| | 0006296 | 2 | |
| minor | | 31/05/2023 | CreateLightDefInteractions optimization |
| | 0006295 | | |
| feature | new | 26/05/2023 | Allow scary AI to intimidate enemies, making them flee instead of attacking |
| | 0006294 | | |
| minor | new | 26/05/2023 | Final save name is cut off in the GUI |
| | 0006293 | 1 | 2 |
| normal | | 22/05/2023 | Please add to core mod |
| | 0006292 | | 2 |
| major | new | 18/05/2023 | Projectiles don't collide with player at certain angles |
| | 0006291 | | |
| feature | | 14/05/2023 | Use particle softening for all particle types? |
| | 0006290 | | |
| feature | new | 14/05/2023 | EFX: Account for sound origin in reverb, not just where the player is hearing it |
| | 0006262 | 6 | |
| feature | | 01/05/2023 | Allow subtitles to display beyond sound duration |
| | 0006270 | 1 | |
| normal | new | 01/05/2023 | Multiloot feature breaks game sometimes |
| | 0006289 | 1 | 1 |
| feature | | 01/05/2023 | Please added the following covered models to TDM 2.12 |
| | 0004004 | 2 | |
| normal | | 01/05/2023 | Covered models |
| | 0005868 | 1 | |
| feature | | 24/04/2023 | Interactions rendering with polygonOffset |
| | 0006271 | 9 | |
| normal | | 22/04/2023 | Merge old and new backend |
| | 0006287 | 2 | 5 |
| normal | new | 12/04/2023 | DMAP visual glitches |
| | 0006267 | 1 | |
| normal | new | 11/04/2023 | Safe prefab safe02_standing_combination_lock.pfbx doesn't unlock |
| | 0006288 | | 1 |
| normal | new | 10/04/2023 | endtable_001.lwo has no shadow mesh |
| | 0006276 | | 1 |
| normal | new | 09/04/2023 | Frequent saving and reloading/"idle_animations_interval" manipulation po causing ai to path find into monster clip and get stuck |
| | 0006286 | | 1 |
| normal | new | 09/04/2023 | handle_curved02_latch.pfb prefab has wrong rotate value |
| | 0006285 | | 1 |
| normal | new | 09/04/2023 | church_altar.pfb prefab missing an entire layer of steps |
| | 0006280 | 4 | |
| tweak | | 07/04/2023 | Default constructor and initialization |
| | 0006099 | 15 | 4 |
| normal | | 07/04/2023 | Entity bounds not conservative for animated models |
| | 0006284 | | 2 |
| normal | new | 07/04/2023 | Renaming of a few Wench sound files |
| | 0006264 | 2 | |
| normal | | 07/04/2023 | Subtitle improvements |
| | 0006283 | 1 | |
| feature | | 02/04/2023 | Support aspect ratio corrections for fonts |
| | 0006253 | 1 | |
| normal | | 31/03/2023 | Third-party libraries update and conan 2 |
| | 0006282 | 2 | 2 |
| feature | | 31/03/2023 | Add noPortalFog flag to light entities |
| | 0006281 | | |
| normal | new | 31/03/2023 | blocks_large_sandstone material file calls incorrect diffusemap |
| | 0006279 | 2 | |
| text | | 29/03/2023 | Clarify matrix conventions in the code |
| | 0006165 | 2 | |
| crash | acknowledged | 28/03/2023 | Crash/exit when launching some dialogs |
| | 0006257 | 5 | |
| feature | | 26/03/2023 | Add auto-search bodies option |
| | 0006278 | | |
| normal | new | 22/03/2023 | Func_Peek lightgem glitch |
| | 0006277 | 1 | 3 |
| crash | new | 21/03/2023 | Map causes engine crash when loaded |
| | 0006275 | | |
| normal | new | 20/03/2023 | Texture stretches when rotating brush 90 degrees |
| | 0006274 | | |
| normal | | 20/03/2023 | Empty rotation when cloning an entity using editor_rotatable and an angle key |
| | 0006273 | | |
| feature | new | 18/03/2023 | Feature request: EFX preset spawnarg for Location Entities |
| | 0006272 | | |
| tweak | new | 17/03/2023 | Wardrobe prefab door clips through frame |
| | 0004200 | 3 | |
| minor | | 15/03/2023 | models/darkmod/lights/non-extinguishable/squarehanginglamp.lwo chain can become invisible |
| | 0006239 | | |
| crash | new | 14/03/2023 | Crash in skin editor |
| | 0006256 | 2 | |
| normal | | 12/03/2023 | Auto lock picking cannot succeed on first attempt |
| | 0006269 | | |
| normal | new | 11/03/2023 | Disabled pop-up message GUIs still briefly appear |
| | 0006268 | | |
| normal | new | 07/03/2023 | Wall safe prefab lock clasps translate wildly if prefab is rotated |
| | 0006266 | 4 | |
| normal | new | 05/03/2023 | Objectives invoked by "O" key only access first 5 objectives |
| | 0006265 | | |
| normal | new | 03/03/2023 | Objective Description flumoxed by double-quotes |
| | 0006263 | | |
| normal | new | 26/02/2023 | Feature request: Animation selector for path_anim entities |
| | 0006261 | | |
| normal | | 26/02/2023 | Three-way merge produces duplicate primitives when a func_static is moved |
| | 0006260 | | |
| normal | | 25/02/2023 | Renderer crash during three-way map merge |
| | 0006203 | 3 | |
| major | new | 20/02/2023 | Incorrect mouse movement in 3D / 2D views on Plasma Wayland |
| | 0005502 | 12 | 5 |
| normal | acknowledged | 18/02/2023 | Surfaces render through other surfaces on AMD cards |
| | 0006259 | 2 | 2 |
| normal | new | 18/02/2023 | Player falls through moving platform on shouldering animation |
| | 0006232 | 10 | 3 |
| feature | | 16/02/2023 | Allow player choice of "put away weapons" behavior |
| | 0005990 | 6 | 5 |
| minor | | 16/02/2023 | Entity scissors sometimes loose |
| | 0006258 | 1 | 2 |
| normal | new | 16/02/2023 | Proxy models (_roth_gen) are not generated on saved game load |
| | 0004970 | 15 | |
| feature | | 16/02/2023 | Avoid problems with rotation-resized models |
| | 0006240 | 8 | |
| normal | new | 14/02/2023 | Create non-story "speech" English subtitle files for stock AI characters |
| | 0006255 | | |
| normal | new | 13/02/2023 | Feature Request: new Filters |
| | 0006254 | 1 | |
| major | acknowledged | 09/02/2023 | AI ragdolls not sustaining any damage from any fall height |
| | 0006237 | 1 | |
| normal | | 09/02/2023 | Remove pm_noclipspeed from core def file |
| | 0003934 | 4 | |
| normal | | 09/02/2023 | some values in autocommands.cfg are not kept when starting a mission. |
| | 0003691 | 2 | |
| minor | | 07/02/2023 | CVAR persistence issue |
| | 0006242 | 18 | 8 |
| normal | | 05/02/2023 | cvar 'tdm_toggle_creep' does nothing |
| | 0005453 | 1 | |
| minor | new | 05/02/2023 | Rethink how FM's should override cvars |
| | 0000833 | | |
| feature | confirmed | 05/02/2023 | Add mapvars options for extra variations |
| | 0005892 | 31 | 9 |
| feature | | 05/02/2023 | Cant mantle while carring a body |
| | 0006218 | 6 | 3 |
| normal | new | 04/02/2023 | Texture preview window no longer appears, GL error reported in console |
| | 0006252 | | |
| normal | new | 03/02/2023 | New feature: "Choose Sound" includes subtitles |
| | 0006251 | | 3 |
| normal | new | 02/02/2023 | light_center should not be transformed when the light is rotated |
| | 0006250 | | |
| normal | new | 01/02/2023 | Firefox somehow preventing DR window from restoring |
| | 0006205 | 1 | |
| minor | new | 01/02/2023 | Media browser preview ignores "scale" keyword |
| | 0006238 | 1 | 1 |
| minor | | 01/02/2023 | Mission selection list in Game setup is not alphabetically sorted |
| | 0006226 | 1 | 1 |
| major | | 01/02/2023 | DarkRadiant will not start without Dark Mod plugins |
| | 0006198 | 2 | 1 |
| major | | 01/02/2023 | Model Selector widgets are cut off and flicker constantly on Linux |
| | 0006249 | | |
| normal | | 01/02/2023 | GenericEntityNode not calculating the direction correctly with "editor_rotatable" |
| | 0006248 | | |
| normal | | 30/01/2023 | RenderableArrow not drawing the tip correctly for arbitrary rotations |
| | 0006247 | 1 | |
| normal | new | 29/01/2023 | "min_lod_bias" and "max_lod_bias" spawnargs no longer have any effect. |
| | 0006246 | | |
| feature | new | 28/01/2023 | Feature Quest: See particle volumes like you can light/sound volumes in the DR window |
| | 0006231 | 18 | 4 |
| minor | | 28/01/2023 | Delayed fall damage on mantle |
| | 0006245 | 1 | 1 |
| normal | new | 28/01/2023 | Fixing the console warnings (pt2) |
| | 0006244 | | |
| normal | new | 27/01/2023 | Forcefield impulse increases with FPS |
| | 0006241 | 9 | 2 |
| normal | | 26/01/2023 | invgrid backdrop conflicts with 'missions list' backdrop |
| | 0006243 | 1 | 2 |
| normal | new | 25/01/2023 | Light volumes that should be culled bleeding into other vizleafs |
| | 0005172 | 4 | |
| minor | | 25/01/2023 | Improve interaction culling: case when player-visible object is not visible from light |
| | 0005190 | | |
| normal | | 25/01/2023 | Frontend optimizations due to connectedness of entities/surfaces |
| | 0006102 | 2 | |
| normal | | 23/01/2023 | MantisDB throws away bug new report again |
| | 0006236 | 1 | 1 |
| normal | new | 23/01/2023 | Rotating particle effect results in offset origin point |
| | 0005320 | 3 | |
| feature | | 23/01/2023 | When Always Run is enabled, the Creep modifier does nothing |
| | 0000558 | 3 | |
| feature | | 23/01/2023 | Add ability to toggle creeping |
| | 0006219 | 2 | |
| crash | new | 22/01/2023 | Linux / AMD: DarkRadiant crashed when window is maximized / restored |
| | 0005914 | 25 | 3 |
| feature | | 19/01/2023 | Add subtitles to New Job |
| | 0006225 | 4 | |
| crash | | 19/01/2023 | Crash during melee combat in training mission |
| | 0006223 | 20 | 3 |
| normal | | 19/01/2023 | Broken candle entity - atdm:moveable_holder_small_plus_candle_short3 |
| | 0006230 | 11 | 8 |
| text | | 19/01/2023 | Change "New Mission" to "Missions List" |
| | 0006235 | 5 | 9 |
| normal | | 18/01/2023 | Add model to the core mod - ext_mansion01_win01_frame & opener |
| | 0006222 | 1 | 1 |
| normal | | 18/01/2023 | Typo in texture - textures/darkmod/metal/flat/turquoise_uneven |
| | 0006229 | 7 | 8 |
| minor | | 16/01/2023 | Objectives screen starts without difficulty highlighted |
| | 0006234 | 8 | 4 |
| normal | | 16/01/2023 | Objectives screen title bottom cut off |
| | 0004944 | 4 | |
| normal | | 16/01/2023 | Adjust names for launching mission |
| | 0006221 | 3 | |
| feature | new | 16/01/2023 | Ability to export modified entity to a custom def |
| | 0005575 | 11 | |
| major | confirmed | 15/01/2023 | When Uncapped FPS is Off, Video Cutscene Loses Audio Sync |
| | 0003747 | 1 | |
| feature | | 15/01/2023 | Holster key used to draw the last weapon |
| | 0005954 | 2 | |
| minor | | 14/01/2023 | Optimize idClip: broad-phase collision detection |
| | 0006227 | 8 | 1 |
| crash | | 13/01/2023 | Dictionary \ Hash crash in mission CoS: Pearls and Swine ( Linux ) |
| | 0006228 | 1 | 1 |
| minor | new | 12/01/2023 | Fog has banding in "Marsh of Rahena" |
| | 0001744 | 4 | |
| minor | | 11/01/2023 | Method for controlling readable brightness |
| | 0005553 | 18 | 8 |
| normal | | 11/01/2023 | looking in keyhole crash |
| | 0004882 | 2 | |
| feature | | 10/01/2023 | When a remote listener is active, allow the player to still hear the sounds around him |
| | 0006224 | | |
| feature | | 09/01/2023 | Extend location separator dmap warnings to portal settings |
| | 0005354 | 17 | |
| normal | | 09/01/2023 | Feature: Pointfiles for Debugging of Info_Location Overlaps |
| | 0006220 | | |
| minor | new | 09/01/2023 | Readable Editor always duplicates entries if you rename the XData path |
| | 0006091 | 1 | |
| normal | | 08/01/2023 | Idle animations can cause ai to see the player behind him. |
| | 0005249 | 4 | 4 |
| minor | | 07/01/2023 | Some mission names are not displayed well in the Start mission screen |
| | 0006214 | 3 | 3 |
| normal | | 07/01/2023 | Cleaning the scissors mess |
| | 0001547 | 3 | |
| normal | suspended | 06/01/2023 | Many inherited properties not shown due to missing editor_var fields |
| | 0005880 | 4 | |
| minor | | 05/01/2023 | Shadow maps backend should use shadow surfaces |
| | 0006212 | 1 | |
| normal | | 05/01/2023 | Support new frob-related material keywords |
| | 0006216 | 2 | |
| crash | | 05/01/2023 | Light Inspector crashes on Linux |
