The Dark Mod Bugtracker - All Projects
Viewing Issues( 1 - 2319 )
  PID CategorySeverityStatusUpdated Summary
000553311  
[DarkRadiant]  GUI
normal
new
18/10/2021Pick Shader via MMB not working.
000561311
[DarkRadiant]  GUI
feature
assigned (greebo)
18/10/2021Show shared keyvalues when multiple entities are selected
0005783   
[DarkRadiant]  Map Editing
normal
confirmed
18/10/2021EntityInspector allows to set an entity's name to an empty value
00057812  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/10/2021Image programs don't work with DDS source files.
0005782 1
[The Dark Mod]  Models
normal
new
15/10/2021Floating decals on model - ext_timber01_window01.lwo
00053257  
[The Dark Mod]  Graphics
normal
new
15/10/2021New error reported about texture stain01b_s
00055881  
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
14/10/2021Separate UI-related and core module interface headers
00057331  
[DarkRadiant]  GUI
feature
resolved (greebo)
14/10/2021Texture Tool: use aspect ratio of material
0005780   
[DarkRadiant]  Design/Coding
normal
resolved (greebo)
14/10/2021Remove IDialogManager references from Map module
0005768   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
13/10/2021Adjust Surface Inspector Shift/Scale/Rotation boxes to comply with the new texturing algorithms
0005778   
[DarkRadiant]  Compilation/Build
normal
resolved (greebo)
12/10/2021Solution / Build Dependencies Update
000574051
[DarkRadiant]  Map Editing
normal
resolved (greebo)
12/10/2021Step-rotating textures through the Surface Inspector should be using the center as pivot
00057571  
[DarkRadiant]  GUI
feature
new
12/10/2021Ability to center 3D camera on selected entity
0005779 1
[The Dark Mod]  Models
normal
new
12/10/2021Broken models
000576054
[The Dark Mod]  Textures
feature
resolved
11/10/2021Missing normal map: textures/darkmod/stone/cobblestones/flagstones_gravel
000556210  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/10/2021dmap: various optimizations
000577731
[The Dark Mod]  Textures
normal
resolved
11/10/2021Missing normal image file for 'textures/darkmod/stone/cobblestones/flagstones_mossy_01'
0005738 1
[DarkRadiant]  GUI
normal
resolved (greebo)
10/10/2021Texture Browser Filter: match multiple words (using 'AND' logic)
000571041
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
10/10/2021Q3 Legacy BrushDef parser sometime produce some wrong texture rotation
0005743   
[DarkRadiant]  GUI
feature
acknowledged
10/10/2021Feature: "show definition" for more asset types
 0005723   
[DarkRadiant]  GUI
trivial
resolved (greebo)
10/10/2021modelDefs folder starts expanded after changing selection
0005736   
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/10/2021Particle Editor: wireframe does not render
0005728 1
[DarkRadiant]  GUI
feature
resolved (greebo)
10/10/2021Skin Chooser: show materials on the model
0005775   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
10/10/2021Surface Inspector: Option to change horizontal and vertical scale values proportionally
000573453
[DarkRadiant]  GUI
normal
resolved (greebo)
10/10/2021Surface Inspector vertical shift / vertical scale arrows
0005776   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
10/10/2021Texture Tool: Add Manipulation Panel to shift/scale/rotate selection
0005746   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
10/10/2021Texture Tool Improvements
0005633153
[DarkRadiant]  Map Editing
normal
resolved (greebo)
09/10/2021Apply textures to surfaces using "normalized" scaling.
000577411
[DarkRadiant]  Map Editing
normal
resolved (greebo)
09/10/2021Surface Inspector: Add buttons to harmonise Horizontal and Vertical scale values
000577311
[DarkRadiant]  Map Editing
normal
resolved (greebo)
09/10/2021Improve Texture Locked brush transformations
00045841  
[DarkRadiant]  GUI
normal
resolved (greebo)
08/10/2021Drag-select while in texture tool window gets stuck.
000554712
[DarkRadiant]  GUI
normal
resolved (greebo)
08/10/2021Bring texture coordinates closer to 0,0
000576451
[The Dark Mod]  Coding
crash
new
06/10/2021Random crashes when a lot of lights are present in complex scenes
00054277  
[The Dark Mod]  Graphics
normal
assigned (stgatilov)
06/10/2021Remove frob-highlight stages from materials
00035162  
[The Dark Mod]  Coding
normal
resolved (grayman)
06/10/2021AI can be blocked by simple movable
000577211
[The Dark Mod]  Script/Def
normal
confirmed
05/10/2021Ambient sound: volume does not change if sound is the same
000522361
[The Dark Mod]  Design/Coding
normal
assigned (nbohr1more)
05/10/20212.08 Bad internal format console error
000567012
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
05/10/2021Overbright pixels
00055442  
[The Dark Mod]  Textures
normal
resolved (orbweaver)
05/10/2021DDS normalmap textures seem to be ignored
000436413  
[The Dark Mod]  Feature proposal
normal
feedback (stgatilov)
05/10/2021RGTC Normal Map compression
00052615  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
05/10/2021Extend localization system to understand string placeholders
00049341  
[The Dark Mod]  Graphics
minor
feedback (nbohr1more)
05/10/2021Screenshot command works inproperly with larger resolutions
00053241  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
05/10/2021Refactor times and clocks
000322110  
[The Dark Mod]  Sound
minor
confirmed
05/10/2021TDM only supports 2 or 5.1 channel audio
00040602  
[The Dark Mod]  GUI
normal
resolved
05/10/2021Examine mission names and how they're displayed on the GUIs
00013261  
[The Dark Mod]  Coding
normal
new
05/10/2021Bug With idEntity::GetTeamChildren
000462713  
[The Dark Mod]  Sound
normal
resolved (nbohr1more)
04/10/2021Sound volume option is not respected
00052853  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
04/10/2021Remove old backend's depth/interaction/stencil stages
00052841  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
04/10/2021Remove outdated rendering cvars
00051695  
[The Dark Mod]  Coding
minor
assigned (cabalistic)
04/10/2021Clean multithreading routines
0005598335
[The Dark Mod]  Coding
normal
resolved (cabalistic)
04/10/2021Performance regression on hedge01_square_long
000553111
[The Dark Mod]  Coding
normal
feedback
04/10/2021Compare security cameras between 2.09 and 2.10beta
0005528401
[The Dark Mod]  Coding
normal
feedback (Dragofer)
04/10/2021Improvements to security cameras
00055492  
[The Dark Mod]  Coding
feature
feedback (Dragofer)
04/10/2021Add Secrets System
00042892  
[The Dark Mod]  AI
normal
new
03/10/2021Examine blackjacking rules
00052581  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021func_listener not working in a cinematic?
00048814  
[The Dark Mod]  Sound
normal
acknowledged
03/10/2021Apply EFX to location of player's ear, and not the player's origin
000577112
[DarkRadiant]  Map Editing
normal
resolved (greebo)
03/10/2021Improve pasting textures to angled faces sharing an edge
00054766  
[The Dark Mod]  Graphics
minor
assigned (cabalistic)
03/10/2021Bindless Textures causes freezes and stutter when changing Anisotropic Filtering in a loaded Mission
00052394  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
03/10/2021Reflection probes support in the engine
00048364  
[The Dark Mod]  Coding
tweak
resolved (cabalistic)
03/10/2021Early texture loading
0005770 2
[DarkRadiant]  Map Editing
major
resolved (greebo)
03/10/2021Some brushes change shape or disappear when rotated or duplicated
0002272   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
02/10/2021Prevent Texture Tool "face jump" on rescaling textures
0005735   
[DarkRadiant]  GUI
normal
resolved (greebo)
01/10/2021Move modifier hints out of the status bar
0005767   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
01/10/2021Flip Texture: Prevent huge face UV coordinate translations
0005753   
[DarkRadiant]  GUI
normal
resolved (duzenko)
01/10/2021XY view zoom around cursor
00051892  
[The Dark Mod]  Coding
normal
assigned (stgatilov)
01/10/2021noshadows mask spawnarg for shadows optimization
00057524  
[DarkRadiant]  GUI
normal
resolved (duzenko)
30/09/2021Double click on list elements should auto-close dialogs
0005747   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
30/09/2021Texture Tool: drag operation doesn't capture the mouse
0005748   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
30/09/2021Texture Tool: Constrain operations to axes by holding down Shift
0005749   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
30/09/2021Texture Tool: Select items by clicking the UV space they cover
000512821
[DarkRadiant]  Map Editing
normal
resolved (greebo)
30/09/2021Texture Tools: rotate function
000575011
[DarkRadiant]  Map Editing
normal
resolved (greebo)
30/09/2021Texture Tool: Grid lines are getting too dense when zooming out a lot
0005732   
[DarkRadiant]  GUI
feature
resolved (greebo)
30/09/2021Texture Tool: intercept keystrokes for grid resizing & snap to grid
0005731   
[DarkRadiant]  GUI
feature
resolved (greebo)
30/09/2021Texture Tool: UI contrast
0005766   
[The Dark Mod]  Design/Coding
major
assigned (stgatilov)
30/09/2021Support overriding individual decls in FM
0005170242
[The Dark Mod]  Coding
minor
assigned (stgatilov)
30/09/2021Fix console warnings
000576552
[The Dark Mod]  Coding
feature
new
29/09/2021Using visportals to remove inaccessible rooms from a light's perspective before preforming calculations
00023541  
[The Dark Mod]  Coding
feature
suspended
25/09/2021Add a way to control local ambient lights depending on nearby lights
00056692  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021MIssion intro not showing sometimes
000532310  
[The Dark Mod]  Coding
normal
suspended (stgatilov)
25/09/2021Improve menu GUI and remove unexpected overrides of menu GUI files
00057631  
[The Dark Mod]  Coding
feature
assigned (stgatilov)
25/09/2021Reproducible and deterministic gameplay
000469813  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
25/09/2021Timescale command doesn't work with uncapped FPS / com_fixedTic 1
0005762   
[The Dark Mod]  Design/Coding
feature
new
24/09/2021pk4dir support
00055952  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
24/09/2021Black screen temporarily shown while mission loading GUI is active
00055741  
[The Dark Mod]  GUI
normal
feedback (stgatilov)
24/09/2021Debrief Video: Cuts to Menu Before Start
0004634325
[The Dark Mod]  Graphics
minor
assigned (stgatilov)
24/09/2021Decal depth fighting (Inn Business: "rug in tavern is not smooth")
0005333   
[The Dark Mod]  Coding
feature
assigned (stgatilov)
24/09/2021Reimplement AF editor: either in-game with FLTK, or in DarkRadiant with game connection
0005761   
[DarkRadiant]  Map Editing
feature
new
23/09/2021Cut functionality to complement copy and paste
00051435  
[The Dark Mod]  Graphics
major
resolved (duzenko)
23/09/2021Allow to run TDM on GL3 core profile
0005758 1
[The Dark Mod]  GUI
normal
new
19/09/2021Cutscene video shortfalls in replay & embedded audio
0005756   
[The Dark Mod]  Sound
normal
new
15/09/2021Shader 'city_sounds_varied" includes sound file with bad path
000575432
[DarkRadiant]  GUI
normal
resolved (duzenko)
12/09/2021Ctrl-S does not work when focus is on inputs
00053143  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
12/09/2021While loading a game there are weird texts or graphics displayed in the first second
00032062  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
11/09/2021Heat haze fights with glare particle
0005755   
[The Dark Mod]  Saving/Loading
normal
new
11/09/2021Calling script from console ruins saves/loads; says Can't load console
000514212
[The Dark Mod]  Script/Def
normal
new
11/09/2021Calling scripts via console breaks future saves
0005751   
[DarkRadiant]  GUI
feature
new
10/09/2021Feature: reference table for assets
0005742   
[DarkRadiant]  Shader System
feature
acknowledged
10/09/2021Feature: extend asset deprecation to more asset types
0005745   
[DarkRadiant]  GUI
minor
acknowledged
10/09/2021Search function: don't start searching while still typing
0005744   
[The Dark Mod]  Models
normal
assigned (Dragofer)
09/09/2021Desk3 cabinet doors can get player stuck
000570693
[DarkRadiant]  GUI
normal
resolved (greebo)
09/09/2021Surface Inspector's minimum width is too large
00057412  
[DarkRadiant]  GUI
normal
resolved (greebo)
09/09/2021Model Exporter: warn if Output Format and extension in File Path don't match
0005739   
[DarkRadiant]  GUI
feature
new
08/09/2021Feature: show entities as children of model nodes in the Model Chooser
0005540   
[DarkRadiant]  GUI
minor
acknowledged
06/09/2021Add ReloadDefs and Reload Skins buttons to Entity Chooser and Skin Chooser
000571112  
[DarkRadiant]  Saving and loading
feature
resolved (greebo)
05/09/2021Change Quake3 map exporter to write "legacy" brush syntax
0005687   
[DarkRadiant]  GUI
minor
resolved (greebo)
02/09/2021"Replace Selection with exported Model" assigns result to Default layer
000565631
[The Dark Mod]  Saving/Loading
normal
assigned (stgatilov)
31/08/2021Saves broken
000245411  
[The Dark Mod]  GUI
feature
assigned (duzenko)
30/08/2021Implement CC (closed captions, subtitles)
00057293  
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
30/08/2021Autosave filename unhelpfully overwrites 'save copy as' filename
0005725   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
29/08/2021Merge Maps: can't hide changed entities/primitives
0005708   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
29/08/2021Merge Maps: can't center orthoview/camera on changed entities
00055913  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
29/08/2021Reduce map load time
000573022
[DarkRadiant]  Renderer
feature
acknowledged
28/08/2021Translucent triggers/visportal/nodraw materials
0005709   
[DarkRadiant]  GUI
minor
resolved (greebo)
28/08/2021Merge Maps UI remains if DR is closed while a merge is in progress
000570711
[DarkRadiant]  Map Editing
tweak
resolved (greebo)
28/08/2021Merge Maps: "Details" text doesn't use full width of window
00057162  
[The Dark Mod]  Coding
normal
feedback (stgatilov)
28/08/2021Implement RGTC compressor
000570451
[DarkRadiant]  Saving and loading
normal
resolved (orbweaver)
28/08/2021Brushes colour schemes not saving
0005727   
[DarkRadiant]  GUI
feature
acknowledged
27/08/2021Skin Chooser: show in which .skin file the skin is defined
00057027  
[DarkRadiant]  GUI
normal
resolved (orbweaver)
24/08/2021Fit Texture fields do not allow values below 1.0
00057052  
[DarkRadiant]  Map Editing
minor
resolved (greebo)
23/08/2021"Replace Selection with exported Model" should preserve spawnargs
0005724 2
[DarkRadiant]  Models
normal
acknowledged
23/08/2021Export brushes as .lwo: too many verts
000511542
[DarkRadiant]  Models
normal
resolved (greebo)
23/08/2021Export patches: .lwo loses smooth shading
00056595  
[DarkRadiant]  Models
feature
resolved (greebo)
22/08/2021Feature: automatically reload exported models
0005713   
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
22/08/2021PatchDefExporter: do not write trailing white space after shader name
0005712   
[DarkRadiant]  Models
normal
resolved (greebo)
22/08/2021add IQM format support into lib/picomodel
0005721   
[DarkRadiant]  GUI
normal
resolved (greebo)
22/08/2021Model Conversion UI
0005722   
[DarkRadiant]  Models
normal
resolved (greebo)
22/08/2021Add FBX model importer
0005720   
[The Dark Mod]  GUI
normal
new
21/08/2021Left-side mouse not well supported
00057182  
[The Dark Mod]  Feature proposal
normal
new
21/08/2021Vertex blended model material unable to support two bumpmaps.
