View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0002673 | The Dark Mod | Def / Setup | public | 06.03.2011 02:56 | 27.10.2011 05:17 |
Reporter | New Horizon | Assigned To | New Horizon | ||
Priority | normal | Severity | normal | Reproducibility | always |
Status | closed | Resolution | fixed | ||
Platform | Any Platform | ||||
Product Version | TDM 1.04 | ||||
Target Version | TDM 1.05 | ||||
Summary | 0002673: KO fails if player steps too close to AI, despite blackjack visually making contact. | ||||
Description | The blackjack collision box was extending too far down to the hand of the player. For some reason this caused the ko to fail if the player stepped close to the AI for the ko. I suspect the collision box was clipping somewhere at an odd angle, causing the failure. I reduced the length of the box...shortening it 'away'...from the players hand by 5 units. KO's now work reliably from close range as expected. | ||||
Tags | No tags attached. | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
06.03.2011 02:56 | New Horizon | New Issue | |
06.03.2011 02:56 | New Horizon | Status | new => assigned |
06.03.2011 02:56 | New Horizon | Assigned To | => New Horizon |
06.03.2011 02:56 | New Horizon | Status | assigned => resolved |
06.03.2011 02:56 | New Horizon | Resolution | open => fixed |
06.03.2011 03:31 | New Horizon | Summary | KO fails if player misjudges distance from AI. => KO fails if player steps too close to AI, despite blackjack visually making contact. |
06.03.2011 03:31 | New Horizon | Description Updated | |
27.10.2011 05:17 | greebo | Status | resolved => closed |