View Issue Details

IDProjectCategoryView StatusLast Update
0003398The Dark ModCodingpublic19.05.2013 23:45
ReporterSpringheel Assigned ToSpringheel  
PrioritynormalSeveritynormalReproducibilityhave not tried
Status resolvedResolutionfixed 
Product VersionTDM 2.00 
Target VersionTDM 2.00 
Summary0003398: Skybox corrupted. Cubemaps not working?
DescriptionI noticed that the sky in A Score to Settle looked odd, with blocky white areas. In DR, the texture "sqsky" showed up as "shader not found". Yet the shader and images do exist in TDM2.0:

textures/darkmod/nature/skybox/sqsky
    {
    noFragment
    noimpact
    nooverlays
    forceOpaque
    noShadows

    qer_editorimage textures/darkmod/nature/skybox/sqsky/sqsky
    {
        forceHighQuality
        blend add
        cameraCubeMap env/skyboxes/dm_sqsky/dm_sqsky
        texgen skybox
        texgen wobblesky .0 .0 .0
    }
}


Could there be a problem with rendering cubemaps?
TagsNo tags attached.
Attached Files
score2.jpg (93,338 bytes)   
score2.jpg (93,338 bytes)   
test_skybox.map (13,402 bytes)   
Version 2
// entity 0
{
"classname" "worldspawn"
"difficulty0Name" "Casual"
"difficulty1Name" "Challenging"
"difficulty2Name" "Hardcore"
"editor_drLastCameraPos" "-12 -11 32"
"editor_drLastCameraAngle" "30.6 83.9998 0"
"editor_drMapPos1" "1738.55 1171.14 -520.531"
"editor_drMapAngle1" "14.7001 87.8977 0"
"editor_drMapPos2" "414.798 255.441 -264.933"
"editor_drMapAngle2" "2.10002 84.5976 0"
"editor_drMapPos3" "-749.97 -1606.21 -470.066"
"editor_drMapAngle3" "-3.29998 6.59757 0"
"editor_drMapPos4" "1014.05 -953.679 -556.857"
"editor_drMapAngle4" "-10.2 355.498 0"
"editor_drMapPos5" "987.599 3513.79 -319.877"
"editor_drMapAngle5" "-61.1999 172.198 0"
"editor_drMapPos6" "-1032.5 -2840 739.5"
"editor_drMapAngle6" "-77.0999 175.798 0"
"editor_drMapPos7" "952.822 285.005 1366.04"
"editor_drMapAngle7" "-74.8 149.373 0"
"editor_drMapPos8" "976 424 320"
"editor_drMapAngle8" "-3 15.3467 0"
"editor_drMapPos9" "409.146 547.464 392.83"
"editor_drMapAngle9" "-16.8 284.947 0"
// primitive 0
{
brushDef3
{
( 0 0 1 -671 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0.68359375 ) ) "textures/smf/portal_sky" 0 0 0
( 0 1 0 -393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 1 0 0 -1064 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 -1 0 -420 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( -1 0 0 393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 0 -1 670 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0.68359375 ) ) "textures/smf/portal_sky" 0 0 0
}
}
// primitive 1
{
brushDef3
{
( 0 0 1 -671 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0.68359375 ) ) "textures/smf/portal_sky" 0 0 0
( 0 1 0 -393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 1 0 0 -1064 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 0 -1 -160 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( -1 0 0 393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 -1 0 392 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
}
}
// primitive 2
{
brushDef3
{
( 0 0 1 -671 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0.68359375 ) ) "textures/smf/portal_sky" 0 0 0
( 0 1 0 -393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 1 0 0 -1064 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 0 -1 -160 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 -1 0 -420 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( -1 0 0 1063 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
}
}
// primitive 3
{
brushDef3
{
( 0 1 0 -393 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/darkmod/nature/dirt/stones_sand01" 0 0 0
( 1 0 0 -1064 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/darkmod/nature/dirt/stones_sand01" 0 0 0
( 0 0 -1 -160 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/darkmod/nature/dirt/stones_sand01" 0 0 0
( 0 -1 0 -420 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/darkmod/nature/dirt/stones_sand01" 0 0 0
( -1 0 0 393 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/darkmod/nature/dirt/stones_sand01" 0 0 0
( 0 0 1 159 ) ( ( 0.009765625 0 0 ) ( 0 0.009765625 0 ) ) "textures/darkmod/nature/dirt/stones_sand01" 0 0 0
}
}
// primitive 4
{
brushDef3
{
( 0 0 1 -671 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0.68359375 ) ) "textures/smf/portal_sky" 0 0 0