0005719 2
[The Dark Mod]  Physics
normal
new
21/08/2021weird behavior teleporting when climbing a rope
00057171  
[DarkRadiant]  Models
normal
resolved (greebo)
20/08/2021LWO2 Model Exporter doesn't write vertex colours
00057151  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
18/08/2021Lock picking stops working if interrupted
00044018  
[The Dark Mod]  Textures
tweak
resolved (duzenko)
18/08/2021Faster texture loading via native OpenGL Mipmap Generation
0005714   
[DarkRadiant]  General
feature
new
16/08/2021Improve selection projection: Allow "floor selection" to work in all axes, support camera projection if possible
00056838  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/08/2021Support more properties in hot-reload
000538441
[The Dark Mod]  Sound
normal
new
11/08/2021Broken sound shader: water_medium_running
00057032  
[The Dark Mod]  Coding
normal
new
10/08/2021Wayland compatible engine for Linux users
000570011
[DarkRadiant]  GUI
normal
confirmed
10/08/2021Entity inspector spawnarg fields not always updated by UI windows such as Model Chooser
000570111
[The Dark Mod]  Coding
normal
new
09/08/2021Entities spawned by atdm:seed randomly appear in absurd locations
000568262
[DarkRadiant]  GUI
normal
resolved (greebo)
09/08/2021Problems with particle preview
00056992  
[The Dark Mod]  Coding
normal
new
09/08/2021hide_distance not initialized for attached lights, ignores entities that were hidden or lights which are turned off
0005662   
[DarkRadiant]  General
normal
resolved (greebo)
08/08/2021Version Control Integration
000569721
[DarkRadiant]  GUI
normal
resolved (greebo)
08/08/2021Cannot view or copy from built-in Filters
000476915  
[The Dark Mod]  Coding
trivial
assigned (duzenko)
08/08/2021Remove DirectInput --- last dependency on Windows SDK
000567361
[The Dark Mod]  Coding
minor
assigned (cabalistic)
08/08/2021Crash with r_showViewEntities and LOD
00053415  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
08/08/2021Menu Music can't be switched off during a mission
000567671
[The Dark Mod]  GUI
normal
confirmed
07/08/2021Screens for security cameras won't work with textures/common/camera/camera# textures
0005696   
[The Dark Mod]  Coding
normal
new
07/08/2021D-input gamepads aren't recognized, only X-input is functional
0005695   
[The Dark Mod]  Coding
feature
new
07/08/2021Force feedback support
000569142
[The Dark Mod]  Coding
normal
resolved (duzenko)
07/08/2021noshadows_lod_# won't work without hide_distance
0005692   
[DarkRadiant]  GUI
feature
resolved (greebo)
06/08/2021ModelSelector: add ability to rescan folders without having to reload all models
000567511
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
06/08/2021Auto-save is slow when animation or particle viewer is playing
0005644 1
[DarkRadiant]  General
normal
resolved (greebo)
05/08/2021Non uniform light volume scaling not working
000501217  
[The Dark Mod]  Coding
crash
resolved (cabalistic)
05/08/2021Shader loaded from frontend crashes on AMD (Crash from heathaze GUI overlay)
00056861  
[DarkRadiant]  Renderer
major
resolved (orbweaver)
03/08/2021BC5 normal maps cannot be loaded
00056681910
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/08/2021hide_distance won't work for lights
0005693   
[DarkRadiant]  GUI
normal
acknowledged
01/08/2021Recognise type of "set x on y" spawnargs
0005679   
[DarkRadiant]  GUI
tweak
resolved (greebo)
01/08/2021Show axis when 'R'otating entities
000568912
[The Dark Mod]  Textures
normal
new
30/07/2021Default grass particles ignore lighting and appear fully bright
000569054
[The Dark Mod]  Def / Setup
major
new
30/07/2021Assets with invalid data
000568812
[The Dark Mod]  AI
major
new
30/07/2021Sitting AI gets stuck standing in table when alerted
00056841  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
28/07/2021Aspect ratio preserving Fit Texture option
0005685   
[DarkRadiant]  Scripting
feature
assigned (jonri)
28/07/2021Brush creation via script is incomplete
00054141  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
28/07/2021Remove "g_entityBindNew 0" old code
00055432  
[The Dark Mod]  Objectives
normal
resolved (Dragofer)
27/07/2021add getObjectiveVisible() scriptevent to the idPlayer spawnclass
00053163  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
27/07/2021Hot reload feature
00056814  
[DarkRadiant]  GUI
normal
resolved (greebo)
27/07/2021Copying a particle in the Particle Editor creates an ___editor list entry which can lead to crashes
00056551  
[DarkRadiant]  GUI
minor
resolved (greebo)
26/07/2021Create Entity window no longer remembers the previous item
0005658 1
[DarkRadiant]  Models
minor
resolved (greebo)
26/07/2021Model exporter: no model is exported if folder path doesn't exist yet
0005622   
[DarkRadiant]  Map Editing
feature
resolved (greebo)
26/07/2021Map Comparison/Diffing
00022464  
[The Dark Mod]  AI
feature
acknowledged
22/07/2021Continuing interrupted conversations
0005678   
[The Dark Mod]  GUI
feature
new
21/07/2021Track pickpockets in mission statistics
00054782  
[The Dark Mod]  Design/Coding
feature
new
19/07/2021Extend basic LOD system spawnargs to support other entities
0005674   
[DarkRadiant]  GUI
minor
new
18/07/2021Shift-Alt-LMB can't cycle beyond grouped primitives/entities
00055513  
[The Dark Mod]  Distribution
feature
feedback (stgatilov)
18/07/2021Rework FM database to use SVN as primary storage
00055976  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
18/07/2021Generic map container
00054394  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/07/2021Alleviate entity limit
00045207  
[The Dark Mod]  Saving/Loading
minor
resolved (stgatilov)
17/07/2021Make savegames of x86 and x64 builds interchangeable
00056614  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/07/2021In-game downloader does not show updates of the currently installed mission
0005672 1
[The Dark Mod]  Models
normal
new
16/07/2021entity model appearing as unknown cube in DR
0005671 1
[The Dark Mod]  Models
normal
new
16/07/2021Model showing as unknown cube in DR
00056671  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
14/07/2021Improve workflow for adjusting light brightnesses
00056651  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
14/07/2021Remove DevIL library
00056661  
[The Dark Mod]  Sound System
normal
new
11/07/2021Shooting a noise arrow then picking it up, sound keeps playing.
0005664   
[DarkRadiant]  Map Editing
block
new
09/07/2021X/Y texture rotation on patch issue
000566323
[DarkRadiant]  Map Editing
normal
acknowledged
05/07/2021Welding 2 large patches together causes one to disappear
0005643   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
03/07/2021Three-Way Map Merge
00041094  
[The Dark Mod]  Coding
major
assigned (stgatilov)
03/07/2021Updates not showing up in the internal downloader if 'VERSION' of a mission isn't updated
00052422  
[The Dark Mod]  Feature proposal
tweak
assigned (stgatilov)
03/07/2021Online Mission Downloader should include "last updated" field not just "release date"
00050185  
[The Dark Mod]  Textures
normal
new
03/07/2021FM-overridden material definitions do not automatically load in-game
0005660   
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
02/07/2021Map Loading Performance Improvements
000398410  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
29/06/2021GPU vertex skinning
000565412
[DarkRadiant]  GUI
normal
new
29/06/2021The Item category of the Edit Objective window disappears after cycling through more than two components
000564154
[DarkRadiant]  Renderer
normal
resolved (orbweaver)
29/06/2021Non power of 2 textures show up black in
00054082  
[DarkRadiant]  Design/Coding
normal
confirmed
29/06/2021All scene graphs connect to the same undo system, causing interference
000565731
[DarkRadiant]  General
normal
acknowledged
29/06/2021DarkRadiant occasionally crashes when using undo
0005653   
[DarkRadiant]  General
normal
new
28/06/2021DarkRadiant becomes unresponsive when alt-tab switching to other applications
00054042  
[The Dark Mod]  Objectives
normal
new
27/06/2021Unreliable "item is in location" objective
0005561   
[DarkRadiant]  GUI
minor
resolved (greebo)
25/06/2021Refresh entity inspector when reloading defs
00051078  
[DarkRadiant]  GUI
normal
resolved (greebo)
25/06/2021'Change game/project' fails to save if a decent-sized .map was loaded
0005652 2
[DarkRadiant]  Map Editing
normal
resolved (greebo)
25/06/2021Reload Defs is messing up the entityDefs
0005651   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
25/06/2021Crash when using Reloading Defs after placing an Entity
0005534   
[DarkRadiant]  GUI
normal
resolved (greebo)
25/06/2021Opening the Create Entity dialog a second time will present an empty tree view
000563721
[DarkRadiant]  Map Editing
tweak
resolved (greebo)
25/06/2021Increase maximum zoom level of 2D views
0005557   
[DarkRadiant]  GUI
tweak
resolved (greebo)
25/06/2021“Choose entity...” button for all def_ spawnargs
00056473  
[DarkRadiant]  Renderer
feature
acknowledged
24/06/2021Render faces with material-defined color
0005649   
[DarkRadiant]  GUI
tweak
resolved (greebo)
24/06/2021CTRL + MMB in orthoview: place camera at height of most recent selection
0005650   
[DarkRadiant]  GUI
feature
resolved (greebo)
24/06/2021Add "Show Material Definition" to ShaderSelector tree views
000564821
[The Dark Mod]  Coding
normal
assigned (stgatilov)
23/06/2021AAS: expanding brush generated almost parallel faces
00056451  
[The Dark Mod]  Coding
major
new
18/06/2021The game doesn't close
00055964  
[The Dark Mod]  Graphics
tweak
new
16/06/2021r_lockSurfaces broken
00056341  
[DarkRadiant]  Map Editing
tweak
resolved (greebo)
16/06/2021Paste material-header to surface from clipboard with hotkey.
000563525  
[DarkRadiant]  Map Editing
tweak
resolved (greebo)
14/06/2021Selection by coords.
00056182  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
12/06/2021Compiler versions are hard-coded
00056311  
[The Dark Mod]  Design/Coding
minor
new
12/06/2021Support for the apropos command in console
0004514101
[The Dark Mod]  Tweaking
major
resolved (stgatilov)
12/06/2021Game runs sluggish randomly
0005642   
[DarkRadiant]  GUI
normal
resolved (greebo)
11/06/2021Entity & Speaker windows don't remember their size
00056324  
[DarkRadiant]  Map Editing
tweak
resolved (greebo)
11/06/2021Restore non-uniform scaling for texture browser.
0005640   
[DarkRadiant]  Documentation
normal
resolved (greebo)
09/06/2021Document Layer Script Interface
0005629   
[DarkRadiant]  Map Editing
trivial
resolved (greebo)
09/06/2021"Shift textures randomly" shifts all selected faces by the same amount
0005621 1
[DarkRadiant]  GUI
feature
resolved (greebo)
08/06/2021A way to display editor_usage in the Entity Inspector window
00056041  
[DarkRadiant]  Compilation/Build
major
resolved (greebo)
08/06/2021wxgtk dependency renamed in Arch Linux
0005639   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
08/06/2021Support Layers when merging Maps
0005623   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
06/06/2021Differential Map Merge
0005638   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
06/06/2021Support Selection Groups when merging Maps
0005636   
[DarkRadiant]  Map Editing
tweak
acknowledged
03/06/2021Selection Sets (faces and vertices).
00056031  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
02/06/2021Ability to choose from several different pointfiles
00054921  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
02/06/2021Cycle through pointfiles
000563032
[The Dark Mod]  Models
normal
new
01/06/2021Missing assets in multiple maps
000004811  
[The Dark Mod]  Coding
major
new
01/06/2021Stim Response through walls
0005628 1
[DarkRadiant]  Models
normal
resolved (greebo)
31/05/2021Some ASE models do not load
00056261  
[The Dark Mod]  Coding
major
resolved (stgatilov)
28/05/2021Fails to build: Missing flag: CMAKE_EXE_LINKER_FLAGS="-no-pie"
00056258  
[The Dark Mod]  Coding
major
resolved (stgatilov)
27/05/2021Fails to build on GCC10: libopenal has multiple definition of global variables
000562041
[DarkRadiant]  Map Editing
normal
resolved (greebo)
23/05/2021Prefabs importing miles away
00056084  
[DarkRadiant]  GUI
normal
resolved (greebo)
22/05/2021Path entites rotate 15 degrees, each time when dragged.
