Prefab breaks texturing on some brushes
0005846   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
01/03/2022Rotating a func_static result to random stretch textures
0005848   
[DarkRadiant]  GUI
feature
resolved (greebo)
28/02/2022MD5 Animation Viewer: show current frame & total frames
000584911
[DarkRadiant]  GUI
feature
resolved (greebo)
28/02/2022MD5 Animation Viewer: jump to frame
0005840   
[DarkRadiant]  General
crash
resolved (greebo)
28/02/2022DR crashes when syncing with remote Git repository
0005847   
[DarkRadiant]  General
crash
resolved (greebo)
28/02/2022Switching visibility of Github repo from public to private causes crash
0005841   
[DarkRadiant]  GUI
normal
resolved (greebo)
28/02/2022Dockable window layout doesn't save new floating XY views
0005844   
[DarkRadiant]  GUI
normal
resolved (greebo)
27/02/2022"Choose skin..." button on custom model spawnargs shows skins for main model spawnarg
0005826 1
[DarkRadiant]  GUI
trivial
resolved (greebo)
27/02/2022Entity inspector considers inherited colors black
0005825 1
[DarkRadiant]  General
normal
resolved (greebo)
27/02/2022Absolute paths for snapshots
00057442  
[The Dark Mod]  Models
normal
acknowledged
26/02/2022Desk3 cabinet doors can get player stuck
00055843  
[DarkRadiant]  Renderer
normal
resolved (greebo)
25/02/2022Move openGL render calls to Backend
00058781  
[DarkRadiant]  GUI
normal
assigned (orbweaver)
22/02/2022Can only rotate along 3 axis now.
0005906 1
[The Dark Mod]  Physics
normal
new
21/02/2022Dropping dead or KO'ed AI into water falls slowly
0005307184
[The Dark Mod]  Graphics
normal
acknowledged
18/02/2022Accountant 1: machine arrows have black background
00058943  
[The Dark Mod]  Coding
normal
resolved
17/02/2022Cubemap/Envshot dont line up with geometry
00059022  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
17/02/2022Right click conteaxt menu
000567371
[The Dark Mod]  Coding
minor
assigned (cabalistic)
16/02/2022Crash with r_showViewEntities and LOD
00052521  
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
16/02/2022Create official mirror for code repo on GitHub
0004214141
[The Dark Mod]  GUI
normal
resolved (SteveL)
16/02/2022Underwater GUI overlay drawn over lightgem
00059031  
[DarkRadiant]  Map Editing
normal
new
13/02/2022Feature Request: Prevent Stealth Retexturing
00058851  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
13/02/2022ReloadDefs moves def_attached light crystals to entity origin
00059012  
[DarkRadiant]  Map Editing
normal
resolved (orbweaver)
13/02/2022.lin files can't be opened if different case than .map name
00058721  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
13/02/2022Option to filter skins out of search results in the Choose Model dialogue
000588431
[DarkRadiant]  GUI
normal
resolved (orbweaver)
13/02/2022Model chooser radio box selection issue:
000588831
[The Dark Mod]  AI
normal
new
12/02/2022AI alerts not always reflected in stealth status
0005459   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
08/02/2022Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light
0005528461
[The Dark Mod]  Coding
normal
resolved (Dragofer)
04/02/2022Improvements to security cameras
000553121
[The Dark Mod]  Coding
normal
resolved (Dragofer)
04/02/2022Compare security cameras between 2.09 and 2.10beta
00043526  
[The Dark Mod]  Feature proposal
normal
assigned (kingsal)
04/02/2022Add Vine Arrow Practice to the Training Mission
0005900   
[The Dark Mod]  Script/Def
normal
new
03/02/2022Unlit skin for 6-candle chandelier incomplete
0005899 1
[The Dark Mod]  Sound
tweak
new
02/02/2022Sound bug leaning against rotated door
00048283  
[The Dark Mod]  Sound System
minor
resolved (Dragofer)
01/02/2022Player voice is played when you restart St.Lucia mission
0005898   
[The Dark Mod]  Mapping
minor
new
01/02/2022func_rotate quality loss on large surfaces
000586292
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
01/02/2022Backface lighting + bumpmapping broken
00055741  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
01/02/2022Debrief Video: Cuts to Menu Before Start
000585711
[The Dark Mod]  Textures
normal
new
01/02/2022Updated window asset: round_spokes01
00049343  
[The Dark Mod]  Graphics
minor
feedback (nbohr1more)
01/02/2022Screenshot command works inproperly with larger resolutions
000532313  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
31/01/2022Improve menu GUI and remove unexpected overrides of menu GUI files
00055997  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
31/01/2022Improve grabber on lightweight objects
00055514  
[The Dark Mod]  Distribution
feature
resolved (stgatilov)
30/01/2022Rework FM database to use SVN as primary storage
00040903  
[The Dark Mod]  AI
normal
assigned (Springheel)
30/01/2022Chain mail shadows
000245413  
[The Dark Mod]  GUI
feature
resolved (duzenko)
30/01/2022Implement CC (closed captions, subtitles)
000581572
[The Dark Mod]  Coding
major
resolved (stgatilov)
30/01/2022Projected lights behavior has changed since 2.08
00048573  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Build Error due to reference to cpuid.h on PPC64
000436413  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/01/2022RGTC Normal Map compression
00057162  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2022Implement RGTC compressor
00055946  
[The Dark Mod]  Sound
normal
resolved (kingsal)
30/01/2022A New Job Reverb Polish
000528631
[The Dark Mod]  AI
minor
confirmed
30/01/2022Number of times seen: not increased when civilian detects player at close range
0005896   
[The Dark Mod]  Feature proposal
normal
new
29/01/2022Add screenshots to Tracy profiling
0005892   
[The Dark Mod]  Feature proposal
normal
new
26/01/2022Cant mantle while carring a body
00055494  
[The Dark Mod]  Coding
feature
resolved (Dragofer)
25/01/2022Add Secrets System
0005891   
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
24/01/2022Remove excessive code for bindless texture support
000584331
[The Dark Mod]  Coding
normal
assigned (stgatilov)
24/01/2022Dmap computes wrong shadows on version 4 of NHAT
00052855  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
24/01/2022Remove old backend's depth/interaction/stencil stages
0005842   
[The Dark Mod]  Tweaking
tweak
new
24/01/2022Show asterisk or sharp at the beginning of mission name in in-game downloader.
0005890   
[The Dark Mod]  Coding
normal
new
24/01/2022Constant mouse cursor drift upwards in menu and game
00058891  
[The Dark Mod]  Graphics
feature
new
24/01/2022Finalize volumetric fog lights
00058163  
[The Dark Mod]  Graphics
feature
resolved (duzenko)
24/01/2022Volumetric lights (aka "god rays")
00041095  
[The Dark Mod]  Coding
major
assigned (stgatilov)
23/01/2022Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated
0005887   
[The Dark Mod]  Coding
minor
new
23/01/2022Raise trace model limits and optimize memory
0005886   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
23/01/2022Add BVH-based optimization for whole-surface processing in renderer frontend
00000611  
[DarkRadiant]  Renderer
minor
confirmed (orbweaver)
18/01/2022Choice of model render modes
0005883   
[The Dark Mod]  Coding
normal
new
17/01/2022backport into stable: openal compiler fix
00058361  
[DarkRadiant]  Map Editing
normal
resolved (orbweaver)
16/01/2022Changing multiple lights between omni/projected resets colours to black
000565631
[The Dark Mod]  Saving/Loading
normal
assigned (stgatilov)
13/01/2022Saves broken if "darkmod" occurs in path twice
0005880   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
13/01/2022Shadow maps backend should use shadow surfaces
0005879   
[The Dark Mod]  Websites
normal
assigned (taaaki)
13/01/2022Discuss location to store community assets (which did not get into core)
000293541
[The Dark Mod]  Physics
minor
assigned
13/01/2022Mines tossed onto a thin func_static can have a physics problem
0005170242
[The Dark Mod]  Coding
minor
assigned (stgatilov)
13/01/2022Fix console warnings
00050761  
[The Dark Mod]  TDM Installer
normal
assigned (stgatilov)
13/01/2022Switch updater/packager Linux build from SCons to CMake.
000587653
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
13/01/2022Stripped bright line on the boundary of light volume
00058771  
[The Dark Mod]  Script/Def
normal
new
11/01/2022Typo in shouldered name of manbeasts
000586072
[The Dark Mod]  Textures
normal
resolved (stgatilov)
11/01/2022Texture broken by 2.10: lights/cloudscroll
0005875   
[The Dark Mod]  Coding
minor
assigned (cabalistic)
11/01/2022Render same frame in frontend and backend when SMP if off
0005796171
[The Dark Mod]  Design/Coding
feature
assigned (duzenko)
10/01/2022Envshot is broken again - 2.10 x64
0005874   
[DarkRadiant]  GUI
normal
new
10/01/2022Main window wont restore from taskbar
000587031
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
07/01/2022Broken particle - simple fix
000532512  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
04/01/2022New error reported about texture stain01b_s
000552997
[The Dark Mod]  Textures
normal
resolved (duzenko)
04/01/2022Projected lights can't use appropriate falloff images
0005863   
[The Dark Mod]  Coding
normal
new
04/01/2022Game sometimes refuses to relinquish focus on alt+tab
0005865   
[The Dark Mod]  Graphics
normal
new
04/01/2022r_skipfoglights doesn't work correctly
0005869   
[The Dark Mod]  GUI
normal
assigned (stgatilov)
04/01/2022Better diagnostic for syntax errors in GUI code
0005868   
[The Dark Mod]  Graphics
feature
new
04/01/2022Interactions rendering with polygonOffset
0005867   
[The Dark Mod]  Graphics
feature
new
04/01/2022Try to support interactions on projected decals
0005866   
[DarkRadiant]  Renderer
feature
new
03/01/2022Feature: show _color of entities in camera viewport
0005856   
[The Dark Mod]  Sound System
feature
new
03/01/2022Looping multi-sound shaders only loop the first file in the list
00057182  
[The Dark Mod]  Feature proposal
normal
new
02/01/2022Vertex blended model material unable to support two bumpmaps.
0005861   
[The Dark Mod]  Graphics
normal
new
01/01/2022Alt+Enter breaks the graphics
00047265  
[The Dark Mod]  Distribution
normal
assigned (nbohr1more)
01/01/2022Check I18N links on Mission web pages
00058591  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/12/2021Collision models for patch-only entities have not BSP optimization
00057052  
[DarkRadiant]  Map Editing
minor
resolved (greebo)
28/12/2021"Replace Selection with exported Model" should preserve spawnargs
000584532
[The Dark Mod]  Coding
crash
new
28/12/2021TDM crashes when restoring a save done soon after killing an elemental
00055965  
[The Dark Mod]  Graphics
tweak
confirmed (duzenko)
28/12/2021r_lockSurfaces broken
00053143  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
28/12/2021While loading a game there are weird texts or graphics displayed in the first second
000522371
[The Dark Mod]  Design/Coding
normal
assigned (nbohr1more)
28/12/20212.08 Bad internal format console error
00049751  
[The Dark Mod]  GUI
feature
new
28/12/2021Add proper scaling to the new inventory grid
00049153  
[The Dark Mod]  GUI
tweak
assigned (Goldwell)
28/12/2021Create HD version of briefing_video
0004514101
[The Dark Mod]  Tweaking
major
resolved (stgatilov)
27/12/2021Game runs sluggish randomly
0005834   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
27/12/2021Refactor: merge interaction and ambient shaders
0005828   
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
27/12/2021Try to reduce duplication among shader code.