| | 0006217 | 6 | 4 |
| normal | | 05/01/2023 | Model with mis-aligned UV |
| | 0006215 | | |
| normal | new | 03/01/2023 | 2D views revert to original ortho layout each time running DR. |
| | 0003565 | 5 | |
| feature | | 03/01/2023 | Have scroll keys page through the Objectives |
| | 0005018 | 6 | |
| normal | | 03/01/2023 | FM-overridden material definitions do not automatically load in-game |
| | 0005339 | 1 | |
| normal | | 03/01/2023 | OSPathToRelativePath warning about tdm_collision_metal |
| | 0006019 | 17 | 19 |
| normal | | 03/01/2023 | Auto-detecting asset bugs |
| | 0006213 | 1 | |
| tweak | new | 02/01/2023 | Pickpocket stats wrong when stealing an arrow out of a quiver |
| | 0004795 | 1 | |
| normal | | 02/01/2023 | Material error - shingles_clay_blocky |
| | 0005313 | 2 | |
| normal | new | 02/01/2023 | Wall or other background visible before mission start window appears |
| | 0005852 | 1 | |
| minor | | 02/01/2023 | Refactor objectives GUI and fix checkboxes in restart GUI |
| | 0005766 | 6 | 4 |
| major | | 02/01/2023 | Support overriding individual decls in FM |
| | 0004623 | 3 | |
| tweak | new | 02/01/2023 | Tweak the "Click when ready" screen rendered views order |
| | 0004291 | 1 | |
| crash | | 02/01/2023 | Downloader crash after connection loss |
| | 0005551 | 4 | |
| feature | | 01/01/2023 | Rework FM database to use SVN as primary storage |
| | 0005802 | 3 | |
| feature | new | 01/01/2023 | Texture fitting on patches to work the same as it does on brushes. |
| | 0005599 | 7 | |
| normal | | 01/01/2023 | Improve grabber on lightweight objects |
| | 0001609 | | |
| feature | new | 01/01/2023 | Grabber: Handling Heavy Objects |
| | 0006185 | | 4 |
| normal | | 01/01/2023 | Models glitch out when filtering then showing them |
| | 0005888 | 6 | 1 |
| normal | | 01/01/2023 | AI alerts not always reflected in stealth status |
| | 0003063 | 2 | |
| major | | 01/01/2023 | Ai ramp up too quickly when player is seen |
| | 0006211 | 1 | |
| normal | | 01/01/2023 | Stealth score not increased if player escapes into darkness while AI is in combat setup |
| | 0006210 | | |
| normal | new | 01/01/2023 | Anim Chooser |
| | 0006179 | 2 | |
| normal | acknowledged | 31/12/2022 | Skin Editor: preview doesn't show models without extensions |
| | 0006200 | 6 | 3 |
| normal | acknowledged | 31/12/2022 | Objectives editor lagginess when editing components in maps with many entities |
| | 0006176 | | 1 |
| normal | | 31/12/2022 | Skin Editor: models not centered well in preview |
| | 0006183 | 1 | 1 |
| trivial | | 31/12/2022 | Silence sound shader button |
| | 0006180 | | |
| normal | | 31/12/2022 | "Copy Resource Path" includes top level folders |
| | 0006209 | | |
| trivial | new | 31/12/2022 | Mission downloader- sorting by name changes list of missions to download |
| | 0006201 | 1 | |
| normal | | 30/12/2022 | Add Reload Definitions button to Model Chooser |
| | 0006008 | 2 | |
| normal | | 30/12/2022 | Integrate Wellingtoncrab's custom assets into the core mod |
| | 0006181 | | |
| normal | | 30/12/2022 | Skin Editor: internal test skins are shown if Material Editor was open previously |
| | 0006189 | 1 | |
| normal | | 30/12/2022 | Changing Game/Project doesn't update loaded assets correctly |
| | 0006197 | 8 | 2 |
| normal | | 28/12/2022 | Subtitles not shown during cutscenes |
| | 0006088 | 16 | |
| normal | | 26/12/2022 | Quickloading from bright area to dark area, the player is fully lit for a few frames |
| | 0006199 | | |
| normal | | 26/12/2022 | Model Chooser: initially hidden materials aren't revealed when enabling them |
| | 0006190 | 1 | |
| normal | feedback | 26/12/2022 | DR warns about missing .darkradiant file after loading has started |
| | 0006195 | | |
| crash | | 26/12/2022 | Choosing AI entity class 'atdm:townsfolk_commoner_update' causes crash |
| | 0006208 | 1 | |
| normal | | 26/12/2022 | Female AI missing "sleep on floor" anims |
| | 0006207 | 1 | |
| normal | new | 26/12/2022 | When peeking, lightgem matches lighting on the other side of the door |
| | 0006187 | 1 | 1 |
| major | | 26/12/2022 | Prefab Selector spams infinite error dialogs on Linux |
| | 0006178 | 1 | |
| normal | | 26/12/2022 | Sporadic assertion failure on shutdown due to LocalBitmapArtProvider destruction |
| | 0006206 | | |
| normal | new | 25/12/2022 | No warning given for failed compilation if mappers use "testmap" command |
| | 0005282 | 1 | |
| minor | acknowledged | 25/12/2022 | Readables look stretched in widescreen modes |
| | 0006117 | 5 | |
| normal | | 24/12/2022 | Notes/Message in upper-left corner fade in has wrong first frame |
| | 0001081 | | |
| major | new | 24/12/2022 | Grabber: Repeated collision sounds when sliding |
| | 0001399 | | |
| minor | new | 24/12/2022 | Moth particle |
| | 0001419 | | |
| normal | new | 24/12/2022 | Melee strike can start on other side of solids when player leans |
| | 0002935 | 4 | 1 |
| minor | new | 24/12/2022 | Mines tossed onto a thin func_static can have a physics problem |
| | 0004478 | 7 | |
| normal | new | 24/12/2022 | Highlighted menu items are sometimes difficult to read |
| | 0002758 | 9 | |
| normal | new | 24/12/2022 | Arms detach from body on pause |
| | 0003872 | 2 | |
| normal | new | 24/12/2022 | Unused "return_with_help*" barks |
| | 0004647 | 2 | 1 |
| tweak | new | 24/12/2022 | St. Lucia --Ladder model has a gap between faces |
| | 0003447 | | |
| normal | new | 24/12/2022 | Try a death animation for the head |
| | 0002699 | 2 | |
| normal | new | 24/12/2022 | Make proper eating/drinking animations |
| | 0002484 | 2 | |
| normal | new | 24/12/2022 | Spider ragdoll still floating |
| | 0003759 | 1 | |
| normal | new | 24/12/2022 | Noisycricket's animations |
| | 0004226 | | |
| normal | new | 24/12/2022 | Leaf footstep sound |
| | 0004099 | 2 | |
| normal | new | 24/12/2022 | Try out the .obj exporter for DR |
| | 0002875 | 1 | |
| normal | new | 24/12/2022 | Changing language during FM does not change open books/scrolls |
| | 0002614 | | |
| normal | new | 24/12/2022 | SEED: trace to floor entities need work |
| | 0002576 | | |
| normal | new | 24/12/2022 | SEED: Handling of entities with bound children |
| | 0002575 | | |
| normal | new | 24/12/2022 | SEED: Handling of entities with attachments |
| | 0002609 | 1 | |
| major | new | 24/12/2022 | SEED: Entities stick into each other |
| | 0002599 | 1 | |
| tweak | new | 24/12/2022 | SEED: Optimize AddClassFromEntity() to not require entity |
| | 0002630 | 1 | |
| normal | new | 24/12/2022 | lod_bias does not take entity size into account |
| | 0002629 | | |
| normal | new | 24/12/2022 | hide_distance does not take entity size into account |
| | 0001042 | 3 | |
| normal | new | 24/12/2022 | Moss arrow spawns for too long |
| | 0002553 | | |
| normal | new | 24/12/2022 | component boolean OR fails. Do test map |
| | 0001738 | | |
| major | new | 24/12/2022 | AI check for melee range does not take leaned players into account |
| | 0001185 | | |
| minor | new | 24/12/2022 | Grabber: Desired Rotation can Snap Back to 360 - Desired Rotation |
| | 0001080 | | |
| major | new | 24/12/2022 | Grabber: Cannot Slide Objects Colliding in 2 Planes |
| | 0001079 | | |
| normal | new | 24/12/2022 | Grabber: Sliding Along Surface Causes Blurring/Jittering of Object |
| | 0006204 | | |
| feature | new | 24/12/2022 | Support to render .obj models in DR |
| | 0002298 | 4 | |
| normal | new | 24/12/2022 | OBJ model support |
| | 0005051 | 1 | |
| minor | | 24/12/2022 | Inherited rotation gets automatically overwritten on door classes |
| | 0005376 | 2 | 2 |
| crash | acknowledged | 24/12/2022 | Quiet crash when switching between FMs if a script has syntax problems |
| | 0004894 | 3 | |
| normal | | 24/12/2022 | Investigate the Rightful Property wall insignia |
| | 0005279 | 1 | |
| normal | | 23/12/2022 | Prefabs: potted_large01.pfb is identical to potted_lily1.pfb |
| | 0005183 | 3 | 1 |
| normal | | 23/12/2022 | Fix atdm:electric_arc_long01 |
| | 0006086 | 1 | 1 |
| normal | | 23/12/2022 | Broken normal: model/s need to be re-exported. |
| | 0003771 | 23 | 12 |
| normal | | 23/12/2022 | Models with corrupt or badly scaled textures - ongoing |
| | 0005052 | 1 | 1 |
| normal | | 23/12/2022 | Spade models have a gap when viewed from behind |
| | 0004636 | 2 | 1 |
| normal | | 23/12/2022 | models/darkmod/misc/lod/mechanical/boiler02_med.lwo has missing surface |
| | 0004646 | 2 | 1 |
| normal | | 23/12/2022 | galleon.lwo has a mangled staircase |
| | 0003382 | 1 | 1 |
| normal | | 23/12/2022 | Check out Rich's translucent textures |
| | 0006202 | 1 | |
| feature | | 22/12/2022 | Integrate RPGista's custom assets into the core mod |
| | 0004687 | 21 | 1 |
| normal | | 22/12/2022 | Integrate Dragofer's custom assets into the core mod |
| | 0006188 | 1 | 1 |
| feature | | 22/12/2022 | Integrate Epifire's custom assets into the core mod |
| | 0005862 | 9 | 2 |
| feature | | 22/12/2022 | Backface lighting + bumpmapping broken |
| | 0000658 | 2 | |
| normal | acknowledged | 22/12/2022 | Highlight sharing with binders? |
| | 0005239 | 6 | |
| normal | | 22/12/2022 | Reflection probes support in the engine |
| | 0005998 | 3 | 1 |
| normal | feedback | 22/12/2022 | Can we suppress Sys_QueEvent: Overflow console warnings ? |
| | 0005985 | 4 | |
| crash | confirmed | 22/12/2022 | Running 'dmap' followed by 'reloadxdata' causes crash |
| | 0002989 | 4 | |
| feature | new | 21/12/2022 | Add UnregisterFont() |
| | 0002960 | 11 | 3 |
| minor | | 21/12/2022 | Add Mason font and translate the huge GUI headlines |
| | 0002926 | 4 | |
| normal | | 21/12/2022 | Changed l10n files need a new PK4 download |
| | 0005286 | 7 | 3 |
| minor | | 20/12/2022 | Number of times seen: not increased when civilian detects player at close range |
| | 0004854 | 4 | |
| minor | confirmed | 16/12/2022 | dmap: player can go through brush sides (large coordinates) |
| | 0005170 | 26 | 2 |
| minor | | 15/12/2022 | Fix console warnings |
| | 0005614 | | |
| normal | new | 15/12/2022 | Misleading AI path node sit-location warning message |
| | 0005223 | 7 | 1 |
| normal | | 15/12/2022 | 2.08 Bad internal format console error |
| | 0006194 | | 1 |
| normal | new | 14/12/2022 | Subtitle Editor |
| | 0004915 | 4 | |
| tweak | | 14/12/2022 | Create HD version of briefing_video |
| | 0006006 | 1 | |
| minor | | 14/12/2022 | Training Mission: chest in "Keys and Lockpicks" is not linked to its lid |
| | 0005242 | 3 | |
| tweak | | 14/12/2022 | Online Mission Downloader should include "last updated" field not just "release date" |
| | 0005879 | 1 | |
| normal | | 14/12/2022 | Discuss location to store community assets (which did not get into core) |
| | 0006090 | 14 | 5 |
| normal | | 14/12/2022 | Restore ambientCubicMap |
| | 0003881 | 7 | 5 |
| feature | | 14/12/2022 | Create a new Light type "cubicLight" |
| | 0001326 | 3 | |
| normal | feedback | 14/12/2022 | Bug With idEntity::GetTeamChildren |
| | 0002058 | 5 | |
| minor | feedback | 14/12/2022 | Sleeping zombies immune to damage |
| | 0005409 | 2 | |
| crash | | 14/12/2022 | Unbinding entity B in C->B->A bind hierarchy broken |
| | 0001073 | 5 | |
| normal | new | 14/12/2022 | Butcher Knife & Kitchen Knife Levitating |
| | 0003051 | 2 | |
| major | | 13/12/2022 | Targeting a bind children causes endless "trigger" loops |
| | 0006193 | | |
| normal | new | 12/12/2022 | Show number of shadowcasting polys in Model Chooser |
| | 0006192 | | |
| normal | new | 11/12/2022 | Unhandled exception when dragging orthoview during 3-way merge preview |
| | 0005252 | 9 | |
| normal | | 11/12/2022 | Create official mirror for code repo on GitHub |