00055551  
[DarkRadiant]  Map Editing
crash
resolved (greebo)
22/05/2021Crash when activating GameConnection Feature "update entities on every change"
0005456   
[DarkRadiant]  Map Editing
normal
resolved (greebo)
21/05/2021Imported prefabs should be created at cursor
00054953  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
19/05/2021Terminate tdm_update support
00056115  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
19/05/2021No category for tdm_installer
00054962  
[The Dark Mod]  Distribution
normal
resolved (stgatilov)
19/05/2021Revise wiki article about TDM releases
00033512  
[The Dark Mod]  Coding
crash
resolved (taaaki)
18/05/2021Game crashes on load if no FM in fms folder.
0002962   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Move tdmlauncher functionality into the game engine
0002904   
[The Dark Mod]  Coding
normal
resolved (greebo)
18/05/2021Steam: FM does not stay installed and Saved games don't run
00040951  
[The Dark Mod]  Distribution
feature
resolved
18/05/2021Add freyk's graphical TDM installer
0005617 2
[DarkRadiant]  General
normal
acknowledged
18/05/2021"Open Map From Project" prevents pointfile from loading
0005616   
[The Dark Mod]  Models
normal
new
17/05/2021MerryChest prefabs are broken
000524551
[The Dark Mod]  Models
normal
resolved (Dragofer)
17/05/2021Broken prefab: chest_old_loot1
00047292  
[The Dark Mod]  Def / Setup
normal
resolved (grayman)
17/05/2021MerryChest2 fails to open
00047111  
[The Dark Mod]  GUI
normal
resolved (taaaki)
16/05/2021bugs.thedarkmod.com/view_all_bug_page.php stops working after setting page size to 1000
00056151  
[The Dark Mod]  Websites
minor
resolved (taaaki)
16/05/2021The TortoiseSVN link is broken
00055994  
[The Dark Mod]  Physics
normal
feedback (stgatilov)
15/05/2021Improve grabber on lightweight objects
00056102  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
15/05/2021tdm_installer: fails to compile on Linux: linking fails for: libBLAKE2.a
00052912  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
15/05/2021Gamma/brightness have no effect underwater
0005614   
[The Dark Mod]  AI
normal
new
14/05/2021Misleading AI path node sit-location warning message
000560972
[DarkRadiant]  General
normal
resolved (greebo)
13/05/2021Model previewer not displaying ASE or LWO models
000560782
[DarkRadiant]  General
crash
resolved (greebo)
13/05/2021Crash when selecting an MD5 model in "Create Model..." menu
0005118101
[The Dark Mod]  Mapping
major
resolved (stgatilov)
13/05/2021No 'Press attack to start' anymore if error message stops first attempt to load map
00050392  
[DarkRadiant]  Renderer
feature
acknowledged
11/05/2021A way to highlight models with no material defined in DR render
0005538241
[The Dark Mod]  Objectives
crash
resolved (stgatilov)
11/05/2021Segmentation fault when receiving a new objective in mission "WS3: Cleighmoor"
0005601   
[The Dark Mod]  GUI
normal
resolved (cabalistic)
07/05/2021Add weapons to inventory grid
00038717  
[The Dark Mod]  Physics
normal
resolved (nbohr1more)
06/05/2021Number of ActivateContacs is hard-coded to 10
000554261
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/05/2021Crash in idEntity::Event_Frob when lockpick is selected
000560612
[The Dark Mod]  Graphics
crash
new
05/05/2021The default 64-bit texture color depth isn't compatible with all hardware
0005602144
[DarkRadiant]  General
crash
resolved (greebo)
05/05/2021Crash when activating the Material Editor in Doom3 game config
0005600   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
02/05/2021Crashes due to cvarSystem not being threadsafe
0001081   
[The Dark Mod]  Physics
major
assigned (Ishtvan)
01/05/2021Grabber: Repeated collision sounds when sliding
00035431  
[The Dark Mod]  Physics
normal
new
01/05/2021Bad physics for small moveables
000535417  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
30/04/2021Feature: Pointfiles for Debugging of Info_Location Overlaps
00055106  
[The Dark Mod]  Coding
normal
resolved (cabalistic)
30/04/2021Avoid changing desktop resolution on Linux (as on Windows)
00048456  
[The Dark Mod]  Coding
major
resolved (stgatilov)
29/04/2021Restrict set of features in FFmpeg cinematics
00026261  
[The Dark Mod]  GUI
feature
resolved (Obsttorte)
28/04/2021Add mouse-over help for menu entries
00052931  
[The Dark Mod]  Coding
minor
resolved (cabalistic)
24/04/2021Mouse cursor is moved to the screen center when alt-tab switching (Linux)
00052087  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
24/04/2021Support for extra mouse buttons
00050204  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021The Gatehouse mission lacks screenshots on the mission downloader
0004488186
[The Dark Mod]  GUI
normal
resolved (stgatilov)
23/04/2021Image previews are sometimes black
000559310  
[The Dark Mod]  Coding
trivial
resolved (stgatilov)
23/04/2021idList::Clear refactoring
00055945  
[The Dark Mod]  Sound
normal
assigned (kingsal)
21/04/2021A New Job Reverb Polish
00049078  
[The Dark Mod]  Sound System
feature
confirmed
21/04/2021Make OpenAL settings more configurable inside TDM
00055876  
[The Dark Mod]  Sound
feature
resolved (nbohr1more)
20/04/2021Add setting to control EFX Reverb Strength
00055921  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
18/04/2021dmap: shorter leak files
00053537  
[The Dark Mod]  Feature proposal
normal
resolved (stgatilov)
15/04/2021Feature: Finer-grained DMap Warning for "dropped" visportals
0005589   
[DarkRadiant]  GUI
normal
resolved (greebo)
15/04/2021Material Editor: Add Reload Images button to reload the textures of the selected shader
00055901  
[DarkRadiant]  Models
normal
resolved (greebo)
15/04/2021ASE import failure loading models/darkmod/nature/flowers/flowers_patch_01.ase
00055721  
[DarkRadiant]  GUI
normal
resolved (greebo)
15/04/2021Material Editor
00051294  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
14/04/2021dmap: add diagnostics for visportal problems
00048573  
[The Dark Mod]  Coding
normal
feedback (stgatilov)
14/04/2021Build Error due to reference to cpuid.h on PPC64
00045509  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
14/04/2021Cleanup of SIMD code
0005586   
[DarkRadiant]  GUI
crash
resolved (greebo)
11/04/2021Crash at shutdown when Dockable layout is active
00055411  
[DarkRadiant]  GUI
feature
resolved (orbweaver)
11/04/2021Customisable GUI layout
0005585   
[DarkRadiant]  Scripting
normal
resolved (greebo)
11/04/2021Extend MaterialManager scripting interfaces by editing methods
0005581 1
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/04/2021Regression: only one light is interacting with brushes in lighting preview
000556611
[DarkRadiant]  Renderer
normal
resolved (greebo)
10/04/2021Material stages with alpha test are incorrectly rendered as translucent
00052804  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
10/04/2021r_useDebugGroups crashes with AMD cards
0005582   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Front End Renderer Advancements
0005583   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Shader passes group renderables per Light
0005584   
[DarkRadiant]  Renderer
normal
assigned (greebo)
10/04/2021Move openGL render calls to Backend
00055803  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021Dmap : better windings precision
000548681
[The Dark Mod]  Coding
normal
resolved (stgatilov)
10/04/2021dmap: close vertices due to numeric errors, and bloomed sparklies
0005569   
[DarkRadiant]  GUI
normal
confirmed (greebo)
09/04/2021Material Editor: ability to set the shader parms
0005570   
[DarkRadiant]  GUI
normal
resolved (greebo)
09/04/2021Material Editor: ability to choose the preview's light entityDef
0005579   
[The Dark Mod]  Sound
normal
new
06/04/2021"Mission Success" Audio Broken
0005578   
[DarkRadiant]  GUI
normal
resolved (greebo)
06/04/2021LayerControl::_updateActive not initialised
0005576 1
[DarkRadiant]  Models
normal
resolved (greebo)
05/04/2021ASE importer needs to handle shared vertices with different normals
0005577 1
[The Dark Mod]  GUI
normal
new
03/04/2021Debrief Video: Fails to Start
00055521  
[DarkRadiant]  Shader System
normal
resolved (greebo)
03/04/2021Better support for stage transform keywords in idTech4 materials
0005567   
[DarkRadiant]  Renderer
normal
resolved (greebo)
03/04/2021Material Editor: Basic Mode GUI
00055752  
[The Dark Mod]  Sound
major
new
31/03/2021When Uncapped FPS is Off, Video Cutscene Loses Audio Sync
0005282   
[The Dark Mod]  GUI
normal
assigned
29/03/2021Readables look stretched in widescreen modes
00001083  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
29/03/2021Ambients don't light sides facing away
0005565   
[DarkRadiant]  GUI
normal
resolved (greebo)
29/03/2021Material Editor: Save/Export Handling
00054685  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
29/03/2021Debug rendering like s_drawSounds does not work under com_smp
000552061
[The Dark Mod]  Graphics
normal
new
28/03/2021FOV: Find a way to correct the distortion
00047136  
[The Dark Mod]  Script/Def
minor
resolved (stgatilov)
27/03/2021Starting new script thread with method is wrong
00051723  
[The Dark Mod]  Coding
minor
assigned (stgatilov)
26/03/2021Improve interaction culling: case when player-visible object is not visible from light
0005568   
[DarkRadiant]  GUI
normal
resolved (greebo)
25/03/2021Material Editor: Image Picker to select files from VFS
00054726  
[DarkRadiant]  Map Editing
normal
acknowledged
23/03/2021Alternative grid increments like 1/10/100/250/500/1000
00055322  
[DarkRadiant]  GUI
feature
resolved (greebo)
23/03/2021Material Editor: Ground Work
0005571   
[DarkRadiant]  Renderer
normal
resolved (greebo)
23/03/2021Table lookup evaluation is not producing the same results as in the engine
0002350   
[DarkRadiant]  Renderer
normal
confirmed (orbweaver)
20/03/2021BlendLight (shadow) textures don't show
00019233  
[DarkRadiant]  Map Editing
feature
acknowledged (orbweaver)
20/03/2021Minimal support of def_attach-able relationships
 00002191  
[DarkRadiant]  Renderer
minor
confirmed (orbweaver)
20/03/2021Realtime shadow mode?