0005598335
[The Dark Mod]  Coding
normal
resolved (cabalistic)
27/12/2021Performance regression on hedge01_square_long
0005852   
[The Dark Mod]  GUI
minor
assigned (stgatilov)
22/12/2021Refactor objectives GUI and fix checkboxes in restart GUI
0005851   
[The Dark Mod]  Graphics
minor
new
21/12/2021Stencil shadows with multisampling: don't blit whole framebuffer
0005850   
[The Dark Mod]  Graphics
normal
new
21/12/2021Volumetric lights: render to texture then blur
000531941
[The Dark Mod]  Script/Def
normal
new
21/12/2021Trigger_multiple stops working if AI stops moving
00056001  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
21/12/2021Crashes due to cvarSystem not being threadsafe
00058272  
[DarkRadiant]  GUI
feature
acknowledged (orbweaver)
19/12/2021Better distinction between inherited and regular spawnargs
00054852  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
19/12/2021mirrorRenderMap doesn't accept resolution parameters anymore
00051913  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
19/12/2021Create x-ray material
00057622  
[The Dark Mod]  Design/Coding
feature
assigned (stgatilov)
17/12/2021pk4dir support
0005676101
[The Dark Mod]  GUI
normal
resolved (duzenko)
16/12/2021Screens for security cameras won't work with textures/common/camera/camera# textures
00052821  
[The Dark Mod]  GUI
minor
assigned
12/12/2021Readables look stretched in widescreen modes
0005835   
[The Dark Mod]  Coding
minor
assigned (stgatilov)
08/12/2021Refactor: merge cubic and other lights
0005833   
[DarkRadiant]  GUI
feature
new
04/12/2021Feature: show lines between entities bound to each other
0005832   
[DarkRadiant]  GUI
feature
new
03/12/2021Feature: ability to undo "hide" and "unhide"
0005830   
[The Dark Mod]  Sound
minor
new
30/11/2021At least two female vocal sets contain male barks
000488854
[The Dark Mod]  Coding
normal
resolved (stgatilov)
28/11/2021Terrible precision in light frustums
00058241  
[DarkRadiant]  GUI
normal
resolved (greebo)
27/11/20212.14pre2: Spawnarg field should not be changed when selection has "differing values"
0005823   
[The Dark Mod]  Feature proposal
normal
new
23/11/2021Feature request - auto-delete old compilation files upon DMAP
0005190   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/11/2021Frontend optimizations due to connectedness of entities/surfaces
00051892  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
22/11/2021noshadows mask spawnarg for shadows optimization
00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
22/11/2021Improve interaction culling: case when player-visible object is not visible from light
0005810   
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Objective components not correctly renumbered after removing a component
00058171  
[DarkRadiant]  GUI
normal
resolved
21/11/20212.14pre1: "Choose x..." on inherited spawnargs deficient
000580112
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Applying a skin to a model entity no longer works under 2.14pre1
000581321
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Spawnarg types and tooltips not reliably inherited in entityDefs
0005814   
[DarkRadiant]  GUI
normal
resolved (greebo)
21/11/2021Spawnarg type icon not shown for inherited properties
000561322
[DarkRadiant]  GUI
feature
resolved (greebo)
20/11/2021Show shared keyvalues when multiple entities are selected
0005819   
[The Dark Mod]  Feature proposal
normal
new
20/11/2021Feature request - add location to screenshot filename
0003727   
[The Dark Mod]  Coding
normal
new
18/11/2021idLight::GetBounds() should handle projected lights correctly
0005746   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
18/11/2021Texture Tool Improvements
00057925115
[DarkRadiant]  GUI
normal
assigned (greebo)
16/11/2021Zoom in orthoview Broken
00058122  
[DarkRadiant]  GUI
feature
acknowledged
15/11/2021Darkmod/Theme for DR
000581121
[DarkRadiant]  Renderer
normal
new
15/11/2021Texture dithering in Cameraview in 2.14
00058081  
[DarkRadiant]  Saving and loading
crash
resolved (greebo)
14/11/2021Crash when saving map or prefab without a file extension
0005706104
[DarkRadiant]  GUI
normal
resolved (greebo)
14/11/2021Surface Inspector's minimum width is too large
0005809   
[The Dark Mod]  Textures
normal
new
13/11/2021Scaling a textures via the material dosent work in DR or in-game
000580711
[DarkRadiant]  GUI
crash
resolved (greebo)
12/11/2021Texture Tool crashes when creating a new brush
0005806 1
[DarkRadiant]  GUI
normal
acknowledged
12/11/2021DR 2.14pre1: normalised UV islands shouldn't overlap
0005804   
[DarkRadiant]  GUI
feature
acknowledged
12/11/2021Make Texture Tool light/dark mode auto-detection optional
0005805   
[DarkRadiant]  GUI
feature
acknowledged
12/11/2021Texture Tool free scale
000553324  
[DarkRadiant]  GUI
normal
acknowledged
10/11/2021Pick Shader via MMB not working.
000580342
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
08/11/2021Broken normal for "ornament_shield_white_eagleandpallets" material
000579721
[DarkRadiant]  GUI
normal
resolved (greebo)
05/11/2021"Texture tool" grid cannot decrease under 1
0005802   
[DarkRadiant]  GUI
feature
new
05/11/2021Texture fitting on patches to work the same as it does on brushes.
00057995  
[DarkRadiant]  GUI
normal
resolved (greebo)
05/11/2021Texture Tool: dragged vertices snap to grid even though it's switched off
000580012
[DarkRadiant]  GUI
normal
resolved (greebo)
05/11/2021Choose a sound behavour changed under 2.14pre1
00048683  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
03/11/2021Envshot is broken as of TDM 2.06
00052152  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
03/11/2021Envshot is still broken as of TDM 2.07 & 2.08
00057931  
[DarkRadiant]  Map Editing
normal
acknowledged
01/11/20213-way merge: automatically backup merge result
0005794   
[DarkRadiant]  Documentation
normal
resolved (greebo)
01/11/20212.14pre1: User Guide (Local) doesn't work
0005753   
[DarkRadiant]  GUI
normal
resolved (duzenko)
30/10/2021XY view zoom around cursor
00057431  
[DarkRadiant]  GUI
feature
acknowledged
30/10/2021Feature: "show definition" for more asset types
000554723
[DarkRadiant]  GUI
normal
resolved (greebo)
30/10/2021Bring texture coordinates closer to 0,0
000577511
[DarkRadiant]  Map Editing
normal
resolved (greebo)
30/10/2021Surface Inspector: Option to change horizontal and vertical scale values proportionally
000512832
[DarkRadiant]  Map Editing
normal
resolved (greebo)
30/10/2021Texture Tools: rotate function
 00055053  
[DarkRadiant]  GUI
trivial
resolved (greebo)
29/10/2021Selecting a prefab in Prefab Chooser counts as a saveable change
00054082  
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
29/10/2021All scene graphs connect to the same undo system, causing interference
0005745   
[DarkRadiant]  GUI
minor
resolved (greebo)
29/10/2021Search function: don't start searching while still typing
0005791   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/10/2021MediaBrowser toolbar: clear filter text when texture is selected through MMB or Texture Browser
0005788   
[DarkRadiant]  GUI
minor
resolved (greebo)
29/10/2021Merge "Create player start" and "Move player start" options
0005790   
[DarkRadiant]  GUI
normal
resolved (orbweaver)
29/10/2021Remove Floating Layout
000577731
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021Missing normal image file for 'textures/darkmod/stone/cobblestones/flagstones_mossy_01'
000578423
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021textures missing local/incorrect local
000578622
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021BRoken normal
00057891  
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
28/10/2021rough_grey_blocks - missing material def
00056641  
[DarkRadiant]  Map Editing
block
feedback
23/10/2021X/Y texture rotation on patch issue
000578511
[DarkRadiant]  Map Editing
normal
resolved (greebo)
23/10/2021Patch Texture Rotation should take aspect ratio into account
0005783   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
22/10/2021EntityInspector allows to set an entity's name to an empty value
00057812  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/10/2021Image programs don't work with DDS source files.
0005782 1
[The Dark Mod]  Models
normal
new
15/10/2021Floating decals on model - ext_timber01_window01.lwo
0005779 1
[The Dark Mod]  Models
normal
new
12/10/2021Broken models
000576054
[The Dark Mod]  Textures
feature
resolved
11/10/2021Missing normal map: textures/darkmod/stone/cobblestones/flagstones_gravel
000556210  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/10/2021dmap: various optimizations
000576451
[The Dark Mod]  Coding
crash
new
06/10/2021Random crashes when a lot of lights are present in complex scenes
00035162  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/10/2021AI can be blocked by simple movable
000577211
[The Dark Mod]  Script/Def
normal
confirmed
05/10/2021Ambient sound: volume does not change if sound is the same
000567012
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
05/10/2021Overbright pixels
00055442  
[The Dark Mod]  Textures
normal
resolved (orbweaver)
05/10/2021DDS normalmap textures seem to be ignored
00052615  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
05/10/2021Extend localization system to understand string placeholders
00053241  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
05/10/2021Refactor times and clocks
000322110  
[The Dark Mod]  Sound
minor
confirmed
05/10/2021TDM only supports 2 or 5.1 channel audio
00040602  
[The Dark Mod]  GUI
normal
resolved
05/10/2021Examine mission names and how they're displayed on the GUIs
00013261  
[The Dark Mod]  Coding
normal
new
05/10/2021Bug With idEntity::GetTeamChildren
000462713  
[The Dark Mod]  Sound
normal
resolved (nbohr1more)
04/10/2021Sound volume option is not respected
00052841  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
04/10/2021Remove outdated rendering cvars
00051695  
[The Dark Mod]  Coding
minor
assigned (cabalistic)
04/10/2021Clean multithreading routines
00042892  
[The Dark Mod]  AI
normal
new
03/10/2021Examine blackjacking rules
00052581  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021func_listener not working in a cinematic?