| | 0006191 | | |
| normal | new | 10/12/2022 | Cloning objects from a group using selection focus places the new objects in a new group |
| | 0005023 | 2 | 1 |
| normal | confirmed | 09/12/2022 | Certain surfaces overbright in fog |
| | 0003667 | 4 | 3 |
| normal | | 09/12/2022 | Incorrect Russian font "ellianerelle" |
| | 0005564 | 2 | |
| normal | | 09/12/2022 | OpenAL: bsinc resampler buggy in 1.19.1 |
| | 0005861 | 1 | |
| normal | resolved | 09/12/2022 | Alt+Enter breaks the graphics |
| | 0005560 | 1 | 1 |
| normal | new | 09/12/2022 | Bus error crash when loading painter's wife (backtrace) |
| | 0004247 | 3 | |
| normal | | 09/12/2022 | Using the crouch key when climbing a ladder or a pipe |
| | 0001746 | 4 | |
| normal | | 09/12/2022 | Climbing physics should use crouched player bounding box |
| | 0005962 | 4 | 1 |
| normal | | 09/12/2022 | Add "new toggle crouch" |
| | 0004465 | 1 | 1 |
| minor | resolved | 08/12/2022 | Profiling timer gives bogus times |
| | 0005324 | 1 | |
| minor | | 08/12/2022 | Refactor times and clocks |
| | 0003724 | 2 | |
| normal | | 08/12/2022 | Keymap |
| | 0004289 | 8 | |
| normal | | 07/12/2022 | Examine blackjacking rules |
| | 0005896 | | |
| normal | new | 07/12/2022 | Add screenshots to Tracy profiling |
| | 0005427 | 13 | |
| normal | | 06/12/2022 | Remove frob-highlight stages from materials |
| | 0005827 | 3 | |
| feature | | 06/12/2022 | Better distinction between inherited and regular spawnargs |
| | 0004109 | 5 | |
| major | | 05/12/2022 | Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated |
| | 0005307 | 18 | 4 |
| normal | acknowledged | 05/12/2022 | Accountant 1: machine arrows have black background |
| | 0005189 | 3 | |
| normal | | 05/12/2022 | noshadows mask spawnarg for shadows optimization |
| | 0005889 | 2 | |
| feature | new | 04/12/2022 | Finalize volumetric fog lights |
| | 0006016 | 1 | |
| feature | | 04/12/2022 | Camgoyle improvements |
| | 0004934 | 3 | |
| minor | confirmed | 04/12/2022 | Screenshot command works inproperly with larger resolutions |
| | 0004352 | 6 | |
| normal | | 04/12/2022 | Add Vine Arrow Practice to the Training Mission |
| | 0004980 | 19 | |
| normal | | 04/12/2022 | Front-facing shadow face casts back-shadow when it should not |
| | 0005869 | 4 | |
| normal | | 04/12/2022 | Better diagnostic for syntax errors in GUI code |
| | 0005828 | 2 | |
| minor | | 03/12/2022 | Try to reduce duplication among shader code. |
| | 0006186 | 2 | 2 |
| normal | | 03/12/2022 | Tactile alerts don't increment the totalTimePlayerSeen mission statistic |
| | 0005395 | 1 | |
| feature | new | 01/12/2022 | Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set |
| | 0006076 | 5 | 1 |
| minor | | 28/11/2022 | Optimize soft stencil shadows limit expensive sampling for near-penumbra regions |
| | 0005843 | 19 | 9 |
| normal | | 27/11/2022 | Dmap computes wrong shadows on version 4 of NHAT |
| | 0005314 | 4 | |
| normal | | 27/11/2022 | While loading a game there are weird texts or graphics displayed in the first second |
| | 0006149 | 1 | |
| normal | | 27/11/2022 | Quick loading graphics glitch |
| | 0005875 | 5 | |
| minor | | 27/11/2022 | Render same frame in frontend and backend when SMP if off |
| | 0005596 | 6 | |
| tweak | | 26/11/2022 | r_lockSurfaces broken |
| | 0005673 | 7 | 1 |
| minor | | 26/11/2022 | Crash with r_showViewEntities and LOD |
| | 0006184 | 1 | |
| minor | | 25/11/2022 | Ability to disable/ allow random headturning |
| | 0006175 | 5 | 1 |
| minor | | 25/11/2022 | Models hidden at map start are nonsolid and can't be frobbed after show() |
| | 0005886 | 8 | |
| feature | | 24/11/2022 | Add BVH-based optimization for whole-surface processing in renderer frontend |
| | 0006182 | 1 | |
| normal | | 23/11/2022 | Ability to disable / allow idle animations |
| | 0006177 | 1 | 3 |
| normal | new | 22/11/2022 | Weird map corruption: map splinter |
| | 0006162 | 5 | |
| normal | | 22/11/2022 | Skin Editor |
| | 0006158 | | 1 |
| normal | | 22/11/2022 | ModelDefs are now shown in T-pose |
| | 0004116 | 5 | |
| normal | | 21/11/2022 | LOD objects blocking player after map start |
| | 0006174 | 1 | |
| minor | | 21/11/2022 | Hitting escape while autosaving crashes to desktop |
| | 0006153 | 4 | |
| normal | acknowledged | 19/11/2022 | Feature Request: 'Add to Group' and/or 'Merge Groups' command |
| | 0005850 | 13 | 3 |
| normal | | 19/11/2022 | Volumetric lights: render to texture then blur |
| | 0005666 | 17 | |
| normal | confirmed | 19/11/2022 | Shooting a noise arrow then picking it up, sound keeps playing - at HIGH FPS |
| | 0005835 | | |
| minor | | 19/11/2022 | Refactor: merge cubic and other lights |
| | 0006173 | | 1 |
| normal | | 18/11/2022 | Def parsing problem in tdm_playertools_lockpicks.def |
| | 0006166 | | |
| normal | | 18/11/2022 | DR hangs if selecting a lot of entities with entity list open |
| | 0006172 | | |
| normal | | 18/11/2022 | Script Window usability improvements |
| | 0006171 | | 1 |
| normal | | 18/11/2022 | Float Property Editor's entry box is sticking around after selecting a float key |
| | 0006169 | 1 | 1 |
| normal | | 17/11/2022 | Spline entities without model spawnarg are unselectable |
| | 0006163 | 4 | 3 |
| normal | | 17/11/2022 | Entity window resets interior sizing forcing resize each time it is opened |
| | 0006170 | | |
| feature | acknowledged | 17/11/2022 | Feature: copy-paste spawnargs between multiple instances of DR |
| | 0006168 | | |
| normal | | 17/11/2022 | Spline curves should not be created with a model spawnarg |
| | 0006167 | | 1 |
| normal | | 17/11/2022 | Newly appended curve control vertices aren't shown at first |
| | 0006164 | 1 | |
| feature | | 15/11/2022 | New features in GUI engine |
| | 0005333 | | |
| feature | | 15/11/2022 | Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection |
| | 0004634 | 32 | 5 |
| minor | | 15/11/2022 | Decal depth fighting (Inn Business: "rug in tavern is not smooth") |
| | 0005600 | 1 | |
| crash | | 15/11/2022 | Crashes due to cvarSystem not being threadsafe |
| | 0004975 | 1 | |
| feature | new | 15/11/2022 | Add proper scaling to the new inventory grid |
| | 0005906 | | 1 |
| normal | new | 15/11/2022 | Dropping dead or KO'ed AI into water falls slowly |
| | 0005867 | | |
| feature | new | 15/11/2022 | Try to support interactions on projected decals |
| | 0005913 | 3 | |
| normal | | 15/11/2022 | Negative sound loss on location separator makes everybody alert |
| | 0005772 | 1 | 1 |
| normal | confirmed | 15/11/2022 | Ambient sound: volume does not change if sound is the same |
| | 0003135 | 34 | 3 |
| feature | new | 15/11/2022 | Add per-pixel material definitions ("material maps") |
| | 0005670 | 3 | 2 |
| minor | | 15/11/2022 | Overbright pixels |
| | 0005915 | | 1 |
| normal | | 15/11/2022 | Investigate storing uncompressed FMs in SVN |
| | 0004726 | 6 | |
| normal | | 15/11/2022 | Check I18N links on Mission web pages |
| | 0005656 | 3 | 1 |
| normal | | 15/11/2022 | Saves broken if "darkmod" occurs in path twice |
| | 0005284 | 1 | |
| normal | | 15/11/2022 | Remove outdated rendering cvars |
| | 0005169 | 6 | |
| minor | | 15/11/2022 | Clean multithreading routines |
| | 0005887 | 2 | |
| minor | | 13/11/2022 | Raise trace model limits and optimize memory |
| | 0006161 | | |
| normal | | 13/11/2022 | Light entities are zoomed out in preview window |
| | 0005700 | 1 | 1 |
| normal | | 13/11/2022 | Entity inspector spawnarg fields not always updated by UI windows such as Model Chooser |
| | 0006159 | | |
| normal | | 12/11/2022 | Add Radiant.findEntityByName script method |
| | 0006145 | 1 | 1 |
| normal | | 12/11/2022 | Selection Focus |
| | 0006157 | | 1 |
| normal | | 11/11/2022 | Patch vertices are the wrong colour |
| | 0004764 | 2 | 2 |
| feature | | 11/11/2022 | Media Browser shows a thumbnail preview when selecting folders |
| | 0006132 | 11 | 1 |
| normal | acknowledged | 10/11/2022 | Deselecting layers: click area too small |
| | 0006148 | 3 | |
| normal | new | 10/11/2022 | Setting for far clip plane should affect all camera windows |
| | 0006155 | 3 | |
| normal | acknowledged | 10/11/2022 | DR windows refusing to restore |
| | 0006156 | | |
| normal | | 10/11/2022 | Conversation Editor: double-click opens selected conversation |
| | 0006127 | 9 | 3 |
| normal | new | 09/11/2022 | Pick Shader via MMB not working. |
| | 0006151 | 3 | 1 |
| normal | | 09/11/2022 | Shader Clipboard source gets cleared on 'copy shader' operation |
| | 0006126 | 9 | 2 |
| normal | acknowledged | 09/11/2022 | DR not remembering last exported/saved-to folder |
| | 0006154 | | |
| normal | | 06/11/2022 | Nodes of hidden layers are still visible after loading the map |
| | 0006152 | 1 | 1 |
| normal | | 06/11/2022 | Feature Request: Option to disable drag select in camera view |
| | 0006150 | | |
| normal | new | 04/11/2022 | On Launch, Distorted First Frame When AA |
| | 0006146 | | |
| normal | | 01/11/2022 | Can't close properties window |
| | 0006147 | | |
| normal | | 31/10/2022 | Merge Action rendering is broken |
| | 0006144 | | |
| normal | | 30/10/2022 | After using ToggleMainControl_Camera, the center panel is grey after restart |
| | 0006143 | | |
| normal | | 30/10/2022 | When using ToggleMainControl_Camera, arrow keys cannot be used to move the viewer |
| | 0006140 | | |
| normal | | 29/10/2022 | ESC key should clear the resource tree view filter text |
| | 0006128 | 10 | 3 |
| normal | | 29/10/2022 | New layers function: popup getting in the way |
| | 0006142 | | 1 |
| feature | | 29/10/2022 | Property Panel not remembering undocked/closed tabs |
| | 0006141 | | 1 |
| normal | | 29/10/2022 | Texture Tool not updating during manipulation |
| | 0006009 | | |
| normal | | 29/10/2022 | Orthoview ignores filters for surfaces in models |
| | 0005281 | | |
| feature | | 29/10/2022 | Feature: remember layer visibilities |
| | 0006012 | 2 | 1 |
| normal | | 28/10/2022 | Model exporter: export origin choice should use a radio button |
| | 0006104 | | |
| minor | | 28/10/2022 | Blue dot when selecting one face removed |
| | 0006131 | | |
| normal | | 26/10/2022 | More customisable window layouts |
| | 0005979 | 2 | |
| feature | | 26/10/2022 | Transformation dialog and Inspector windows should restore themselves after a restart |
| | 0006138 | | |
| normal | | 26/10/2022 | Show/hide Light Volumes for combined entities inconsistent |
| | 0006136 | | 1 |
| normal | | 26/10/2022 | Currently applied particleDef not selected in Particle Selector |
| | 0006139 | | |
| normal | | 26/10/2022 | Update to wxWidgets 3.2.1 |
| | 0004206 | 14 | 1 |
| normal | | 22/10/2022 | Wooden chests sound exactly like wooden doors |
| | 0006137 | | |
| normal | | 21/10/2022 | Layer visibility checkbox not reacting to double-clicks |
| | 0006135 | | |
| feature | new | 20/10/2022 | feature request: TAB cycles through items in a selected Group |
| | 0006109 | 3 | |
| normal | | 18/10/2022 | X-ray glasses show stale first frame |
| | 0006133 | | 1 |
| normal | new | 16/10/2022 | textures/darkmod/window/diamond_pattern01_moonlit |
| | 0006122 | 3 | 1 |
| minor | acknowledged | 14/10/2022 | DR 'flashes' all white on opening of program |
| | 0006123 | 2 | 1 |
| normal | acknowledged | 14/10/2022 | DR displaying some particles incorrectly: |
| | 0006130 | | |
| normal | | 14/10/2022 | Cannot toggle visibility of layers |
| | 0006112 | 1 | |
| trivial | | 13/10/2022 | Clarify distinction between Shadow render mode and other render modes |
| | 0006129 | | |
| normal | | 11/10/2022 | Drag-and-dropping layers is not working in Linux |
| | 0005751 | | |
| feature | acknowledged | 11/10/2022 | Feature: reference table for assets |