00001416  
[DarkRadiant]  GUI
tweak
resolved (orbweaver)
20/03/2021File dialog Name sorting is case sensitive
00037631  
[The Dark Mod]  GUI
normal
resolved (grayman)
15/03/2021Loading bar progress should better represent actual progress
0004977212
[The Dark Mod]  Feature proposal
normal
confirmed
15/03/2021Player lantern should move with player while leaning
0005453   
[The Dark Mod]  Design/Coding
minor
new
15/03/2021Rethink how FM's should override cvars
00048132  
[The Dark Mod]  Graphics
tweak
new
15/03/2021Consider OpenGL "no-error context" option
00049823  
[The Dark Mod]  AI
normal
new
15/03/2021KO'ed AI should drown faster
0003135343
[The Dark Mod]  Coding
feature
new
15/03/2021Add per-pixel material definitions ("material maps")
000498019  
[The Dark Mod]  Graphics
normal
acknowledged (cabalistic)
15/03/2021Front-facing shadow face casts back-shadow when it should not
00055642  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
15/03/2021OpenAL: bsinc resampler buggy in 1.19.1
00053282  
[The Dark Mod]  Models
normal
new
13/03/2021Sack has black regions
0005563 2
[The Dark Mod]  Textures
normal
new
12/03/2021Unreferenced Assets
0000426   
[DarkRadiant]  General
minor
resolved (jonri)
11/03/2021Suggest same origin clone manager tool
00054883  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
11/03/2021dmap: faster optimize algorithm
00021327  
[DarkRadiant]  GUI
feature
resolved (greebo)
07/03/20213D grid feature
00052575  
[The Dark Mod]  Graphics
tweak
resolved (duzenko)
07/03/2021Tools glitch
00055461  
[DarkRadiant]  Renderer
minor
resolved (orbweaver)
05/03/2021Attached light radii are the wrong colour if "Override light volume colour" is active
00002897  
[DarkRadiant]  GUI
minor
resolved (orbweaver)
05/03/2021ESC to close dialogs with Cancel
0005560 1
[The Dark Mod]  Design/Coding
normal
new
05/03/2021Bus error crash when loading painter's wife (backtrace)
000552943
[The Dark Mod]  Textures
normal
new
04/03/2021Projected lights can't use appropriate falloff images
0005559   
[The Dark Mod]  Design/Coding
normal
new
04/03/2021Clipping into brush corners
00055541  
[The Dark Mod]  Sound
normal
new
03/03/2021Strafing left sounds very quiet, while strafing right sounds normal, like moving forward or backward
0005556   
[DarkRadiant]  Saving and loading
normal
resolved (greebo)
03/03/2021Add missing image dimension reads to Quake 3 legacy brush parser
0005553 1
[The Dark Mod]  Graphics
normal
new
28/02/2021looking in keyhole crash
0005295 1
[The Dark Mod]  Design/Coding
crash
new
28/02/2021Func_Peek crash for 2.07 & 2.08 in 32-bit TDM
000439091
[The Dark Mod]  Models
normal
new
28/02/2021Models with surfaces using "Default' or nonexistent material
0005307111
[The Dark Mod]  Graphics
normal
acknowledged
28/02/2021Accountant 1: machine arrows have black background
00050229  
[The Dark Mod]  Graphics
feature
assigned (cabalistic)
27/02/2021Implement a forward+ render
0005459   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
27/02/2021Optimize idRenderWorldLocal::CreateLightDefInteractions for ambient_world light
00049444  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
27/02/2021Adjust names for launching mission
00047264  
[The Dark Mod]  Distribution
normal
new
27/02/2021Check I18N links on Mission web pages
0005550 1
[The Dark Mod]  GUI
normal
new
26/02/2021Message GUIs become black after loading a save
0005548   
[DarkRadiant]  GUI
feature
acknowledged
26/02/2021GUI Chooser
00050493  
[The Dark Mod]  GUI
normal
resolved (Obsttorte)
26/02/2021Checkboxes and objective states missing from Objectives Screen when displayed after Mission Failure
00049787  
[The Dark Mod]  GUI
normal
acknowledged
26/02/2021Review Mission Details for already downloaded missions
00037734  
[The Dark Mod]  Feature proposal
feature
acknowledged
26/02/2021Add Player Ability to Push AI
00043353  
[The Dark Mod]  Feature proposal
normal
acknowledged
26/02/2021Spawn arrow results independent of projected arrows
0005545   
[The Dark Mod]  Models
normal
assigned (kingsal)
24/02/2021Replace female_head03 texture
00054852  
[The Dark Mod]  Graphics
normal
assigned (cabalistic)
23/02/2021mirrorRenderMap doesn't accept resolution parameters anymore
00014382  
[The Dark Mod]  Physics
normal
confirmed
22/02/2021Grabber: Can manipulate at infinite distance if object is not stuck
000552241
[DarkRadiant]  Models
minor
acknowledged
21/02/2021DR .ase importer should remove vertex doubles, .lwo importer should not
0004615403
[The Dark Mod]  Saving/Loading
normal
resolved (duzenko)
21/02/2021Remote camera lost when saving\loading
0004731343
[The Dark Mod]  Models
feature
resolved (Dragofer)
21/02/2021Add Epifire's security camera model
00043526  
[The Dark Mod]  Feature proposal
normal
assigned (kingsal)
18/02/2021Add Vine Arrow Practice to the Training Mission
000293541
[The Dark Mod]  Physics
minor
assigned (stgatilov)
18/02/2021Mines tossed onto a thin func_static can have a physics problem
0005539 1
[DarkRadiant]  Models
feature
confirmed
17/02/2021OBJ files: loader supports usemtl keywords directly referencing material names (without .mtl file)
00049751  
[The Dark Mod]  GUI
feature
new
16/02/2021Add proper scaling to the new inventory grid
00049152  
[The Dark Mod]  GUI
tweak
assigned (Goldwell)
16/02/2021Create HD version of briefing_video
0004939122
[The Dark Mod]  Graphics
normal
confirmed (duzenko)
15/02/2021Wrong mirror reflection on model - bc_teatray
0005186102
[The Dark Mod]  Mapping
normal
resolved (stgatilov)
15/02/2021Make prefabs with rotation hacks comply with new rules
0005536 3
[DarkRadiant]  GUI
feature
acknowledged
14/02/2021FX Editor
0005537   
[DarkRadiant]  GUI
feature
acknowledged
14/02/2021FX Chooser
00055351  
[The Dark Mod]  AI
major
new
12/02/2021It should be easier to clear rats stuck in doors
00054001  
[The Dark Mod]  Feature proposal
feature
resolved (cabalistic)
07/02/2021Initial support for gamepad controls
00055261  
[DarkRadiant]  GUI
minor
acknowledged
05/02/2021Visportals filter should only hide visportal brushes
00050354  
[The Dark Mod]  Models
normal
new
05/02/2021tea_tray_silver2.ase/bc_teatray issues
00054943611
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
05/02/2021g_stopTime causes portal_sky to turn black
0005525   
[DarkRadiant]  GUI
minor
new
05/02/2021Toggle multiple filters at once
000552141
[DarkRadiant]  GUI
normal
feedback
05/02/2021Layers window: Show All button grayed out
00055232  
[DarkRadiant]  GUI
tweak
acknowledged
05/02/2021Keying through Light Inspector textures adds many events to undo queue
000551631
[DarkRadiant]  Models
feature
acknowledged
03/02/2021Model exporter: option to remove doubled vertices
00053123  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
03/02/2021While lockpicking there is an additional lockpicking failed sound when failing or switching to other lockpick
000551421
[The Dark Mod]  Graphics
feature
new
02/02/2021Feature: implement an AA solution that works with specular aliasing
00051384  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
01/02/2021Refactor particle systems code
000108414  
[The Dark Mod]  Coding
normal
resolved (tels)
01/02/2021Grabber doesn't allow frobbing after held item is removed
00030415  
[The Dark Mod]  Feature proposal
feature
resolved (AluminumHaste)
30/01/2021We need Restart Mission option...
00031391  
[The Dark Mod]  GUI
normal
resolved (grayman)
30/01/2021Restart Map button only works once
000497961
[The Dark Mod]  Graphics
major
resolved (duzenko)
30/01/2021Stencil shadow bug on guards
00029151  
[DarkRadiant]  Models
minor
confirmed
30/01/2021Flickering of MD5 models inside the 3d camera view and ortho viewports
0005359 2
[DarkRadiant]  Map Editing
feature
new
30/01/2021Feature: mirror the rotation & origin of non-bsp entities
00049681  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/01/2021Lockpicking: Running away from the lock does not cancel the sequence when you press and hold the frob-button
000551521
[The Dark Mod]  Coding
crash
resolved (stgatilov)
30/01/2021Crash when CBloodMarker::spilledBy points to removed AI
00030751  
[The Dark Mod]  AI
normal
resolved (grayman)
29/01/2021AI can enter combat while still kneeling
000530221
[The Dark Mod]  Coding
crash
resolved (stgatilov)
29/01/2021House of Locked Secrets: crash because inventory cursor points to empty category
00048434  
[The Dark Mod]  Coding
normal
resolved (nbohr1more)
29/01/2021Game isn't frozen during screenshot command with jitter
0005065121
[The Dark Mod]  Coding
crash
resolved (cabalistic)
29/01/2021target_endlevel causes a crash
0005512   
[DarkRadiant]  GUI
feature
confirmed
29/01/2021Feature: display which file a skin is defined in
0005513   
[DarkRadiant]  GUI
normal
confirmed
29/01/2021Change wxDataViewItem ID from TreeModel::Node* to something safer
00049842  
[The Dark Mod]  GUI
normal
new
28/01/2021Missions selected for download are still visible in download window after they have been downloaded
000550211
[DarkRadiant]  GUI
normal
acknowledged
28/01/2021Broken rendering of prefabs in Prefab Chooser preview on AMD cards
0005509   
[DarkRadiant]  GUI
feature
acknowledged
26/01/2021Show shaders used by models in Map Info > Shaders
 00055052  
[DarkRadiant]  GUI
trivial
new
25/01/2021Selecting a prefab in Prefab Chooser counts as a saveable change
00054997  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
25/01/2021Prefabs house cleaning
0005503   
[DarkRadiant]  Shader System
feature
acknowledged
24/01/2021Reload Images
0005504   
[DarkRadiant]  Shader System
minor
acknowledged
24/01/2021Reload Defs is not sufficient for reloading modelDefs
0005033   
[DarkRadiant]  GUI
feature
acknowledged
23/01/2021Feature: consistent Esc & Enter keys functionality across all openable windows in DR
00054704  
[DarkRadiant]  Models
normal
new
20/01/2021Black cube appears in dmapped mission
00054973  
[The Dark Mod]  Def / Setup
minor
new
20/01/2021Explicitly set "rotate" and "translate" in entityDefs of special doors
00044871  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
19/01/2021Plaster materials missing frob highlighting
00003623  
[The Dark Mod]  Physics
minor
feedback
19/01/2021Water does not slow down arrows
00043505  
[The Dark Mod]  Distribution
feature
resolved (taaaki)
19/01/2021Simplify Release Mechanics
000525011  
[The Dark Mod]  Distribution
major
resolved (stgatilov)
19/01/2021New differential update and weekly builds
00050761  
[The Dark Mod]  TDM Installer
normal
assigned (stgatilov)
19/01/2021Switch updater/packager Linux build from SCons to CMake.
0005334201
[The Dark Mod]  Graphics
minor
resolved
17/01/2021White rectangle blinks when in-game text appears
00053521  
[DarkRadiant]  GUI
minor
new
16/01/2021Entities with invalid classname and no model have no visual representation
000497015  
[The Dark Mod]  Design/Coding
feature
resolved (stgatilov)
15/01/2021Avoid problems with rotation-resized models
0005326113
[DarkRadiant]  Models
major
feedback
15/01/2021Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ?
0004825111
[The Dark Mod]  Graphics
tweak
resolved (stgatilov)
13/01/2021Investigate approach to avoid/reduce light toggling on surfaces
0004692126
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021An openable version of display_case01.lwo
00054892  
[The Dark Mod]  Models
normal
resolved (Dragofer)
12/01/2021Finish Rodin's Eve Statue
00054642  
[The Dark Mod]  Physics
normal
new
12/01/2021TDM 2.08-2.09 beta 1: uncapped FPS causing weird player physics
000440917  
[The Dark Mod]  Coding
normal
resolved (duzenko)
12/01/2021Add an option to lift the 60 fps lock
0004493355
[The Dark Mod]  Physics
normal
resolved (duzenko)
12/01/2021Some physics events have changed in 2.05 due to faster fps
000543844
[The Dark Mod]  Textures
normal
resolved (nbohr1more)
12/01/2021Editor (_ed) texture dosent reflect in-game texture.
000531941
[The Dark Mod]  Script/Def
normal
new
10/01/2021Trigger_multiple stops working if AI stops moving
00054878  
[The Dark Mod]  Graphics
major
resolved (cabalistic)
10/01/2021"image_preload 0" breaks rendering if SSAO or Bloom are enabled
00054794  
[DarkRadiant]  Design/Coding
feature
assigned (jonri)
09/01/2021Auto-reload models, skins, materials, etc
0005433101
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/2021Random crash when dynamically loading textures
000495711  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
06/01/2021Snow and rain particles stopping on brushes
00051374  
[The Dark Mod]  Coding
major
resolved (stgatilov)
05/01/2021Dmap optimization breaks rain patches
000548032
[DarkRadiant]  Models
feature
acknowledged
05/01/2021Feature: ability to import model geometry as brushwork
000548312
[DarkRadiant]  GUI
feature
acknowledged
05/01/2021Visual representation for .liquid models
00053203  
[The Dark Mod]  Design/Coding
feature
resolved (AluminumHaste)
05/01/2021When Always Run is enabled, the Creep modifier does nothing
00054773  
[DarkRadiant]  Models
normal
feedback
04/01/2021Model Export: "Use Entity Origin as export Origin" doesn't work
000533231
[The Dark Mod]  Def / Setup
crash
resolved (Dragofer)
04/01/2021Dice thrower model missing
0004190142
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
04/01/2021A patch to allow alt-tabbing under Linux
000503721
[The Dark Mod]  Mapping
crash
resolved (stgatilov)
03/01/2021dmap crashes on specific map
00042331  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021Crash during runAAS
00052124  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
03/01/2021dmap: crash when merging leaf nodes in AAS
00046804  
[The Dark Mod]  Graphics
tweak
assigned (cabalistic)
01/01/2021Falloff and projection textures replacement
0001731   
[The Dark Mod]  Coding
normal
new
01/01/2021head_joint vs. head_jointname
00010734  
[The Dark Mod]  Physics
normal
new
01/01/2021Butcher Knife & Kitchen Knife Levitating
00054811  
[The Dark Mod]  Models
minor
resolved (Dragofer)
01/01/2021Ornate chandeliers look too bright because of duplicate geometry
00016633  
[The Dark Mod]  GUI
normal
feedback
31/12/2020Shop not cleared between map loads
00005405  
[The Dark Mod]  Coding
minor
new
31/12/2020Add entity scriptfunctions for getting/setting animation rates
00039132  
[The Dark Mod]  Animation
normal
feedback
30/12/2020SetRate frame command
00048661  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Make use of MultiDraw functions
0005238   
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
30/12/2020Reduce CPU draw call overhead in the backend
00036845  
[The Dark Mod]  Graphics
feature
new
30/12/2020Investigate GPL Renderer Improvements
0005007   
[The Dark Mod]  Feature proposal
normal
new
30/12/2020Implement OpenGL Instancing
0005473   
[The Dark Mod]  Distribution
text
new
30/12/2020Defs contain wrong info about lockpicks, affecting DR help
0005075   
[The Dark Mod]  Design/Coding
minor
resolved (cabalistic)
30/12/2020Switch Linux build of TDM from SCons to CMake
00031254  
[The Dark Mod]  Coding
normal
resolved (taaaki)
30/12/2020Revising Framework/FileSystem for clarity
00032671  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
30/12/2020libjpg using incorrectly on linux/windows
00048262  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
30/12/2020Remove ID hacks from third-party libraries: minizip and libjpeg
00043414  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
30/12/2020Conversation sound will abort during a save
00037971  
[The Dark Mod]  AI
normal
new
30/12/2020Knocking out sleeping AI with heavy objects
00054495  
[The Dark Mod]  Textures
text
resolved (stgatilov)
29/12/2020Remove obsolete "Ambient Method" stages form materials
0004687151
[The Dark Mod]  Models
normal
assigned (Dragofer)
29/12/2020Integrate Dragofer's assets into core mod
00052722  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/12/2020Duplicate material/skin/sound defs causing console warnings at startup (beta 2.08)
000440830  
[The Dark Mod]  Coding
normal
resolved (duzenko)
27/12/2020Find a way to run game tics on a background thread
00054625  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
27/12/2020Creeps: sound loss when frobbing closed horizontal door from above
0005467   
[DarkRadiant]  Map Editing
feature
acknowledged
27/12/2020Descriptions for prefabs without worldspawn
00012932  
[The Dark Mod]  Models
tweak
new
26/12/2020Add a burnt top to torches
00049913  
[The Dark Mod]  Sound
normal
new
26/12/2020Add material dependent climb_slide sounds
00049223  
[The Dark Mod]  Sound
normal
new
26/12/2020Rat squeak sounds are very distorted
000545831
[The Dark Mod]  Animation
normal
new
26/12/2020Triggered startconversation causes anim glitching
00049372  
[The Dark Mod]  Coding
crash
new
26/12/2020Arena: Crash on raiselava
000463121
[The Dark Mod]  Textures
normal
new
26/12/2020textures/darkmod/stone/brick/red_sloppymortar_local.tga does not tile properly
00046681  
[The Dark Mod]  Textures
normal
new
26/12/2020textures/darkmod/nature/dirt/dirt_packed_muddy_local.tga does not tile seamlessly
00039632  
[The Dark Mod]  Graphics
normal
new
26/12/2020Make soft particles work with all particles not just entity-based particles.