00048814  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021Apply EFX to location of player's ear, and not the player's origin
00052394  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
03/10/2021Reflection probes support in the engine
00048364  
[The Dark Mod]  Coding
tweak
resolved (cabalistic)
03/10/2021Early texture loading
0005766   
[The Dark Mod]  Design/Coding
major
assigned (stgatilov)
30/09/2021Support overriding individual decls in FM
000576552
[The Dark Mod]  Coding
feature
new
29/09/2021Using visportals to remove inaccessible rooms from a light's perspective before preforming calculations
00023541  
[The Dark Mod]  Coding
feature
suspended
25/09/2021Add a way to control local ambient lights depending on nearby lights
00056692  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021MIssion intro not showing sometimes
00057631  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
25/09/2021Reproducible and deterministic gameplay
000469813  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021Timescale command doesn't work with uncapped FPS / com_fixedTic 1
00055952  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
24/09/2021Black screen temporarily shown while mission loading GUI is active
0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
24/09/2021Decal depth fighting (Inn Business: "rug in tavern is not smooth")
0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
24/09/2021Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
00051435  
[The Dark Mod]  Graphics
major
resolved (duzenko)
23/09/2021Allow to run TDM on GL3 core profile
0005756   
[The Dark Mod]  Sound
normal
new
15/09/2021Shader 'city_sounds_varied" includes sound file with bad path
00032062  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
11/09/2021Heat haze fights with glare particle
0005755   
[The Dark Mod]  Saving/Loading
normal
new
11/09/2021Calling script from console ruins saves/loads; says Can't load console
000514212
[The Dark Mod]  Script/Def
normal
new
11/09/2021Calling scripts via console breaks future saves
0005751   
[DarkRadiant]  GUI
feature
new
10/09/2021Feature: reference table for assets
0005742   
[DarkRadiant]  Shader System
feature
acknowledged
10/09/2021Feature: extend asset deprecation to more asset types
0005739   
[DarkRadiant]  GUI
feature
new
08/09/2021Feature: show entities as children of model nodes in the Model Chooser
0005540   
[DarkRadiant]  GUI
minor
acknowledged
06/09/2021Add ReloadDefs and Reload Skins buttons to Entity Chooser and Skin Chooser
00055913  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
29/08/2021Reduce map load time
000573022
[DarkRadiant]  Renderer
feature
acknowledged
28/08/2021Translucent triggers/visportal/nodraw materials
0005727   
[DarkRadiant]  GUI
feature
acknowledged
27/08/2021Skin Chooser: show in which .skin file the skin is defined
0005724 2
[DarkRadiant]  Models
normal
acknowledged
23/08/2021Export brushes as .lwo: too many verts
0005720   
[The Dark Mod]  GUI
normal
new
21/08/2021Left-side mouse not well supported
0005719 2
[The Dark Mod]  Physics
normal
new
21/08/2021weird behavior teleporting when climbing a rope
00057151  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
18/08/2021Lock picking stops working if interrupted
00044018  
[The Dark Mod]  Textures
tweak
resolved (duzenko)
18/08/2021Faster texture loading via native OpenGL Mipmap Generation
0005714   
[DarkRadiant]  General
feature
new
16/08/2021Improve selection projection: Allow "floor selection" to work in all axes, support camera projection if possible
00056838  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/08/2021Support more properties in hot-reload
000538441
[The Dark Mod]  Sound
normal
new
11/08/2021Broken sound shader: water_medium_running
00057032  
[The Dark Mod]  Coding
normal
new
10/08/2021Wayland compatible engine for Linux users
000570011
[DarkRadiant]  GUI
normal
confirmed
10/08/2021Entity inspector spawnarg fields not always updated by UI windows such as Model Chooser
000570111
[The Dark Mod]  Coding
normal
new
09/08/2021Entities spawned by atdm:seed randomly appear in absurd locations
00056992  
[The Dark Mod]  Coding
normal
new
09/08/2021hide_distance not initialized for attached lights, ignores entities that were hidden or lights which are turned off
00053415  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
08/08/2021Menu Music can't be switched off during a mission
0005696   
[The Dark Mod]  Coding
normal
new
07/08/2021D-input gamepads aren't recognized, only X-input is functional
0005695   
[The Dark Mod]  Coding
feature
new
07/08/2021Force feedback support
000569142
[The Dark Mod]  Coding
normal
resolved (duzenko)
07/08/2021noshadows_lod_# won't work without hide_distance
000501217  
[The Dark Mod]  Coding
crash
resolved (cabalistic)
05/08/2021Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay)
00056681910
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/08/2021hide_distance won't work for lights
0005693   
[DarkRadiant]  GUI
normal
acknowledged
01/08/2021Recognise type of "set x on y" spawnargs
000568912
[The Dark Mod]  Textures
normal
new
30/07/2021Default grass particles ignore lighting and appear fully bright
000569054
[The Dark Mod]  Def / Setup
major
new
30/07/2021Assets with invalid data
000568812
[The Dark Mod]  AI
major
new
30/07/2021Sitting AI gets stuck standing in table when alerted
0005685   
[DarkRadiant]  Scripting
feature
assigned (jonri)
28/07/2021Brush creation via script is incomplete
00054141  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
28/07/2021Remove "g_entityBindNew 0" old code
00055432  
[The Dark Mod]  Objectives
normal
resolved (Dragofer)
27/07/2021add getObjectiveVisible() scriptevent to the idPlayer spawnclass
00053163  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
27/07/2021Hot reload feature
00022464  
[The Dark Mod]  AI
feature
acknowledged
22/07/2021Continuing interrupted conversations
0005678   
[The Dark Mod]  GUI
feature
new
21/07/2021Track pickpockets in mission statistics
00054782  
[The Dark Mod]  Design/Coding
feature
new
19/07/2021Extend basic LOD system spawnargs to support other entities
0005674   
[DarkRadiant]  GUI
minor
new
18/07/2021Shift-Alt-LMB can't cycle beyond grouped primitives/entities
00055976  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
18/07/2021Generic map container
00054394  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/07/2021Alleviate entity limit
00045207  
[The Dark Mod]  Saving/Loading
minor
resolved (stgatilov)
17/07/2021Make savegames of x86 and x64 builds interchangeable
00056614  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/07/2021In-game downloader does not show updates of the currently installed mission
0005672 1
[The Dark Mod]  Models
normal
new
16/07/2021entity model appearing as unknown cube in DR
0005671 1
[The Dark Mod]  Models
normal
new
16/07/2021Model showing as unknown cube in DR
00056651  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
14/07/2021Remove DevIL library
00056661  
[The Dark Mod]  Sound System
normal
new
11/07/2021Shooting a noise arrow then picking it up, sound keeps playing.
000566323
[DarkRadiant]  Map Editing
normal
acknowledged
05/07/2021Welding 2 large patches together causes one to disappear
00052422  
[The Dark Mod]  Feature proposal
tweak
assigned (stgatilov)
03/07/2021Online Mission Downloader should include "last updated" field not just "release date"
00050185  
[The Dark Mod]  Textures
normal
new
03/07/2021FM-overridden material definitions do not automatically load in-game
000398410  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
29/06/2021GPU vertex skinning
000565731
[DarkRadiant]  General
normal
acknowledged
29/06/2021DarkRadiant occasionally crashes when using undo
0005653   
[DarkRadiant]  General
normal
new
28/06/2021DarkRadiant becomes unresponsive when alt-tab switching to other applications
00054042  
[The Dark Mod]  Objectives
normal
new
27/06/2021Unreliable "item is in location" objective
00056473  
[DarkRadiant]  Renderer
feature
acknowledged
24/06/2021Render faces with material-defined color
00056451  
[The Dark Mod]  Coding
major
new
18/06/2021The game doesn't close
00056182  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
12/06/2021Compiler versions are hard-coded
00056311  
[The Dark Mod]  Design/Coding
minor
new
12/06/2021Support for the apropos command in console
0005636   
[DarkRadiant]  Map Editing
tweak
acknowledged
03/06/2021Selection Sets (faces and vertices).
000563032
[The Dark Mod]  Models
normal
new
01/06/2021Missing assets in multiple maps
000004811  
[The Dark Mod]  Coding
major
new
01/06/2021Stim Response through walls
00056261  
[The Dark Mod]  Coding
major
resolved (stgatilov)
28/05/2021Fails to build: Missing flag: CMAKE_EXE_LINKER_FLAGS="-no-pie"
00056258  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/05/2021Fails to build on GCC10: libopenal has multiple definition of global variables
00056115  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
19/05/2021No category for tdm_installer
00054962  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
19/05/2021Revise wiki article about TDM releases
00033512  
[The Dark Mod]  Coding
crash
resolved (taaaki)
18/05/2021Game crashes on load if no FM in fms folder.
0002962   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Move tdmlauncher functionality into the game engine
0002904   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Steam: FM does not stay installed and Saved games don't run
00040951  
[The Dark Mod]  Distribution
feature
resolved
18/05/2021Add freyk's graphical TDM installer
0005617 2
[DarkRadiant]  General
normal
acknowledged
18/05/2021"Open Map From Project" prevents pointfile from loading
0005616   
[The Dark Mod]  Models
normal
new
17/05/2021MerryChest prefabs are broken
000524551
[The Dark Mod]  Models
normal
resolved (Dragofer)
17/05/2021Broken prefab: chest_old_loot1
00047292  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
17/05/2021MerryChest2 fails to open
00047111  
[The Dark Mod]  GUI
normal
resolved (taaaki)
16/05/2021bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000
00056151  
[The Dark Mod]  Websites
minor
resolved (taaaki)
16/05/2021The TortoiseSVN link is broken
00056102  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
15/05/2021tdm_installer: fails to compile on Linux: linking fails for: libBLAKE2.a
00052912  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
15/05/2021Gamma/brightness have no effect underwater
0005614   
[The Dark Mod]  AI
normal
new
14/05/2021Misleading AI path node sit-location warning message
0005118101
[The Dark Mod]  Mapping
major
resolved (stgatilov)
13/05/2021No 'Press attack to start' anymore if error message stops first attempt to load map
00050392  
[DarkRadiant]  Renderer
feature
acknowledged
11/05/2021A way to highlight models with no material defined in DR render
0005538241
[The Dark Mod]  Objectives
crash
resolved (stgatilov)
11/05/2021Segmentation fault when receiving a new objective in mission "WS3: Cleighmoor"
0005601   
[The Dark Mod]  GUI
normal
resolved (cabalistic)
07/05/2021Add weapons to inventory grid
00038717  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
06/05/2021Number of ActivateContacs is hard-coded to 10
000554261
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/05/2021Crash in idEntity::Event_Frob when lockpick is selected
000560612
[The Dark Mod]  Graphics
crash
new
05/05/2021The default 64-bit texture color depth isn't compatible with all hardware
0001081   
[The Dark Mod]  Physics
major
assigned (Ishtvan)
01/05/2021Grabber: Repeated collision sounds when sliding
00035431  
[The Dark Mod]  Physics
normal
new
01/05/2021Bad physics for small moveables
000535417  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/04/2021Feature: Pointfiles for Debugging of Info_Location Overlaps
00055106  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
