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IDProjectCategoryView StatusLast Update
0002281The Dark ModPhysicspublic25.01.2011 10:09
Reportersotha_sil Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityalways
Status closedResolutionfixed 
PlatformWin32OSWindowsOS VersionXP
Product VersionTDM 1.02 
Target VersionTDM 1.03Fixed in VersionTDM 1.03 
Summary0002281: No physics for dropped pickpocketed objects
DescriptionSituation:
*There is a healing potion
*There is an AI with a healing potion (def_attach6 atdm:prop_potion_healing; pos_attach6 belt_back_right)

If the player picks up the normal healing potion and drops it with 'r', it falls on the floor as it should.
However, if the player picks up the PROP healing potion and drops it it just floats in the air.

If the player picks up the normal and prop potions and drops both of them, both potions will float in the air.
Steps To ReproduceCheck the testmap.
TagsNo tags attached.

Activities

sotha_sil

sotha_sil

23.06.2010 16:01

reporter  

propentity.map (6,844 bytes)

Issue History

Date Modified Username Field Change
23.06.2010 16:01 sotha_sil New Issue
23.06.2010 16:01 sotha_sil File Added: propentity.map
16.07.2010 06:59 greebo Status new => acknowledged
16.07.2010 11:30 greebo Status acknowledged => confirmed
16.07.2010 11:35 greebo Status confirmed => assigned
16.07.2010 11:35 greebo Assigned To => greebo
16.07.2010 11:51 greebo Status assigned => resolved
16.07.2010 11:51 greebo Fixed in Version => TDM 1.03
16.07.2010 11:51 greebo Resolution open => fixed
16.07.2010 11:51 greebo Target Version => TDM 1.03
25.01.2011 10:09 greebo Status resolved => closed