Viewing Issues 1 - 35 / 35

    PID CategorySeverityStatusUpdated Summary
  000628812
[The Dark Mod]  Models
normal
new
10/05/2024endtable_001.lwo has no shadow mesh
  000636213  
[The Dark Mod]  Models
normal
new
21/04/2024It is possible to walk through some stone walls
  0006447   
[The Dark Mod]  Models
normal
new
05/04/2024Knocking the stool under the desk may cause it to cut through the floor
  0006513 1
[The Dark Mod]  Models
normal
new
01/04/2024Modules: Interior corner has left window but no right window version
  0006507   
[The Dark Mod]  Mapping
normal
new
26/03/2024"Drunk" AI spawnarg broken
  0006499   
[The Dark Mod]  Models
normal
new
25/03/2024tdm_safe_lock_small prefab doesn't work if rotated
  0006444   
[The Dark Mod]  Coding
normal
new
28/02/2024Small box on top does not move when bottom large box is pushed
  0006493   
[The Dark Mod]  Physics
normal
new
28/02/2024Moveable freezes in-air if moveable below it is removed
  0006495   
[The Dark Mod]  Coding
normal
new
26/02/2024Player can tunnel through some objects by frobbing them
  0006375   
[The Dark Mod]  Models
tweak
new
26/02/2024Locked doors have no keyholes
  00051611  
[The Dark Mod]  General
normal
new
11/02/2024Would like code support for a better destructable crate.
  000255911
[The Dark Mod]  Def / Setup
feature
new
11/02/2024Add an explodable mushroom
  0003135343
[The Dark Mod]  Coding
feature
new
11/02/2024Add per-pixel material definitions ("material maps")
  00042994  
[The Dark Mod]  AI
normal
confirmed
11/02/2024Wench head flutters when using an elevator
  00040903  
[The Dark Mod]  AI
normal
assigned (Springheel)
11/02/2024Chain mail shadows
  0003606   
[The Dark Mod]  AI
normal
assigned (Springheel)
10/02/2024Old skin for head04
  00036059  
[The Dark Mod]  AI
normal
new
10/02/2024Eyelid bones jitter when AI are talking
  0002240   
[The Dark Mod]  AI
normal
new
10/02/2024Need new AF for spiders
  000645721
[The Dark Mod]  Models
normal
resolved (Amadeus)
29/01/2024Incorrect frobstage_texture for a number of sign models
  0006397   
[The Dark Mod]  Models
tweak
new
23/01/2024Some banners with builder symbol look sqashed narrow
  00063823  
[The Dark Mod]  Models
tweak
new
23/01/2024The depth of the seats of the benches are too narrow
  00063812  
[The Dark Mod]  Models
tweak
new
23/01/2024Issues with model fence around the pulpit
  00064271  
[The Dark Mod]  Models
normal
new
23/01/2024Unexpected behavior of chest in Training Mission
  0006442   
[The Dark Mod]  AI
normal
new
22/01/2024Levitating rat
  0006450   
[The Dark Mod]  Mapping
normal
new
20/01/2024See through wall glitch when leaning forward and running into wall
  0005559   
[The Dark Mod]  Design/Coding
normal
new
20/01/2024Clipping into brush corners
  0006445   
[The Dark Mod]  Models
normal
new
20/01/2024Candlestick cuts into book
  0006365   
[The Dark Mod]  Models
tweak
new
20/01/2024Ladder in the wood shed cuts into a barrel
  0006364   
[The Dark Mod]  Models
tweak
new
20/01/2024Ladder cuts into the arch and the northern door when door is opened
  000569142
[The Dark Mod]  Coding
normal
resolved (duzenko)
06/01/2024noshadows_lod_# won't work without hide_distance
  0006429   
[The Dark Mod]  Models
normal
new
05/01/2024Purse highlights but is not frobbable
  000632653
[The Dark Mod]  Models
crash
resolved (stgatilov)
02/01/2024Crash: TDM crashes when modifying the model / skin of the player's head
  0006398   
[The Dark Mod]  Map Editing
tweak
new
30/12/2023Player can get stuck in square between houses
  00050392  
[DarkRadiant]  Renderer
feature
acknowledged
11/05/2021A way to highlight models with no material defined in DR render
  0005326113
[DarkRadiant]  Models
major
feedback
15/01/2021Exporting .obj lacks .mtl; UV is inverted; scale by 2.54 ?