30/04/2021Avoid changing desktop resolution on Linux (as on Windows)
00048456  
[The Dark Mod]  Coding
major
resolved (stgatilov)
29/04/2021Restrict set of features in FFmpeg cinematics
00026261  
[The Dark Mod]  GUI
feature
resolved (Obsttorte)
28/04/2021Add mouse-over help for menu entries
00052931  
[The Dark Mod]  Coding
minor
resolved (cabalistic)
24/04/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
00052087  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
24/04/2021Support for extra mouse buttons
00050204  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021The Gatehouse mission lacks screenshots on the mission downloader
0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021Image previews are sometimes black
000559310  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
23/04/2021idList::Clear refactoring
00049078  
[The Dark Mod]  Sound System
feature
confirmed
21/04/2021Make OpenAL settings more configurable inside TDM
00055876  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
20/04/2021Add setting to control EFX Reverb Strength
00055921  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/04/2021dmap: shorter leak files
00053537  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
15/04/2021Feature: Finer-grained DMap Warning for "dropped" visportals
00051294  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
14/04/2021dmap: add diagnostics for visportal problems
00045509  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/04/2021Cleanup of SIMD code
00052804  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
10/04/2021r_useDebugGroups crashes with AMD cards
0005583   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Shader passes group renderables per Light
00055803  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021Dmap : better windings precision
000548681
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021dmap: close vertices due to numeric errors, and bloomed sparklies
0005569   
[DarkRadiant]  GUI
normal
confirmed (greebo)
09/04/2021Material Editor: ability to set the shader parms
0005579   
[The Dark Mod]  Sound
normal
new
06/04/2021"Mission Success" Audio Broken
0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
00055752  
[The Dark Mod]  Sound
major
new
31/03/2021When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
0002350   
[DarkRadiant]  Renderer
normal
confirmed (orbweaver)
20/03/2021BlendLight (shadow) textures don't show
00019233  
[DarkRadiant]  Map Editing
feature
acknowledged (orbweaver)
20/03/2021Minimal support of def_attach-able relationships
00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
15/03/2021Loading bar progress should better represent actual progress
0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
15/03/2021Player lantern should move with player while leaning
0005453   
[The Dark Mod]  Design/Coding
minor
new
15/03/2021Rethink how FM's should override cvars
00048132  
[The Dark Mod]  Graphics
tweak
new
15/03/2021Consider OpenGL "no-error context" option
00049823  
[The Dark Mod]  AI
normal
new
15/03/2021KO'ed AI should drown faster
0003135343
[The Dark Mod]  Coding
feature
new
15/03/2021Add per-pixel material definitions ("material maps")
000498019  
[The Dark Mod]  Graphics
normal
acknowledged (cabalistic)
15/03/2021Front-facing shadow face casts back-shadow when it should not
00055642  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/03/2021OpenAL: bsinc resampler buggy in 1.19.1
00053282  
[The Dark Mod]  Models
normal
new
13/03/2021Sack has black regions
0005563 2
[The Dark Mod]  Textures
normal
new
12/03/2021Unreferenced Assets
00054883  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/03/2021dmap: faster optimize algorithm
00052575  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
07/03/2021Tools glitch
0005560 1
[The Dark Mod]  Design/Coding
normal
new
05/03/2021Bus error crash when loading painter's wife (backtrace)
0005559   
[The Dark Mod]  Design/Coding
normal
new
04/03/2021Clipping into brush corners
0005295 1
[The Dark Mod]  Design/Coding
crash
new
28/02/2021Func_Peek crash for 2.07 & 2.08 in 32-bit TDM
000439091
[The Dark Mod]  Models
normal
new
28/02/2021Models with surfaces using "Default' or nonexistent material
00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
27/02/2021Implement a forward+ render
00049444  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
27/02/2021Adjust names for launching mission
0005550 1
[The Dark Mod]  GUI
normal
new
26/02/2021Message GUIs become black after loading a save
0005548   
[DarkRadiant]  GUI
feature
acknowledged
26/02/2021GUI Chooser
00050493  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
26/02/2021Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure
00049787  
[The Dark Mod]  GUI
normal
acknowledged
26/02/2021Review Mission Details for already downloaded missions
00037734  
[The Dark Mod]  Feature proposal
feature
acknowledged
26/02/2021Add Player Ability to Push AI
00043353  
[The Dark Mod]  Feature proposal
normal
acknowledged
26/02/2021Spawn arrow results independent of projected arrows
0005545   
[The Dark Mod]  Models
normal
assigned (kingsal)
24/02/2021Replace female_head03 texture
00014382  
[The Dark Mod]  Physics
normal
confirmed
22/02/2021Grabber: Can manipulate at infinite distance if object is not stuck
000552241
[DarkRadiant]  Models
minor
acknowledged
21/02/2021DR .ase importer should remove vertex doubles, .lwo importer should not
0004615403
[The Dark Mod]  Saving/Loading
normal
resolved (duzenko)
21/02/2021Remote camera lost when saving\loading
0004731343
[The Dark Mod]  Models
feature
resolved (Dragofer)
21/02/2021Add Epifire's security camera model
0005539 1
[DarkRadiant]  Models
feature
confirmed
17/02/2021OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file)
0004939122
[The Dark Mod]  Graphics
normal
confirmed (duzenko)
15/02/2021Wrong mirror reflection on model - bc_teatray
0005186102
[The Dark Mod]  Mapping
normal
resolved (stgatilov)
15/02/2021Make prefabs with rotation hacks comply with new rules
0005536 3
[DarkRadiant]  GUI
feature
acknowledged
14/02/2021FX Editor
0005537   
[DarkRadiant]  GUI
feature
acknowledged
14/02/2021FX Chooser
00055351  
[The Dark Mod]  AI
major
new
12/02/2021It should be easier to clear rats stuck in doors
00054001  
[The Dark Mod]  Feature proposal
feature
resolved (cabalistic)
07/02/2021Initial support for gamepad controls
00055261  
[DarkRadiant]  GUI
minor
acknowledged
05/02/2021Visportals filter should only hide visportal brushes
00050354  
[The Dark Mod]  Models
normal
new
05/02/2021tea_tray_silver2.ase/bc_teatray issues
00054943611
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
05/02/2021g_stopTime causes portal_sky to turn black
0005525   
[DarkRadiant]  GUI
minor
new
05/02/2021Toggle multiple filters at once
000552141
[DarkRadiant]  GUI
normal
feedback
05/02/2021Layers window: Show All button grayed out
00055232  
[DarkRadiant]  GUI
tweak
acknowledged
05/02/2021Keying through Light Inspector textures adds many events to undo queue
000551631
[DarkRadiant]  Models
feature
acknowledged
03/02/2021Model exporter: option to remove doubled vertices
00053123  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
03/02/2021While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick
000551421
[The Dark Mod]  Graphics
feature
new
02/02/2021Feature: implement an AA solution that works with specular aliasing
00051384  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
01/02/2021Refactor particle systems code
000108414  
[The Dark Mod]  Coding
normal
resolved (tels)
01/02/2021Grabber doesn't allow frobbing after held item is removed
00030415  
[The Dark Mod]  Feature proposal
feature
resolved (AluminumHaste)
30/01/2021We need Restart Mission option...
00031391  
[The Dark Mod]  GUI
normal
resolved (grayman)
30/01/2021Restart Map button only works once
000497961
[The Dark Mod]  Graphics
major
resolved (duzenko)
30/01/2021Stencil shadow bug on guards
00029151  
[DarkRadiant]  Models
minor
confirmed
30/01/2021Flickering of MD5 models inside the 3d camera view and ortho viewports
0005359 2
[DarkRadiant]  Map Editing
feature
new
30/01/2021Feature: mirror the rotation & origin of non-bsp entities
00049681  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2021Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button
000551521
[The Dark Mod]  Coding
crash
resolved (stgatilov)
30/01/2021Crash when CBloodMarker::spilledBy points to removed AI
00030751  
[The Dark Mod]  AI
normal
resolved (grayman)
29/01/2021AI can enter combat while still kneeling
000530221
[The Dark Mod]  Coding
crash
resolved (stgatilov)
29/01/2021House of Locked Secrets: crash because inventory cursor points to empty category
00048434  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
29/01/2021Game isn't frozen during screenshot command with jitter
0005065121
[The Dark Mod]  Coding
crash
resolved (cabalistic)
29/01/2021target_endlevel causes a crash
0005512   
[DarkRadiant]  GUI
feature
confirmed
29/01/2021Feature: display which file a skin is defined in
0005513   
[DarkRadiant]  GUI
normal
confirmed
29/01/2021Change wxDataViewItem ID from TreeModel::Node* to something safer
00049842  
[The Dark Mod]  GUI
normal
new
28/01/2021Missions selected for download are still visible in download window after they have been downloaded
000550211
[DarkRadiant]  GUI
normal
acknowledged
28/01/2021Broken rendering of prefabs in Prefab Chooser preview on AMD cards
0005509   
[DarkRadiant]  GUI
feature
acknowledged
26/01/2021Show shaders used by models in Map Info > Shaders
00054997  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
25/01/2021Prefabs house cleaning
0005503   
[DarkRadiant]  Shader System
feature
acknowledged
24/01/2021Reload Images
0005504   
[DarkRadiant]  Shader System
minor
acknowledged
24/01/2021Reload Defs is not sufficient for reloading modelDefs
0005033   
[DarkRadiant]  GUI
feature
acknowledged
23/01/2021Feature: consistent Esc & Enter keys functionality across all openable windows in DR
00054704  
[DarkRadiant]  Models
normal
new
20/01/2021Black cube appears in dmapped mission
00054973  
[The Dark Mod]  Def / Setup
minor
new
20/01/2021Explicitly set "rotate" and "translate" in entityDefs of special doors
00044871  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
19/01/2021Plaster materials missing frob highlighting
00003623  
[The Dark Mod]  Physics
minor
feedback
19/01/2021Water does not slow down arrows
00043505  
[The Dark Mod]  Distribution
feature
resolved (taaaki)
19/01/2021Simplify Release Mechanics
000525011  
[The Dark Mod]  Distribution
major
resolved (stgatilov)
19/01/2021New differential update and weekly builds
0005334201
[The Dark Mod]  Graphics
minor
resolved
17/01/2021White rectangle blinks when in-game text appears
00053521  
[DarkRadiant]  GUI
minor
new
16/01/2021Entities with invalid classname and no model have no visual representation
000497015  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
15/01/2021Avoid problems with rotation-resized models
0005326113
[DarkRadiant]  Models
major
feedback
15/01/2021Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ?
0004825111
[The Dark Mod]  Graphics
tweak
resolved (stgatilov)
13/01/2021Investigate approach to avoid/reduce light toggling on surfaces
0004692126
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021An openable version of display_case01.lwo
00054892  
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021Finish Rodin's Eve Statue
00054642  
[The Dark Mod]  Physics
normal
new
12/01/2021TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
000440917  
[The Dark Mod]  Coding
normal
resolved (duzenko)
12/01/2021Add an option to lift the 60 fps lock
0004493355
[The Dark Mod]  Physics
normal
resolved (duzenko)
12/01/2021Some physics events have changed in 2.05 due to faster fps
000543844
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
12/01/2021Editor (_ed) texture dosent reflect in-game texture.
