View Issue Details

IDProjectCategoryView StatusLast Update
0002586The Dark ModSEEDpublic27.10.2011 05:16
Reportertels Assigned Totels  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionfixed 
Product VersionTDM 1.03 
Target VersionTDM 1.04Fixed in VersionTDM 1.04 
Summary0002586: SEED: entity count computation from density is broken
DescriptionWhen you specify multiply classes with different densities, the code does:

* compute the avg size for each class
* sums all these sizes together, and divides by number of classes

It so arrives at an avg. "size" value that it can use to compute the number of entities based on this value, the menu setting and the size of the SEED area itself.

However, when then computing the number of entities per class, all classes got an equal amount of entities.

So for classes with density 1, 10 and 20, this resulted 21 / 3 => 7 * area size entities per class, even tho it should be 1, 10 and 20.
TagsNo tags attached.

Activities

tels

tels

28.01.2011 15:52

reporter   ~0003499

This has been fixed with checkin 0004485.

Issue History

Date Modified Username Field Change
28.01.2011 11:41 tels New Issue
28.01.2011 11:41 tels Status new => assigned
28.01.2011 11:41 tels Assigned To => tels
28.01.2011 15:52 tels Note Added: 0003499
28.01.2011 15:52 tels Status assigned => resolved
28.01.2011 15:52 tels Fixed in Version => TDM 1.04
28.01.2011 15:52 tels Resolution open => fixed
29.01.2011 13:09 tels Category Coding => SEED
27.10.2011 05:16 greebo Status resolved => closed