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IDProjectCategoryView StatusLast Update
0002860The Dark ModAIpublic16.09.2011 15:57
Reportergrayman Assigned Tograyman  
PrioritynormalSeveritynormalReproducibilityalways
Status resolvedResolutionfixed 
Product VersionTDM 1.06 
Target VersionTDM 1.07Fixed in VersionTDM 1.07 
Summary0002860: When a lootable painting is stolen, AI can't see the absence marker
Descriptionatdm:loot_painting_medium is one of the lootable paintings.

When frobbed, it leaves an empty frame behind, and an absence marker is placed at the painting's origin.

AI seeing the visual stim from the marker can't see the marker because it's inside the empty frame.

So AI never register that the painting's been stolen.
TagsNo tags attached.

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grayman

grayman

16.09.2011 15:55

viewer   ~0004031

We're trying to see an absence marker and can't. Check for the case where the missing item was replaced by another item. For example, a lootable painting replaced by an empty frame. If a replacement item is present, is that what the trace hit? If so, the trace was successful.

rev. 4972:

actor.cpp

Issue History

Date Modified Username Field Change
14.09.2011 16:56 grayman New Issue
14.09.2011 16:56 grayman Status new => assigned
14.09.2011 16:56 grayman Assigned To => grayman
16.09.2011 15:55 grayman Note Added: 0004031
16.09.2011 15:55 grayman Status assigned => resolved
16.09.2011 15:55 grayman Resolution open => fixed
16.09.2011 15:55 grayman Target Version => TDM 1.07
16.09.2011 15:57 grayman Fixed in Version => TDM 1.07