00054878  
[The Dark Mod]  Graphics
major
resolved (cabalistic)
10/01/2021"image_preload 0" breaks rendering if SSAO or Bloom are enabled
00054794  
[DarkRadiant]  Design/Coding
feature
assigned (jonri)
09/01/2021Auto-reload models, skins, materials, etc
0005433101
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/2021Random crash when dynamically loading textures
000495711  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
06/01/2021Snow and rain particles stopping on brushes
00051374  
[The Dark Mod]  Coding
major
resolved (stgatilov)
05/01/2021Dmap optimization breaks rain patches
000548032
[DarkRadiant]  Models
feature
acknowledged
05/01/2021Feature: ability to import model geometry as brushwork
000548312
[DarkRadiant]  GUI
feature
acknowledged
05/01/2021Visual representation for .liquid models
00053203  
[The Dark Mod]  Design/Coding
feature
resolved (AluminumHaste)
05/01/2021When Always Run is enabled, the Creep modifier does nothing
00054773  
[DarkRadiant]  Models
normal
feedback
04/01/2021Model Export: "Use Entity Origin as export Origin" doesn't work
000533231
[The Dark Mod]  Def / Setup
crash
resolved (Dragofer)
04/01/2021Dice thrower model missing
0004190142
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
04/01/2021A patch to allow alt-tabbing under Linux
000503721
[The Dark Mod]  Mapping
crash
resolved (stgatilov)
03/01/2021dmap crashes on specific map
00042331  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021Crash during runAAS
00052124  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021dmap: crash when merging leaf nodes in AAS
00046804  
[The Dark Mod]  Graphics
tweak
assigned (cabalistic)
01/01/2021Falloff and projection textures replacement
0001731   
[The Dark Mod]  Coding
normal
new
01/01/2021head_joint vs. head_jointname
00010734  
[The Dark Mod]  Physics
normal
new
01/01/2021Butcher Knife & Kitchen Knife Levitating
00054811  
[The Dark Mod]  Models
minor
resolved (Dragofer)
01/01/2021Ornate chandeliers look too bright because of duplicate geometry
00016633  
[The Dark Mod]  GUI
normal
feedback
31/12/2020Shop not cleared between map loads
00005405  
[The Dark Mod]  Coding
minor
new
31/12/2020Add entity scriptfunctions for getting/setting animation rates
00039132  
[The Dark Mod]  Animation
normal
feedback
30/12/2020SetRate frame command
00048661  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Make use of MultiDraw functions
0005238   
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Reduce CPU draw call overhead in the backend
00036845  
[The Dark Mod]  Graphics
feature
new
30/12/2020Investigate GPL Renderer Improvements
0005007   
[The Dark Mod]  Feature proposal
normal
new
30/12/2020Implement OpenGL Instancing
0005473   
[The Dark Mod]  Distribution
text
new
30/12/2020Defs contain wrong info about lockpicks, affecting DR help
0005075   
[The Dark Mod]  Design/Coding
minor
resolved (cabalistic)
30/12/2020Switch Linux build of TDM from SCons to CMake
00031254  
[The Dark Mod]  Coding
normal
resolved (taaaki)
30/12/2020Revising Framework/FileSystem for clarity
00032671  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/12/2020libjpg using incorrectly on linux/windows
00048262  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
30/12/2020Remove ID hacks from third-party libraries: minizip and libjpeg
00043414  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
30/12/2020Conversation sound will abort during a save
00037971  
[The Dark Mod]  AI
normal
new
30/12/2020Knocking out sleeping AI with heavy objects
00054495  
[The Dark Mod]  Textures
text
resolved (stgatilov)
29/12/2020Remove obsolete "Ambient Method" stages form materials
0004687151
[The Dark Mod]  Models
normal
assigned (Dragofer)
29/12/2020Integrate Dragofer's assets into core mod
00052722  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/12/2020Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08)
000440830  
[The Dark Mod]  Coding
normal
resolved (duzenko)
27/12/2020Find a way to run game tics on a background thread
00054625  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
27/12/2020Creeps: sound loss when frobbing closed horizontal door from above
0005467   
[DarkRadiant]  Map Editing
feature
acknowledged
27/12/2020Descriptions for prefabs without worldspawn
00012932  
[The Dark Mod]  Models
tweak
new
26/12/2020Add a burnt top to torches
00049913  
[The Dark Mod]  Sound
normal
new
26/12/2020Add material dependent climb_slide sounds
00049223  
[The Dark Mod]  Sound
normal
new
26/12/2020Rat squeak sounds are very distorted
000545831
[The Dark Mod]  Animation
normal
new
26/12/2020Triggered startconversation causes anim glitching
00049372  
[The Dark Mod]  Coding
crash
new
26/12/2020Arena: Crash on raiselava
000463121
[The Dark Mod]  Textures
normal
new
26/12/2020textures/darkmod/stone/brick/red_sloppymortar_local.tga does not tile properly
00046681  
[The Dark Mod]  Textures
normal
new
26/12/2020textures/darkmod/nature/dirt/dirt_packed_muddy_local.tga does not tile seamlessly
00039632  
[The Dark Mod]  Graphics
normal
new
26/12/2020Make soft particles work with all particles not just entity-based particles.
000424811
[The Dark Mod]  AI
normal
new
26/12/2020AI door blocking
00030082  
[The Dark Mod]  AI
feature
new
26/12/2020Door suspicion pathnode
00030123  
[The Dark Mod]  Coding
feature
new
26/12/2020Make FM readmes, titles and "More Info" translateable
000354513  
[The Dark Mod]  Physics
normal
new
26/12/2020Arrow treats sky like a hard surface
0005466   
[The Dark Mod]  Def / Setup
minor
new
26/12/2020Some undead post useless console warnings about joints at map start
000518415  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/12/2020Issues with new manbeast/werebeast/zombie assets
000518321
[The Dark Mod]  Models
normal
new
26/12/2020Fix atdm:electric_arc_long01
00020791  
[The Dark Mod]  Tweaking
normal
new
26/12/2020Player lantern to far from body, intersects world
00047482  
[The Dark Mod]  Sound
normal
new
26/12/2020Missing sound & alerted Ai.
00035652  
[The Dark Mod]  Feature proposal
feature
new
26/12/2020Have scroll keys page through the Objectives
00049886  
[The Dark Mod]  Sound
normal
new
26/12/2020"Hardwood" surface uses default stone sound set
00050342  
[The Dark Mod]  Def / Setup
normal
new
26/12/2020Missing assets for sparks.fx
000521811
[The Dark Mod]  Graphics
normal
new
26/12/2020broken material def
00050002  
[The Dark Mod]  Models
normal
new
26/12/2020Vine arrows will not attach to models/darkmod/architecture/modules/stone_industrial01/ext_stone03_wall01_grate_empty.lwo
00051821  
[The Dark Mod]  Script/Def
normal
new
26/12/2020Lanterns don't react to "extinguished" or "start_off" or "start_on"
000463511
[The Dark Mod]  Design/Coding
normal
new
26/12/2020New portalSky method is see-through like caulk skies... which isn't always desirable
00054351  
[The Dark Mod]  Textures
normal
new
26/12/2020Broken texture: textures/darkmod/decals/dirt/scorch_flatbottom
00042069  
[The Dark Mod]  Sound
normal
new
26/12/2020Wooden chests sound exactly like wooden doors
000428781
[The Dark Mod]  Mapping
minor
resolved (Dragofer)
26/12/2020metal_safe prefab has a broken door
00054631  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
26/12/2020Delete .darkradiant files from prefabs folder
00043371  
[The Dark Mod]  Sound
normal
resolved (grayman)
26/12/2020Locked door sounds are softer on a hatch in Betrayal
00031655  
[The Dark Mod]  Coding
normal
resolved (angua)
26/12/2020Rightful Property Doors completely silent
000470787
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
26/12/2020Wrong reflection in mirror
000532731
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
26/12/2020Mirror render broken
00049465  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
26/12/2020Candle Flame Particle Behind Wall Shows in a Mirror
00041243  
[The Dark Mod]  Coding
normal
acknowledged
25/12/2020System auto-detection: for main menu config settings
00049477  
[The Dark Mod]  Sound System
normal
resolved
23/12/2020Add some form of impact sound to mantling
0004660337
[The Dark Mod]  Graphics
normal
suspended (stgatilov)
17/12/2020Soft shadows: sometimes light leaks near edges (in complete darkness)
00043063  
[The Dark Mod]  Graphics
feature
feedback
17/12/2020Semi-opaque water
00049312  
[The Dark Mod]  Design/Coding
normal
confirmed
17/12/2020Investigate frob highlight accuracy improvements
00042994  
[The Dark Mod]  AI
normal
confirmed
17/12/2020Wench head flutters when using an elevator
000495581
[The Dark Mod]  Mapping
minor
confirmed
17/12/2020Wrongly black interaction light on a crate
00052513  
[The Dark Mod]  Graphics
minor
resolved
17/12/2020Visual glitch - scissors?
000472731
[The Dark Mod]  Physics
normal
new
17/12/2020Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
00044787  
[The Dark Mod]  GUI
normal
assigned
17/12/2020Highlighted menu items are sometimes difficult to read
00041403  
[The Dark Mod]  Animation
normal
new
17/12/2020Ai head butting during combat
00042227  
[The Dark Mod]  Coding
normal
assigned
15/12/2020Might be a Mission Stats problem with registering alerts
00017282  
[The Dark Mod]  Textures
normal
new
15/12/2020Need an altered glass texture or decal for when glass has been moss-arrowed
00046233  
[The Dark Mod]  Design/Coding
tweak
new
15/12/2020Tweak the "Click when ready" screen rendered views order
0004501   
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/12/2020Remove unused obsolete rendering paths
00054411  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
14/12/2020r_useParallelAddModels crashes when the Lightgem is hidden via Gameplay Settings
0002642122
[The Dark Mod]  Coding
feature
assigned (stgatilov)
14/12/2020Add multiple particles to func_emitter
00027589  
[The Dark Mod]  GUI
normal
assigned
14/12/2020Arms detach from body on pause
00054374  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
09/12/2020Particles: static collision with "linear" mapLayout
00054092  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/12/2020Unbinding entity B in C->B->A bind hierarchy broken
00044303  
[The Dark Mod]  Coding
normal
assigned (duzenko)
05/12/2020Allow TDM to run on non-primary monitors
000524152
[The Dark Mod]  Coding
normal
confirmed (stgatilov)
04/12/2020Stencil shadows not compataible with see-through textures:
00035962  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
03/12/2020Issues with key bindings
0005268265
[The Dark Mod]  AI
major
resolved (grayman)
03/12/2020AI in King of Diamonds gets stuck on a chair, mission fails
000299312  
[The Dark Mod]  Design/Coding
normal
resolved (STiFU)
03/12/2020Removing an inventory item can invalidate cursor, resulting in crash
00040042  
[The Dark Mod]  Models
normal
resolved (Dragofer)
03/12/2020Covered models
0004523392
[The Dark Mod]  Tweaking
tweak
resolved (nbohr1more)
03/12/2020Romanian Translation fix slated for 2.06
00052169  
[The Dark Mod]  Script/Def
normal
resolved (nbohr1more)
03/12/2020atdm:lamp_wall_gasflame03_lit - playing lit sound when extinguished/unlit
0005369231
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
02/12/2020Scripting: how to save condump
00053494  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
01/12/2020Implement priorities and checksums for FM download mirrors.
00051362  
[The Dark Mod]  Graphics
major
resolved (stgatilov)
30/11/2020Wrong bounds of particle system
00054341  
[The Dark Mod]  Design/Coding
normal
new
29/11/2020Crash when copying to clipboard: IA__gtk_check_menu_item_set_active / GTK_IS_CHECK_MENU_ITEM
000543142
[DarkRadiant]  GUI
normal
confirmed
27/11/2020Windows not properly repainted after resize
0004132111
[The Dark Mod]  Design/Coding
normal
resolved (SteveL)
22/11/2020Weather particle distribution should be more random
0005428   
[The Dark Mod]  Graphics
feature
new
22/11/2020Add a different frob-highlight for loot objects to make them better distinguishable from junk
00031618  
[The Dark Mod]  Coding
normal
resolved (SteveL)
22/11/2020Dousing a fireplace causes smoke to bounce
000509641
[DarkRadiant]  GUI
normal
acknowledged
20/11/2020Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot,
 00054183  
[The Dark Mod]  AI
normal
new
19/11/2020path_sleep ignores the "wait" and "wait_max" spawnargs, AI immediately stands up after laying down
000538976
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020AMD/Radeon - Orthoview issue with flush brush/patch faces.
00053866  
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020Orthoview in 2.9pre2 very laggy compared to 2.8
00053722  
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020Orthoview brushes sometimes display as black
000541672
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Surface Inspector: Random offsets are sometimes assigned to faces when using Natural
00051256  
[DarkRadiant]  Selection System
normal
acknowledged
17/11/2020Select Group Parts only selects members that are entity brushes/patches
0004863   
[DarkRadiant]  Map Editing
minor
acknowledged
17/11/2020Selecting within groups.