| | 0006110 | | 1 |
| normal | | 09/10/2022 | Readable Editor displays "shader not found" in view |
| | 0006125 | 2 | 3 |
| normal | | 08/10/2022 | chandelier_gas4 model skin missing the lit part main body of model |
| | 0005470 | 5 | |
| normal | acknowledged | 08/10/2022 | Black cube appears in dmapped mission |
| | 0005352 | 2 | |
| minor | acknowledged | 08/10/2022 | Entities with invalid classname and no model have no visual representation |
| | 0006121 | | 1 |
| feature | acknowledged | 08/10/2022 | Move Mouse Bindings and Keyboard Shortcuts to the preferences screen |
| | 0006124 | | 1 |
| minor | acknowledged | 08/10/2022 | Use main window to calculate position and size of child windows |
| | 0006120 | 5 | 3 |
| crash | | 08/10/2022 | Undoing snap to grid with prefabs causes crash |
| | 0005158 | 2 | |
| feature | new | 07/10/2022 | TDM dosent dynamically detect default sound device |
| | 0006118 | 9 | |
| feature | new | 06/10/2022 | Rotation matrix floats to transform matrix radians (greater exports) |
| | 0005006 | 7 | |
| normal | new | 06/10/2022 | Presseing shift-LMB select - is selecting mutltiple back ground items |
| | 0006098 | 5 | |
| minor | | 06/10/2022 | Include doc in building instructions |
| | 0006111 | | |
| crash | | 06/10/2022 | Decal textures causes DR to crash - (textures/darkmod/decals/dirt/long_drip_pattern01) |
| | 0006114 | | 1 |
| normal | | 06/10/2022 | Skin chooser inspected: tick box force closes window |
| | 0006119 | 1 | |
| normal | | 04/10/2022 | metal_irregularpanes_moonlit - typo in glow/lit stage |
| | 0005521 | 8 | 1 |
| normal | resolved | 03/10/2022 | Layers window: Show All button grayed out |
| | 0006107 | 2 | 2 |
| normal | | 03/10/2022 | Allow Layers to be arranged into a Tree |
| | 0006115 | | 2 |
| normal | | 02/10/2022 | Selecting and deselecting a filtered child brush through layers leaves the brush selected |
| | 0006116 | | |
| normal | | 02/10/2022 | Material editor re-sorts stages on pasting image map resulting in wrong material stages list and wrong selected stage |
| | 0006084 | 1 | |
| normal | confirmed | 28/09/2022 | Improve feedback when calling console commands with mismatching arguments |
| | 0005389 | 11 | 7 |
| normal | acknowledged | 27/09/2022 | AMD/Radeon - Orthoview issue with flush brush/patch faces. |
| | 0006108 | | |
| normal | | 25/09/2022 | Crash on start if engine path is choosen (Doom 3) |
| | 0006106 | | |
| normal | | 23/09/2022 | Lighting Mode Renderer draws hidden lights |
| | 0006094 | 5 | 3 |
| normal | | 23/09/2022 | Loading map results in "Real Hard DarkRadiant Failure" exception |
| | 0006105 | 2 | |
| normal | | 23/09/2022 | Crash when trying to set default mouse or keyboard bindings |
| | 0006095 | 1 | |
| minor | | 23/09/2022 | Remove menu options which are not applicable to current game |
| | 0005537 | 1 | 1 |
| feature | | 23/09/2022 | FX Chooser |
| | 0006103 | | |
| normal | new | 21/09/2022 | WindowDef debug property "showcoords" half-broken |
| | 0006085 | 3 | |
| minor | | 18/09/2022 | FixGlobalTjunctions is very slow on large-scale map |
| | 0005486 | 9 | 1 |
| normal | | 17/09/2022 | dmap: close vertices due to numeric errors, and bloomed sparklies |
| | 0006096 | 7 | |
| normal | | 15/09/2022 | Improve support for Custom HUD Inventory GUIs |
| | 0006093 | | |
| normal | | 11/09/2022 | Unit Tests intermittently get stuck on Github runner |
| | 0006097 | | |
| normal | | 11/09/2022 | xmlutil thread safety problems |
| | 0000410 | 2 | |
| minor | | 07/09/2022 | Grey-out menu entries that are not applicable |
| | 0006092 | | |
| feature | | 07/09/2022 | FX Declaration Parsing Support |
| | 0006081 | 6 | 5 |
| normal | | 04/09/2022 | Some materials aren't displayed correctly |
| | 0006041 | 2 | 1 |
| normal | | 04/09/2022 | Renderer doesn't take "translucent" keyword into account |
| | 0005739 | 1 | 1 |
| feature | | 03/09/2022 | Feature: Show entityDefs related to selected models in Model Chooser |
| | 0006089 | 1 | 1 |
| feature | | 02/09/2022 | New seethru grate textures based of existing core textures: |
| | 0003826 | 2 | |
| tweak | new | 31/08/2022 | shadows blink briefly when torch turns on |
| | 0006087 | | |
| normal | confirmed | 29/08/2022 | GlobalBrushCreator and GlobalPatchCreator Documentation is missing |
| | 0006039 | 2 | 1 |
| normal | | 28/08/2022 | Material Editor: additional preview object in textures/glass/ materials |
| | 0006082 | 2 | 2 |
| normal | | 28/08/2022 | Implement sorting of Interaction Stages |
| | 0006083 | 1 | |
| feature | | 27/08/2022 | Find portal area by index |
| | 0006080 | 6 | |
| crash | | 26/08/2022 | Every attempt to load a texture will trigger a SIGSEGV signal caught: 11 |
| | 0006075 | | |
| normal | | 26/08/2022 | Update to wxWidgets 3.2.0 |
| | 0005693 | 1 | 1 |
| normal | | 25/08/2022 | Recognise type of "set x on y" spawnargs |
| | 0006079 | 2 | |
| normal | confirmed | 23/08/2022 | Save Python scripts in .darkradiant file |
| | 0006078 | | 1 |
| normal | confirmed | 22/08/2022 | Material Editor: preview object should match aspect of texture |
| | 0006053 | 2 | 2 |
| normal | | 21/08/2022 | Material Editor: blend add stages are rendered separately in preview in lighting mode |
| | 0006054 | 4 | |
| normal | | 21/08/2022 | Material Editor: image browser's "cancel" button rewrites the material source text |
| | 0006031 | 4 | |
| normal | | 21/08/2022 | Material Editor: allow to delete materials |
| | 0006048 | 3 | 1 |
| normal | | 21/08/2022 | Material Editor: allow to change preview background |
| | 0006063 | 2 | |
| normal | | 21/08/2022 | Sound Chooser doesn't preselect shader if it's at the top of a folder |
| | 0006074 | 2 | 1 |
| normal | | 21/08/2022 | Func_animates created via Create Model initially place the mesh at map origin |
| | 0006077 | | |
| block | new | 21/08/2022 | <BOOL> expression requires exactly one parameter |
| | 0005663 | 9 | 3 |
| normal | | 21/08/2022 | Welding 2 large patches together causes one to disappear |
| | 0005539 | 1 | 1 |
| feature | | 21/08/2022 | OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file) |
| | 0002867 | 1 | |
| feature | confirmed | 21/08/2022 | "Search in files" functionality |
| | 0002350 | | |
| normal | | 21/08/2022 | BlendLight (shadow) textures don't show |
| | 0005997 | | |
| normal | | 19/08/2022 | 'Export selected as Collision Model' doesn't auto-create path folder and throws error |
| | 0006013 | 1 | 1 |
| normal | | 19/08/2022 | Model exporter: manually enter export origin |
| | 0006014 | | |
| normal | | 19/08/2022 | Model exporter: only 1 entity's model is reloaded |
| | 0006011 | | |
| normal | | 19/08/2022 | Model exporter: "Use entity origin as export origin" still uses map origin |
| | 0006015 | | |
| normal | | 19/08/2022 | Model exporter: rename "Center Objects around Origin" |
| | 0006065 | | |
| normal | | 19/08/2022 | DR doesn't consider wildcards in skins |
| | 0006064 | 1 | |
| normal | | 18/08/2022 | Skin Chooser doesn't preselect non-matching skins |
| | 0006062 | | |
| normal | | 18/08/2022 | Moving speakers deletes distance spawnargs if they're the same as in shader |
| | 0005988 | 2 | 1 |
| normal | | 18/08/2022 | Unable to select func_emitter with particle attached |
| | 0006066 | 1 | 1 |
| feature | | 18/08/2022 | Let Map Info show materials used by models |
| | 0005464 | 7 | |
| normal | | 16/08/2022 | TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics |
| | 0006000 | | |
| normal | | 15/08/2022 | Particle Editor Preview lacks vertex colours in lighting mode |
| | 0006061 | | 1 |
| normal | | 15/08/2022 | Particle effects still visable when hidden via layers or filter |
| | 0005968 | | 2 |
| normal | | 15/08/2022 | 3.0.0pre7: origin of player start entity misaligned |
| | 0006030 | | |
| normal | | 15/08/2022 | Material Editor: does not save manual edits to source text |
| | 0005503 | 2 | |
| feature | | 15/08/2022 | Reload Images |
| | 0005851 | 1 | |
| minor | | 14/08/2022 | Stencil shadows with multisampling: don't blit whole framebuffer |
| | 0006071 | | |
| normal | | 14/08/2022 | Material Editor: New Material is locked if the default unnamed name is already in use |
| | 0006073 | | |
| normal | | 14/08/2022 | Renaming Declarations causes problems when saving it later |
| | 0006055 | 2 | |
| normal | | 14/08/2022 | Material Editor: should show .mtr the material is defined in |
| | 0006069 | | |
| normal | | 14/08/2022 | Material Editor: after "Reload Images", image previews are only updated when selecting a different material |
| | 0006070 | | |
| normal | | 14/08/2022 | DeclarationManager needs to react to FM/Project setup changes |
| | 0006068 | | |
| normal | acknowledged | 12/08/2022 | Support new decl precedence rules in TDM 2.11 |
| | 0006067 | | |
| normal | new | 08/08/2022 | Gamma Standard Picture not showing |
| | 0004765 | 1 | |
| text | feedback | 08/08/2022 | Team page on the website need updating |
| | 0005926 | 1 | |
| normal | | 08/08/2022 | tdm_player_thief.def needs to contain default pm_runmod value |
| | 0002297 | 4 | |
| normal | new | 08/08/2022 | Sidedness of material sticks to skin |
| | 0004802 | 2 | 1 |
| minor | | 08/08/2022 | Nodraw surfaces in models remain invisible when given a visible texture via skin. |
| | 0005244 | 5 | 2 |
| normal | | 08/08/2022 | Can't move in noclip with shouldered NPC's |
| | 0005218 | 3 | 1 |
| normal | | 07/08/2022 | broken material def |
| | 0006050 | 1 | |
| normal | | 06/08/2022 | Material Editor: suboptimal preview for cubeMap materials |
| | 0006060 | | |
| normal | new | 06/08/2022 | Lever entity in wall_lever01.pfb prefab has gigantic frob box |
| | 0006042 | | 1 |
| normal | | 06/08/2022 | Material Editor: preview object doesn't have smooth shading |
| | 0006022 | | |
| normal | | 06/08/2022 | Refactor/Extend Favourite Management |
| | 0006043 | | |
| normal | | 06/08/2022 | Material Editor: preview doesn't take "scale" into account in Textured Mode |
| | 0005384 | 4 | 1 |
| normal | new | 06/08/2022 | Broken sound shader: water_medium_running |
| | 0005241 | 5 | 2 |
| normal | | 06/08/2022 | Stencil shadows not compataible with see-through textures: |
| | 0005882 | 3 | |
| normal | new | 06/08/2022 | 'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change |
| | 0005718 | 2 | |
| normal | new | 06/08/2022 | Vertex blended model material unable to support two bumpmaps. |
| | 0006058 | | 2 |
| normal | new | 06/08/2022 | textures/darkmod/window/metal_irregularpanes_moonlit - has incorrect blend add link and is too bright. |
| | 0005782 | 1 | 1 |
| normal | new | 06/08/2022 | Floating decals on model - ext_timber01_window01.lwo |
| | 0006059 | | |
| normal | | 06/08/2022 | Material Editor: test frob highlight button not working |
| | 0006045 | | |
| normal | | 06/08/2022 | Material Editor: doesn't remember settings from previous session |
| | 0006046 | | |
| normal | | 06/08/2022 | Material editor: image thumbnails use "scale" keyword from previously selected material |
| | 0006057 | | 1 |
| trivial | | 06/08/2022 | Light Texture Preview should display editor images if present |
| | 0006056 | | |
| normal | | 06/08/2022 | Material Editor: frob highlight stage not updated correctly when changing diffusemap |
| | 0006049 | | |
| normal | | 06/08/2022 | Material Editor: using Escape to close ignores unsaved changes |
| | 0006051 | | |
| normal | | 06/08/2022 | Material Editor: Global Settings should be preselected |
| | 0005404 | 3 | |
| normal | new | 05/08/2022 | Unreliable "item is in location" objective |
| | 0006052 | 2 | |
| normal | | 05/08/2022 | Material Editor: some declaration text is lost while editing |