( 1 0 0 -1064 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 0 -1 -160 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 -1 0 -420 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( -1 0 0 393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 1 0 419 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
}
}
// primitive 5
{
brushDef3
{
( 0 0 1 -671 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0.68359375 ) ) "textures/smf/portal_sky" 0 0 0
( 0 1 0 -393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 0 -1 -160 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 0 -1 0 -420 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( -1 0 0 393 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
( 1 0 0 -394 ) ( ( 0.01953125 0 0 ) ( 0 0.01953125 0 ) ) "textures/smf/portal_sky" 0 0 0
}
}
// primitive 6
{
brushDef3
{
( -0.6946575045585632 0 0.7193407416343689 -81.06607818603516 ) ( ( 0.1999975740909576 0 126.0000305175781 ) ( 0 0.1968558132648468 51.05964660644531 ) ) "textures/common/nodraw" 0 0 0
( 0 1 0 10 ) ( ( 0.1377915591001511 -0.1426873207092285 48.91986083984375 ) ( 0.141606405377388 0.1367477178573608 51.0596923828125 ) ) "textures/common/nodraw" 0 0 0
( 0.694657564163208 0 -0.7193405628204346 76.02471923828125 ) ( ( 0.2000012248754501 0 3.000007629394531 ) ( 0 0.196865439414978 51.060546875 ) ) "textures/common/nodraw" 0 0 0
( 0 -1 0 -15 ) ( ( 0.1377882212400436 0.1426838785409927 112.0797119140625 ) ( -0.1416042447090149 0.1367456316947937 51.05938720703125 ) ) "textures/common/nodraw" 0 0 0
( 0.7193385362625122 0 0.6946597695350647 -96.820556640625 ) ( ( 0.2000012248754501 0 3.000007629394531 ) ( 0 0.1983597874641419 112.0801391601563 ) ) "textures/common/nodraw" 0 0 0
( -0.7193386554718018 0 -0.6946596503257752 91.7408447265625 ) ( ( -0.199999988079071 0 3 ) ( 7.934043699808768e-011 -0.1983511447906494 112.9204711914063 ) ) "textures/darkmod/nature/skybox/starry1/moon_full" 0 0 0
}
}
// primitive 7
{
patchDef3
{
"textures/darkmod/nature/skybox/starry1/skyfade"
( 5 5 4 4 0 0 0 )
(
( ( -140 117 -96 0.5 0.5 ) ( -140 53 32 0.25 0.5 ) ( -140 -11 32 0 0.5 ) ( -140 -75 32 -0.25 0.5 ) ( -140 -139 -96 -0.5 0.5 ) )
( ( -76 117 32 0.5 0.25 ) ( -76 53 160 0.25 0.25 ) ( -76 -11 160 0 0.25 ) ( -76 -75 160 -0.25 0.25 ) ( -76 -139 32 -0.5 0.25 ) )
( ( -12 117 32 0.5 0 ) ( -12 53 160 0.25 0 ) ( -12 -11 160 0 0 ) ( -12 -75 160 -0.25 0 ) ( -12 -139 32 -0.5 0 ) )
( ( 52 117 32 0.5 -0.25 ) ( 52 53 160 0.25 -0.25 ) ( 52 -11 160 0 -0.25 ) ( 52 -75 160 -0.25 -0.25 ) ( 52 -139 32 -0.5 -0.25 ) )
( ( 116 117 -96 0.5 -0.5 ) ( 116 53 32 0.25 -0.5 ) ( 116 -11 32 0 -0.5 ) ( 116 -75 32 -0.25 -0.5 ) ( 116 -139 -96 -0.5 -0.5 ) )
)
}
}
// primitive 8
{
brushDef3
{
( 0 0 -1 -96 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 1.5 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 -160 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -171 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -116 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 139 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -140 ) ( ( 0.03125 0 42.15625 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 9
{
brushDef3
{
( 0 0 -1 -96 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 1.5 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 -160 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 117 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -116 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -149 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -140 ) ( ( 0.03125 0 42.15625 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 10
{
brushDef3
{
( 0 0 -1 -96 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 1.5 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 -160 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -139 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 140 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -117 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -172 ) ( ( 0.03125 0 42.15625 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 11
{
brushDef3
{
( 0 0 -1 -96 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 1.5 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 -160 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -139 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -148 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -117 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 116 ) ( ( 0.03125 0 42.15625 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 12
