| | | 0005957 | | |
| normal | new | 04/05/2022 | "add_precompiled_header" wrongly used with multiple parameters at "CMakeLists.txt" |
| | | 0004213 | 3 | 1 |
| minor | | 04/01/2016 | "ambient_light" "0 0 0" doesn't work on info_location |
| | | 0002888 | 1 | |
| minor | | 20/11/2011 | "Back" and "Objectives" in the briefing screen are bitmaps |
| | | 0003377 | 2 | |
| normal | | 15/10/2017 | "Can't Drop Body" sound is wrong |
| | | 0006531 | | 2 |
| normal | new | 07/05/2024 | "Cushion" material causes player stutter |
| | | 0005130 | 1 | |
| normal | | 09/03/2020 | "deform particle" with "fadeIndex" broken |
| | | 0006507 | | |
| normal | new | 26/03/2024 | "Drunk" AI spawnarg broken |
| | | 0003276 | | |
| feature | new | 02/01/2013 | "editor_rotatable" not supported |
| | | 0004988 | 7 | |
| normal | | 17/07/2022 | "Hardwood" surface uses default stone sound set |
| | | 0005487 | 8 | |
| major | | 10/01/2021 | "image_preload 0" breaks rendering if SSAO or Bloom are enabled |
| | | 0005008 | 2 | |
| minor | new | 02/07/2022 | "is_lantern" spawnarg breaks the "should_be_vert" spawnarg |
| | | 0006247 | 2 | |
| normal | new | 24/12/2023 | "min_lod_bias" and "max_lod_bias" spawnargs no longer have any effect. |
| | | 0004292 | 8 | 1 |
| normal | | 01/12/2016 | "nospecular" light entity argument does not work |
| | | 0005617 | | 2 |
| normal | acknowledged | 18/05/2021 | "Open Map From Project" prevents pointfile from loading |
| | | 0004491 | 3 | |
| normal | new | 03/07/2022 | "Remove Mission" button in "New Missions" menu |
| | | 0005066 | 1 | |
| normal | | 29/12/2019 | "r_usePersistentMapping 0" is broken |
| | | 0002867 | 1 | |
| feature | confirmed | 21/08/2022 | "Search in files" functionality |
| | | 0004492 | 1 | |
| normal | | 08/01/2019 | "Select all to download" button in "Mission Archive" window |
| | | 0006301 | | |
| normal | | 13/01/2024 | "Show definition" doesn't work for inherited properties |
| | | 0003613 | 3 | |
| normal | new | 10/02/2024 | "snd_slide" not working on AI ragdolls |
| | | 0004716 | 11 | |
| normal | | 04/01/2018 | "sound" keyword in materials is out of sync |
| | | 0003496 | 18 | 1 |
| normal | | 29/08/2013 | "Surprise Bark" interrupts other barks and seems out of place |
| | | 0003670 | 12 | |
| normal | | 04/10/2017 | "Trigger" spawnarg on path nodes improper |
| | | 0003636 | | |
| normal | | 31/07/2014 | "Waist" warning on zombie |
| | | 0005038 | 3 | |
| normal | | 07/12/2019 | 'M' key (cycle maps) not behaving |
| | | 0005152 | | |
| minor | acknowledged | 14/02/2020 | 'Select Group Parts' is disabled by going into Vertices mode |
| | | 0005247 | | |
| normal | new | 10/05/2020 | 'Show/hide light volumes' shows a light volume in the model chooser. |
| | | 0005882 | 3 | |
| normal | new | 06/08/2022 | 'target_changetarget' entity has the same look & colour as 'info_locationsperator' - please change |
| | | 0005224 | 5 | 1 |
| normal | confirmed | 25/04/2020 | 'Thicken Selected Patches' along vertex normals on a cylinder cap produces deformed shape |
| | | 0005958 | 2 | |
| minor | confirmed | 12/06/2022 | (3.0.0pre5) Version Control feature ignores some folders |
| | | 0002833 | 1 | |
| normal | | 07/08/2011 | --delay not working on tdmlauncher |
| | | 0003115 | 3 | |
| minor | | 31/05/2014 | .lin (pointfile) cannot be written if maps/ does not exist |
| | | 0003788 | 1 | |
| normal | | 21/07/2014 | 2.02 Door Problem |
| | | 0003768 | 4 | |
| minor | | 19/08/2017 | 2.02 sound difficulty breaks few maps at start player drop |
| | | 0004494 | 2 | |
| normal | | 21/07/2017 | 2.05 prevents frobbing of spilled purse in Accountant 2 |
| | | 0004877 | 14 | 4 |
| normal | | 06/01/2019 | 2.06 dmapping removing triangles? |
| | | 0005201 | 1 | |
| major | | 28/03/2020 | 2.08 Ape beasts missing wearables. |
| | | 0005223 | 7 | 1 |
| normal | | 15/12/2022 | 2.08 Bad internal format console error |
| | | 0005204 | 6 | |
| normal | | 21/06/2020 | 2.08 beta issues with new assets |
| | | 0006215 | 8 | |
| normal | | 06/11/2023 | 2D views revert to original ortho layout each time running DR. |
| | | 0003046 | 1 | |
| normal | | 28/03/2012 | 2nd acolyte head shadow issue |
| | | 0005793 | 1 | |
| normal | acknowledged | 01/11/2021 | 3-way merge: automatically backup merge result |
| | | 0005871 | 1 | |
| normal | acknowledged | 02/04/2022 | 4 minor problems manipulating an entity composed of primitives |
| | | 0006077 | | |
| block | new | 21/08/2022 | <BOOL> expression requires exactly one parameter |
| | | 0005032 | 3 | 2 |
| normal | | 30/12/2019 | A case of bad particle clipping with FBO and soft particles |
| | | 0002853 | 11 | |
| normal | | 16/09/2011 | A fully-lit absence marker might not be seen by a passing AI |
| | | 0001137 | 1 | |
| minor | feedback | 16/01/2014 | a func static can have some brushes in different layers, can lead to odd behavior |
| | | 0003424 | 3 | |
| normal | | 04/10/2017 | A group of guards can search for too long |
| | | 0005594 | 6 | |
| normal | | 30/01/2022 | A New Job Reverb Polish |
| | | 0004083 | 7 | |
| normal | resolved (user81) | 29/05/2018 | A Night to Remember broken |