| | 0006038 | 4 | |
| normal | acknowledged | 05/08/2022 | Material Editor: changing the material will rewrite the declaration, dropping comments and custom whitespace |
| | 0006047 | | |
| normal | | 05/08/2022 | Material Editor: clicking "cancel" when selecting a light classname clears the classname field |
| | 0006034 | | |
| normal | | 05/08/2022 | Material Editor: new materials always sorted last |
| | 0006044 | 1 | |
| normal | acknowledged | 05/08/2022 | Material Editor: preview object only appears after selecting a different material |
| | 0006033 | | |
| normal | | 05/08/2022 | Material Editor: filter for image browser |
| | 0006037 | | |
| normal | | 05/08/2022 | Material Editor: can't unlock editing on materials in "Other Materials" folder |
| | 0005845 | 8 | 2 |
| crash | | 01/08/2022 | TDM crashes when restoring a save done soon after killing an elemental |
| | 0006032 | 2 | 1 |
| normal | feedback | 01/08/2022 | Material Editor: image browser's "cancel" button doesn't revert changes |
| | 0006029 | | |
| normal | | 01/08/2022 | Material Editor: tries to save materials in DarkRadiant folder if no FM is installed |
| | 0006040 | 1 | 1 |
| normal | | 31/07/2022 | Material Editor: preview renders shadows for noshadows materials |
| | 0006036 | | |
| normal | | 31/07/2022 | Entities referring to modelDefs should use the "idle" pose where possible |
| | 0005743 | 5 | 3 |
| feature | | 31/07/2022 | Feature: "show definition" for more asset types |
| | 0006035 | | 1 |
| normal | | 31/07/2022 | Models are reset to origin after reloadDecls |
| | 0005504 | | |
| minor | | 31/07/2022 | Reload Defs is not sufficient for reloading modelDefs |
| | 0006028 | 1 | |
| normal | | 30/07/2022 | GUI: support expressions on right side of Set command |
| | 0006021 | | |
| normal | | 30/07/2022 | Add "Show Definition" to all ResourceTreeView instances |
| | 0006027 | | |
| normal | | 29/07/2022 | Move ShaderExpression tests to Unit Test module |
| | 0006023 | | |
| normal | | 28/07/2022 | Python Interface for IDeclarationManager |
| | 0006026 | 1 | |
| normal | | 28/07/2022 | Wrong order of evaluation in expressions |
| | 0006025 | 1 | |
| normal | | 28/07/2022 | cabinet_01_openable.pfb has a single large frob control |
| | 0000359 | 1 | |
| feature | confirmed | 28/07/2022 | Adjustable display gamma |
| | 0002887 | 8 | |
| normal | | 27/07/2022 | Stealth Score Level-5 bust ("being seen") isn't countable for the stats GUI because of incrementing "cascade" |
| | 0005977 | | |
| normal | | 24/07/2022 | Improve Declaration Block Parsing |
| | 0005994 | 1 | |
| normal | | 23/07/2022 | Female mage legs are missing a texture |
| | 0004910 | 2 | |
| feature | | 22/07/2022 | DR does not parse materials in def files |
| | 0006007 | 1 | |
| normal | | 22/07/2022 | 'Reload Sounds' doesn't load new FM sound shader definitions |
| | 0006002 | 1 | |
| normal | | 22/07/2022 | Remove comments about particle generator in .prt files |
| | 0006003 | 1 | |
| normal | | 22/07/2022 | "Reload Defs" doesn't remove entities that have been commented out |
| | 0005831 | 4 | 1 |
| normal | | 22/07/2022 | Texture search dosent work |
| | 0005811 | 3 | 1 |
| normal | | 22/07/2022 | Texture dithering in Cameraview in 2.14 |
| | 0005431 | 5 | 2 |
| normal | | 22/07/2022 | Windows not properly repainted after resize |
| | 0005528 | 48 | 1 |
| normal | | 21/07/2022 | Improvements to security cameras |
| | 0006020 | | |
| normal | | 21/07/2022 | Further improvements to security cameras |
| | 0005096 | 5 | 1 |
| normal | acknowledged | 18/07/2022 | Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot, |
| | 0005798 | 7 | |
| normal | acknowledged | 18/07/2022 | Texture rotation and fit on patches broken on 2.14 |
| | 0004244 | 2 | |
| normal | new | 18/07/2022 | Add Bob's new textures |
| | 0005756 | 1 | |
| normal | | 17/07/2022 | Shader 'city_sounds_varied" includes sound file with bad path |
| | 0005999 | 2 | |
| normal | | 17/07/2022 | Missing specularmap for rivet_strip01 materials |
| | 0005857 | 2 | 1 |
| normal | | 17/07/2022 | Updated window asset: round_spokes01 |
| | 0004896 | 1 | |
| normal | | 17/07/2022 | Misaligned textures applied to models by burning/burnt log skins |
| | 0005198 | 1 | |
| normal | | 17/07/2022 | textures/sfx/bubbles material missing |
| | 0006018 | 1 | |
| normal | | 17/07/2022 | Door on furnace prefab has wrong origin |
| | 0005689 | 4 | 3 |
| normal | | 17/07/2022 | Default grass particles ignore lighting and appear fully bright |
| | 0004427 | 2 | |
| normal | | 17/07/2022 | Script duplication causing initialisation failure on startup |
| | 0004988 | 7 | |
| normal | | 17/07/2022 | "Hardwood" surface uses default stone sound set |
| | 0006004 | 1 | |
| normal | | 16/07/2022 | Fixed security cameras don't update colours upon alert change |
| | 0006010 | 1 | |
| normal | | 16/07/2022 | some of the fence_spike_01_tall models are non-solid |
| | 0005217 | 2 | |
| normal | | 14/07/2022 | Model path to "nails" changed but skin def not updated |
| | 0005900 | 2 | |
| normal | | 14/07/2022 | Unlit skin for 6-candle chandelier incomplete |
| | 0004390 | 10 | 1 |
| normal | | 10/07/2022 | Models with surfaces using "Default' or nonexistent material |
| | 0005181 | | |
| normal | new | 10/07/2022 | Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase |
| | 0005013 | 1 | |
| normal | | 10/07/2022 | Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken |
| | 0005120 | 2 | |
| minor | | 10/07/2022 | Campaigns: make changes to 'Mission Complete' text and sound mission-specific |
| | 0005319 | 13 | 1 |
| normal | | 10/07/2022 | Trigger_multiple stops working if AI stops moving |
| | 0005323 | 13 | |
| normal | | 10/07/2022 | Improve menu GUI and remove unexpected overrides of menu GUI files |
| | 0005050 | 15 | 3 |
| normal | new | 10/07/2022 | Electric lights don't toggle hide/show of targeted entities |
| | 0006001 | | |
| normal | acknowledged | 10/07/2022 | Zoom in Particle Editor/Chooser doesn't reset when switching between particles |
| | 0003022 | 1 | |
| feature | new | 09/07/2022 | Windows (door type) need texture fade action when opening |
| | 0003014 | 1 | |
| feature | new | 09/07/2022 | Feature: Slashable tapestries and other destructible objects |
| | 0005690 | 6 | 4 |
| normal | | 09/07/2022 | Assets with invalid data |
| | 0001293 | 3 | |
| tweak | | 09/07/2022 | Add a burnt top to torches |
| | 0005317 | 2 | |
| feature | resolved | 09/07/2022 | Feature: skins for brush & patch-based entities |
| | 0003987 | 1 | |
| minor | | 09/07/2022 | atdm:nature_pine needs a LOD tweak |
| | 0005563 | 3 | 4 |
| normal | | 09/07/2022 | Unreferenced Assets |
| | 0005178 | 2 | 1 |
| normal | | 09/07/2022 | Unused decal texture files |
| | 0005877 | 2 | |
| normal | | 09/07/2022 | Typo in shouldered name of manbeasts |
| | 0005989 | 3 | |
| normal | | 09/07/2022 | kitchen_cupboard_openable.pfb broken |
| | 0004798 | 1 | 2 |
| normal | | 09/07/2022 | Red wallpaper: diffuse doesn't match normalmap |
| | 0005466 | 1 | |
| minor | | 09/07/2022 | Some undead post useless console warnings about joints at map start |
| | 0005034 | 3 | |
| normal | | 09/07/2022 | Missing assets for sparks.fx |
| | 0005363 | 5 | 2 |
| normal | | 09/07/2022 | Func_fractures have incorrect sounds after loading save game |
| | 0000540 | 9 | |
| minor | | 09/07/2022 | Add entity scriptfunctions for getting/setting animation rates |
| | 0004748 | 3 | |
| normal | | 09/07/2022 | Missing sound & alerted Ai. |
| | 0001868 | 2 | |
| normal | | 09/07/2022 | Soundprop sound needed for windows shattering |
| | 0005899 | 8 | 1 |
| tweak | | 09/07/2022 | Sound bug leaning against rotated door |
| | 0005992 | 3 | 1 |
| normal | | 09/07/2022 | Experiment with game tics longer than 17 ms |
| | 0004474 | 1 | |
| normal | | 09/07/2022 | Missing bump map for certain window textures |
| | 0005024 | 2 | |
| normal | | 09/07/2022 | Missing dark_redwood materials |
| | 0005993 | 4 | 2 |
| normal | | 07/07/2022 | Remove console warnings from AIs at startup |
| | 0005907 | 4 | |
| feature | | 05/07/2022 | Allow way to hide some entities in Create Entity list |
| | 0004491 | 3 | |
| normal | new | 03/07/2022 | "Remove Mission" button in "New Missions" menu |
| | 0005996 | 1 | 3 |
| normal | confirmed | 03/07/2022 | Skins defined on modelDefs are ignored |
| | 0005995 | | 2 |
| normal | new | 02/07/2022 | DR-exported models that are only partially solid |
| | 0003031 | 1 | |
| feature | | 02/07/2022 | Security Levels for Locations & AI (e.g., AI start friendly, but turn to enemy if see a crime in low sec area, etc) |
| | 0005008 | 2 | |
| minor | new | 02/07/2022 | "is_lantern" spawnarg breaks the "should_be_vert" spawnarg |
| | 0004409 | 17 | |
| normal | | 02/07/2022 | Add an option to lift the 60 fps lock |
| | 0004924 | 9 | |
| normal | | 02/07/2022 | Rope physics mad when FPS is low and uncapped |
| | 0004604 | 2 | |
| normal | | 02/07/2022 | Paintings have inconsistent loot values |
| | 0002398 | 4 | |
| feature | | 02/07/2022 | Add "foreach" to triggers to expand 'call' spawnarg. |
| | 0004002 | 10 | |
| normal | | 02/07/2022 | Review Stealth Score Reporting |
| | 0004222 | 7 | |
| normal | new | 02/07/2022 | Might be a Mission Stats problem with registering alerts |
| | 0003213 | | |
| feature | new | 02/07/2022 | triggers need "callobjectfunction" |
| | 0005194 | 4 | |
| normal | new | 25/06/2022 | Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable |
| | 0005970 | 2 | 2 |
| normal | | 25/06/2022 | scorch circle decal in fireplace prefab doesn't render |
| | 0005076 | 2 | |
| normal | | 25/06/2022 | Switch updater/packager Linux build from SCons to CMake. |
| | 0005984 | 5 | |
| normal | | 25/06/2022 | Add the possibility to "multiloot". |
| | 0005987 | 5 | |
| normal | | 25/06/2022 | AIs always enter agitated searching after noticing missing items regardless of "absence_alert" |
| | 0005891 | 1 | |
| normal | | 23/06/2022 | Remove excessive code for bindless texture support |
| | 0005973 | 2 | |
| minor | | 21/06/2022 | Change crouch state on key down with crouch toggle |
| | 0002903 | 2 | |
| normal | | 20/06/2022 | The distance check added for warnings in 1.07 leads to alerts being spread too wide |
| | 0005983 | | 1 |
| normal | acknowledged | 18/06/2022 | Rotating brush / group / func_static at 90° result to invalid texture matrix |
| | 0005980 | 2 | |
| normal | acknowledged | 18/06/2022 | Feature request: Global rotation value option |
| | 0005978 | 1 | |
| normal | | 17/06/2022 | AI should notice if func_fracture entities (e.g. breakable glass) got broken. |
| | 0005976 | 1 | |
| normal | | 15/06/2022 | Add script functions for adding/removing frob peers |
| | 0005975 | | |
| tweak | new | 13/06/2022 | cvar given wrong intial value. Obsolete? |
| | 0005961 | 2 | |
| normal | resolved | 12/06/2022 | Fix rope/ladder speed while crouched |
| | 0005958 | 2 | |
| minor | confirmed | 12/06/2022 | (3.0.0pre5) Version Control feature ignores some folders |
| | 0005842 | 1 | |
| tweak | | 12/06/2022 | Show asterisk or sharp at the beginning of mission name in in-game downloader. |
| | 0005967 | 4 | |
| feature | | 11/06/2022 | Allow to silenty change the state of an objective. |
| | 0005678 | 6 | 1 |
| feature | | 11/06/2022 | Track pickpockets in mission statistics |
| | 0005819 | 3 | |
| normal | | 11/06/2022 | Feature request - add location to screenshot filename |
| | 0005930 | 3 | |
| normal | | 11/06/2022 | Fix The Graffiti Sign Materials |
| | 0005045 | 2 | |
| normal | new | 06/05/2022 | Implement a "boids" system |
| | 0005957 | | |
