View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0006427 | The Dark Mod | Models | public | 04.01.2024 21:02 | 23.01.2024 11:06 |
Reporter | Fiver | Assigned To | |||
Priority | normal | Severity | normal | Reproducibility | always |
Status | new | Resolution | open | ||
Platform | Linux | OS | Debian | OS Version | 11 Bullseye |
Summary | 0006427: Unexpected behavior of chest in Training Mission | ||||
Description | In room Keys & Lockpicks, the chest near the start of the room has an unexpected behavior in that both the lid and the body can be locked, though only the body has a visible lock. Reproduced in TDM 2.12/64 #10613 (beta212-02). | ||||
Steps To Reproduce | (with default settings to automatically open things when they are unlocked) (terminology: chest = body + lid) * Start with chest (both lid and body) unlocked and with the lid open * Close lid * Use key to lock lid * A sound indicates the lid was locked * Use key to lock body * A sound indicates the body was locked (unexpected that both can be "locked" separately. It would make more sense the the chest as a whole object was locked, not the two parts that it consists of.) * Use key to unlock body * A sound indicates the body was unlocked * The lid does not open (because it is state locked) * Frob body * The lid does not open (because it is state locked) * Frob lid * The key is used to unlock the lid and the chest opens | ||||
Tags | model, realism | ||||
related to | 0006373 | new | Failure to pick lock of chest |