Viewing Issues 1 - 50 / 2593

    PID  CategorySeverityStatusUpdatedSummary
  00000474  
[The Dark Mod]  Coding
minor
resolved (SteveL)
17/01/2015Lightgem Level Affected By Particles
  000004811  
[The Dark Mod]  Coding
major
new
11/02/2024Stim Response through walls
  0000052   
[The Dark Mod]  Coding
minor
resolved
23/05/2014Player can keep AI at bay with held objects
  00000611  
[DarkRadiant]  Renderer
minor
confirmed (orbweaver)
18/01/2022Choice of model render modes
  00001091  
[DarkRadiant]  GUI
feature
acknowledged
12/02/2007Include deselect in Undo?
  0000188   
[DarkRadiant]  Map Editing
feature
acknowledged
10/03/2007Mission: Create PK4 Feature
  00002521  
[The Dark Mod]  Mapping
feature
confirmed
04/10/2017trigger_effect entity to trigger response effects.
  0000297   
[DarkRadiant]  GUI
minor
acknowledged
31/07/2011Background image resizes on resize of viewport
  00002986  
[DarkRadiant]  GUI
minor
feedback
24/03/2012No precise control of background image offset
  0000303   
[DarkRadiant]  GUI
feature
acknowledged
23/05/2007Texture Window optionally sorting the shaders by name
  00003225  
[The Dark Mod]  Feature proposal
feature
new
23/10/2017Loading zones
  0000333   
[DarkRadiant]  GUI
minor
acknowledged
30/12/2008Suggest relative aligned texture copy
   00003491  
[DarkRadiant]  GUI
trivial
confirmed
18/09/2007Hotkey/menu item to open browsers
  00003542  
[The Dark Mod]  Design/Coding
minor
new
19/07/2011Add min/max magnitude to responses system
  00003591  
[DarkRadiant]  Renderer
feature
confirmed
28/07/2022Adjustable display gamma
  00003623  
[The Dark Mod]  Physics
minor
feedback
19/01/2021Water does not slow down arrows
  0000380 1
[DarkRadiant]  Design/Coding
trivial
acknowledged
21/10/2007Distinguish base textures from map-loaded textures
  0000408   
[DarkRadiant]  Models
feature
acknowledged
03/11/2007Add an "default orientation" value to models for display in the model chooser
  00004352  
[The Dark Mod]  Script/Def
major
confirmed
04/01/2020Maps with custom scripts fail when loaded from savegame
  00004471  
[DarkRadiant]  Models
feature
acknowledged
10/12/2007Model viewer does not give a scale or sense of size
  0000473   
[The Dark Mod]  Physics
feature
new
03/01/2015Add bind_strength property, forces stronger than it make the bind break up
  0000476   
[DarkRadiant]  Saving and loading
feature
confirmed
30/12/2007Verify entities, materials and links on map load
  00005183  
[The Dark Mod]  AI
normal
resolved (grayman)
30/06/2014AI needs to operate buttons/levers
  00005192  
[The Dark Mod]  AI
normal
resolved
22/02/2012AI needs "wait for resource" lock (aka: work together)
  00005269  
[The Dark Mod]  Models
tweak
acknowledged (Serpentine)
13/03/2020Some materials have incorrect surface types
  00005383  
[The Dark Mod]  Coding
feature
suspended
25/04/2018Display warnings when certain crucial cvars are at non-recommended values
  00005409  
[The Dark Mod]  Coding
minor
resolved (Obsttorte)
09/07/2022Add entity scriptfunctions for getting/setting animation rates
  00005412  
[The Dark Mod]  AI
feature
resolved (grayman)
24/05/2011AI should turn on lights while searching nearby
  00005583  
[The Dark Mod]  Coding
feature
resolved (nbohr1more)
23/01/2023Add ability to toggle creeping
  00005782  
[The Dark Mod]  Design/Coding
normal
resolved (grayman)
12/05/2013falling on a lowering platform doesn't properly subtract the relative velocity, so you get more hurt than you should
  0000589   
[DarkRadiant]  Map Editing
feature
acknowledged
03/03/2008Functionality to aid in precise brush shaping based on texture
  0000591   
[DarkRadiant]  GUI
feature
acknowledged
03/03/2008Add player clip option to model viewer
  000059431
[DarkRadiant]  Map Editing
major
acknowledged
08/07/2017Destruction of brush data for unknown classname?
  0000598   
[DarkRadiant]  Map Editing
normal
acknowledged
12/03/2008Selecting "Patch" - "More cylinders" - "Very Dense Cylinder" gives lopsided desity
  0000602   
[DarkRadiant]  Map Editing
minor
confirmed
17/03/2008Create decal patches for non-rectangular surfaces
  0000608   
[DarkRadiant]  GUI
tweak
acknowledged
18/03/2008Revisit: remove colored overlay from selected brush?
  0000623   
[DarkRadiant]  Map Editing
normal
confirmed
01/04/2008Offset for automatic decal patches
  00006253  
[The Dark Mod]  Design/Coding
minor
resolved (nbohr1more)
09/10/2017Under water, ladders "suck you in" to them from too far away
  0000637 1
[DarkRadiant]  GUI
feature
confirmed
10/04/2008Window menu item: listing of all active windows
  00006582  
[The Dark Mod]  Coding
normal
acknowledged
22/12/2022Highlight sharing with binders?
  00006652  
[The Dark Mod]  Physics
normal
new
10/02/2024Moveables stacked on top of eachother begin to levitate up
  00006821  
[DarkRadiant]  Map Editing
feature
acknowledged
24/02/2011Randomly and procedurally generated terrain using patches/brushes.
  0000699   
[DarkRadiant]  Design/Coding
normal
confirmed
27/12/2009Consolidate Entity Class Hierarchy
  00008001  
[The Dark Mod]  Coding
normal
new
08/10/2017Player reflection should be disabled when in water
  0000833   
[The Dark Mod]  Feature proposal
feature
confirmed
05/02/2023Add mapvars options for extra variations
  0000849   
[The Dark Mod]  Feature proposal
normal
acknowledged
14/06/2008Modify readable gui to raise body start if no title.
  00010374  
[The Dark Mod]  Tweaking
normal
resolved (STiFU)
08/01/2019Player Mantles Underwater
  0001038   
[DarkRadiant]  Map Editing
feature
acknowledged
25/08/2008EAX Audio Settings Editor (EFX File)
  00010423  
[The Dark Mod]  Physics
normal
new
24/12/2022Moss arrow spawns for too long
  0001046   
[DarkRadiant]  Selection System
feature
acknowledged
25/08/2008Request: Coloration of Brushes