| normal | new | 04/05/2022 | "add_precompiled_header" wrongly used with multiple parameters at "CMakeLists.txt" |
| | 0005554 | 6 | |
| normal | | 23/04/2022 | Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward |
| | 0005881 | 17 | 1 |
| minor | | 22/04/2022 | Revise conan dependencies |
| | 0005944 | 2 | |
| normal | | 21/04/2022 | Optimize LOD thinking |
| | 0005648 | 3 | 1 |
| normal | | 15/04/2022 | AAS: expanding brush generated almost parallel faces |
| | 0005929 | | |
| normal | acknowledged | 03/04/2022 | Bring back the Cycle Cap Texture function |
| | 0005871 | 1 | |
| normal | acknowledged | 02/04/2022 | 4 minor problems manipulating an entity composed of primitives |
| | 0005928 | 4 | 1 |
| normal | | 27/03/2022 | Save game while bow is strung yields broken bow on fresh load |
| | 0005921 | 7 | |
| major | | 27/03/2022 | fails to compile: missing file: unzip.h |
| | 0005922 | | 2 |
| normal | acknowledged | 18/03/2022 | Brushe issues when working on angles (it added + 0.0001 on brush coordinates ) |
| | 0003571 | 2 | |
| normal | feedback | 18/03/2022 | Angled brushes can warp and resize on move |
| | 0005839 | 10 | |
| major | | 17/03/2022 | conanfile.py: no longer available: zlib/1.2.11 |
| | 0003160 | 2 | |
| normal | new | 15/03/2022 | Find a way to designate "community favourite" maps |
| | 0005820 | 2 | |
| minor | | 10/03/2022 | Migrate all VC projects to MSVC 2022 |
| | 0005495 | 5 | |
| normal | | 07/03/2022 | Terminate tdm_update support |
| | 0005904 | 1 | |
| crash | acknowledged | 01/03/2022 | Changing Blending Modes in Material Editor can crash Dark Radiant |
| | 0005895 | 1 | 1 |
| normal | feedback | 01/03/2022 | Editor tooltips not shown if multiple entities selected |
| | 0005744 | 2 | |
| normal | acknowledged | 26/02/2022 | Desk3 cabinet doors can get player stuck |
| | 0005894 | 3 | |
| normal | resolved | 17/02/2022 | Cubemap/Envshot dont line up with geometry |
| | 0004214 | 14 | 1 |
| normal | | 16/02/2022 | Underwater GUI overlay drawn over lightgem |
| | 0005903 | 1 | |
| normal | new | 13/02/2022 | Feature Request: Prevent Stealth Retexturing |
| | 0005531 | 2 | 1 |
| normal | | 04/02/2022 | Compare security cameras between 2.09 and 2.10beta |
| | 0004828 | 3 | |
| minor | | 01/02/2022 | Player voice is played when you restart St.Lucia mission |
| | 0005898 | | |
| minor | new | 01/02/2022 | func_rotate quality loss on large surfaces |
| | 0005574 | 1 | |
| normal | | 01/02/2022 | Debrief Video: Cuts to Menu Before Start |
| | 0004090 | 3 | |
| normal | | 30/01/2022 | Chain mail shadows |
| | 0002454 | 13 | |
| feature | | 30/01/2022 | Implement CC (closed captions, subtitles) |
| | 0005815 | 7 | 2 |
| major | | 30/01/2022 | Projected lights behavior has changed since 2.08 |
| | 0004857 | 3 | |
| normal | | 30/01/2022 | Build Error due to reference to cpuid.h on PPC64 |
| | 0004364 | 13 | |
| normal | | 30/01/2022 | RGTC Normal Map compression |
| | 0005716 | 2 | |
| normal | | 30/01/2022 | Implement RGTC compressor |
| | 0005594 | 6 | |
| normal | | 30/01/2022 | A New Job Reverb Polish |
| | 0005549 | 4 | |
| feature | | 25/01/2022 | Add Secrets System |
| | 0005816 | 3 | |
| feature | | 24/01/2022 | Volumetric lights (aka "god rays") |
| | 0000061 | 1 | |
| minor | | 18/01/2022 | Choice of model render modes |
| | 0005883 | | |
| normal | new | 17/01/2022 | backport into stable: openal compiler fix |
| | 0005876 | 5 | 3 |
| normal | | 13/01/2022 | Stripped bright line on the boundary of light volume |
| | 0005860 | 7 | 2 |
| normal | | 11/01/2022 | Texture broken by 2.10: lights/cloudscroll |
| | 0005796 | 17 | 1 |
| feature | | 10/01/2022 | Envshot is broken again - 2.10 x64 |
| | 0005870 | 3 | 1 |
| normal | | 07/01/2022 | Broken particle - simple fix |
| | 0005325 | 12 | |
| normal | | 04/01/2022 | New error reported about texture stain01b_s |
| | 0005529 | 9 | 7 |
| normal | | 04/01/2022 | Projected lights can't use appropriate falloff images |
| | 0005863 | | |
| normal | new | 04/01/2022 | Game sometimes refuses to relinquish focus on alt+tab |
| | 0005866 | | |
| feature | new | 03/01/2022 | Feature: show _color of entities in camera viewport |
| | 0005856 | | |
| feature | new | 03/01/2022 | Looping multi-sound shaders only loop the first file in the list |
| | 0005859 | 1 | |
| normal | | 30/12/2021 | Collision models for patch-only entities have not BSP optimization |
| | 0004514 | 10 | 1 |
| major | | 27/12/2021 | Game runs sluggish randomly |
| | 0005598 | 33 | 5 |
| normal | | 27/12/2021 | Performance regression on hedge01_square_long |
| | 0005485 | 2 | |
| normal | | 19/12/2021 | mirrorRenderMap doesn't accept resolution parameters anymore |
| | 0005191 | 3 | |
| feature | | 19/12/2021 | Create x-ray material |
| | 0005762 | 2 | |
| feature | | 17/12/2021 | pk4dir support |
| | 0005676 | 10 | 1 |
| normal | | 16/12/2021 | Screens for security cameras won't work with textures/common/camera/camera# textures |
| | 0005833 | | |
| feature | new | 04/12/2021 | Feature: show lines between entities bound to each other |
| | 0005832 | | |
| feature | new | 03/12/2021 | Feature: ability to undo "hide" and "unhide" |
| | 0005830 | | |
| minor | new | 30/11/2021 | At least two female vocal sets contain male barks |
| | 0004888 | 5 | 4 |
| normal | | 28/11/2021 | Terrible precision in light frustums |
| | 0005823 | | |
| normal | new | 23/11/2021 | Feature request - auto-delete old compilation files upon DMAP |
| | 0003727 | | |
| normal | new | 18/11/2021 | idLight::GetBounds() should handle projected lights correctly |
| | 0005812 | 2 | |
| feature | acknowledged | 15/11/2021 | Darkmod/Theme for DR |
| | 0005806 | | 1 |
| normal | acknowledged | 12/11/2021 | DR 2.14pre1: normalised UV islands shouldn't overlap |
| | 0005804 | | |
| feature | acknowledged | 12/11/2021 | Make Texture Tool light/dark mode auto-detection optional |
| | 0005803 | 4 | 2 |
| normal | | 08/11/2021 | Broken normal for "ornament_shield_white_eagleandpallets" material |
| | 0004868 | 3 | |
| normal | | 03/11/2021 | Envshot is broken as of TDM 2.06 |
| | 0005215 | 2 | |
| normal | | 03/11/2021 | Envshot is still broken as of TDM 2.07 & 2.08 |
| | 0005793 | 1 | |
| normal | acknowledged | 01/11/2021 | 3-way merge: automatically backup merge result |
| | 0005777 | 3 | 1 |
| normal | | 28/10/2021 | Missing normal image file for 'textures/darkmod/stone/cobblestones/flagstones_mossy_01' |
| | 0005784 | 2 | 3 |
| normal | | 28/10/2021 | textures missing local/incorrect local |
| | 0005786 | 2 | 2 |
| normal | | 28/10/2021 | BRoken normal |
| | 0005789 | 1 | |
| normal | | 28/10/2021 | rough_grey_blocks - missing material def |
| | 0005664 | 1 | |
| block | feedback | 23/10/2021 | X/Y texture rotation on patch issue |
| | 0005781 | 2 | |
| normal | | 15/10/2021 | Image programs don't work with DDS source files. |
| | 0005760 | 5 | 4 |
| feature | resolved | 11/10/2021 | Missing normal map: textures/darkmod/stone/cobblestones/flagstones_gravel |
| | 0005562 | 10 | |
| normal | | 11/10/2021 | dmap: various optimizations |
| | 0005764 | 5 | 1 |
| crash | new | 06/10/2021 | Random crashes when a lot of lights are present in complex scenes |
| | 0003516 | 2 | |
| normal | | 06/10/2021 | AI can be blocked by simple movable |
| | 0005544 | 2 | |
| normal | | 05/10/2021 | DDS normalmap textures seem to be ignored |
| | 0005261 | 5 | |
| minor | | 05/10/2021 | Extend localization system to understand string placeholders |
| | 0003221 | 10 | |
| minor | confirmed | 05/10/2021 | TDM only supports 2 or 5.1 channel audio |
| | 0004060 | 2 | |
| normal | resolved | 05/10/2021 | Examine mission names and how they're displayed on the GUIs |
| | 0004627 | 13 | |
| normal | | 04/10/2021 | Sound volume option is not respected |
| | 0005258 | 1 | |
| normal | acknowledged | 03/10/2021 | func_listener not working in a cinematic? |
| | 0004881 | 4 | |
| normal | acknowledged | 03/10/2021 | Apply EFX to location of player's ear, and not the player's origin |
| | 0004836 | 4 | |
| tweak | | 03/10/2021 | Early texture loading |
| | 0005765 | 5 | 2 |
| feature | new | 29/09/2021 | Using visportals to remove inaccessible rooms from a light's perspective before preforming calculations |
| | 0002354 | 1 | |
| feature | suspended | 25/09/2021 | Add a way to control local ambient lights depending on nearby lights |
| | 0005669 | 2 | |
| minor | | 25/09/2021 | MIssion intro not showing sometimes |
| | 0005763 | 1 | |
| feature | | 25/09/2021 | Reproducible and deterministic gameplay |
| | 0004698 | 13 | |
| minor | | 25/09/2021 | Timescale command doesn't work with uncapped FPS / com_fixedTic 1 |
| | 0005595 | 2 | |
| minor | | 24/09/2021 | Black screen temporarily shown while mission loading GUI is active |
| | 0005143 | 5 | |
| major | | 23/09/2021 | Allow to run TDM on GL3 core profile |
| | 0003206 | 2 | |
| normal | | 11/09/2021 | Heat haze fights with glare particle |
| | 0005755 | | |
| normal | new | 11/09/2021 | Calling script from console ruins saves/loads; says Can't load console |
| | 0005142 | 1 | 2 |
| normal | new | 11/09/2021 | Calling scripts via console breaks future saves |
| | 0005742 | | |
| feature | acknowledged | 10/09/2021 | Feature: extend asset deprecation to more asset types |
| | 0005591 | 3 | |
| normal | | 29/08/2021 | Reduce map load time |
| | 0005730 | 2 | 2 |
| feature | acknowledged | 28/08/2021 | Translucent triggers/visportal/nodraw materials |
| | 0005724 | | 2 |
| normal | acknowledged | 23/08/2021 | Export brushes as .lwo: too many verts |
| | 0005720 | | |
| normal | new | 21/08/2021 | Left-side mouse not well supported |
| | 0005719 | | 2 |
| normal | new | 21/08/2021 | weird behavior teleporting when climbing a rope |
| | 0005715 | 1 | |
| normal | | 18/08/2021 | Lock picking stops working if interrupted |
| | 0004401 | 8 | |
| tweak | | 18/08/2021 | Faster texture loading via native OpenGL Mipmap Generation |
| | 0005714 | | |
| feature | new | 16/08/2021 | Improve selection projection: Allow "floor selection" to work in all axes, support camera projection if possible |
| | 0005683 | 8 | |
| feature | | 11/08/2021 | Support more properties in hot-reload |
| | 0005703 | 2 | |
| normal | new | 10/08/2021 | Wayland compatible engine for Linux users |
| | 0005701 | 1 | 1 |
| normal | new | 09/08/2021 | Entities spawned by atdm:seed randomly appear in absurd locations |
| | 0005699 | 2 | |
| normal | new | 09/08/2021 | hide_distance not initialized for attached lights, ignores entities that were hidden or lights which are turned off |
| | 0005341 | 5 | |
| normal | | 08/08/2021 | Menu Music can't be switched off during a mission |
| | 0005696 | | |
| normal | new | 07/08/2021 | D-input gamepads aren't recognized, only X-input is functional |
| | 0005695 | | |
| feature | new | 07/08/2021 | Force feedback support |
| | 0005691 | 4 | 2 |
| normal | | 07/08/2021 | noshadows_lod_# won't work without hide_distance |
| | 0005012 | 17 | |
| crash | | 05/08/2021 | Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay) |
| | 0005668 | 19 | 10 |
| normal | | 01/08/2021 | hide_distance won't work for lights |
| | 0005688 | 1 | 2 |
| major | new | 30/07/2021 | Sitting AI gets stuck standing in table when alerted |
| | 0005685 | | |
| feature | | 28/07/2021 | Brush creation via script is incomplete |
| | 0005414 | 1 | |
| trivial | | 28/07/2021 | Remove "g_entityBindNew 0" old code |
| | 0005543 | 2 | |
| normal | | 27/07/2021 | add getObjectiveVisible() scriptevent to the idPlayer spawnclass |
| | 0005316 | 3 | |
| feature | | 27/07/2021 | Hot reload feature |
| | 0002246 | 4 | |
| feature | acknowledged | 22/07/2021 | Continuing interrupted conversations |
| | 0005478 | 2 | |