0005415   
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Clipper tool: Resulting faces have an unpredictable scale
000541161
[DarkRadiant]  GUI
normal
acknowledged
16/11/2020Surface Inspector: Can't set scale / offset / rotation for multiple surfaces simultaneously
0005351   
[DarkRadiant]  Selection System
feature
confirmed
15/11/2020Feature: select linked entities
00051001  
[DarkRadiant]  GUI
minor
acknowledged
15/11/2020Middle-mouse click on a texture on a patch/brush face to move texture inspector to said texture
00047248  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
14/11/2020Investigate "borderless windowed" screen mode
00034191  
[The Dark Mod]  Coding
minor
resolved (tels)
14/11/2020in-game downloader does not randomize the server URLs
0005395   
[The Dark Mod]  Physics
feature
new
13/11/2020Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set
00052922  
[The Dark Mod]  Sound System
normal
new
11/11/2020Stuttering sound and performance loss when using OpenAL HRTF
000536041
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/11/2020Error "Assertion pos != std::string::npos" when starting updater
0005378   
[The Dark Mod]  Textures
normal
new
03/11/2020Broken Particle - pagan_orb_effect
 00000676  
[DarkRadiant]  Map Editing
feature
suspended
03/11/2020Patch Splitting
0005376   
[The Dark Mod]  Coding
crash
new
01/11/2020Quiet crash if a script has syntax problems
00038722  
[The Dark Mod]  AI
normal
assigned
26/10/2020Unused "return_with_help*" barks
000432681
[The Dark Mod]  AI
normal
new
26/10/2020Searching AI problem in Awaiting the Storm
000441413  
[The Dark Mod]  Tweaking
trivial
resolved (duzenko)
24/10/2020See if skybox can be rendered faster
000536312
[The Dark Mod]  Coding
normal
new
20/10/2020Func_fractures have incorrect sounds after loading save game
00053502  
[DarkRadiant]  Map Editing
normal
confirmed
10/10/2020Pasting textures with Ctrl-MMB-dragging rapidly fills up undo queue
0005244   
[The Dark Mod]  Coding
normal
new
09/10/2020Can't move in noclip whith shouldered AI
000535545
[DarkRadiant]  Saving and loading
normal
acknowledged
09/10/2020Very simple 4x4 floor, trying to export as .OBJ results in distorted UV
0005340   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath mystery warning
0005339   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath warning about tdm_collision_metal
0005234 1
[The Dark Mod]  Coding
normal
new
19/09/2020compilation: scons configuration and documentation
0005335   
[The Dark Mod]  Coding
minor
new
06/09/2020Missing "math.h" include in "tdm_update/ConsoleUpdater.cpp"
00052978  
[The Dark Mod]  GUI
normal
suspended
01/09/2020AF Editor: make spawned ragdolls frobable
00037935  
[The Dark Mod]  Feature proposal
normal
suspended
01/09/2020Replace script interpreter with a JIT implementation
00045457  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
01/09/2020Gamma and brightness controls have no effect on external monitor
00045327  
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
01/09/2020TDM crashes at startup if no sound device is available on Windows
00050535  
[The Dark Mod]  AI
minor
resolved (stgatilov)
01/09/2020Lanternbot still has lit appearance after 'knockout'
0005301   
[The Dark Mod]  GUI
normal
new
31/08/2020AF Editor Useability
00051413  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
27/08/2020idImage::ActuallyLoadImage should always load CPU-side data
00053318  
[The Dark Mod]  Physics
major
resolved (stgatilov)
23/08/2020Doors get stuck sometimes: neither player nor AI can open them
0005330 1
[The Dark Mod]  GUI
normal
new
18/08/2020Inconsistent handling of ' character
0005329 1
[The Dark Mod]  Graphics
normal
new
18/08/2020Proximity-dependent glitch with particles and water in In The Black
00050445  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
17/08/2020Adjusting specular RGB in material stages fails under enhanced interaction shader
0005050113
[The Dark Mod]  Script/Def
normal
new
12/08/2020Electric lights don't toggle hide/show of targeted entities
00053171  
[The Dark Mod]  Mapping
feature
new
11/08/2020Feature: skins for brush & patch-based entities
00053221  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/08/2020Allow paths with hyphens in skins
0005321   
[The Dark Mod]  Coding
normal
new
03/08/2020Leaning cannot be triggered if previous leaning animation did not end yet
00053181  
[The Dark Mod]  AI
crash
resolved (stgatilov)
02/08/2020Crash when opening golden door in "Hidden Hands: The Lost Citadel"
00050241  
[The Dark Mod]  Textures
normal
assigned (Springheel)
02/08/2020Missing dark_redwood materials
00052996  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: typing into fields doesn't update the ragdoll
00052561  
[The Dark Mod]  Script/Def
major
new
31/07/2020Lose ability to frob if trying to read a readable with invalid xdata
00053032  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: view settings aren't remembered
0005315   
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: duplicate body/constraint
0005313   
[The Dark Mod]  Graphics
normal
new
30/07/2020Wall or other background visible before mission start window appears
00053115  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
30/07/2020Positive feedback highlight on lockpicking sometimes looks wrong
000528711
[The Dark Mod]  General
normal
resolved (taaaki)
23/07/2020Misspellings in the forum security questions.
0005308 3
[DarkRadiant]  Map Editing
normal
new
21/07/2020DR Sorting issue with particles/ transparent textures and selection.
00049249  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
21/07/2020Rope physics mad when FPS is low and uncapped
0005305   
[The Dark Mod]  GUI
normal
new
20/07/2020AF Editor: shafts not shown for currently selected joint
0005304   
[The Dark Mod]  GUI
normal
new
18/07/2020AF Editor: remember which body & constraint was selected when switching between ragdolls
00052963  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
17/07/2020Implement FP exceptions handling: crash on NaN
000529442
[The Dark Mod]  GUI
normal
resolved (stgatilov)
13/07/2020Some book fonts look wrong: thick & not antialiasing
00052831  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
12/07/2020Update GLAD loader to GL 3.3
000470518  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
11/07/2020Soft gamma
0005281   
[DarkRadiant]  Saving and loading
feature
new
10/07/2020Feature: remember layer visibilities
00030632  
[The Dark Mod]  AI
major
resolved (grayman)
06/07/2020Ai ramp up too quickly when player is seen
0005237   
[The Dark Mod]  Coding
normal
resolved (cabalistic)
02/07/2020Improve FBO management
00052741  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Elementals sometimes make zombie sounds
00052731  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
28/06/2020Blue flame elementals added
00049253  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/06/2020Sounds not referenced in soundshaders
00038664  
[The Dark Mod]  Sound
normal
resolved (Springheel)
28/06/2020Barks for getting help not used
0004905142
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
28/06/2020Please add support for Ultrawide Resolutions
0005279   
[The Dark Mod]  Models
normal
new
24/06/2020Prefabs: potted_large01.pfb is identical to potted_lily1.pfb
00052046  
[The Dark Mod]  Models
normal
resolved (Dragofer)
21/06/20202.08 beta issues with new assets
00052703  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/06/2020Better report on events overflow
00052713  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/06/2020Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo
0003989427
[The Dark Mod]  AI
normal
resolved (grayman)
29/05/2020Examine returning to sitting position after interruption
00052654  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2020Problem with allowing sitting/sleeping when AI is far away.
000466518  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/05/2020Mouse Sensitivity Tied to Framerate
00025093  
[The Dark Mod]  Animation
normal
new
26/05/2020blackjack idle
00034865  
[The Dark Mod]  AI
normal
resolved (Springheel)
25/05/2020Completed Werebeast needed
0005010   
[The Dark Mod]  Def / Setup
normal
new
25/05/2020Broken items noticed by e.g. animals
00052601  
[The Dark Mod]  Tweaking
normal
new
24/05/2020Stealth score: bodies found incorrect
00043612  
[The Dark Mod]  Graphics
feature
assigned (nbohr1more)
22/05/2020Create new light type "customLight"
00042885  
[The Dark Mod]  GUI
normal
resolved
21/05/2020Minimizing TDM
00051211  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
20/05/2020Convenient parallel light for moon or sun
00052402  
[The Dark Mod]  Textures
normal
resolved (Springheel)
20/05/2020Clothed zombie missing textures
0005236105
[The Dark Mod]  Script/Def
normal
resolved (duzenko)
15/05/2020In scripting, string variables are limited to 127 characters
0001640   
[The Dark Mod]  Coding
normal
assigned (STiFU)
14/05/2020Swimming should be slower when carrying junk objects
0005254   
[The Dark Mod]  Websites
major
assigned (taaaki)
14/05/2020Linux compilation guide on wiki is out of date
0005253 1
[The Dark Mod]  Models
tweak
assigned (Springheel)
12/05/2020Bad model: ElevatorButtonPost2
00048333  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
11/05/2020zsync-like differential updates (unofficial prototype)
0005249 2
[The Dark Mod]  GUI
minor
new
10/05/2020Some mission names are not displayed well in the Start mission screen
0005247   
[DarkRadiant]  GUI
normal
new
10/05/2020'Show/hide light volumes' shows a light volume in the model chooser.
00049174  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020vid_restart causes buggy shadow map overlays when new shadow map feature is activated
00050634  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020Soft shadows not always enabled
00049563  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/05/2020Spectrum keyword on materials dysfunctional
00050427  
[The Dark Mod]  Coding
major
resolved (stgatilov)
04/05/2020Timestamps fiasco: Unix vs DOS, local vs UTC
00050022  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/05/2020Updater: fix self-update on 64-bit Linux
00052132  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
03/05/2020tdm_update: better handling of permission errors
000523221
[The Dark Mod]  General
major
new
30/04/2020scons configuration files are not compatible with python3 [patch included]
00052331  
[The Dark Mod]  General
text
new
30/04/2020COMPILING.txt is out of sync with the wiki and missing instructions for tdm_update
00052251  
[DarkRadiant]  Map Editing
feature
acknowledged
25/04/2020Preserve layers when importing a map
000522451
[DarkRadiant]  Map Editing
normal
confirmed
25/04/2020'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape
0005217   
[The Dark Mod]  Map Editing
normal
new
16/04/2020Model path to "nails" changed but skin def not updated
00050404  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/04/2020AVX implementation of DeriveTangents and NormalizeTangents
000514562
[DarkRadiant]  Models
normal
feedback
08/04/2020DR and the engine behave differently when dealing with the angle spawnarg of a idDoor.
00052051  
[The Dark Mod]  Animation
normal
resolved (STiFU)
04/04/2020Player is temporarily suspended mid-air when shouldering a body mid-air
00036075  
[The Dark Mod]  Def / Setup
normal
resolved (STiFU)
04/04/2020Add dip to shouldering bodies
0004964221
[The Dark Mod]  Saving/Loading
normal
resolved (STiFU)
04/04/2020Version check fails
00052061  
[The Dark Mod]  Animation
tweak
resolved (STiFU)
03/04/2020Player view rotation should not be locked while shouldering animation is played out
00049923  
[The Dark Mod]  Sound
normal
feedback
01/04/2020Add swim burst sounds for various speeds and especially for underwater
00019324  
[The Dark Mod]  Tweaking
normal
suspended
30/03/2020Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll
00052011  
[The Dark Mod]  AI
major
resolved (Springheel)
28/03/20202.08 Ape beasts missing wearables.
00046744  
[The Dark Mod]  Coding
normal
new
27/03/2020Particles that look different or are invisible since 2.06
0005198   
[The Dark Mod]  Textures
normal
new
27/03/2020textures/sfx/bubbles material missing
0005197   
[The Dark Mod]  Coding
normal
new
26/03/2020Problems with 'Error during initialization' messages about scripting bugs
00051951  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/03/2020Missing painting_dead* material decls for dead* painting skins
00051713  
[DarkRadiant]  GUI
minor
suspended
26/03/2020Edit Filter bug - Index field problem
0005192   
[DarkRadiant]  Shader System
normal
confirmed
23/03/2020Failure to apply material name through Surface Inspector's entry box
00051852  
[The Dark Mod]  Graphics
normal
resolved (grayman)
18/03/2020The new cvar con_legacyFont should be archived and its default set to the D3 style.