000424811
[The Dark Mod]  AI
normal
new
26/12/2020AI door blocking
00030082  
[The Dark Mod]  AI
feature
new
26/12/2020Door suspicion pathnode
00030123  
[The Dark Mod]  Coding
feature
new
26/12/2020Make FM readmes, titles and "More Info" translateable
000354513  
[The Dark Mod]  Physics
normal
new
26/12/2020Arrow treats sky like a hard surface
0005466   
[The Dark Mod]  Def / Setup
minor
new
26/12/2020Some undead post useless console warnings about joints at map start
000518415  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/12/2020Issues with new manbeast/werebeast/zombie assets
000518321
[The Dark Mod]  Models
normal
new
26/12/2020Fix atdm:electric_arc_long01
00020791  
[The Dark Mod]  Tweaking
normal
new
26/12/2020Player lantern to far from body, intersects world
00047482  
[The Dark Mod]  Sound
normal
new
26/12/2020Missing sound & alerted Ai.
00035652  
[The Dark Mod]  Feature proposal
feature
new
26/12/2020Have scroll keys page through the Objectives
00049886  
[The Dark Mod]  Sound
normal
new
26/12/2020"Hardwood" surface uses default stone sound set
00050342  
[The Dark Mod]  Def / Setup
normal
new
26/12/2020Missing assets for sparks.fx
000521811
[The Dark Mod]  Graphics
normal
new
26/12/2020broken material def
00050002  
[The Dark Mod]  Models
normal
new
26/12/2020Vine arrows will not attach to models/darkmod/architecture/modules/stone_industrial01/ext_stone03_wall01_grate_empty.lwo
00051821  
[The Dark Mod]  Script/Def
normal
new
26/12/2020Lanterns don't react to "extinguished" or "start_off" or "start_on"
000463511
[The Dark Mod]  Design/Coding
normal
new
26/12/2020New portalSky method is see-through like caulk skies... which isn't always desirable
00054351  
[The Dark Mod]  Textures
normal
new
26/12/2020Broken texture: textures/darkmod/decals/dirt/scorch_flatbottom
00042069  
[The Dark Mod]  Sound
normal
new
26/12/2020Wooden chests sound exactly like wooden doors
000428781
[The Dark Mod]  Mapping
minor
resolved (Dragofer)
26/12/2020metal_safe prefab has a broken door
00054631  
[The Dark Mod]  Mapping
normal
resolved (Dragofer)
26/12/2020Delete .darkradiant files from prefabs folder
00043371  
[The Dark Mod]  Sound
normal
resolved (grayman)
26/12/2020Locked door sounds are softer on a hatch in Betrayal
00031655  
[The Dark Mod]  Coding
normal
resolved (angua)
26/12/2020Rightful Property Doors completely silent
000470787
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
26/12/2020Wrong reflection in mirror
000532731
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
26/12/2020Mirror render broken
00049465  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
26/12/2020Candle Flame Particle Behind Wall Shows in a Mirror
00041243  
[The Dark Mod]  Coding
normal
acknowledged
25/12/2020System auto-detection: for main menu config settings
00048282  
[The Dark Mod]  Sound System
minor
assigned (Springheel)
25/12/2020Player voice is played when you restart St.Lucia mission
00049477  
[The Dark Mod]  Sound System
normal
resolved
23/12/2020Add some form of impact sound to mantling
0005252   
[The Dark Mod]  Distribution
normal
assigned (stgatilov)
17/12/2020Create official mirror for code repo on GitHub
0004660337
[The Dark Mod]  Graphics
normal
suspended (stgatilov)
17/12/2020Soft shadows: sometimes light leaks near edges (in complete darkness)
00043063  
[The Dark Mod]  Graphics
feature
feedback
17/12/2020Semi-opaque water
00049312  
[The Dark Mod]  Design/Coding
normal
confirmed
17/12/2020Investigate frob highlight accuracy improvements
00042994  
[The Dark Mod]  AI
normal
confirmed
17/12/2020Wench head flutters when using an elevator
000495581
[The Dark Mod]  Mapping
minor
confirmed
17/12/2020Wrongly black interaction light on a crate
00052513  
[The Dark Mod]  Graphics
minor
resolved
17/12/2020Visual glitch - scissors?
000472731
[The Dark Mod]  Physics
normal
new
17/12/2020Noisemaker arrow will cling to a func_fracture instead of breaking it or bouncing off
00044787  
[The Dark Mod]  GUI
normal
assigned
17/12/2020Highlighted menu items are sometimes difficult to read
00041403  
[The Dark Mod]  Animation
normal
new
17/12/2020Ai head butting during combat
00042227  
[The Dark Mod]  Coding
normal
assigned
15/12/2020Might be a Mission Stats problem with registering alerts
00017282  
[The Dark Mod]  Textures
normal
new
15/12/2020Need an altered glass texture or decal for when glass has been moss-arrowed
00046233  
[The Dark Mod]  Design/Coding
tweak
new
15/12/2020Tweak the "Click when ready" screen rendered views order
0004501   
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/12/2020Remove unused obsolete rendering paths
00054411  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
14/12/2020r_useParallelAddModels crashes when the Lightgem is hidden via Gameplay Settings
0002642122
[The Dark Mod]  Coding
feature
assigned (stgatilov)
14/12/2020Add multiple particles to func_emitter
00040902  
[The Dark Mod]  AI
normal
assigned (Springheel)
14/12/2020Chain mail shadows
00027589  
[The Dark Mod]  GUI
normal
assigned
14/12/2020Arms detach from body on pause
00054374  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
09/12/2020Particles: static collision with "linear" mapLayout
00054092  
[The Dark Mod]  Coding
crash
resolved (stgatilov)
06/12/2020Unbinding entity B in C->B->A bind hierarchy broken
00051912  
[The Dark Mod]  Def / Setup
feature
feedback (duzenko)
05/12/2020Create x-ray material
00044303  
[The Dark Mod]  Coding
normal
assigned (duzenko)
05/12/2020Allow TDM to run on non-primary monitors
0005190   
[The Dark Mod]  Coding
normal
assigned (stgatilov)
05/12/2020Frontend optimizations due to connectedness of entities/surfaces
000528621
[The Dark Mod]  AI
minor
assigned (stgatilov)
05/12/2020Number of times seen: not increased when civilian detects player at close range
000524152
[The Dark Mod]  Coding
normal
confirmed (stgatilov)
04/12/2020Stencil shadows not compataible with see-through textures:
00035962  
[The Dark Mod]  GUI
normal
resolved (cabalistic)
03/12/2020Issues with key bindings
0005268265
[The Dark Mod]  AI
major
resolved (grayman)
03/12/2020AI in King of Diamonds gets stuck on a chair, mission fails
000299312  
[The Dark Mod]  Design/Coding
normal
resolved (STiFU)
03/12/2020Removing an inventory item can invalidate cursor, resulting in crash
00040042  
[The Dark Mod]  Models
normal
resolved (Dragofer)
03/12/2020Covered models
0004523392
[The Dark Mod]  Tweaking
tweak
resolved (nbohr1more)
03/12/2020Romanian Translation fix slated for 2.06
00052169  
[The Dark Mod]  Script/Def
normal
resolved (nbohr1more)
03/12/2020atdm:lamp_wall_gasflame03_lit - playing lit sound when extinguished/unlit
0005369231
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
02/12/2020Scripting: how to save condump
00053494  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
01/12/2020Implement priorities and checksums for FM download mirrors.
00051362  
[The Dark Mod]  Graphics
major
resolved (stgatilov)
30/11/2020Wrong bounds of particle system
00054341  
[The Dark Mod]  Design/Coding
normal
new
29/11/2020Crash when copying to clipboard: IA__gtk_check_menu_item_set_active / GTK_IS_CHECK_MENU_ITEM
000543142
[DarkRadiant]  GUI
normal
confirmed
27/11/2020Windows not properly repainted after resize
0004132111
[The Dark Mod]  Design/Coding
normal
resolved (SteveL)
22/11/2020Weather particle distribution should be more random
0005428   
[The Dark Mod]  Graphics
feature
new
22/11/2020Add a different frob-highlight for loot objects to make them better distinguishable from junk
00031618  
[The Dark Mod]  Coding
normal
resolved (SteveL)
22/11/2020Dousing a fireplace causes smoke to bounce
000509641
[DarkRadiant]  GUI
normal
acknowledged
20/11/2020Selected objects/entites (grouped or selected) will randomly rotate about non-center pivot point, rather than on the spot,
 00054183  
[The Dark Mod]  AI
normal
new
19/11/2020path_sleep ignores the "wait" and "wait_max" spawnargs, AI immediately stands up after laying down
000538976
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020AMD/Radeon - Orthoview issue with flush brush/patch faces.
00053866  
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020Orthoview in 2.9pre2 very laggy compared to 2.8
00053722  
[DarkRadiant]  GUI
normal
acknowledged
18/11/2020Orthoview brushes sometimes display as black
000541672
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Surface Inspector: Random offsets are sometimes assigned to faces when using Natural
00051256  
[DarkRadiant]  Selection System
normal
acknowledged
17/11/2020Select Group Parts only selects members that are entity brushes/patches
0004863   
[DarkRadiant]  Map Editing
minor
acknowledged
17/11/2020Selecting within groups.
0005415   
[DarkRadiant]  Map Editing
normal
acknowledged
17/11/2020Clipper tool: Resulting faces have an unpredictable scale
000541161
[DarkRadiant]  GUI
normal
acknowledged
16/11/2020Surface Inspector: Can't set scale / offset / rotation for multiple surfaces simultaneously
0005351   
[DarkRadiant]  Selection System
feature
confirmed
15/11/2020Feature: select linked entities
00051001  
[DarkRadiant]  GUI
minor
acknowledged
15/11/2020Middle-mouse click on a texture on a patch/brush face to move texture inspector to said texture
00047248  
[The Dark Mod]  Graphics
feature
resolved (stgatilov)
14/11/2020Investigate "borderless windowed" screen mode
00034191  
[The Dark Mod]  Coding
minor
resolved (tels)
14/11/2020in-game downloader does not randomize the server URLs
0005395   
[The Dark Mod]  Physics
feature
new
13/11/2020Player needs horizontal movement to fall to the ground when the "gravity" spawnarg is set
00052922  
[The Dark Mod]  Sound System
normal
new
11/11/2020Stuttering sound and performance loss when using OpenAL HRTF
000536041
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/11/2020Error "Assertion pos != std::string::npos" when starting updater
0005378   
[The Dark Mod]  Textures
normal
new
03/11/2020Broken Particle - pagan_orb_effect
 00000676  
[DarkRadiant]  Map Editing
feature
suspended
03/11/2020Patch Splitting
0005376   
[The Dark Mod]  Coding
crash
new
01/11/2020Quiet crash if a script has syntax problems
00038722  
[The Dark Mod]  AI
normal
assigned
26/10/2020Unused "return_with_help*" barks
000432681
[The Dark Mod]  AI
normal
new
26/10/2020Searching AI problem in Awaiting the Storm
000441413  
[The Dark Mod]  Tweaking
trivial
resolved (duzenko)
24/10/2020See if skybox can be rendered faster
000536312
[The Dark Mod]  Coding
normal
new
20/10/2020Func_fractures have incorrect sounds after loading save game
00053502  
[DarkRadiant]  Map Editing
normal
confirmed
10/10/2020Pasting textures with Ctrl-MMB-dragging rapidly fills up undo queue
0005244   
[The Dark Mod]  Coding
normal
new
09/10/2020Can't move in noclip whith shouldered AI
000535545
[DarkRadiant]  Saving and loading
normal
acknowledged
09/10/2020Very simple 4x4 floor, trying to export as .OBJ results in distorted UV
0005340   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath mystery warning
0005339   
[The Dark Mod]  Coding
normal
new
21/09/2020OSPathToRelativePath warning about tdm_collision_metal
0005234 1
[The Dark Mod]  Coding
normal
new
19/09/2020compilation: scons configuration and documentation
0005335   
[The Dark Mod]  Coding
minor
new
06/09/2020Missing "math.h" include in "tdm_update/ConsoleUpdater.cpp"
00052978  
[The Dark Mod]  GUI
normal
suspended
01/09/2020AF Editor: make spawned ragdolls frobable
00037935  
[The Dark Mod]  Feature proposal
normal
suspended
01/09/2020Replace script interpreter with a JIT implementation
00045457  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
01/09/2020Gamma and brightness controls have no effect on external monitor
00045327  
[The Dark Mod]  Sound System
normal
resolved (stgatilov)
01/09/2020TDM crashes at startup if no sound device is available on Windows
00050535  
[The Dark Mod]  AI
minor
resolved (stgatilov)
01/09/2020Lanternbot still has lit appearance after 'knockout'
0005301   
[The Dark Mod]  GUI
normal
new
31/08/2020AF Editor Useability
00051413  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
27/08/2020idImage::ActuallyLoadImage should always load CPU-side data
00053318  
[The Dark Mod]  Physics
major
resolved (stgatilov)
23/08/2020Doors get stuck sometimes: neither player nor AI can open them
0005330 1
[The Dark Mod]  GUI
normal
new
18/08/2020Inconsistent handling of ' character
0005329 1
[The Dark Mod]  Graphics
normal
new
18/08/2020Proximity-dependent glitch with particles and water in In The Black
00050445  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
17/08/2020Adjusting specular RGB in material stages fails under enhanced interaction shader
0005050113
[The Dark Mod]  Script/Def
normal
new
12/08/2020Electric lights don't toggle hide/show of targeted entities
00053171  
[The Dark Mod]  Mapping
feature
new
11/08/2020Feature: skins for brush & patch-based entities
00053221  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
04/08/2020Allow paths with hyphens in skins
0005321   
[The Dark Mod]  Coding
normal
new
03/08/2020Leaning cannot be triggered if previous leaning animation did not end yet
00053181  
[The Dark Mod]  AI
crash
resolved (stgatilov)
02/08/2020Crash when opening golden door in "Hidden Hands: The Lost Citadel"
00050241  
[The Dark Mod]  Textures
normal
assigned (Springheel)
02/08/2020Missing dark_redwood materials
00052996  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: typing into fields doesn't update the ragdoll
00052561  
[The Dark Mod]  Script/Def
major
new
31/07/2020Lose ability to frob if trying to read a readable with invalid xdata
00053032  
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: view settings aren't remembered
0005315   
[The Dark Mod]  GUI
normal
new
31/07/2020AF Editor: duplicate body/constraint
0005313   
[The Dark Mod]  Graphics
normal
new
30/07/2020Wall or other background visible before mission start window appears
00053115  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
30/07/2020Positive feedback highlight on lockpicking sometimes looks wrong
000528711
[The Dark Mod]  General
normal
resolved (taaaki)
23/07/2020Misspellings in the forum security questions.