| feature | new | 19/07/2021 | Extend basic LOD system spawnargs to support other entities |
| | 0005674 | | |
| minor | new | 18/07/2021 | Shift-Alt-LMB can't cycle beyond grouped primitives/entities |
| | 0005597 | 6 | |
| feature | | 18/07/2021 | Generic map container |
| | 0005439 | 4 | |
| normal | | 18/07/2021 | Alleviate entity limit |
| | 0004520 | 7 | |
| minor | | 17/07/2021 | Make savegames of x86 and x64 builds interchangeable |
| | 0005661 | 4 | |
| normal | | 17/07/2021 | In-game downloader does not show updates of the currently installed mission |
| | 0005665 | 1 | |
| normal | | 14/07/2021 | Remove DevIL library |
| | 0003984 | 10 | |
| normal | | 29/06/2021 | GPU vertex skinning |
| | 0005657 | 3 | 1 |
| normal | acknowledged | 29/06/2021 | DarkRadiant occasionally crashes when using undo |
| | 0005653 | | |
| normal | new | 28/06/2021 | DarkRadiant becomes unresponsive when alt-tab switching to other applications |
| | 0005647 | 3 | |
| feature | acknowledged | 24/06/2021 | Render faces with material-defined color |
| | 0005645 | 1 | |
| major | new | 18/06/2021 | The game doesn't close |
| | 0005618 | 2 | |
| normal | | 12/06/2021 | Compiler versions are hard-coded |
| | 0005631 | 1 | |
| minor | new | 12/06/2021 | Support for the apropos command in console |
| | 0005636 | | |
| tweak | acknowledged | 03/06/2021 | Selection Sets (faces and vertices). |
| | 0000048 | 11 | |
| major | new | 01/06/2021 | Stim Response through walls |
| | 0005626 | 1 | |
| major | | 28/05/2021 | Fails to build: Missing flag: CMAKE_EXE_LINKER_FLAGS="-no-pie" |
| | 0005625 | 8 | |
| major | | 27/05/2021 | Fails to build on GCC10: libopenal has multiple definition of global variables |
| | 0005611 | 5 | |
| feature | | 19/05/2021 | No category for tdm_installer |
| | 0005496 | 2 | |
| normal | | 19/05/2021 | Revise wiki article about TDM releases |
| | 0003351 | 2 | |
| crash | | 18/05/2021 | Game crashes on load if no FM in fms folder. |
| | 0002962 | | |
| normal | | 18/05/2021 | Move tdmlauncher functionality into the game engine |
| | 0002904 | | |
| normal | | 18/05/2021 | Steam: FM does not stay installed and Saved games don't run |
| | 0004095 | 1 | |
| feature | resolved | 18/05/2021 | Add freyk's graphical TDM installer |
| | 0005617 | | 2 |
| normal | acknowledged | 18/05/2021 | "Open Map From Project" prevents pointfile from loading |
| | 0005616 | | |
| normal | new | 17/05/2021 | MerryChest prefabs are broken |
| | 0005245 | 5 | 1 |
| normal | | 17/05/2021 | Broken prefab: chest_old_loot1 |
| | 0004729 | 2 | |
| normal | | 17/05/2021 | MerryChest2 fails to open |
| | 0004711 | 1 | |
| normal | | 16/05/2021 | bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000 |
| | 0005615 | 1 | |
| minor | | 16/05/2021 | The TortoiseSVN link is broken |
| | 0005610 | 2 | |
| normal | | 15/05/2021 | tdm_installer: fails to compile on Linux: linking fails for: libBLAKE2.a |
| | 0005291 | 2 | |
| normal | | 15/05/2021 | Gamma/brightness have no effect underwater |
| | 0005118 | 10 | 1 |
| major | | 13/05/2021 | No 'Press attack to start' anymore if error message stops first attempt to load map |
| | 0005039 | 2 | |
| feature | acknowledged | 11/05/2021 | A way to highlight models with no material defined in DR render |
| | 0005538 | 24 | 1 |
| crash | | 11/05/2021 | Segmentation fault when receiving a new objective in mission "WS3: Cleighmoor" |
| | 0005601 | | |
| normal | | 07/05/2021 | Add weapons to inventory grid |
| | 0003871 | 7 | |
| normal | | 06/05/2021 | Number of ActivateContacs is hard-coded to 10 |
| | 0005542 | 6 | 1 |
| crash | | 06/05/2021 | Crash in idEntity::Event_Frob when lockpick is selected |
| | 0005606 | 1 | 2 |
| crash | new | 05/05/2021 | The default 64-bit texture color depth isn't compatible with all hardware |
| | 0003543 | 1 | |
| normal | new | 01/05/2021 | Bad physics for small moveables |
| | 0005510 | 6 | |
| normal | | 30/04/2021 | Avoid changing desktop resolution on Linux (as on Windows) |
| | 0004845 | 6 | |
| major | | 29/04/2021 | Restrict set of features in FFmpeg cinematics |
| | 0002626 | 1 | |
| feature | | 28/04/2021 | Add mouse-over help for menu entries |
| | 0005293 | 1 | |
| minor | | 24/04/2021 | Mouse cursor is moved to the screen center when alt-tab switching (Linux) |
| | 0005208 | 7 | |
| normal | | 24/04/2021 | Support for extra mouse buttons |
| | 0005020 | 4 | |
| normal | | 23/04/2021 | The Gatehouse mission lacks screenshots on the mission downloader |
| | 0004488 | 18 | 6 |
| normal | | 23/04/2021 | Image previews are sometimes black |
| | 0005593 | 10 | |
| trivial | | 23/04/2021 | idList::Clear refactoring |
| | 0004907 | 8 | |
| feature | confirmed | 21/04/2021 | Make OpenAL settings more configurable inside TDM |
| | 0005587 | 6 | |
| feature | | 20/04/2021 | Add setting to control EFX Reverb Strength |
| | 0005592 | 1 | |
| normal | | 18/04/2021 | dmap: shorter leak files |
| | 0005353 | 7 | |
| normal | | 15/04/2021 | Feature: Finer-grained DMap Warning for "dropped" visportals |
| | 0005129 | 4 | |
| feature | | 14/04/2021 | dmap: add diagnostics for visportal problems |
| | 0004550 | 9 | |
| minor | | 14/04/2021 | Cleanup of SIMD code |
| | 0005280 | 4 | |
| normal | | 10/04/2021 | r_useDebugGroups crashes with AMD cards |
| | 0005580 | 3 | |
| normal | | 10/04/2021 | Dmap : better windings precision |
| | 0005569 | | |
| normal | | 09/04/2021 | Material Editor: ability to set the shader parms |
| | 0005579 | | |
| normal | new | 06/04/2021 | "Mission Success" Audio Broken |
| | 0005577 | | 1 |
| normal | new | 03/04/2021 | Debrief Video: Fails to Start |
| | 0005468 | 5 | |
| minor | | 29/03/2021 | Debug rendering like s_drawSounds does not work under com_smp |
| | 0005520 | 6 | 1 |
| normal | new | 28/03/2021 | FOV: Find a way to correct the distortion |
| | 0004713 | 6 | |
| minor | | 27/03/2021 | Starting new script thread with method is wrong |
| | 0005472 | 6 | |
| normal | acknowledged | 23/03/2021 | Alternative grid increments like 1/10/100/250/500/1000 |
| | 0001923 | 3 | |
| feature | | 20/03/2021 | Minimal support of def_attach-able relationships |
| | 0003763 | 1 | |
| normal | | 15/03/2021 | Loading bar progress should better represent actual progress |
| | 0004977 | 21 | 2 |
| normal | confirmed | 15/03/2021 | Player lantern should move with player while leaning |
| | 0004813 | 2 | |
| tweak | new | 15/03/2021 | Consider OpenGL "no-error context" option |
| | 0004982 | 3 | |
| normal | new | 15/03/2021 | KO'ed AI should drown faster |
| | 0005488 | 3 | |
| feature | | 11/03/2021 | dmap: faster optimize algorithm |
| | 0005257 | 5 | |
| tweak | | 07/03/2021 | Tools glitch |
| | 0005559 | | |
| normal | new | 04/03/2021 | Clipping into brush corners |
| | 0005022 | 9 | |
| feature | | 27/02/2021 | Implement a forward+ render |
| | 0005548 | | |
| feature | acknowledged | 26/02/2021 | GUI Chooser |
| | 0005049 | 3 | |
| normal | | 26/02/2021 | Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure |
| | 0004978 | 7 | |
| normal | acknowledged | 26/02/2021 | Review Mission Details for already downloaded missions |
| | 0003773 | 4 | |
| feature | acknowledged | 26/02/2021 | Add Player Ability to Push AI |
| | 0004335 | 3 | |
| normal | acknowledged | 26/02/2021 | Spawn arrow results independent of projected arrows |
| | 0005545 | | |
| normal | | 24/02/2021 | Replace female_head03 texture |
| | 0001438 | 2 | |
| normal | confirmed | 22/02/2021 | Grabber: Can manipulate at infinite distance if object is not stuck |
| | 0005522 | 4 | 1 |
| minor | acknowledged | 21/02/2021 | DR .ase importer should remove vertex doubles, .lwo importer should not |
| | 0004615 | 40 | 3 |
| normal | | 21/02/2021 | Remote camera lost when saving\loading |
| | 0004731 | 34 | 3 |
| feature | | 21/02/2021 | Add Epifire's security camera model |
| | 0004939 | 12 | 2 |
| normal | | 15/02/2021 | Wrong mirror reflection on model - bc_teatray |
| | 0005186 | 10 | 2 |
| normal | | 15/02/2021 | Make prefabs with rotation hacks comply with new rules |
| | 0005536 | | 3 |
| feature | acknowledged | 14/02/2021 | FX Editor |
| | 0005535 | 1 | |
| major | new | 12/02/2021 | It should be easier to clear rats stuck in doors |
| | 0005400 | 1 | |
| feature | | 07/02/2021 | Initial support for gamepad controls |
| | 0005526 | 1 | |
| minor | acknowledged | 05/02/2021 | Visportals filter should only hide visportal brushes |
| | 0005035 | 4 | |
| normal | new | 05/02/2021 | tea_tray_silver2.ase/bc_teatray issues |
| | 0005494 | 36 | 11 |
| normal | | 05/02/2021 | g_stopTime causes portal_sky to turn black |
| | 0005525 | | |
| minor | new | 05/02/2021 | Toggle multiple filters at once |
| | 0005523 | 2 | |
| tweak | acknowledged | 05/02/2021 | Keying through Light Inspector textures adds many events to undo queue |
| | 0005516 | 3 | 1 |
| feature | acknowledged | 03/02/2021 | Model exporter: option to remove doubled vertices |
| | 0005312 | 3 | |
| normal | | 03/02/2021 | While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick |
| | 0005514 | 2 | 1 |
| feature | new | 02/02/2021 | Feature: implement an AA solution that works with specular aliasing |
| | 0005138 | 4 | |
| normal | | 01/02/2021 | Refactor particle systems code |
| | 0001084 | 14 | |
| normal | | 01/02/2021 | Grabber doesn't allow frobbing after held item is removed |
| | 0003041 | 5 | |
| feature | | 30/01/2021 | We need Restart Mission option... |
| | 0003139 | 1 | |
| normal | | 30/01/2021 | Restart Map button only works once |
| | 0004979 | 6 | 1 |
| major | | 30/01/2021 | Stencil shadow bug on guards |
| | 0002915 | 1 | |
| minor | confirmed | 30/01/2021 | Flickering of MD5 models inside the 3d camera view and ortho viewports |
| | 0005359 | | 2 |
| feature | new | 30/01/2021 | Feature: mirror the rotation & origin of non-bsp entities |
| | 0004968 | 1 | |
| normal | | 30/01/2021 | Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button |
| | 0005515 | 2 | 1 |
| crash | | 30/01/2021 | Crash when CBloodMarker::spilledBy points to removed AI |
| | 0003075 | 1 | |
| normal | | 29/01/2021 | AI can enter combat while still kneeling |
| | 0005302 | 2 | 1 |
| crash | | 29/01/2021 | House of Locked Secrets: crash because inventory cursor points to empty category |
| | 0004843 | 4 | |
| normal | | 29/01/2021 | Game isn't frozen during screenshot command with jitter |
| | 0005065 | 12 | 1 |
| crash | | 29/01/2021 | target_endlevel causes a crash |
| | 0005513 | | |
| normal | confirmed | 29/01/2021 | Change wxDataViewItem ID from TreeModel::Node* to something safer |
| | 0004984 | 2 | |
| normal | new | 28/01/2021 | Missions selected for download are still visible in download window after they have been downloaded |
| | 0005499 | 7 | |
| normal | | 25/01/2021 | Prefabs house cleaning |
| | 0005033 | | |
| feature | acknowledged | 23/01/2021 | Feature: consistent Esc & Enter keys functionality across all openable windows in DR |
| | 0004487 | 1 | |
| normal | | 19/01/2021 | Plaster materials missing frob highlighting |
| | 0000362 | 3 | |
| minor | feedback | 19/01/2021 | Water does not slow down arrows |
| | 0004350 | 5 | |
| feature | | 19/01/2021 | Simplify Release Mechanics |
| | 0005250 | 11 | |
| major | | 19/01/2021 | New differential update and weekly builds |
| | 0005334 | 20 | 1 |
| minor | resolved | 17/01/2021 | White rectangle blinks when in-game text appears |
| | 0005326 | 11 | 3 |
| major | feedback | 15/01/2021 | Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ? |
| | 0004825 | 11 | 1 |
| tweak | | 13/01/2021 | Investigate approach to avoid/reduce light toggling on surfaces |
| | 0004692 | 12 | 6 |