00050131  
[The Dark Mod]  Models
normal
resolved (Dragofer)
16/03/2020Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken
0005181   
[The Dark Mod]  Models
normal
new
16/03/2020Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase
00051791  
[The Dark Mod]  Script/Def
feature
resolved (Dragofer)
14/03/2020Add support for scripts in user addons
0005178   
[The Dark Mod]  Textures
normal
new
13/03/2020Unused decal texture files
00051773  
[The Dark Mod]  Models
normal
new
13/03/2020Upholstered furniture using wood surface types for cushioned surfaces
00042752  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020Two window models with 'glass' panes using wood surface type
00005269  
[The Dark Mod]  Models
tweak
acknowledged (Serpentine)
13/03/2020Some materials have incorrect surface types
00051671  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020textures/darkmod/wood/boards/wood_brown_dull01_ns missing
00041181  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Add Arcturus' lion models
00046453  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Arcturus lion statues lack normal map
00051601  
[The Dark Mod]  Def / Setup
minor
resolved (Dragofer)
13/03/2020Error in material definitions for signs: frob highlight shows Bear and Belcher sign
0004972   
[The Dark Mod]  Graphics
feature
resolved (cabalistic)
12/03/2020Screen-Space Ambient Occlusion
00047551  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Optimize EAS memory and time consumption.
000489961
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
09/03/2020Vine patches don't grow on LOD entity classes
000500541
[The Dark Mod]  SEED
normal
resolved (stgatilov)
09/03/2020Error loading SEED image maps with random selection
00050174  
[The Dark Mod]  Def / Setup
tweak
resolved (stgatilov)
09/03/2020Mine explosions have a light, fire arrow explosions don't
000496541
[The Dark Mod]  Coding
normal
resolved (stgatilov)
09/03/2020Debug build fails to load Swing
00050015  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
09/03/2020Glitch with sword renders weapons unusable
000510663
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020dmap-optimized stencil shadows errors
00051301  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020"deform particle" with "fadeIndex" broken
00049631  
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
09/03/2020Some keys cannot be assigned on Linux
0005014124
[The Dark Mod]  Physics
normal
resolved (stgatilov)
09/03/2020Complex water brushes become defunct when adjacent to each other
000486511  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
09/03/2020Improve the way how FPS cap works (uncapped FPS)
00050845  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020Interaction culling and Shadowhide WIP performance
00045911  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Debug build crashes on exit
00046901  
[The Dark Mod]  Sound System
feature
resolved (stgatilov)
09/03/2020Make a command to reload EFX file quickly
00050622  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
09/03/2020Disable VCRedist installation step in updater
0005158   
[The Dark Mod]  Sound System
feature
new
08/03/2020TDM dosent dynamically detect default sound device
00049322  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
28/02/2020Graphical Settings Menu Overhaul
00051644  
[The Dark Mod]  AI
normal
resolved (grayman)
24/02/2020Reduce Instances of AI sitting/sleeping in strange places.
000501973
[The Dark Mod]  AI
normal
resolved (grayman)
23/02/2020Reaction time of AI too fast when spotting player in full light
00051611  
[The Dark Mod]  General
normal
new
23/02/2020Would like code support for a better destructable crate.
000423012
[The Dark Mod]  Physics
normal
resolved (grayman)
23/02/2020Flinders spawning with no velocity
00051391  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
21/02/2020Renew particle declarations for rain
000515619  
[The Dark Mod]  AI
major
resolved (grayman)
19/02/2020Physics failures: Huge translation
000515721
[The Dark Mod]  Physics
normal
resolved (stgatilov)
17/02/2020Random collisions force player to drop held item
000494073
[The Dark Mod]  AI
major
resolved (grayman)
16/02/2020Various AI get dead/unconscious before you get to them
0005152   
[DarkRadiant]  Map Editing
minor
acknowledged
14/02/2020'Select Group Parts' is disabled by going into Vertices mode
0005146   
[The Dark Mod]  GUI
minor
new
09/02/2020Can't double click to load savegames during a mission
00051441  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/02/2020Fix render tools on GL Core profile
000480822
[The Dark Mod]  Design/Coding
trivial
resolved (stgatilov)
01/02/2020Make SCons Python3 compatible (Patch included)
0003878182
[The Dark Mod]  Feature proposal
normal
resolved (SteveL)
01/02/2020Soft particles
00039505  
[The Dark Mod]  Graphics
feature
resolved (SteveL)
01/02/2020Let particle effects use world axis instead of emitter axis
00051331  
[DarkRadiant]  Map Editing
normal
acknowledged
28/01/2020Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives
00051201  
[The Dark Mod]  Def / Setup
minor
new
22/01/2020Campaigns: make changes to 'Mission Complete' text and sound mission-specific
00049812  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
16/01/2020Urn in Chalice of Kings gets wrongly pruned
0003818114
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/01/2020Parallel lights glitch
0005119   
[DarkRadiant]  General
tweak
confirmed
10/01/2020Feature: Factory Settings
000510922
[The Dark Mod]  Coding
normal
resolved (grayman)
07/01/2020Problems with double sliding doors.
0005068124
[The Dark Mod]  Graphics
normal
resolved (duzenko)
07/01/2020View shrinks while underwater
00004352  
[The Dark Mod]  Script/Def
major
confirmed
04/01/2020Maps with custom scripts fail when loaded from savegame
00036432  
[The Dark Mod]  AI
normal
resolved (grayman)
04/01/2020AI need to use switches to open and close doors
00039794  
[The Dark Mod]  Animation
normal
feedback
03/01/2020Archer needs better combat turn
000464721
[The Dark Mod]  Mapping
tweak
assigned
03/01/2020St. Lucia --Ladder model has a gap between faces
00048522  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
03/01/2020Player lantern pulses when Player is on a ladder
00011043  
[The Dark Mod]  AI
normal
resolved (grayman)
03/01/2020Gas arrows leak through glass and doors
00051021  
[The Dark Mod]  Script/Def
normal
new
02/01/2020These script events don't seem to work
000503232
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/12/2019A case of bad particle clipping with FBO and soft particles
000508524
[The Dark Mod]  Graphics
minor
resolved (duzenko)
29/12/2019r_fboResolution greater than 1: skybox and flame
0005055113
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Incorrect shadow mapping when using Stencil shadows + Soft shadowing
00050661  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019"r_usePersistentMapping 0" is broken
00050833  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Player-held weapons are no longer lit
0005080   
[The Dark Mod]  Map Editing
minor
new
27/12/2019Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps
00050793  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/12/2019Thread-safety of idFileSystem and background image loading
00035671  
[The Dark Mod]  Design/Coding
crash
assigned (taaaki)
25/12/2019TDM incapable of being ran from a read-only directory as a normal user
000491382
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
25/12/2019Object proportions depend on aspect ratio
00050674  
[The Dark Mod]  Graphics
minor
resolved (duzenko)
16/12/2019Postprocessing doesn't work in core profile (RB_DrawFullScreenQuad)
0004232132
[The Dark Mod]  Coding
normal
resolved (SteveL)
14/12/2019skins do not change collision data
00050721  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
14/12/2019Lightning broken: baseLightProject invert failed
00047791  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
08/12/2019Resized models have overblown specular in GLSL enhanced ambient
00050383  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
07/12/2019'M' key (cycle maps) not behaving
00050691  
[The Dark Mod]  Physics
tweak
resolved (stgatilov)
05/12/2019Improve rope swinging
00048398  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
05/12/2019Sword animation can get stuck on screen.
000506024
[The Dark Mod]  Graphics
major
resolved (duzenko)
30/11/2019GL_FloatColor broken: test/glass look has changed
0005064   
[DarkRadiant]  General
trivial
new
24/11/2019turning off windows with DR still open crashes the editor
00047632  
[The Dark Mod]  Design/Coding
normal
assigned (taaaki)
22/11/2019Tracker/wiki still have modetwo.net links
00048641  
[The Dark Mod]  TDM Installer
tweak
resolved (stgatilov)
22/11/2019Remove pk4 timestamps fixes from updater
000459515  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
16/11/2019Install VC++ redistributable in tdm_update
00048753  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
16/11/2019Update and Improve VCRedist installation
000506122
[The Dark Mod]  Graphics
major
resolved (duzenko)
15/11/2019r_useDrawMulti broken
00050562  
[The Dark Mod]  AI
feature
resolved (grayman)
15/11/2019Can't stop an AI during patrol
0005059 2
[The Dark Mod]  Graphics
feature
new
13/11/2019Stereoscopy support
0005058   
[The Dark Mod]  Coding
minor
new
13/11/2019TDM doesn't automatically suspend desktop compositing in KDE
00050439  
[The Dark Mod]  Graphics
normal
new
14/09/2019RGBA keywords have no effect in cubemap stages if material has light interaction
00050466  
[The Dark Mod]  Feature proposal
feature
new
14/09/2019Controllable gloss for specular maps
00039444  
[The Dark Mod]  Graphics
normal
resolved (SteveL)
14/09/2019Fix most water shaders so they don't distort foreground objects
0004798 2
[The Dark Mod]  Textures
normal
new
13/09/2019Red wallpaper: diffuse doesn't match normalmap
0005052 1
[The Dark Mod]  Models
normal
new
10/09/2019Spade models have a gap when viewed from behind
00037712112
[The Dark Mod]  Models
normal
acknowledged
10/09/2019Models with corrupt or badly scaled textures - ongoing
0002564   
[The Dark Mod]  Script/Def
feature
new
08/09/2019add "toggleTargets" to tdm_light_holder script object
0002247301
[The Dark Mod]  Animation
normal
new
01/09/2019Facial Animations
00048972  
[The Dark Mod]  Design/Coding
feature
new
30/08/2019Vines don't grow on trees (or wooden surfaces generally, however rough)
0005048   
[The Dark Mod]  Animation
normal
new
30/08/2019Horses may still glide when rotating
00023746  
[The Dark Mod]  AI
normal
confirmed
25/08/2019Horse - player can walk through the dead horse
0004996   
[The Dark Mod]  Animation
normal
new
25/08/2019Hands remaining animated when an AI has become a ragdoll
00023731  
[The Dark Mod]  AI
normal
new
25/08/2019Horse - frobbing dead horse runs idle animations on ears
00023659  
[The Dark Mod]  AI
major
resolved (Arcturus)
25/08/2019Horse - rotating in alert mode
000504711
[The Dark Mod]  Animation
normal
new
25/08/2019Drunk women spawn in T-pose and don't idle properly
000464822
[The Dark Mod]  Coding
normal
new
21/08/2019Particle 'orbit' and 'drip' paths are supported internally, but have loading bugs
000322418  
[The Dark Mod]  Coding
crash
resolved (grayman)
13/08/2019TheDarkMod.exe crashes after updating a 1.07 installation to 1.08
00050412  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
12/08/2019Resurrect projectile shooting "spread"
000495361
[The Dark Mod]  Coding
feature
resolved (stgatilov)
16/05/2019Better GPU detection for Laptops
000482041
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
16/05/2019Remove M4 from Linux build | GL linking system
0004986247
[The Dark Mod]  GUI
normal
resolved (stgatilov)
12/05/2019Compass turns white when using stencil shadows
0004961151
[The Dark Mod]  Graphics
crash
resolved (duzenko)
12/05/2019Tdm v2.07 crashes as soon as you enter the game if "Maps" was chosen as shadow implementation.