{
brushDef3
{
( 0 0 -1 160 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 1.5 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 -192 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -139 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -116 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -117 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -140 ) ( ( 0.03125 0 42.15625 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
}
}
// primitive 13
{
brushDef3
{
( 0 0 -1 -128 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 1.5 ) ) "textures/common/caulk" 0 0 0
( 0 0 1 96 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 62.5 ) ) "textures/common/caulk" 0 0 0
( 0 -1 0 -139 ) ( ( 0.03125 0 62.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 1 0 0 -116 ) ( ( 0.03125 0 21.84375 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( 0 1 0 -117 ) ( ( 0.03125 0 1.5 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
( -1 0 0 -140 ) ( ( 0.03125 0 42.15625 ) ( 0 0.03125 16.3125 ) ) "textures/common/caulk" 0 0 0
}
}
}
// entity 1
{
"classname" "info_player_start"
"name" "info_player_start_1"
"angle" "90"
"origin" "635 -160 -149"
}
// entity 2
{
"classname" "light"
"name" "ambient_world"
"_color" "0.15 0.16 0.25"
"light_center" "0 0 0"
"light_radius" "506 511 653"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "734 -11 145"
"parallel" "0"
}
// entity 3
{
"classname" "func_static"
"name" "func_static_1589"
"model" "func_static_1589"
"origin" "-12 -11 56"
"shaderparm4" "0.001"
"shaderparm5" "0.0002"
// primitive 0
{
patchDef3
{
"textures/darkmod/nature/skybox/starry1/clouds"
( 5 5 4 4 0 0 0 )
(
( ( -140 117 -8 0 0 ) ( -140 53 56 0 0.5 ) ( -140 -11 56 0 1 ) ( -140 -75 56 0 1.5 ) ( -140 -139 -8 0 2 ) )
( ( -76 117 56 0.5 0 ) ( -76 53 120 0.5 0.5 ) ( -76 -11 120 0.5 1 ) ( -76 -75 120 0.5 1.5 ) ( -76 -139 56 0.5 2 ) )
( ( -12 117 56 1 0 ) ( -12 53 120 1 0.5 ) ( -12 -11 120 1 1 ) ( -12 -75 120 1 1.5 ) ( -12 -139 56 1 2 ) )
( ( 52 117 56 1.5 0 ) ( 52 53 120 1.5 0.5 ) ( 52 -11 120 1.5 1 ) ( 52 -75 120 1.5 1.5 ) ( 52 -139 56 1.5 2 ) )
( ( 116 117 -8 2 0 ) ( 116 53 56 2 0.5 ) ( 116 -11 56 2 1 ) ( 116 -75 56 2 1.5 ) ( 116 -139 -8 2 2 ) )
)
}
}
}
// entity 4
{
"classname" "func_static"
"name" "func_static_31"
"model" "func_static_31"
"origin" "-12 -11 16"
"shaderparm4" "0.1"
"shaderparm5" "0.1"
"shaderparm6" "0.4"
// primitive 0
{
patchDef3
{
"textures/darkmod/nature/skybox/starry1/twinkle_stars"
( 5 5 4 4 0 0 0 )
(
( ( -140 117 -112 0 0 ) ( -140 53 16 0 0.75 ) ( -140 -11 16 0 1.5 ) ( -140 -75 16 0 2.25 ) ( -140 -139 -112 0 3 ) )
( ( -76 117 16 0.75 0 ) ( -76 53 144 0.75 0.75 ) ( -76 -11 144 0.75 1.5 ) ( -76 -75 144 0.75 2.25 ) ( -76 -139 16 0.75 3 ) )
( ( -12 117 16 1.5 0 ) ( -12 53 144 1.5 0.75 ) ( -12 -11 144 1.5 1.5 ) ( -12 -75 144 1.5 2.25 ) ( -12 -139 16 1.5 3 ) )
( ( 52 117 16 2.25 0 ) ( 52 53 144 2.25 0.75 ) ( 52 -11 144 2.25 1.5 ) ( 52 -75 144 2.25 2.25 ) ( 52 -139 16 2.25 3 ) )
( ( 116 117 -112 3 0 ) ( 116 53 16 3 0.75 ) ( 116 -11 16 3 1.5 ) ( 116 -75 16 3 2.25 ) ( 116 -139 -112 3 3 ) )
)
}
}
}
// entity 5
{
"classname" "light"
"name" "light_1"
"_color" "0.33 0.33 0.63"
"falloff" "0"
"light_center" "0 0 0"
"light_radius" "114 121.5 64"
"nodiffuse" "0"
"noshadows" "1"
"nospecular" "0"
"origin" "-16.5 -11.5 64"
"parallel" "0"
"texture" "lights/tdm_sky_fadebiground1"
}
// entity 6
{
"classname" "light"
"name" "light_4"
"_color" "0.53 0.53 0.53"
"falloff" "0"
"light_center" "0 0 0"
"light_radius" "96 96 128"
"nodiffuse" "0"
"noshadows" "0"
"nospecular" "0"
"origin" "-12 -11 112"
"texture" "lights/tdm_sky_starsbiground1"
}
// entity 7
{
"classname" "info_portalsky"
"name" "info_portalsky_2"
"origin" "-12 -11 88"
"rotation" "1 0 0 0 1 0 0 0 1"
}
// entity 8
{
"classname" "func_static"
"name" "func_static_32"
"model" "models/darkmod/misc/system/skybox_cityscape01.lwo"
"origin" "-11.5 -10.5 90"
"rotation" "0 0 1 0.188323 -0.982107 0 0.982107 0.188323 0"
}
// entity 9
{
"classname" "light"
"name" "light_5"
"_color" "0.65 0.65 0.81"
"light_center" "0 0 0"
"light_radius" "77 80 35"
"nodiffuse" "0"
"noshadows" "1"
"nospecular" "1"
"origin" "-12 -11 98"
"parallel" "0"
"texture" "lights/ambient_biground"
}
test_skybox.map (13,402 bytes)   