| normal | | 12/01/2021 | An openable version of display_case01.lwo |
| | 0005489 | 2 | |
| normal | | 12/01/2021 | Finish Rodin's Eve Statue |
| | 0004493 | 35 | 5 |
| normal | | 12/01/2021 | Some physics events have changed in 2.05 due to faster fps |
| | 0005438 | 4 | 4 |
| normal | | 12/01/2021 | Editor (_ed) texture dosent reflect in-game texture. |
| | 0005487 | 8 | |
| major | | 10/01/2021 | "image_preload 0" breaks rendering if SSAO or Bloom are enabled |
| | 0005479 | 4 | |
| feature | | 09/01/2021 | Auto-reload models, skins, materials, etc |
| | 0005433 | 10 | 1 |
| normal | | 06/01/2021 | Random crash when dynamically loading textures |
| | 0004957 | 11 | |
| feature | | 06/01/2021 | Snow and rain particles stopping on brushes |
| | 0005137 | 4 | |
| major | | 05/01/2021 | Dmap optimization breaks rain patches |
| | 0005480 | 3 | 2 |
| feature | acknowledged | 05/01/2021 | Feature: ability to import model geometry as brushwork |
| | 0005483 | 1 | 2 |
| feature | acknowledged | 05/01/2021 | Visual representation for .liquid models |
| | 0005332 | 3 | 1 |
| crash | | 04/01/2021 | Dice thrower model missing |
| | 0004190 | 14 | 2 |
| normal | | 04/01/2021 | A patch to allow alt-tabbing under Linux |
| | 0005037 | 2 | 1 |
| crash | | 03/01/2021 | dmap crashes on specific map |
| | 0004233 | 1 | |
| crash | | 03/01/2021 | Crash during runAAS |
| | 0005212 | 4 | |
| crash | | 03/01/2021 | dmap: crash when merging leaf nodes in AAS |
| | 0004680 | 4 | |
| tweak | | 01/01/2021 | Falloff and projection textures replacement |
| | 0001731 | | |
| normal | new | 01/01/2021 | head_joint vs. head_jointname |
| | 0005481 | 1 | |
| minor | | 01/01/2021 | Ornate chandeliers look too bright because of duplicate geometry |
| | 0001663 | 3 | |
| normal | feedback | 31/12/2020 | Shop not cleared between map loads |
| | 0003913 | 2 | |
| normal | feedback | 30/12/2020 | SetRate frame command |
| | 0004866 | 1 | |
| normal | | 30/12/2020 | Make use of MultiDraw functions |
| | 0005238 | | |
| normal | | 30/12/2020 | Reduce CPU draw call overhead in the backend |
| | 0003684 | 5 | |
| feature | new | 30/12/2020 | Investigate GPL Renderer Improvements |
| | 0005007 | | |
| normal | new | 30/12/2020 | Implement OpenGL Instancing |
| | 0005473 | | |
| text | new | 30/12/2020 | Defs contain wrong info about lockpicks, affecting DR help |
| | 0005075 | | |
| minor | | 30/12/2020 | Switch Linux build of TDM from SCons to CMake |
| | 0003125 | 4 | |
| normal | | 30/12/2020 | Revising Framework/FileSystem for clarity |
| | 0003267 | 1 | |
| normal | | 30/12/2020 | libjpg using incorrectly on linux/windows |
| | 0004826 | 2 | |
| minor | | 30/12/2020 | Remove ID hacks from third-party libraries: minizip and libjpeg |
| | 0004341 | 4 | |
| normal | | 30/12/2020 | Conversation sound will abort during a save |
| | 0003797 | 1 | |
| normal | new | 30/12/2020 | Knocking out sleeping AI with heavy objects |
| | 0005449 | 5 | |
| text | | 29/12/2020 | Remove obsolete "Ambient Method" stages form materials |
| | 0005272 | 2 | |
| normal | | 28/12/2020 | Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08) |
| | 0004408 | 30 | |
| normal | | 27/12/2020 | Find a way to run game tics on a background thread |
| | 0005462 | 5 | |
| normal | | 27/12/2020 | Creeps: sound loss when frobbing closed horizontal door from above |
| | 0005467 | | |
| feature | acknowledged | 27/12/2020 | Descriptions for prefabs without worldspawn |
| | 0004991 | 3 | |
| normal | new | 26/12/2020 | Add material dependent climb_slide sounds |
| | 0004922 | 3 | |
| normal | new | 26/12/2020 | Rat squeak sounds are very distorted |
| | 0005458 | 3 | 1 |
| normal | new | 26/12/2020 | Triggered startconversation causes anim glitching |
| | 0004937 | 2 | |
| crash | new | 26/12/2020 | Arena: Crash on raiselava |
| | 0004631 | 2 | 1 |
| normal | new | 26/12/2020 | textures/darkmod/stone/brick/red_sloppymortar_local.tga does not tile properly |
| | 0004668 | 1 | |
| normal | new | 26/12/2020 | textures/darkmod/nature/dirt/dirt_packed_muddy_local.tga does not tile seamlessly |
| | 0003963 | 2 | |
| normal | new | 26/12/2020 | Make soft particles work with all particles not just entity-based particles. |
| | 0004248 | 1 | 1 |
| normal | new | 26/12/2020 | AI door blocking |
| | 0003012 | 3 | |
| feature | new | 26/12/2020 | Make FM readmes, titles and "More Info" translateable |
| | 0003545 | 13 | |
| normal | new | 26/12/2020 | Arrow treats sky like a hard surface |
| | 0005184 | 15 | |
| normal | | 26/12/2020 | Issues with new manbeast/werebeast/zombie assets |
| | 0002079 | 1 | |
| normal | new | 26/12/2020 | Player lantern to far from body, intersects world |
| | 0005000 | 2 | |
| normal | new | 26/12/2020 | Vine arrows will not attach to models/darkmod/architecture/modules/stone_industrial01/ext_stone03_wall01_grate_empty.lwo |
| | 0005182 | 1 | |
| normal | new | 26/12/2020 | Lanterns don't react to "extinguished" or "start_off" or "start_on" |
| | 0004635 | 1 | 1 |
| normal | new | 26/12/2020 | New portalSky method is see-through like caulk skies... which isn't always desirable |
| | 0004287 | 8 | 1 |
| minor | | 26/12/2020 | metal_safe prefab has a broken door |
| | 0005463 | 1 | |
| normal | | 26/12/2020 | Delete .darkradiant files from prefabs folder |
| | 0004337 | 1 | |
| normal | | 26/12/2020 | Locked door sounds are softer on a hatch in Betrayal |
| | 0003165 | 5 | |
| normal | | 26/12/2020 | Rightful Property Doors completely silent |
| | 0004707 | 8 | 7 |
| normal | | 26/12/2020 | Wrong reflection in mirror |
| | 0005327 | 3 | 1 |
| normal | | 26/12/2020 | Mirror render broken |
| | 0004946 | 5 | |
| normal | | 26/12/2020 | Candle Flame Particle Behind Wall Shows in a Mirror |
| | 0004124 | 3 | |
| normal | acknowledged | 25/12/2020 | System auto-detection: for main menu config settings |
| | 0004947 | 7 | |
| normal | resolved | 23/12/2020 | Add some form of impact sound to mantling |
| | 0004660 | 33 | 7 |
| normal | | 17/12/2020 | Soft shadows: sometimes light leaks near edges (in complete darkness) |
| | 0004306 | 3 | |
| feature | feedback | 17/12/2020 | Semi-opaque water |
| | 0004931 | 2 | |
| normal | confirmed | 17/12/2020 | Investigate frob highlight accuracy improvements |
| | 0004299 | 4 | |
| normal | confirmed | 17/12/2020 | Wench head flutters when using an elevator |
| | 0004955 | 8 | 1 |
| minor | confirmed | 17/12/2020 | Wrongly black interaction light on a crate |
| | 0005251 | 3 | |
| minor | resolved | 17/12/2020 | Visual glitch - scissors? |
| | 0004727 | 3 | 1 |
| normal | new | 17/12/2020 | Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off |
| | 0004140 | 3 | |
| normal | new | 17/12/2020 | Ai head butting during combat |
| | 0001728 | 2 | |
| normal | new | 15/12/2020 | Need an altered glass texture or decal for when glass has been moss-arrowed |
| | 0004501 | | |
| normal | | 14/12/2020 | Remove unused obsolete rendering paths |
| | 0005441 | 1 | |
| crash | | 14/12/2020 | r_useParallelAddModels crashes when the Lightgem is hidden via Gameplay Settings |
| | 0002642 | 12 | 2 |
| feature | | 14/12/2020 | Add multiple particles to func_emitter |
| | 0005437 | 4 | |
| feature | | 09/12/2020 | Particles: static collision with "linear" mapLayout |
| | 0004430 | 3 | |
| normal | | 05/12/2020 | Allow TDM to run on non-primary monitors |
| | 0003596 | 2 | |
| normal | | 03/12/2020 | Issues with key bindings |
| | 0005268 | 26 | 5 |
| major | | 03/12/2020 | AI in King of Diamonds gets stuck on a chair, mission fails |
| | 0002993 | 12 | |
| normal | | 03/12/2020 | Removing an inventory item can invalidate cursor, resulting in crash |
| | 0004523 | 39 | 2 |
| tweak | | 03/12/2020 | Romanian Translation fix slated for 2.06 |
| | 0005216 | 9 | |
| normal | | 03/12/2020 | atdm:lamp_wall_gasflame03_lit - playing lit sound when extinguished/unlit |
| | 0005369 | 23 | 1 |
| normal | | 02/12/2020 | Scripting: how to save condump |
| | 0005349 | 4 | |
| tweak | | 01/12/2020 | Implement priorities and checksums for FM download mirrors. |
| | 0005136 | 2 | |
| major | | 30/11/2020 | Wrong bounds of particle system |
| | 0004132 | 11 | 1 |
| normal | | 22/11/2020 | Weather particle distribution should be more random |
| | 0005428 | | |
| feature | new | 22/11/2020 | Add a different frob-highlight for loot objects to make them better distinguishable from junk |
| | 0003161 | 8 | |
| normal | | 22/11/2020 | Dousing a fireplace causes smoke to bounce |
| | 0005418 | 3 | |
| normal | new | 19/11/2020 | path_sleep ignores the "wait" and "wait_max" spawnargs, AI immediately stands up after laying down |
| | 0005372 | 2 | |
| normal | acknowledged | 18/11/2020 | Orthoview brushes sometimes display as black |
| | 0005416 | 7 | 2 |
| normal | acknowledged | 17/11/2020 | Surface Inspector: Random offsets are sometimes assigned to faces when using Natural |
| | 0005125 | 6 | |
| normal | acknowledged | 17/11/2020 | Select Group Parts only selects members that are entity brushes/patches |
| | 0004863 | | |
| minor | acknowledged | 17/11/2020 | Selecting within groups. |
| | 0005415 | | |
| normal | acknowledged | 17/11/2020 | Clipper tool: Resulting faces have an unpredictable scale |
| | 0005411 | 6 | 1 |
| normal | acknowledged | 16/11/2020 | Surface Inspector: Can't set scale / offset / rotation for multiple surfaces simultaneously |
| | 0005351 | | |
| feature | confirmed | 15/11/2020 | Feature: select linked entities |
| | 0004724 | 8 | |
| feature | | 14/11/2020 | Investigate "borderless windowed" screen mode |
| | 0003419 | 1 | |
| minor | | 14/11/2020 | in-game downloader does not randomize the server URLs |
| | 0005360 | 4 | 1 |
| normal | | 03/11/2020 | Error "Assertion pos != std::string::npos" when starting updater |
| | 0004326 | 8 | 1 |
| normal | new | 26/10/2020 | Searching AI problem in Awaiting the Storm |
| | 0004414 | 13 | |
| trivial | | 24/10/2020 | See if skybox can be rendered faster |
| | 0005350 | 2 | |
| normal | confirmed | 10/10/2020 | Pasting textures with Ctrl-MMB-dragging rapidly fills up undo queue |
| | 0005355 | 4 | 5 |
| normal | acknowledged | 09/10/2020 | Very simple 4x4 floor, trying to export as .OBJ results in distorted UV |
| | 0005297 | 8 | |
| normal | suspended | 01/09/2020 | AF Editor: make spawned ragdolls frobable |
| | 0003793 | 5 | |
| normal | suspended | 01/09/2020 | Replace script interpreter with a JIT implementation |
| | 0004545 | 7 | |
| normal | | 01/09/2020 | Gamma and brightness controls have no effect on external monitor |
| | 0004532 | 7 | |
| normal | | 01/09/2020 | TDM crashes at startup if no sound device is available on Windows |
| | 0005053 | 5 | |
| minor | | 01/09/2020 | Lanternbot still has lit appearance after 'knockout' |
| | 0005301 | | |
| normal | new | 31/08/2020 | AF Editor Useability |
| | 0005141 | 3 | |
| minor | | 27/08/2020 | idImage::ActuallyLoadImage should always load CPU-side data |
| | 0005331 | 8 | |
| major | | 23/08/2020 | Doors get stuck sometimes: neither player nor AI can open them |
| | 0005330 | | 1 |
| normal | new | 18/08/2020 | Inconsistent handling of ' character |
| | 0005329 | | 1 |
| normal | new | 18/08/2020 | Proximity-dependent glitch with particles and water in In The Black |
| | 0005044 | 5 | |
| normal | | 17/08/2020 | Adjusting specular RGB in material stages fails under enhanced interaction shader |
| | 0005322 | 1 | |
| normal | | 04/08/2020 | Allow paths with hyphens in skins |
| | 0005321 | | |
| normal | new | 03/08/2020 | Leaning cannot be triggered if previous leaning animation did not end yet |
| | 0005318 | 1 | |
| crash | | 02/08/2020 | Crash when opening golden door in "Hidden Hands: The Lost Citadel" |
|