0005616 |
[The Dark Mod] MerryChest prefabs are broken Models - 11.05.2024 00:06 |
0005600 |
[The Dark Mod] Crashes due to cvarSystem not being threadsafe Coding - 04.05.2024 14:02 |
0002933 |
[The Dark Mod] Add ability to select player start points to mission briefing GUI - 28.04.2024 11:41 |
0006527 |
[The Dark Mod] Sound for 'charge post' model Sound - 21.04.2024 23:28 |
0005928 |
[The Dark Mod] Save game while bow is strung yields broken bow on fresh load Coding - 20.04.2024 15:44 |
0005502 |
[DarkRadiant] Surfaces render through other surfaces on AMD cards Renderer - 13.04.2024 14:01 |
0006523 |
[The Dark Mod] Path finding console code broken Coding - 08.04.2024 15:57 |
0006521 |
[The Dark Mod] Texture missings its normal - stainglass_saint_03 Textures - 08.04.2024 02:04 |
0003108 |
[The Dark Mod] Merge 7318's 3D Skybox Code Design/Coding - 06.04.2024 08:50 |
0006515 |
[The Dark Mod] Very low qaulity versions of the following texture series - panel_carved_rectangles_01 Textures - 03.04.2024 04:42 |
0004726 |
[The Dark Mod] Check I18N links on Mission web pages Distribution - 15.05.2024 02:56 |
0006537 |
[The Dark Mod] Pleas add models to the core mod. Models - 14.05.2024 09:39 |
0006536 |
[The Dark Mod] Shadows2 texture broken Textures - 14.05.2024 08:17 |
0006535 |
[The Dark Mod] NoSelfShadows broken. Textures - 14.05.2024 08:17 |
0006516 |
[The Dark Mod] path_follow_actor doesn't work as described AI - 11.05.2024 11:34 |
0005616 |
[The Dark Mod] MerryChest prefabs are broken Models - 11.05.2024 00:06 |
0006288 |
[The Dark Mod] endtable_001.lwo has no shadow mesh Models - 10.05.2024 21:42 |
0006286 |
[The Dark Mod] handle_curved02_latch.pfb prefab has wrong rotate value Models - 10.05.2024 21:40 |
0006534 |
[DarkRadiant] invalid conversion from ‘const git_commit**’ to ‘git_commit* const*’ Compilation/Build - 10.05.2024 21:20 |
0006533 |
[The Dark Mod] Wrong instructions for picking locks in Training Mission when using gamepad Map Editing - 07.05.2024 22:25 |