00050311  
[The Dark Mod]  Graphics
major
resolved (duzenko)
06/05/2019Lighting is wrong on recent AMD drivers (normal map ignored)
0004993102
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019r_showportals 1 doesn't do its job correctly
0004962194
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019Lightning stops working in TDM v2.07
000503042
[The Dark Mod]  Coding
crash
resolved (duzenko)
05/05/2019TDM sometimes crashes after finishing mission v2
00048227  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
02/05/2019Restructure third-party libraries in code SVN
0005015 1
[The Dark Mod]  Models
normal
assigned (Springheel)
23/04/2019Gap in pillar model
00046863  
[The Dark Mod]  Tweaking
normal
resolved (duzenko)
20/04/2019Interaction table
00050274  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
15/04/2019Fine-tune "Debug with Inlines" configuration for development
00050263  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
13/04/2019Move to non-XP VC toolset
00050066  
[DarkRadiant]  GUI
normal
new
12/04/2019Presseing shift-LMB select - is selecting mutltiple back ground items
00050162  
[DarkRadiant]  GUI
normal
new
12/04/2019RMB clicks randomly but reproducably not recognised in DR
00048104  
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
10/04/2019Stop shipping/using outdated bundles of dependencies
00030221  
[The Dark Mod]  Design/Coding
feature
new
01/04/2019Windows (door type) need texture fade action when opening
000502311
[The Dark Mod]  Models
normal
new
31/03/2019Certain surfaces overbright in fog
00043472  
[The Dark Mod]  AI
normal
resolved (grayman)
30/03/2019Severe FPS drop near start of Penny Dreadful 3
00045693  
[The Dark Mod]  GUI
trivial
resolved (duzenko)
23/03/2019GUI renderDef Lights do not work
00050112  
[The Dark Mod]  Physics
normal
resolved (grayman)
14/03/2019atdm:prop_winebottle is too heavy
 00050081  
[The Dark Mod]  Def / Setup
minor
new
13/03/2019"is_lantern" spawning breaks "should_be_vert" spawnarg
00041743  
[DarkRadiant]  Map Editing
normal
acknowledged
11/03/2019Getting double click when de-selecting a layer
0003704181
[The Dark Mod]  Coding
major
resolved (SteveL)
10/03/2019Can pickpocket something when near origin, regardless of where the something is in the map
000488611
[The Dark Mod]  Animation
normal
new
04/03/2019Armed skeleton animates incorrectly when starting sitting
0004696261
[The Dark Mod]  Sound
major
resolved (stgatilov)
04/03/2019At high FPS player footsteps don't always play
00048176  
[The Dark Mod]  TDM Installer
tweak
resolved (stgatilov)
04/03/2019Remove boost (and libsvn) from tdm_update
00023162  
[The Dark Mod]  Design/Coding
tweak
acknowledged
04/03/2019tdm_door_control - WIP
00048182  
[The Dark Mod]  TDM Installer
tweak
resolved (stgatilov)
03/03/2019Update and refactor scons script for building tdm_update
00048071  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/03/2019tdm_update is still 32-bit only on Linux
00049712  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
25/02/2019ARB to GLSL shader converter
000496971
[The Dark Mod]  Models
normal
resolved (Springheel)
25/02/2019models/darkmod/lights/extinguishable/cagelamp_hanging.lwo casts shadow in Shadow Map mode
00049948  
[The Dark Mod]  Physics
minor
confirmed
23/02/2019Mantling sometimes allows to clip through solid objects
000498731
[The Dark Mod]  GUI
normal
feedback
23/02/2019Loot icon and item icons overlapping
0004995   
[The Dark Mod]  GUI
normal
new
22/02/2019Mission size unit is missing for missions smaller than 1 MB
00045096  
[The Dark Mod]  Physics
minor
resolved (STiFU)
21/02/2019Mantling a moving entity may make the player clip into world geometry when the mantle animation is finished
00040646  
[The Dark Mod]  Animation
normal
new
19/02/2019Checklist of minor anim issues for 2.04
000062821
[The Dark Mod]  Design/Coding
tweak
confirmed
18/02/2019When swimming, the player can swim too high up on top of (out of) the water
00049894  
[The Dark Mod]  Animation
normal
new
18/02/2019Player can use repeated jumping to climb up ladders faster
0003295   
[The Dark Mod]  Coding
normal
new
18/02/2019Make new damage def for drowning AI
0003376121
[The Dark Mod]  Coding
minor
new
18/02/2019Player lantern goes out when crouched under a low ceiling
00035508  
[The Dark Mod]  Feature proposal
normal
resolved (STiFU)
18/02/2019Add uneven speed to swimming
000402221  
[The Dark Mod]  Coding
feature
resolved (duzenko)
16/02/2019Change default screen resolution?
000227341
[The Dark Mod]  Tweaking
tweak
resolved (STiFU)
14/02/2019Need to increase speed of player while running (Update: or decrease crouched running speed) with shouldered body
00041074  
[The Dark Mod]  Def / Setup
normal
resolved (STiFU)
14/02/2019Need too much room to drop rag dolls
00042352  
[The Dark Mod]  GUI
minor
suspended
14/02/2019shouldered_icon spawnarg is unused
00049482  
[The Dark Mod]  Physics
normal
resolved (STiFU)
13/02/2019Improve ladder/rope slide (no fall-damage + sound)
000479671
[The Dark Mod]  GUI
trivial
suspended
13/02/2019Looking Glass zoom problem
00049901  
[The Dark Mod]  GUI
normal
resolved (STiFU)
12/02/2019Add a FrobHelper toggle
00048044  
[The Dark Mod]  TDM Installer
major
resolved (stgatilov)
03/02/2019tdm_update does not start on Windows XP
000495216  
[The Dark Mod]  Coding
crash
resolved (STiFU)
02/02/2019Training mission - Melee - Crash during retry
0002845   
[DarkRadiant]  Design/Coding
feature
acknowledged
01/02/2019Support #str_XXXXX templates
000474151
[The Dark Mod]  Physics
normal
resolved (grayman)
01/02/2019Possible stutter in player movement
00046977  
[The Dark Mod]  Graphics
major
resolved (duzenko)
01/02/2019Some console commands don't work with GLSL 1 and useFBO 0/1
00044053  
[The Dark Mod]  Tweaking
tweak
resolved (duzenko)
01/02/2019com_speed discrepancy
00044265  
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/02/2019Grabber items vibrating
00049101  
[DarkRadiant]  General
feature
confirmed
31/01/2019DR does not parse materials in def files
00035882  
[The Dark Mod]  Coding
normal
resolved (STiFU)
27/01/2019Player can jump with body after loading game
00049585  
[The Dark Mod]  Models
major
resolved (stgatilov)
26/01/2019Broken smoothing on models
0004912132
[The Dark Mod]  AI
major
resolved (grayman)
24/01/2019AI ignoring 40 degree slope limit. Walking up walls and getting stuck.
0004938226
[The Dark Mod]  Graphics
normal
resolved (duzenko)
22/01/2019Shadow maps: some lights are still not soft
0001116   
[The Dark Mod]  Sound
feature
resolved (Springheel)
22/01/2019Need Sound for Failed Item Drop
000497322
[The Dark Mod]  GUI
normal
resolved (STiFU)
22/01/2019Add an alternative inventory grid gui that is more in accordance with existing guis
0004228   
[The Dark Mod]  Sound
normal
resolved (Springheel)
21/01/2019No pickpocket reaction for Builder set?
0004245   
[The Dark Mod]  Models
normal
resolved (Springheel)
21/01/2019Update Prefabs
00048711  
[The Dark Mod]  Sound System
text
resolved (stgatilov)
18/01/2019Update EFX wiki page: version 2
0004531121
[The Dark Mod]  Feature proposal
minor
resolved (STiFU)
17/01/2019Warn player in GUI about loading incompatible savegame
00049494  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
17/01/2019Briefing Sound Looped / Out of Sync
00045404  
[The Dark Mod]  Sound System
minor
resolved (stgatilov)
17/01/2019Sound stops playing in cinematics because of breakpoints
00037241  
[The Dark Mod]  Saving/Loading
normal
new
17/01/2019Keymap
00047975  
[The Dark Mod]  Feature proposal
normal
resolved (STiFU)
17/01/2019Put keybinds into it's own cfg file.
0004960   
[The Dark Mod]  GUI
minor
new
16/01/2019Going back from objectives screen in "Crucible of Omens" leads to a blank paper
0003463381
[The Dark Mod]  GUI
normal
suspended
15/01/2019Mission preview screenshots disappearing
00049432  
[The Dark Mod]  GUI
normal
resolved (STiFU)
15/01/2019Mission Downloader menu--screenshots fading away immediately
0004951131
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
14/01/2019Z-fighting with shadow textures when foglight present
00047756  
[The Dark Mod]  Sound
normal
resolved (Springheel)
13/01/2019Bouncing water arrow causes beep
00048832  
[The Dark Mod]  Mapping
normal
resolved (Springheel)
10/01/2019Move script into New Job FM folder
00049545  
[The Dark Mod]  Coding
normal
resolved (STiFU)
10/01/2019Mantling through a window in one motion gets you stuck
000366251
[The Dark Mod]  Textures
normal
resolved (Springheel)
10/01/2019NoFog material keyword not working
000480221
[The Dark Mod]  Textures
minor
assigned (nbohr1more)
09/01/2019Nodraw surfaces in models remain invisible when given a visible texture via skin.
00042634  
[The Dark Mod]  Coding
feature
resolved (STiFU)
09/01/2019Feature request: Add console command to give the player all the loot
000494222
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
09/01/2019White sparklies on the corners of objects
00044921  
[The Dark Mod]  Feature proposal
normal
resolved (Obsttorte)
08/01/2019"Select all to download" button in "Mission Archive" window
00010374  
[The Dark Mod]  Tweaking
normal
resolved (STiFU)
08/01/2019Player Mantles Underwater
00049503  
[The Dark Mod]  Objectives
normal
resolved (nbohr1more)
08/01/2019All scores set to Zero when 100% loot is collected in some missions
00049451  
[The Dark Mod]  Animation
normal
resolved (STiFU)
06/01/2019The very slow pull-push mantle feels unsuitable for mantling medium sized objects
0004877144
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/20192.06 dmapping removing triangles?
0004930   
[The Dark Mod]  Animation
feature
resolved (STiFU)
06/01/2019Change viewport animation for mantling low obstacles
00037074  
[The Dark Mod]  Coding
normal
new
05/01/2019Moving while crouched does not affect lightgem
000493617  
[The Dark Mod]  AI
normal
resolved (grayman)
03/01/2019Sykes not sitting properly when using 2.07
000337810  
[The Dark Mod]  Coding
normal
confirmed
03/01/2019Demo playback not working
000493521
[The Dark Mod]  Tweaking
text
resolved
30/12/2018Fixes for Romanian translation
00048161  
[The Dark Mod]  Sound
normal
resolved (Springheel)
30/12/2018Revise stock sound shaders and set no_efx where appropriate
0004684141
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/12/2018Graphical Artifacts in Warp Materials
00047347  
[The Dark Mod]  Feature proposal
feature
resolved (duzenko)
30/12/2018Frame limiter option for TDM
00006581  
[The Dark Mod]  Coding
normal
feedback (SneaksieDave)
28/12/2018Highlight sharing with binders?
00049082  
[The Dark Mod]  GUI
normal
new
28/12/2018Readables using xdata have no visible GUI surface when non-frobable
000302051
[The Dark Mod]  AI
normal
resolved (grayman)
28/12/2018sitting AI not getting up after script call
00049274  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
28/12/2018Chair casts no shadow
00048703  
[The Dark Mod]  AI
normal
feedback
27/12/2018Fleeing AI can't open locked door
000492362
[The Dark Mod]  Coding
major
resolved (duzenko)
26/12/2018Lighting issue with 2.07 beta.
0004919295
[The Dark Mod]  Coding
crash
resolved (duzenko)
26/12/2018TDM sometimes crashes after finishing mission
000491671
[The Dark Mod]  GUI
normal