0005308 3
[DarkRadiant]  Map Editing
normal
new
21/07/2020DR Sorting issue with particles/ transparent textures and selection.
00049249  
[The Dark Mod]  Physics
normal
resolved (stgatilov)
21/07/2020Rope physics mad when FPS is low and uncapped
0005305   
[The Dark Mod]  GUI
normal
new
20/07/2020AF Editor: shafts not shown for currently selected joint
0005304   
[The Dark Mod]  GUI
normal
new
18/07/2020AF Editor: remember which body & constraint was selected when switching between ragdolls
00052963  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
17/07/2020Implement FP exceptions handling: crash on NaN
000529442
[The Dark Mod]  GUI
normal
resolved (stgatilov)
13/07/2020Some book fonts look wrong: thick & not antialiasing
00052831  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
12/07/2020Update GLAD loader to GL 3.3
000470518  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
11/07/2020Soft gamma
0005281   
[DarkRadiant]  Saving and loading
feature
new
10/07/2020Feature: remember layer visibilities
00030632  
[The Dark Mod]  AI
major
resolved (grayman)
06/07/2020Ai ramp up too quickly when player is seen
0005237   
[The Dark Mod]  Coding
normal
resolved (cabalistic)
02/07/2020Improve FBO management
00052741  
[The Dark Mod]  Def / Setup
normal
resolved (Dragofer)
28/06/2020Elementals sometimes make zombie sounds
00052731  
[The Dark Mod]  Def / Setup
feature
resolved (Dragofer)
28/06/2020Blue flame elementals added
00049253  
[The Dark Mod]  Def / Setup
normal
resolved (Springheel)
28/06/2020Sounds not referenced in soundshaders
00038664  
[The Dark Mod]  Sound
normal
resolved (Springheel)
28/06/2020Barks for getting help not used
0004905142
[The Dark Mod]  GUI
normal
resolved (AluminumHaste)
28/06/2020Please add support for Ultrawide Resolutions
0005279   
[The Dark Mod]  Models
normal
new
24/06/2020Prefabs: potted_large01.pfb is identical to potted_lily1.pfb
00052046  
[The Dark Mod]  Models
normal
resolved (Dragofer)
21/06/20202.08 beta issues with new assets
00052703  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
17/06/2020Better report on events overflow
00052713  
[The Dark Mod]  Textures
normal
resolved (Dragofer)
17/06/2020Missing texture - models/darkmod/loot/jewellery/lionhead_amulet.lwo
0003989427
[The Dark Mod]  AI
normal
resolved (grayman)
29/05/2020Examine returning to sitting position after interruption
00052654  
[The Dark Mod]  AI
normal
resolved (grayman)
28/05/2020Problem with allowing sitting/sleeping when AI is far away.
000466518  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/05/2020Mouse Sensitivity Tied to Framerate
00025093  
[The Dark Mod]  Animation
normal
new
26/05/2020blackjack idle
00034865  
[The Dark Mod]  AI
normal
resolved (Springheel)
25/05/2020Completed Werebeast needed
0005010   
[The Dark Mod]  Def / Setup
normal
new
25/05/2020Broken items noticed by e.g. animals
00052601  
[The Dark Mod]  Tweaking
normal
new
24/05/2020Stealth score: bodies found incorrect
00043612  
[The Dark Mod]  Graphics
feature
assigned (nbohr1more)
22/05/2020Create new light type "customLight"
00042885  
[The Dark Mod]  GUI
normal
resolved
21/05/2020Minimizing TDM
00051211  
[The Dark Mod]  Feature proposal
feature
resolved (stgatilov)
20/05/2020Convenient parallel light for moon or sun
00052402  
[The Dark Mod]  Textures
normal
resolved (Springheel)
20/05/2020Clothed zombie missing textures
0005236105
[The Dark Mod]  Script/Def
normal
resolved (duzenko)
15/05/2020In scripting, string variables are limited to 127 characters
0001640   
[The Dark Mod]  Coding
normal
assigned (STiFU)
14/05/2020Swimming should be slower when carrying junk objects
0005254   
[The Dark Mod]  Websites
major
assigned (taaaki)
14/05/2020Linux compilation guide on wiki is out of date
0005253 1
[The Dark Mod]  Models
tweak
assigned (Springheel)
12/05/2020Bad model: ElevatorButtonPost2
00048333  
[The Dark Mod]  TDM Installer
feature
resolved (stgatilov)
11/05/2020zsync-like differential updates (unofficial prototype)
0005249 2
[The Dark Mod]  GUI
minor
new
10/05/2020Some mission names are not displayed well in the Start mission screen
0005247   
[DarkRadiant]  GUI
normal
new
10/05/2020'Show/hide light volumes' shows a light volume in the model chooser.
00049174  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020vid_restart causes buggy shadow map overlays when new shadow map feature is activated
00050634  
[The Dark Mod]  Graphics
normal
resolved (cabalistic)
07/05/2020Soft shadows not always enabled
00049563  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
07/05/2020Spectrum keyword on materials dysfunctional
00050427  
[The Dark Mod]  Coding
major
resolved (stgatilov)
04/05/2020Timestamps fiasco: Unix vs DOS, local vs UTC
00050022  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/05/2020Updater: fix self-update on 64-bit Linux
00052132  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
03/05/2020tdm_update: better handling of permission errors
000523221
[The Dark Mod]  General
major
new
30/04/2020scons configuration files are not compatible with python3 [patch included]
00052331  
[The Dark Mod]  General
text
new
30/04/2020COMPILING.txt is out of sync with the wiki and missing instructions for tdm_update
00052251  
[DarkRadiant]  Map Editing
feature
acknowledged
25/04/2020Preserve layers when importing a map
000522451
[DarkRadiant]  Map Editing
normal
confirmed
25/04/2020'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape
0005217   
[The Dark Mod]  Map Editing
normal
new
16/04/2020Model path to "nails" changed but skin def not updated
00052152  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
14/04/2020Envshot is still broken as of TDM 2.07 & 2.08
00048683  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
13/04/2020Envshot is broken as of TDM 2.06
00050404  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/04/2020AVX implementation of DeriveTangents and NormalizeTangents
000514562
[DarkRadiant]  Models
normal
feedback
08/04/2020DR and the engine behave differently when dealing with the angle spawnarg of a idDoor.
00052051  
[The Dark Mod]  Animation
normal
resolved (STiFU)
04/04/2020Player is temporarily suspended mid-air when shouldering a body mid-air
00036075  
[The Dark Mod]  Def / Setup
normal
resolved (STiFU)
04/04/2020Add dip to shouldering bodies
0004964221
[The Dark Mod]  Saving/Loading
normal
resolved (STiFU)
04/04/2020Version check fails
00052061  
[The Dark Mod]  Animation
tweak
resolved (STiFU)
03/04/2020Player view rotation should not be locked while shouldering animation is played out
00049923  
[The Dark Mod]  Sound
normal
feedback
01/04/2020Add swim burst sounds for various speeds and especially for underwater
00019324  
[The Dark Mod]  Tweaking
normal
suspended
30/03/2020Gameplay balance between shouldering and dragging of bodies / Add shouldering ragdoll
00052011  
[The Dark Mod]  AI
major
resolved (Springheel)
28/03/20202.08 Ape beasts missing wearables.
00046744  
[The Dark Mod]  Coding
normal
new
27/03/2020Particles that look different or are invisible since 2.06
0005198   
[The Dark Mod]  Textures
normal
new
27/03/2020textures/sfx/bubbles material missing
0005197   
[The Dark Mod]  Coding
normal
new
26/03/2020Problems with 'Error during initialization' messages about scripting bugs
00051951  
[The Dark Mod]  Models
normal
resolved (Dragofer)
26/03/2020Missing painting_dead* material decls for dead* painting skins
00051713  
[DarkRadiant]  GUI
minor
suspended
26/03/2020Edit Filter bug - Index field problem
0005194   
[The Dark Mod]  GUI
normal
new
26/03/2020Is console "editguis" (Quake IV GUI Editor) still supported? If so, currently unusable
0005192   
[DarkRadiant]  Shader System
normal
confirmed
23/03/2020Failure to apply material name through Surface Inspector's entry box
00051852  
[The Dark Mod]  Graphics
normal
resolved (grayman)
18/03/2020The new cvar con_legacyFont should be archived and its default set to the D3 style.
00050131  
[The Dark Mod]  Models
normal
resolved (Dragofer)
16/03/2020Collision mesh on models/darkmod/junk/stoup_broken.ase causes error on atdm:moveable_junk_stoup_broken
0005181   
[The Dark Mod]  Models
normal
new
16/03/2020Make several smaller moveables out of models/darkmod/junk/stoup_broken.ase
00051791  
[The Dark Mod]  Script/Def
feature
resolved (Dragofer)
14/03/2020Add support for scripts in user addons
0005178   
[The Dark Mod]  Textures
normal
new
13/03/2020Unused decal texture files
00051773  
[The Dark Mod]  Models
normal
new
13/03/2020Upholstered furniture using wood surface types for cushioned surfaces
00042752  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020Two window models with 'glass' panes using wood surface type
00005269  
[The Dark Mod]  Models
tweak
acknowledged (Serpentine)
13/03/2020Some materials have incorrect surface types
00051671  
[The Dark Mod]  Models
normal
resolved (Dragofer)
13/03/2020textures/darkmod/wood/boards/wood_brown_dull01_ns missing
00041181  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Add Arcturus' lion models
00046453  
[The Dark Mod]  Models
normal
resolved (Springheel)
13/03/2020Arcturus lion statues lack normal map
00051601  
[The Dark Mod]  Def / Setup
minor
resolved (Dragofer)
13/03/2020Error in material definitions for signs: frob highlight shows Bear and Belcher sign
0004972   
[The Dark Mod]  Graphics
feature
resolved (cabalistic)
12/03/2020Screen-Space Ambient Occlusion
00047551  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Optimize EAS memory and time consumption.
000489961
[The Dark Mod]  Script/Def
normal
resolved (stgatilov)
09/03/2020Vine patches don't grow on LOD entity classes
000500541
[The Dark Mod]  SEED
normal
resolved (stgatilov)
09/03/2020Error loading SEED image maps with random selection
00050174  
[The Dark Mod]  Def / Setup
tweak
resolved (stgatilov)
09/03/2020Mine explosions have a light, fire arrow explosions don't
000496541
[The Dark Mod]  Coding
normal
resolved (stgatilov)
09/03/2020Debug build fails to load Swing
00050015  
[The Dark Mod]  Design/Coding
minor
resolved (stgatilov)
09/03/2020Glitch with sword renders weapons unusable
000510663
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020dmap-optimized stencil shadows errors
00051301  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020"deform particle" with "fadeIndex" broken
00049631  
[The Dark Mod]  Design/Coding
normal
resolved (cabalistic)
09/03/2020Some keys cannot be assigned on Linux
0005014124
[The Dark Mod]  Physics
normal
resolved (stgatilov)
09/03/2020Complex water brushes become defunct when adjacent to each other
000486511  
[The Dark Mod]  Graphics
minor
resolved (cabalistic)
09/03/2020Improve the way how FPS cap works (uncapped FPS)
00050845  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/03/2020Interaction culling and Shadowhide WIP performance
00045911  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
09/03/2020Debug build crashes on exit
00046901  
[The Dark Mod]  Sound System
feature
resolved (stgatilov)
09/03/2020Make a command to reload EFX file quickly
00050622  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
09/03/2020Disable VCRedist installation step in updater
0005158   
[The Dark Mod]  Sound System
feature
new
08/03/2020TDM dosent dynamically detect default sound device
00049322  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
28/02/2020Graphical Settings Menu Overhaul
00051644  
[The Dark Mod]  AI
normal
resolved (grayman)
24/02/2020Reduce Instances of AI sitting/sleeping in strange places.
000501973
[The Dark Mod]  AI
normal
resolved (grayman)
23/02/2020Reaction time of AI too fast when spotting player in full light
00051611  
[The Dark Mod]  General
normal
new
23/02/2020Would like code support for a better destructable crate.
