The Dark Mod - Change Log
Released 29/01/2014
0003558: [Def / Setup] Dagger doesn't do enough damage (Springheel) 0003586: [Coding] Closing a book/readable with USE button frobs item in inventory (grayman) 0003620: [Def / Setup] Holy water less effective against revenants (Springheel) 0003566: [Textures] Missing inventory icon for key_plain_steel (Springheel) 0003616: [Sound] Zombies using sword slash sound (Springheel) 0003604: [Def / Setup] Add editor descriptions to heads (Springheel) 0003530: [Def / Setup] Ammonition -> Ammunition (grayman) 0003608: [Coding] Physics issue in The Swing (grayman) 0003614: [Coding] Crashes during combat? (grayman) 0003583: [Coding] Player killed twice as fast in combat from 1.08 (grayman) 0003575: [Textures] grey hair/beard ai is black in simple rendering (Springheel) 0003513: [Sound] Default snd_eaten sound not appropriate for all food (Springheel) 0003599: [Coding] Merge additions to Mission Downloader? (taaaki) 0003508: [GUI] clicked on texture anisotropy, crashed (taaaki) 0003400: [GUI] TDM freezes when attempting to change some of the advanced video settings. (taaaki) 0003481: [Models] Noblewoman has some unsmoothed polys on neck (Springheel) 0003582: [Saving/Loading] Problem loading a savegame when a following sky is used (grayman) 0003458: [Coding] Can't DMAP with any revision from 13497 onwards (taaaki) 0003578: [Coding] Support TDM in directories other than "darkmod" (taaaki) 0003649: [Saving/Loading] Restoring a saved game will sometimes cause a crash (grayman) 0003560: [Coding] Quicksave issue (taaaki)
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