View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0004890 | The Dark Mod | Graphics | public | 27.09.2018 19:09 | 07.05.2020 16:39 |
Reporter | duzenko | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | won't fix | ||
Product Version | SVN | ||||
Target Version | TDM 2.08 | Fixed in Version | TDM 2.08 | ||
Summary | 0004890: Depth texture not valid | ||||
Description | ...unless using FBO. I.e. set r_fbo 0 and the depth-relying shaders will fail. | ||||
Steps To Reproduce | The new volumetric shader is a good example. Otherwise the water shader may fail as well. | ||||
Tags | No tags attached. | ||||
I am moving this to 2.08 since we are in beta of 2.07. Is this issue still reproducable? | |
r_useFBO 0 Go to control room in Reap As You Sow Look at the water |
|
As of 2.07 FBO is a minimum requirement. No longer a valid issue. | |
Date Modified | Username | Field | Change |
---|---|---|---|
27.09.2018 19:09 | duzenko | New Issue | |
30.12.2018 10:21 | STiFU | Note Added: 0011188 | |
30.12.2018 10:21 | STiFU | Target Version | TDM 2.07 => TDM 2.08 |
30.12.2018 20:18 | duzenko | Note Added: 0011194 | |
30.12.2018 20:18 | duzenko | Note Edited: 0011194 | |
07.05.2020 16:38 | nbohr1more | Note Added: 0012478 | |
07.05.2020 16:39 | nbohr1more | Status | new => closed |
07.05.2020 16:39 | nbohr1more | Resolution | open => won't fix |
07.05.2020 16:39 | nbohr1more | Fixed in Version | => TDM 2.08 |