000423012
[The Dark Mod]  Physics
normal
resolved (grayman)
23/02/2020Flinders spawning with no velocity
00051391  
[The Dark Mod]  Def / Setup
normal
resolved (stgatilov)
21/02/2020Renew particle declarations for rain
000515619  
[The Dark Mod]  AI
major
resolved (grayman)
19/02/2020Physics failures: Huge translation
000515721
[The Dark Mod]  Physics
normal
resolved (stgatilov)
17/02/2020Random collisions force player to drop held item
000494073
[The Dark Mod]  AI
major
resolved (grayman)
16/02/2020Various AI get dead/unconscious before you get to them
0005152   
[DarkRadiant]  Map Editing
minor
acknowledged
14/02/2020'Select Group Parts' is disabled by going into Vertices mode
0005146   
[The Dark Mod]  GUI
minor
new
09/02/2020Can't double click to load savegames during a mission
00051441  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
09/02/2020Fix render tools on GL Core profile
000480822
[The Dark Mod]  Design/Coding
trivial
resolved (stgatilov)
01/02/2020Make SCons Python3 compatible (Patch included)
0003878182
[The Dark Mod]  Feature proposal
normal
resolved (SteveL)
01/02/2020Soft particles
00039505  
[The Dark Mod]  Graphics
feature
resolved (SteveL)
01/02/2020Let particle effects use world axis instead of emitter axis
00051331  
[DarkRadiant]  Map Editing
normal
acknowledged
28/01/2020Replacing brush-based func_static's model spawnarg from the textbox does not remove their primitives
00051201  
[The Dark Mod]  Def / Setup
minor
new
22/01/2020Campaigns: make changes to 'Mission Complete' text and sound mission-specific
00049812  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
16/01/2020Urn in Chalice of Kings gets wrongly pruned
0003818114
[The Dark Mod]  Coding
normal
resolved (stgatilov)
11/01/2020Parallel lights glitch
0005119   
[DarkRadiant]  General
tweak
confirmed
10/01/2020Feature: Factory Settings
000510922
[The Dark Mod]  Coding
normal
resolved (grayman)
07/01/2020Problems with double sliding doors.
0005068124
[The Dark Mod]  Graphics
normal
resolved (duzenko)
07/01/2020View shrinks while underwater
00004352  
[The Dark Mod]  Script/Def
major
confirmed
04/01/2020Maps with custom scripts fail when loaded from savegame
00036432  
[The Dark Mod]  AI
normal
resolved (grayman)
04/01/2020AI need to use switches to open and close doors
00039794  
[The Dark Mod]  Animation
normal
feedback
03/01/2020Archer needs better combat turn
000464721
[The Dark Mod]  Mapping
tweak
assigned
03/01/2020St. Lucia --Ladder model has a gap between faces
00048522  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
03/01/2020Player lantern pulses when Player is on a ladder
00011043  
[The Dark Mod]  AI
normal
resolved (grayman)
03/01/2020Gas arrows leak through glass and doors
00051021  
[The Dark Mod]  Script/Def
normal
new
02/01/2020These script events don't seem to work
000503232
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/12/2019A case of bad particle clipping with FBO and soft particles
000508524
[The Dark Mod]  Graphics
minor
resolved (duzenko)
29/12/2019r_fboResolution greater than 1: skybox and flame
0005055113
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Incorrect shadow mapping when using Stencil shadows + Soft shadowing
00050661  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019"r_usePersistentMapping 0" is broken
00050833  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
29/12/2019Player-held weapons are no longer lit
0005080   
[The Dark Mod]  Map Editing
minor
new
27/12/2019Saveragdolls saves to darkmod/maps, not darkmod/fms/*mission*/maps
00050793  
[The Dark Mod]  Coding
major
resolved (stgatilov)
26/12/2019Thread-safety of idFileSystem and background image loading
00035671  
[The Dark Mod]  Design/Coding
crash
assigned (taaaki)
25/12/2019TDM incapable of being ran from a read-only directory as a normal user
000491382
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
25/12/2019Object proportions depend on aspect ratio
00050674  
[The Dark Mod]  Graphics
minor
resolved (duzenko)
16/12/2019Postprocessing doesn't work in core profile (RB_DrawFullScreenQuad)
0004232132
[The Dark Mod]  Coding
normal
resolved (SteveL)
14/12/2019skins do not change collision data
00050721  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
14/12/2019Lightning broken: baseLightProject invert failed
00047791  
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
08/12/2019Resized models have overblown specular in GLSL enhanced ambient
00050383  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
07/12/2019'M' key (cycle maps) not behaving
00050691  
[The Dark Mod]  Physics
tweak
resolved (stgatilov)
05/12/2019Improve rope swinging
00048398  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
05/12/2019Sword animation can get stuck on screen.
000506024
[The Dark Mod]  Graphics
major
resolved (duzenko)
30/11/2019GL_FloatColor broken: test/glass look has changed
0005064   
[DarkRadiant]  General
trivial
new
24/11/2019turning off windows with DR still open crashes the editor
00047632  
[The Dark Mod]  Design/Coding
normal
assigned (taaaki)
22/11/2019Tracker/wiki still have modetwo.net links
00048641  
[The Dark Mod]  TDM Installer
tweak
resolved (stgatilov)
22/11/2019Remove pk4 timestamps fixes from updater
000459515  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
16/11/2019Install VC++ redistributable in tdm_update
00048753  
[The Dark Mod]  TDM Installer
minor
resolved (stgatilov)
16/11/2019Update and Improve VCRedist installation
000506122
[The Dark Mod]  Graphics
major
resolved (duzenko)
15/11/2019r_useDrawMulti broken
00050562  
[The Dark Mod]  AI
feature
resolved (grayman)
15/11/2019Can't stop an AI during patrol
0005059 2
[The Dark Mod]  Graphics
feature
new
13/11/2019Stereoscopy support
0005058   
[The Dark Mod]  Coding
minor
new
13/11/2019TDM doesn't automatically suspend desktop compositing in KDE
00050439  
[The Dark Mod]  Graphics
normal
new
14/09/2019RGBA keywords have no effect in cubemap stages if material has light interaction
00050466  
[The Dark Mod]  Feature proposal
feature
new
14/09/2019Controllable gloss for specular maps
00039444  
[The Dark Mod]  Graphics
normal
resolved (SteveL)
14/09/2019Fix most water shaders so they don't distort foreground objects
0004798 2
[The Dark Mod]  Textures
normal
new
13/09/2019Red wallpaper: diffuse doesn't match normalmap
0005052 1
[The Dark Mod]  Models
normal
new
10/09/2019Spade models have a gap when viewed from behind
00037712112
[The Dark Mod]  Models
normal
acknowledged
10/09/2019Models with corrupt or badly scaled textures - ongoing
0002564   
[The Dark Mod]  Script/Def
feature
new
08/09/2019add "toggleTargets" to tdm_light_holder script object
0002247301
[The Dark Mod]  Animation
normal
new
01/09/2019Facial Animations
00050451  
[The Dark Mod]  Feature proposal
normal
new
31/08/2019Implement a "boids" system
00048972  
[The Dark Mod]  Design/Coding
feature
new
30/08/2019Vines don't grow on trees (or wooden surfaces generally, however rough)
0005048   
[The Dark Mod]  Animation
normal
new
30/08/2019Horses may still glide when rotating
00023746  
[The Dark Mod]  AI
normal
confirmed
25/08/2019Horse - player can walk through the dead horse
0004996   
[The Dark Mod]  Animation
normal
new
25/08/2019Hands remaining animated when an AI has become a ragdoll
00023731  
[The Dark Mod]  AI
normal
new
25/08/2019Horse - frobbing dead horse runs idle animations on ears
00023659  
[The Dark Mod]  AI
major
resolved (Arcturus)
25/08/2019Horse - rotating in alert mode
000504711
[The Dark Mod]  Animation
normal
new
25/08/2019Drunk women spawn in T-pose and don't idle properly
000464822
[The Dark Mod]  Coding
normal
new
21/08/2019Particle 'orbit' and 'drip' paths are supported internally, but have loading bugs
000322418  
[The Dark Mod]  Coding
crash
resolved (grayman)
13/08/2019TheDarkMod.exe crashes after updating a 1.07 installation to 1.08
00050412  
[The Dark Mod]  Coding
feature
resolved (stgatilov)
12/08/2019Resurrect projectile shooting "spread"
000495361
[The Dark Mod]  Coding
feature
resolved (stgatilov)
16/05/2019Better GPU detection for Laptops
000482041
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
16/05/2019Remove M4 from Linux build | GL linking system
0004986247
[The Dark Mod]  GUI
normal
resolved (stgatilov)
12/05/2019Compass turns white when using stencil shadows
0004961151
[The Dark Mod]  Graphics
crash
resolved (duzenko)
12/05/2019Tdm v2.07 crashes as soon as you enter the game if "Maps" was chosen as shadow implementation.
00050311  
[The Dark Mod]  Graphics
major
resolved (duzenko)
06/05/2019Lighting is wrong on recent AMD drivers (normal map ignored)
0004993102
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019r_showportals 1 doesn't do its job correctly
0004962194
[The Dark Mod]  Graphics
normal
resolved (duzenko)
06/05/2019Lightning stops working in TDM v2.07
000503042
[The Dark Mod]  Coding
crash
resolved (duzenko)
05/05/2019TDM sometimes crashes after finishing mission v2
00048227  
[The Dark Mod]  Coding
minor
resolved (stgatilov)
02/05/2019Restructure third-party libraries in code SVN
0005015 1
[The Dark Mod]  Models
normal
assigned (Springheel)
23/04/2019Gap in pillar model
00046863  
[The Dark Mod]  Tweaking
normal
resolved (duzenko)
20/04/2019Interaction table
00050274  
[The Dark Mod]  Coding
tweak
resolved (stgatilov)
15/04/2019Fine-tune "Debug with Inlines" configuration for development
00050263  
[The Dark Mod]  Coding
normal
resolved (stgatilov)
13/04/2019Move to non-XP VC toolset
00050066  
[DarkRadiant]  GUI
normal
new
12/04/2019Presseing shift-LMB select - is selecting mutltiple back ground items
00050162  
[DarkRadiant]  GUI
normal
new
12/04/2019RMB clicks randomly but reproducably not recognised in DR
00048104  
[The Dark Mod]  Design/Coding
normal
resolved (stgatilov)
10/04/2019Stop shipping/using outdated bundles of dependencies
00030221  
[The Dark Mod]  Design/Coding
feature
new
01/04/2019Windows (door type) need texture fade action when opening
000502311
[The Dark Mod]  Models
normal
new
31/03/2019Certain surfaces overbright in fog
00043472  
[The Dark Mod]  AI
normal
resolved (grayman)
30/03/2019Severe FPS drop near start of Penny Dreadful 3
00045693  
[The Dark Mod]  GUI
trivial
resolved (duzenko)
23/03/2019GUI renderDef Lights do not work
00050112  
[The Dark Mod]  Physics
normal
resolved (grayman)
14/03/2019atdm:prop_winebottle is too heavy
 00050081  
[The Dark Mod]  Def / Setup
minor
new
13/03/2019"is_lantern" spawning breaks "should_be_vert" spawnarg
00041743  
[DarkRadiant]  Map Editing
normal
acknowledged
11/03/2019Getting double click when de-selecting a layer
0003704181
[The Dark Mod]  Coding
major
resolved (SteveL)
10/03/2019Can pickpocket something when near origin, regardless of where the something is in the map
000488611
[The Dark Mod]  Animation
normal
new
04/03/2019Armed skeleton animates incorrectly when starting sitting
0004696261
[The Dark Mod]  Sound
major
resolved (stgatilov)
04/03/2019At high FPS player footsteps don't always play
00048176  
[The Dark Mod]  TDM Installer
tweak
resolved (stgatilov)
04/03/2019Remove boost (and libsvn) from tdm_update
00023162  
[The Dark Mod]  Design/Coding
tweak
acknowledged
04/03/2019tdm_door_control - WIP
00048182  
[The Dark Mod]  TDM Installer
tweak
resolved (stgatilov)
03/03/2019Update and refactor scons script for building tdm_update
00048071  
[The Dark Mod]  TDM Installer
normal
resolved (stgatilov)
03/03/2019tdm_update is still 32-bit only on Linux
00049712  
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
25/02/2019ARB to GLSL shader converter
000496971
[The Dark Mod]  Models
normal
resolved (Springheel)
25/02/2019models/darkmod/lights/extinguishable/cagelamp_hanging.lwo casts shadow in Shadow Map mode
00049948  
[The Dark Mod]  Physics
minor
confirmed
23/02/2019Mantling sometimes allows to clip through solid objects
000498731
[The Dark Mod]  GUI
normal
feedback
23/02/2019Loot icon and item icons overlapping
0004995   
[The Dark Mod]  GUI
normal
new
22/02/2019Mission size unit is missing for missions smaller than 1 MB
00045096  
[The Dark Mod]  Physics
minor
resolved (STiFU)
21/02/2019Mantling a moving entity may make the player clip into world geometry when the mantle animation is finished
00040646  
[The Dark Mod]  Animation
normal
new
19/02/2019Checklist of minor anim issues for 2.04
000062821
[The Dark Mod]  Design/Coding
tweak
confirmed
18/02/2019When swimming, the player can swim too high up on top of (out of) the water
00049894  
[The Dark Mod]  Animation
normal
new
18/02/2019Player can use repeated jumping to climb up ladders faster
00017462  
[The Dark Mod]  Physics
normal
confirmed
18/02/2019Climbing physics should use crouched player bounding box
0003295   
[The Dark Mod]  Coding
normal
new
18/02/2019Make new damage def for drowning AI
0003376121
[The Dark Mod]  Coding
minor
new
18/02/2019Player lantern goes out when crouched under a low ceiling
00035508  
[The Dark Mod]  Feature proposal
normal
resolved (STiFU)
18/02/2019Add uneven speed to swimming
000402221  
[The Dark Mod]  Coding
feature
resolved (duzenko)
16/02/2019Change default screen resolution?