Relationships

related to 0003368 resolvedtaaaki Envshot is broken in TheDarkMod.exe 

Activities

Springheel

Springheel

12.05.2013 17:56

administrator   ~0005426

Last edited: 12.05.2013 17:57

Someone has reported the same problem with the sky in the Training Mission.

http://forums.thedarkmod.com/topic/14767-the-dark-mod-training-mission/page__view__findpost__p__311133

Springheel

Springheel

17.05.2013 23:01

administrator   ~0005482

A thread discussing the issue: http://forums.thedarkmod.com/topic/14815-20-skybox-problem/page__pid__311660#entry311660
Springheel

Springheel

17.05.2013 23:38

administrator   ~0005483

I've uploaded a testmap. It looks correct in 1.08 and blocky in 2.0.
Springheel

Springheel

19.05.2013 23:45

administrator   ~0005487

Turns out this was caused by a light not listed in the lightshader; once it was replaced with a version closer to the D3 one the problem went away.

Issue History

Date Modified Username Field Change
04.05.2013 21:21 Springheel New Issue
04.05.2013 21:22 Springheel Relationship added related to 0003368
04.05.2013 21:22 Springheel Description Updated
06.05.2013 01:39 Springheel File Added: score2.jpg
12.05.2013 17:56 Springheel Note Added: 0005426
12.05.2013 17:57 Springheel Note Edited: 0005426
12.05.2013 18:02 Springheel Summary Cubemaps not working? => Skybox corrupted. Cubemaps not working?
17.05.2013 23:01 Springheel Note Added: 0005482
17.05.2013 23:38 Springheel File Added: test_skybox.map
17.05.2013 23:38 Springheel Note Added: 0005483
19.05.2013 23:45 Springheel Note Added: 0005487
19.05.2013 23:45 Springheel Status new => resolved
19.05.2013 23:45 Springheel Resolution open => fixed
19.05.2013 23:45 Springheel Assigned To => Springheel