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IDProjectCategoryView StatusLast Update
0002529The Dark ModCodingpublic27.10.2011 05:15
Reportergreebo Assigned Togreebo  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status closedResolutionfixed 
Product VersionTDM 1.03 
Target VersionTDM 1.04Fixed in VersionTDM 1.04 
Summary0002529: Cannot bind FX to specific joints - is always bound to origin
DescriptionWhen binding FX entities to joints the StartFX() routine in idEntityFX doesn't work correctly and always falls back to binding the FX to an actor's origin.
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Issue History

Date Modified Username Field Change
09.01.2011 17:13 greebo New Issue
09.01.2011 17:13 greebo Status new => assigned
09.01.2011 17:13 greebo Assigned To => greebo
09.01.2011 17:13 greebo Target Version => TDM 1.04
09.01.2011 17:13 greebo Status assigned => resolved
09.01.2011 17:13 greebo Fixed in Version => TDM 1.04
09.01.2011 17:13 greebo Resolution open => fixed
27.10.2011 05:15 greebo Status resolved => closed