000227341
[The Dark Mod]  Tweaking
tweak
resolved (STiFU)
14/02/2019Need to increase speed of player while running (Update: or decrease crouched running speed) with shouldered body
00041074  
[The Dark Mod]  Def / Setup
normal
resolved (STiFU)
14/02/2019Need too much room to drop rag dolls
00042352  
[The Dark Mod]  GUI
minor
suspended
14/02/2019shouldered_icon spawnarg is unused
00049482  
[The Dark Mod]  Physics
normal
resolved (STiFU)
13/02/2019Improve ladder/rope slide (no fall-damage + sound)
000479671
[The Dark Mod]  GUI
trivial
suspended
13/02/2019Looking Glass zoom problem
00049901  
[The Dark Mod]  GUI
normal
resolved (STiFU)
12/02/2019Add a FrobHelper toggle
00048044  
[The Dark Mod]  TDM Installer
major
resolved (stgatilov)
03/02/2019tdm_update does not start on Windows XP
000495216  
[The Dark Mod]  Coding
crash
resolved (STiFU)
02/02/2019Training mission - Melee - Crash during retry
0002845   
[DarkRadiant]  Design/Coding
feature
acknowledged
01/02/2019Support #str_XXXXX templates
000474151
[The Dark Mod]  Physics
normal
resolved (grayman)
01/02/2019Possible stutter in player movement
00046977  
[The Dark Mod]  Graphics
major
resolved (duzenko)
01/02/2019Some console commands don't work with GLSL 1 and useFBO 0/1
00044053  
[The Dark Mod]  Tweaking
tweak
resolved (duzenko)
01/02/2019com_speed discrepancy
00044265  
[The Dark Mod]  Coding
normal
resolved (duzenko)
01/02/2019Grabber items vibrating
00049101  
[DarkRadiant]  General
feature
confirmed
31/01/2019DR does not parse materials in def files
00035882  
[The Dark Mod]  Coding
normal
resolved (STiFU)
27/01/2019Player can jump with body after loading game
00049585  
[The Dark Mod]  Models
major
resolved (stgatilov)
26/01/2019Broken smoothing on models
0004912132
[The Dark Mod]  AI
major
resolved (grayman)
24/01/2019AI ignoring 40 degree slope limit. Walking up walls and getting stuck.
0004938226
[The Dark Mod]  Graphics
normal
resolved (duzenko)
22/01/2019Shadow maps: some lights are still not soft
0001116   
[The Dark Mod]  Sound
feature
resolved (Springheel)
22/01/2019Need Sound for Failed Item Drop
000497322
[The Dark Mod]  GUI
normal
resolved (STiFU)
22/01/2019Add an alternative inventory grid gui that is more in accordance with existing guis
0004228   
[The Dark Mod]  Sound
normal
resolved (Springheel)
21/01/2019No pickpocket reaction for Builder set?
0004245   
[The Dark Mod]  Models
normal
resolved (Springheel)
21/01/2019Update Prefabs
00048711  
[The Dark Mod]  Sound System
text
resolved (stgatilov)
18/01/2019Update EFX wiki page: version 2
0004531121
[The Dark Mod]  Feature proposal
minor
resolved (STiFU)
17/01/2019Warn player in GUI about loading incompatible savegame
00049494  
[The Dark Mod]  GUI
normal
resolved (stgatilov)
17/01/2019Briefing Sound Looped / Out of Sync
00045404  
[The Dark Mod]  Sound System
minor
resolved (stgatilov)
17/01/2019Sound stops playing in cinematics because of breakpoints
00037241  
[The Dark Mod]  Saving/Loading
normal
new
17/01/2019Keymap
00047975  
[The Dark Mod]  Feature proposal
normal
resolved (STiFU)
17/01/2019Put keybinds into it's own cfg file.
0004960   
[The Dark Mod]  GUI
minor
new
16/01/2019Going back from objectives screen in "Crucible of Omens" leads to a blank paper
0003463381
[The Dark Mod]  GUI
normal
suspended
15/01/2019Mission preview screenshots disappearing
00049432  
[The Dark Mod]  GUI
normal
resolved (STiFU)
15/01/2019Mission Downloader menu--screenshots fading away immediately
0004951131
[The Dark Mod]  Graphics
normal
resolved (nbohr1more)
14/01/2019Z-fighting with shadow textures when foglight present
00047756  
[The Dark Mod]  Sound
normal
resolved (Springheel)
13/01/2019Bouncing water arrow causes beep
00048832  
[The Dark Mod]  Mapping
normal
resolved (Springheel)
10/01/2019Move script into New Job FM folder
00049545  
[The Dark Mod]  Coding
normal
resolved (STiFU)
10/01/2019Mantling through a window in one motion gets you stuck
000366251
[The Dark Mod]  Textures
normal
resolved (Springheel)
10/01/2019NoFog material keyword not working
000480221
[The Dark Mod]  Textures
minor
assigned (nbohr1more)
09/01/2019Nodraw surfaces in models remain invisible when given a visible texture via skin.
00042634  
[The Dark Mod]  Coding
feature
resolved (STiFU)
09/01/2019Feature request: Add console command to give the player all the loot
000494222
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
09/01/2019White sparklies on the corners of objects
00044921  
[The Dark Mod]  Feature proposal
normal
resolved (Obsttorte)
08/01/2019"Select all to download" button in "Mission Archive" window
00010374  
[The Dark Mod]  Tweaking
normal
resolved (STiFU)
08/01/2019Player Mantles Underwater
00049503  
[The Dark Mod]  Objectives
normal
resolved (nbohr1more)
08/01/2019All scores set to Zero when 100% loot is collected in some missions
00049451  
[The Dark Mod]  Animation
normal
resolved (STiFU)
06/01/2019The very slow pull-push mantle feels unsuitable for mantling medium sized objects
0004877144
[The Dark Mod]  Coding
normal
resolved (stgatilov)
06/01/20192.06 dmapping removing triangles?
0004930   
[The Dark Mod]  Animation
feature
resolved (STiFU)
06/01/2019Change viewport animation for mantling low obstacles
00042472  
[The Dark Mod]  Animation
normal
confirmed
05/01/2019Using the crouch key when climbing a ladder or a pipe
00037074  
[The Dark Mod]  Coding
normal
new
05/01/2019Moving while crouched does not affect lightgem
000493617  
[The Dark Mod]  AI
normal
resolved (grayman)
03/01/2019Sykes not sitting properly when using 2.07
000337810  
[The Dark Mod]  Coding
normal
confirmed
03/01/2019Demo playback not working
000493521
[The Dark Mod]  Tweaking
text
resolved
30/12/2018Fixes for Romanian translation
00048161  
[The Dark Mod]  Sound
normal
resolved (Springheel)
30/12/2018Revise stock sound shaders and set no_efx where appropriate
0004684141
[The Dark Mod]  Graphics
normal
resolved (stgatilov)
30/12/2018Graphical Artifacts in Warp Materials
00047347  
[The Dark Mod]  Feature proposal
feature
resolved (duzenko)
30/12/2018Frame limiter option for TDM
00006581  
[The Dark Mod]  Coding
normal
feedback (SneaksieDave)
28/12/2018Highlight sharing with binders?
00049082  
[The Dark Mod]  GUI
normal
new
28/12/2018Readables using xdata have no visible GUI surface when non-frobable
000302051
[The Dark Mod]  AI
normal
resolved (grayman)
28/12/2018sitting AI not getting up after script call
00049274  
[The Dark Mod]  Graphics
normal
resolved (Springheel)
28/12/2018Chair casts no shadow
00048703  
[The Dark Mod]  AI
normal
feedback
27/12/2018Fleeing AI can't open locked door
000492362
[The Dark Mod]  Coding
major
resolved (duzenko)
26/12/2018Lighting issue with 2.07 beta.
0004919295
[The Dark Mod]  Coding
crash
resolved (duzenko)
26/12/2018TDM sometimes crashes after finishing mission
000491671
[The Dark Mod]  GUI
normal
resolved (STiFU)
26/12/2018Sometimes, the breath bar disappears after loading/reloading
0004929   
[The Dark Mod]  Tweaking
trivial
resolved (STiFU)
26/12/2018Regaining air after diving takes too long
0004921 1
[The Dark Mod]  Sound
normal
resolved (STiFU)
26/12/2018Many sounds are stereo that should actually be mono
000321241
[The Dark Mod]  Graphics
normal
feedback
23/12/2018Hinge doesn't appear in game
0004157   
[The Dark Mod]  Graphics
normal
feedback
22/12/2018Missing rough_boards_scratched files
00032411  
[The Dark Mod]  Mapping
normal
feedback
22/12/2018Ragdoll spider doesn't appear in game
00036303  
[The Dark Mod]  AI
normal
feedback
22/12/2018AI might become chatterboxes after exiting dormancy
00020584  
[The Dark Mod]  Coding
minor
feedback
22/12/2018Sleeping zombies immune to damage
000367113  
[The Dark Mod]  Feature proposal
feature
feedback
22/12/2018Absence noticeability improper when bound.
00036735  
[The Dark Mod]  AI
minor
feedback
22/12/2018Falling water from a water arrow should wake a sleeping AI
000360010  
[The Dark Mod]  AI
normal
feedback
22/12/2018Revenants being killed by swords too easily
00037725  
[The Dark Mod]  Physics
normal
suspended
22/12/2018Buoyancy Problems
00037894  
[The Dark Mod]  Coding
feature
suspended
22/12/2018Feature request: Player ability to impersonate others
000385944
[The Dark Mod]  Script/Def
normal
suspended
22/12/2018Location settings script object always manipulates the ambient light
00020734  
[The Dark Mod]  AI
normal
suspended
22/12/2018Rats do not avoid fire or other strong light sources
00030534  
[The Dark Mod]  AI
normal
feedback
22/12/2018AI should be able to alert sleeping AIs
00036912  
[The Dark Mod]  Coding
minor
resolved (nbohr1more)
22/12/2018CVAR persistence issue
00031541  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI sitting/sleeping at map start can't receive a target in idle mode
00028412  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI have problems with double doors marked "shouldBeClosed"
00037451  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI gets confused when a double door's movement is interrupted
00040771  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018Two AI in St. Lucia hung up using adjacent doors
00029592  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018Let AI investigate a low-lighting shouldBeClosed door if they handle it
00034312  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI think they see you when coming out of blind state.
00031581  
[The Dark Mod]  Coding
normal
resolved (grayman)
21/12/2018AI alerted by movable objects they set in motion
00042491  
[The Dark Mod]  GUI
normal
assigned (Agent Jones)
21/12/2018Request for AI Spawnarg to turn off Stealth Score counting Plot Enforced Busts
0004203   
[The Dark Mod]  Script/Def
minor
new
21/12/2018Look into player::Torso_RaiseWeapon
00042232  
[The Dark Mod]  Animation
normal
resolved (grayman)
21/12/2018Sitting AI play standing blinded animation
000427071
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI playing cards react badly to a flashbomb
0004242   
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018Ragdoll can block doorways
00048302  
[The Dark Mod]  AI
normal
resolved (grayman)
21/12/2018AI refuses to leave a door he can't close because a corpse is in the way
00048672  
[The Dark Mod]  GUI
minor
resolved (stgatilov)
21/12/2018New briefing videos do not automatically move to objective screen when done.
00046763  
[The Dark Mod]  GUI
normal
resolved (duzenko)
21/12/2018Save Game screenshots are distorted
0004827144
[The Dark Mod]  Graphics
normal
resolved (duzenko)
21/12/2018Savegame image incorrect
000469396
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
21/12/2018Soft shadows: some squares of shadow flicker randomly
00048942  
[The Dark Mod]  Graphics
normal
acknowledged
20/12/2018Investigate the Rightful Property wall insignia
0004896   
[The Dark Mod]  Textures
normal
new
20/12/2018Misaligned textures applied to models by burning/burnt log skins
00048004  
[The Dark Mod]  Models
normal
resolved (Springheel)
20/12/2018Prefabs missing models
00048294  
[The Dark Mod]  Coding
normal
resolved
20/12/2018Frobbing a just-closed door just after closing causes a problem
000451642
[The Dark Mod]  Coding
normal
resolved (stgatilov)
20/12/2018Unstable visportals clipping
00049203  
[The Dark Mod]  GUI
normal
resolved (STiFU)
19/12/2018FrobHelper does not show for pick-pocket items
00041273  
[The Dark Mod]  Graphics
minor
resolved (stgatilov)
19/12/2018DrawSurf scissor rect invalid
000464114  
[The Dark Mod]  Graphics
normal
resolved (duzenko)
19/12/2018Shadow maps
00049064  
[The Dark Mod]  Feature proposal
normal
resolved (STiFU)
19/12/2018Add frob assistance for cluttered objects inside containers
00049181  
[The Dark Mod]  GUI
trivial
resolved (nbohr1more)
19/12/2018Clicking "back" in the hud opacity adjustment menu takes you to the main menu instead of to the advanced video options
000481231
[The Dark Mod]  GUI
tweak
resolved (nbohr1more)
16/12/2018Missing Look Up and Look Down key definition
00043561  
[The Dark Mod]  Animation
normal
resolved (grayman)
16/12/2018NPCs standing up repeat the animation when punching them
00042561  
[The Dark Mod]  Script/Def
normal
new
16/12/2018Sitting AI use standing talk animations during conversations.
00037544  
[The Dark Mod]  AI
normal
resolved
16/12/2018AI seeing directly behind them
000482331
[The Dark Mod]  AI
normal
resolved (Springheel)
15/12/2018AI treadmills against open door in St. Lucia
00030902  
[The Dark Mod]  AI
normal
new
15/12/2018AI get stuck in corners when blocked by moveables
00019562  
[The Dark Mod]  Sound
normal
resolved (stgatilov)
15/12/2018With EAX enabled, sounds from manipulating some chests occurs in only left or right channel.
00018722  
[The Dark Mod]  Sound
normal
new
15/12/2018In-game sounds continue into "death" and "mission complete" videos
000347276  
[The Dark Mod]  AI
normal
resolved (grayman)
15/12/2018AI playing wrong rampdown bark
00027692  
[The Dark Mod]  AI
normal
new
15/12/2018Spider on a lift has a problem with a goal to walk to
00022122  
[The Dark Mod]  Sound
normal
resolved (user81)
15/12/2018Footfall sound effects aren't affected by EAX settings
00026862  
[The Dark Mod]  AI
normal
resolved (grayman)
13/12/2018Card players don't always drop cards when gassed
00047772  
[The Dark Mod]  Coding
normal
resolved (grayman)
13/12/2018Problem counting health potions in the training mission
00047783  
[The Dark Mod]  Models
normal
resolved (Springheel)
12/12/2018Missing moor helmet
000434314