View Issue Details

IDProjectCategoryView StatusLast Update
0001771The Dark ModAIpublic04.09.2013 13:48
ReporterSneaksieDave Assigned Toangua  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionSVN 
Fixed in VersionTDM 2.00 
Summary0001771: Need minimum time (or some control method) between barks of different alert levels
DescriptionThis is closely related to 0001139 (which might actually be addressed at this point; I haven't checked specifically at time of tracking this). However in contrast to the former, this one probably requires a more complex approach. The problem in a nutshell is that as an AI is changing alert levels (e.g. from 1-2 and 2 back to 1), he'll comment; if the player is keeping them very close to the boundary between levels, they'll bark very frequently, and even cut themselves off mid-sentence (a good thing, but not this rapidly). It ends up sounding more like they are stuck or schizophrenic:

"Hm! What was that noise!/Tis surely my/Hm! What was that noi/Twas not but/That sound...!"

To repro this issue easily, place a guard on metal facing away (or make him blind) and then simply walk, sneak, or crawl past him. He'll keep switching between alert levels 0 and 1, over and over, barking very often.

Not really sure what to suggest; any measure put in place will certainly affect gameplay.
TagsNo tags attached.

Activities

Springheel

Springheel

01.05.2009 02:19

administrator   ~0002459

How did Thief handle this issue, I wonder?
Springheel

Springheel

07.08.2009 20:23

administrator   ~0002609

Is this still an issue?
grayman

grayman

04.09.2013 13:48

viewer   ~0006151

I'm marking this as resolved, given the extensive bark work done in 2.00.

Issue History

Date Modified Username Field Change
30.04.2009 18:06 SneaksieDave New Issue
01.05.2009 02:19 Springheel Note Added: 0002459
07.08.2009 20:23 Springheel Status new => assigned
07.08.2009 20:23 Springheel Assigned To => angua
07.08.2009 20:23 Springheel Note Added: 0002609
04.09.2013 13:48 grayman Note Added: 0006151
04.09.2013 13:48 grayman Status assigned => resolved
04.09.2013 13:48 grayman Resolution open => fixed
04.09.2013 13:48 grayman Fixed in Version => TDM 2.00